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Fixed atlas format and filter name parsing.

NathanSweet 9 ani în urmă
părinte
comite
4064f0b7bc
1 a modificat fișierele cu 2 adăugiri și 2 ștergeri
  1. 2 2
      spine-c/src/spine/Atlas.c

+ 2 - 2
spine-c/src/spine/Atlas.c

@@ -161,8 +161,8 @@ static spAtlas* abortAtlas (spAtlas* self) {
 	return 0;
 	return 0;
 }
 }
 
 
-static const char* formatNames[] = {"Alpha", "Intensity", "LuminanceAlpha", "RGB565", "RGBA4444", "RGB888", "RGBA8888"};
-static const char* textureFilterNames[] = {"Nearest", "Linear", "MipMap", "MipMapNearestNearest", "MipMapLinearNearest",
+static const char* formatNames[] = {"", "Alpha", "Intensity", "LuminanceAlpha", "RGB565", "RGBA4444", "RGB888", "RGBA8888"};
+static const char* textureFilterNames[] = {"", "Nearest", "Linear", "MipMap", "MipMapNearestNearest", "MipMapLinearNearest",
 		"MipMapNearestLinear", "MipMapLinearLinear"};
 		"MipMapNearestLinear", "MipMapLinearLinear"};
 
 
 spAtlas* spAtlas_create (const char* begin, int length, const char* dir, void* rendererObject) {
 spAtlas* spAtlas_create (const char* begin, int length, const char* dir, void* rendererObject) {