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Update SkeletonBinary.c (#2790)

remove making extra copy of cString which cause the existing cString to be leak, and can not be disposed later,
Byeong Gwan 5 ヶ月 前
コミット
4071565a9c
1 ファイル変更0 行追加5 行削除
  1. 0 5
      spine-c/spine-c/src/spine/SkeletonBinary.c

+ 0 - 5
spine-c/spine-c/src/spine/SkeletonBinary.c

@@ -1178,11 +1178,6 @@ spAttachment *spSkeletonBinary_readAttachment(spSkeletonBinary *self, _dataInput
 				return NULL;
 				return NULL;
 			mesh = SUB_CAST(spMeshAttachment, attachment);
 			mesh = SUB_CAST(spMeshAttachment, attachment);
 			mesh->path = (char *) path;
 			mesh->path = (char *) path;
-			if (mesh->path) {
-				char *tmp = NULL;
-				MALLOC_STR(tmp, mesh->path);
-				mesh->path = tmp;
-			}
 			spColor_setFromColor(&mesh->color, &color);
 			spColor_setFromColor(&mesh->color, &color);
 			mesh->sequence = sequence;
 			mesh->sequence = sequence;
 			mesh->width = width;
 			mesh->width = width;