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[godot] update parse_property signature (#2236)

Karl Smeltzer 2 years ago
parent
commit
3b1366b04f

+ 1 - 1
spine-godot/spine_godot/SpineEditorPlugin.cpp

@@ -115,7 +115,7 @@ bool SpineSkeletonDataResourceInspectorPlugin::can_handle(Object *object) {
 }
 
 #if VERSION_MAJOR > 3
-bool SpineSkeletonDataResourceInspectorPlugin::parse_property(Object *object, const Variant::Type type, const String &path, const PropertyHint hint, const String &hint_text, const uint32_t usage, const bool wide) {
+bool SpineSkeletonDataResourceInspectorPlugin::parse_property(Object *object, const Variant::Type type, const String &path, const PropertyHint hint, const String &hint_text, const BitField<PropertyUsageFlags> usage, const bool wide) {
 #else
 bool SpineSkeletonDataResourceInspectorPlugin::parse_property(Object *object, Variant::Type type, const String &path,
 															  PropertyHint hint, const String &hint_text, int usage) {

+ 1 - 1
spine-godot/spine_godot/SpineEditorPlugin.h

@@ -165,7 +165,7 @@ class SpineSkeletonDataResourceInspectorPlugin : public EditorInspectorPlugin {
 public:
 	bool can_handle(Object *object) override;
 #if VERSION_MAJOR > 3
-	bool parse_property(Object *object, Variant::Type type, const String &path, PropertyHint hint, const String &hint_text, uint32_t usage, bool wide) override;
+	bool parse_property(Object *object, Variant::Type type, const String &path, PropertyHint hint, const String &hint_text, const BitField<PropertyUsageFlags> usage, bool wide) override;
 #else
 	bool parse_property(Object *object, Variant::Type type, const String &path, PropertyHint hint, const String &hint_text, int usage) override;
 #endif