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[godot] Fix v4 template build script with C# support.

Mario Zechner 2 rokov pred
rodič
commit
3c40309c46
1 zmenil súbory, kde vykonal 6 pridanie a 6 odobranie
  1. 6 6
      spine-godot/build/build-templates-v4.sh

+ 6 - 6
spine-godot/build/build-templates-v4.sh

@@ -69,10 +69,10 @@ elif [ "$platform" = "macos" ]; then
 	# --- macOS ---
 	# generates macos.zip
 
-	scons platform=macos tools=no target=template_release arch=x86_64 custom_modules="../spine_godot" --jobs=$cpus
-	scons platform=macos tools=no target=template_debug arch=x86_64 custom_modules="../spine_godot" --jobs=$cpus
-	scons platform=macos tools=no target=template_release arch=arm64 custom_modules="../spine_godot" --jobs=$cpus
-	scons platform=macos tools=no target=template_debug arch=arm64 custom_modules="../spine_godot" --jobs=$cpus
+	scons platform=macos tools=no target=template_release arch=x86_64 custom_modules="../spine_godot" $mono_module --jobs=$cpus
+	scons platform=macos tools=no target=template_debug arch=x86_64 custom_modules="../spine_godot" $mono_module --jobs=$cpus
+	scons platform=macos tools=no target=template_release arch=arm64 custom_modules="../spine_godot" $mono_module --jobs=$cpus
+	scons platform=macos tools=no target=template_debug arch=arm64 custom_modules="../spine_godot" $mono_module --jobs=$cpus
 	lipo -create "bin/godot.macos.template_release.x86_64$mono_extension" "bin/godot.macos.template_release.arm64$mono_extension" -output bin/godot.macos.universal
 	lipo -create "bin/godot.macos.template_debug.x86_64$mono_extension" "bin/godot.macos.template_debug.arm64$mono_extension" -output bin/godot.macos.debug.universal
 	strip -S -x bin/godot.macos.universal
@@ -89,8 +89,8 @@ elif [ "$platform" = "macos" ]; then
 elif [ "$platform" = "linux" ]; then
 	# --- Linux ---
 	# generates linux_x11_64_release, linux_x11_64_debug
-	scons platform=linuxbsd tools=no target=template_release bits=64 custom_modules="../spine_godot" --jobs=$cpus
-	scons platform=linuxbsd tools=no target=template_debug bits=64 custom_modules="../spine_godot" --jobs=$cpus
+	scons platform=linuxbsd tools=no target=template_release bits=64 custom_modules="../spine_godot" $mono_module --jobs=$cpus
+	scons platform=linuxbsd tools=no target=template_debug bits=64 custom_modules="../spine_godot" $mono_module --jobs=$cpus
 	strip bin/godot.linuxbsd.template_release.x86_64$mono_extension
 	strip bin/godot.linuxbsd.template_debug.x86_64$mono_extension
 	chmod a+x bin/godot.linuxbsd.template_release.x86_64$mono_extension