@@ -258,7 +258,7 @@ namespace Spine {
return clipped;
}
- public static void MakeClockwise (ExposedList<float> polygon) {
+ static void MakeClockwise (ExposedList<float> polygon) {
float[] vertices = polygon.Items;
int verticeslength = polygon.Count;
@@ -31,7 +31,7 @@
using System;
namespace Spine {
- public class Triangulator {
+ internal class Triangulator {
private readonly ExposedList<ExposedList<float>> convexPolygons = new ExposedList<ExposedList<float>>();
private readonly ExposedList<ExposedList<int>> convexPolygonsIndices = new ExposedList<ExposedList<int>>();