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@@ -3,7 +3,7 @@
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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- <ProductVersion>10.0.0</ProductVersion>
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+ <ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{08DC311B-1F38-4CBD-B7B6-B734984A8CB3}</ProjectGuid>
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<ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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@@ -43,8 +43,9 @@
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<Folder Include="spine-csharp\Attachments\" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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+ <Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.MonoTouch.CSharp.targets" />
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<ItemGroup>
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- <ProjectReference Include="..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
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+ <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
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<Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
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<Name>MonoGame.Framework.iOS</Name>
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</ProjectReference>
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@@ -140,5 +141,11 @@
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<Compile Include="..\..\..\spine-csharp\src\Attachments\SkinnedMeshAttachment.cs">
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<Link>spine-csharp\Attachments\SkinnedMeshAttachment.cs</Link>
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</Compile>
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+ <Compile Include="..\..\..\spine-csharp\src\IkConstraint.cs">
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+ <Link>spine-csharp\IkConstraint.cs</Link>
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+ </Compile>
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+ <Compile Include="..\..\..\spine-csharp\src\IkConstraintData.cs">
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+ <Link>spine-csharp\IkConstraintData.cs</Link>
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+ </Compile>
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</ItemGroup>
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</Project>
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