NathanSweet 12 gadi atpakaļ
vecāks
revīzija
35810a5961
2 mainītis faili ar 9 papildinājumiem un 9 dzēšanām
  1. 1 1
      spine-corona/spine-corona/spine.lua
  2. 8 8
      spine-lua/SkeletonJson.lua

+ 1 - 1
spine-corona/spine-corona/spine.lua

@@ -182,7 +182,7 @@ function spine.Skeleton.new (skeletonData, group)
 					local a = skeletonA * slot.a
 					if a and (image.lastA ~= a or not image.lastA) then
 						image.lastA = a
-						image.alpha = image.lastA
+						image.alpha = image.lastA -- 0-1 range, unlike RGB.
 					end
 					
 					self.group:insert(image)

+ 8 - 8
spine-lua/SkeletonJson.lua

@@ -111,10 +111,10 @@ function SkeletonJson.new (attachmentLoader)
 				local color = slotMap["color"]
 				if color then
 					slotData:setColor(
-						tonumber(color:sub(1, 2), 16)/255,
-						tonumber(color:sub(3, 4), 16)/255,
-						tonumber(color:sub(5, 6), 16)/255,
-						tonumber(color:sub(7, 8), 16)/255
+						tonumber(color:sub(1, 2), 16) / 255,
+						tonumber(color:sub(3, 4), 16) / 255,
+						tonumber(color:sub(5, 6), 16) / 255,
+						tonumber(color:sub(7, 8), 16) / 255
 					)
 				end
 
@@ -264,10 +264,10 @@ function SkeletonJson.new (attachmentLoader)
 							local color = valueMap["color"]
 							timeline:setFrame(
 								keyframeIndex, time, 
-								tonumber(color:sub(1, 2), 16)/255,
-								tonumber(color:sub(3, 4), 16)/255,
-								tonumber(color:sub(5, 6), 16)/255,
-								tonumber(color:sub(7, 8), 16)/255
+								tonumber(color:sub(1, 2), 16) / 255,
+								tonumber(color:sub(3, 4), 16) / 255,
+								tonumber(color:sub(5, 6), 16) / 255,
+								tonumber(color:sub(7, 8), 16) / 255
 							)
 							readCurve(timeline, keyframeIndex, valueMap)
 							keyframeIndex = keyframeIndex + 1