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[c] Ported fix from f3dbc650f83ae698443bb34ad4034dad9946fa08

badlogic 8 年之前
父节点
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45b5935483
共有 1 个文件被更改,包括 2 次插入1 次删除
  1. 2 1
      spine-c/spine-c/src/spine/MeshAttachment.c

+ 2 - 1
spine-c/spine-c/src/spine/MeshAttachment.c

@@ -81,7 +81,6 @@ void spMeshAttachment_computeWorldVertices (spMeshAttachment* self, spSlot* slot
 void spMeshAttachment_setParentMesh (spMeshAttachment* self, spMeshAttachment* parentMesh) {
 	CONST_CAST(spMeshAttachment*, self->parentMesh) = parentMesh;
 	if (parentMesh) {
-		self->super.worldVerticesLength = parentMesh->super.worldVerticesLength;
 
 		self->super.bones = parentMesh->super.bones;
 		self->super.bonesCount = parentMesh->super.bonesCount;
@@ -95,6 +94,8 @@ void spMeshAttachment_setParentMesh (spMeshAttachment* self, spMeshAttachment* p
 		self->trianglesCount = parentMesh->trianglesCount;
 
 		self->hullLength = parentMesh->hullLength;
+		
+		self->super.worldVerticesLength = parentMesh->super.worldVerticesLength;
 
 		self->edges = parentMesh->edges;
 		self->edgesCount = parentMesh->edgesCount;