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Issue #100 Used the AtlasRegion page RenderObject (rather than the incorrect RegionAttachment RenderObject) as the Texture2D to draw the skeleton with

Morrison Cole 12 سال پیش
والد
کامیت
2d869518d7
1فایلهای تغییر یافته به همراه2 افزوده شده و 1 حذف شده
  1. 2 1
      spine-xna/src/SkeletonRenderer.cs

+ 2 - 1
spine-xna/src/SkeletonRenderer.cs

@@ -77,7 +77,8 @@ namespace Spine {
 				RegionAttachment regionAttachment = slot.Attachment as RegionAttachment;
 				if (regionAttachment != null) {
 					SpriteBatchItem item = batcher.CreateBatchItem();
-					item.Texture = (Texture2D)regionAttachment.RendererObject;
+					AtlasRegion region = (AtlasRegion)regionAttachment.RendererObject;
+					item.Texture = (Texture2D)region.page.rendererObject;
 
 					byte r = (byte)(skeleton.R * slot.R * 255);
 					byte g = (byte)(skeleton.G * slot.G * 255);