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@@ -1,4 +1,4 @@
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-using System.Collections;
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+using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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@@ -27,7 +27,7 @@ namespace Spine.Unity.Examples {
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[Header("Debug")]
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[Header("Debug")]
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[SerializeField] float balance;
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[SerializeField] float balance;
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[SerializeField] float distanceBetweenFeet;
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[SerializeField] float distanceBetweenFeet;
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- [SerializeField] Foot nearFoot, farFoot;
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+ [SerializeField] protected Foot nearFoot, farFoot;
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Skeleton skeleton;
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Skeleton skeleton;
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Bone nearFootBone, farFootBone;
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Bone nearFootBone, farFootBone;
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