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Fix mismatched memory deallocator in SkeletonRenderer.cpp (#702)

Wilson E. Alvarez 9 年 前
コミット
3c12d54653
1 ファイル変更1 行追加1 行削除
  1. 1 1
      spine-cocos2dx/src/spine/SkeletonRenderer.cpp

+ 1 - 1
spine-cocos2dx/src/spine/SkeletonRenderer.cpp

@@ -98,7 +98,7 @@ SkeletonRenderer::~SkeletonRenderer () {
 	spSkeleton_dispose(_skeleton);
 	if (_atlas) spAtlas_dispose(_atlas);
 	if (_attachmentLoader) spAttachmentLoader_dispose(_attachmentLoader);
-	delete _worldVertices;
+	delete [] _worldVertices;
 }
 
 void SkeletonRenderer::initWithData (spSkeletonData* skeletonData, bool ownsSkeletonData) {