@@ -193,7 +193,7 @@ namespace Spine.Unity.Editor {
}
if (changeCheck.changed) {
- if (requiresReload || serializedObject.ApplyModifiedProperties()) {
+ if (serializedObject.ApplyModifiedProperties() || requiresReload) {
this.Clear();
this.InitializeEditor();
@@ -105,7 +105,7 @@ namespace Spine.Unity.TK2D {
page.rendererObject = material;
region.page = page;
region.u = u;
- region.u = v;
+ region.v = v;
region.u2 = u2;
region.v2 = v2;
region.rotate = regionRotated;