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NathanSweet 9 年之前
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39f588daeb
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 1 1
      spine-cocos2dx/3/src/spine/SkeletonBatch.cpp

+ 1 - 1
spine-cocos2dx/3/src/spine/SkeletonBatch.cpp

@@ -145,7 +145,7 @@ void SkeletonBatch::flush (int maxVertices, int maxTriangles) {
 
 	_command->_trianglesCommand->init(_globalZOrder, _texture->getName(), _glProgramState, blendFunc, *_command->_triangles,
 		*_transform, _transformFlags);
-   _renderer->addCommand(_command->_trianglesCommand);
+	_renderer->addCommand(_command->_trianglesCommand);
 
 	if (!_command->_next) _command->_next = new Command(maxVertices, maxTriangles);
 	_command = _command->_next;