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@@ -147,9 +147,14 @@ public class SkeletonDataAssetInspector : Editor {
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GUILayout.Space(32);
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if (GUILayout.Button(new GUIContent("Generate Mecanim Controller"), GUILayout.Width(195), GUILayout.Height(20)))
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SkeletonBaker.GenerateMecanimAnimationClips(m_skeletonDataAsset);
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- //GUILayout.Label(new GUIContent("Alternative to SkeletonAnimation, not a requirement.", SpineEditorUtilities.Icons.warning));
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GUILayout.EndHorizontal();
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EditorGUILayout.LabelField("SkeletonAnimator is the Mecanim alternative to SkeletonAnimation. It is not required.", EditorStyles.miniLabel);
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+ } else {
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+ GUILayout.BeginHorizontal();
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+ GUILayout.Space(32);
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+ if (GUILayout.Button(new GUIContent("Update Controller Animations"), GUILayout.Width(195), GUILayout.Height(20)))
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+ SkeletonBaker.GenerateMecanimAnimationClips(m_skeletonDataAsset);
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+ GUILayout.EndHorizontal();
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}
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EditorGUI.indentLevel--;
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}
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@@ -228,6 +233,7 @@ public class SkeletonDataAssetInspector : Editor {
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}
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+
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void DrawReimportButton () {
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EditorGUI.BeginDisabledGroup(skeletonJSON.objectReferenceValue == null);
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if (GUILayout.Button(new GUIContent("Attempt Reimport", SpineEditorUtilities.Icons.warning))) {
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@@ -302,10 +308,14 @@ public class SkeletonDataAssetInspector : Editor {
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if (!showAnimationList)
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return;
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- if (GUILayout.Button(new GUIContent("Setup Pose", SpineEditorUtilities.Icons.skeleton), GUILayout.Width(105), GUILayout.Height(18))) {
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- StopAnimation();
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- m_skeletonAnimation.skeleton.SetToSetupPose();
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- m_requireRefresh = true;
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+ if (m_skeletonAnimation != null && m_skeletonAnimation.state != null) {
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+ if (GUILayout.Button(new GUIContent("Setup Pose", SpineEditorUtilities.Icons.skeleton), GUILayout.Width(105), GUILayout.Height(18))) {
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+ StopAnimation();
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+ m_skeletonAnimation.skeleton.SetToSetupPose();
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+ m_requireRefresh = true;
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+ }
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+ } else {
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+ EditorGUILayout.HelpBox("Animations can be previewed if you expand the Preview window below.", MessageType.Info);
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}
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EditorGUILayout.LabelField("Name", "Duration");
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@@ -498,6 +508,10 @@ public class SkeletonDataAssetInspector : Editor {
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private Color m_originColor = new Color(0.3f, 0.3f, 0.3f, 1);
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private void StopAnimation () {
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+ if (m_skeletonAnimation == null) {
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+ Debug.LogWarning("Animation was stopped but preview doesn't exist. It's possible that the Preview Panel is closed.");
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+ }
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+
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m_skeletonAnimation.state.ClearTrack(0);
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m_playing = false;
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}
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@@ -562,7 +576,7 @@ public class SkeletonDataAssetInspector : Editor {
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m_initialized = true;
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AdjustCameraGoals(true);
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} catch {
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-
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+ // WARNING: Suppresses errors.
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}
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}
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}
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@@ -861,6 +875,7 @@ public class SkeletonDataAssetInspector : Editor {
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if (position.Contains(current.mousePosition)) {
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m_orthoGoal += current.delta.y;
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+ m_orthoGoal = Mathf.Max(0.01f, m_orthoGoal);
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GUIUtility.hotControl = controlID;
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current.Use();
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}
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@@ -959,4 +974,4 @@ public class SkeletonDataAssetInspector : Editor {
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tex = this.m_previewUtility.EndStaticPreview();
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return tex;
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}
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-}
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+}
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