|
@@ -302,6 +302,7 @@ namespace Spine.Unity.Editor {
|
|
|
var eventType = current.type;
|
|
|
bool isDraggingEvent = eventType == EventType.DragUpdated;
|
|
|
bool isDropEvent = eventType == EventType.DragPerform;
|
|
|
+ UnityEditor.DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
|
|
|
|
|
|
if (isDraggingEvent || isDropEvent) {
|
|
|
var mouseOverWindow = EditorWindow.mouseOverWindow;
|
|
@@ -319,12 +320,10 @@ namespace Spine.Unity.Editor {
|
|
|
const string GenericDataTargetID = "target";
|
|
|
if (HierarchyWindow.Equals(mouseOverWindow.GetType().ToString(), System.StringComparison.Ordinal)) {
|
|
|
if (isDraggingEvent) {
|
|
|
- UnityEditor.DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
|
|
|
-
|
|
|
var mouseOverTarget = UnityEditor.EditorUtility.InstanceIDToObject(instanceId);
|
|
|
if (mouseOverTarget)
|
|
|
DragAndDrop.SetGenericData(GenericDataTargetID, mouseOverTarget);
|
|
|
- // note: do not use the current event, otherwise we lose the nice mouse-over highlighting.
|
|
|
+ // Note: do not call current.Use(), otherwise we get the wrong drop-target parent.
|
|
|
} else if (isDropEvent) {
|
|
|
var parentGameObject = DragAndDrop.GetGenericData(GenericDataTargetID) as UnityEngine.GameObject;
|
|
|
Transform parent = parentGameObject != null ? parentGameObject.transform : null;
|
|
@@ -334,12 +333,10 @@ namespace Spine.Unity.Editor {
|
|
|
return;
|
|
|
}
|
|
|
}
|
|
|
-
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
-
|
|
|
}
|
|
|
}
|
|
|
}
|