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Formatting

Mario Zechner 8 months ago
parent
commit
350faf2153

+ 2 - 2
spine-cpp/spine-cpp-lite/spine-cpp-lite.cpp

@@ -211,7 +211,7 @@ class CallbackTextureLoad : public TextureLoader {
 	spine_texture_loader_unload_func unloadCb;
 
 public:
-	CallbackTextureLoad(): loadCb(nullptr), unloadCb(nullptr) {}
+	CallbackTextureLoad() : loadCb(nullptr), unloadCb(nullptr) {}
 
 	void setCallbacks(spine_texture_loader_load_func load, spine_texture_loader_unload_func unload) {
 		loadCb = load;
@@ -233,7 +233,7 @@ spine_atlas spine_atlas_load_callback(const utf8 *atlasData, const utf8 *atlasDi
 	if (!atlasData) return nullptr;
 	int32_t length = (int32_t) strlen(atlasData);
 	callbackLoader.setCallbacks(load, unload);
-	auto atlas = new (__FILE__, __LINE__) Atlas(atlasData, length, (const char *)atlasDir, &callbackLoader, true);
+	auto atlas = new (__FILE__, __LINE__) Atlas(atlasData, length, (const char *) atlasDir, &callbackLoader, true);
 	_spine_atlas *result = SpineExtension::calloc<_spine_atlas>(1, __FILE__, __LINE__);
 	result->atlas = atlas;
 	result->numImagePaths = (int32_t) atlas->getPages().size();

+ 4 - 4
spine-glfw/example/main-cpp-lite.cpp

@@ -36,7 +36,7 @@ uint8_t *read_file(const char *path, int *length) {
 	*length = (int) ftell(file);
 	fseek(file, 0, SEEK_SET);
 
-	uint8_t *data = (uint8_t*)malloc(*length);
+	uint8_t *data = (uint8_t *) malloc(*length);
 	fread(data, 1, *length, file);
 	fclose(file);
 
@@ -44,11 +44,11 @@ uint8_t *read_file(const char *path, int *length) {
 }
 
 void *load_texture(const char *path) {
-	return (void *) (uintptr_t)texture_load(path);
+	return (void *) (uintptr_t) texture_load(path);
 }
 
 void unload_texture(void *texture) {
-    texture_dispose((texture_t)(uintptr_t)texture);
+	texture_dispose((texture_t) (uintptr_t) texture);
 }
 
 int main() {
@@ -62,7 +62,7 @@ int main() {
 	// Load the atlas and the skeleton data
 	int atlas_length = 0;
 	uint8_t *atlas_bytes = read_file("data/spineboy-pma.atlas", &atlas_length);
-	spine_atlas atlas = spine_atlas_load_callback((utf8 *)atlas_bytes, "data/", load_texture, unload_texture);
+	spine_atlas atlas = spine_atlas_load_callback((utf8 *) atlas_bytes, "data/", load_texture, unload_texture);
 	int skeleton_length = 0;
 	uint8_t *skeleton_bytes = read_file("data/spineboy-pro.skel", &skeleton_length);
 	spine_skeleton_data_result result = spine_skeleton_data_load_binary(atlas, skeleton_bytes, skeleton_length);

+ 1 - 1
spine-glfw/src/spine-glfw.cpp

@@ -286,7 +286,7 @@ void renderer_set_viewport_size(renderer_t *renderer, int width, int height) {
 }
 
 void renderer_draw_lite(renderer_t *renderer, spine_skeleton skeleton, bool premultipliedAlpha) {
-	renderer_draw(renderer, (Skeleton*)skeleton, premultipliedAlpha);
+	renderer_draw(renderer, (Skeleton *) skeleton, premultipliedAlpha);
 }
 
 void renderer_draw(renderer_t *renderer, Skeleton *skeleton, bool premultipliedAlpha) {