Bladeren bron

[glfw] MVP

Mario Zechner 1 jaar geleden
bovenliggende
commit
4b5102fddf

+ 3 - 0
CMakeLists.txt

@@ -40,6 +40,9 @@ elseif((${SPINE_SDL}) OR (${CMAKE_CURRENT_BINARY_DIR} MATCHES "spine-sdl"))
 	add_subdirectory(spine-c)
 	add_subdirectory(spine-cpp)
 	add_subdirectory(spine-sdl)
+elseif((${SPINE_GLFW}) OR (${CMAKE_CURRENT_BINARY_DIR} MATCHES "spine-glfw"))
+	add_subdirectory(spine-cpp)
+	add_subdirectory(spine-glfw)
 else()
 	add_subdirectory(spine-c)
 	add_subdirectory(spine-cpp)

+ 1 - 1
spine-cpp/CMakeLists.txt

@@ -15,7 +15,7 @@ add_library(spine-cpp STATIC ${SOURCES} ${INCLUDES})
 target_include_directories(spine-cpp PUBLIC spine-cpp/include)
 
 add_library(spine-cpp-lite STATIC ${SOURCES} ${INCLUDES} spine-cpp-lite/spine-cpp-lite.cpp)
-target_include_directories(spine-cpp-lite PUBLIC spine-cpp/include)
+target_include_directories(spine-cpp-lite PUBLIC spine-cpp/include spine-cpp-lite)
 
 # Install target
 install(TARGETS spine-cpp EXPORT spine-cpp_TARGETS DESTINATION dist/lib)

+ 33 - 1
spine-cpp/spine-cpp-lite/spine-cpp-lite.cpp

@@ -135,6 +135,7 @@ typedef struct _spine_render_command {
 	float *positions;
 	float *uvs;
 	int32_t *colors;
+    int32_t *darkColors;
 	int32_t numVertices;
 	uint16_t *indices;
 	int32_t numIndices;
@@ -653,6 +654,7 @@ static _spine_render_command *spine_render_command_create(BlockAllocator &alloca
 	cmd->positions = allocator.allocate<float>(numVertices << 1);
 	cmd->uvs = allocator.allocate<float>(numVertices << 1);
 	cmd->colors = allocator.allocate<int32_t>(numVertices);
+    cmd->darkColors = allocator.allocate<int32_t>(numVertices);
 	cmd->numVertices = numVertices;
 	cmd->indices = allocator.allocate<uint16_t>(numIndices);
 	cmd->numIndices = numIndices;
@@ -697,6 +699,7 @@ static _spine_render_command *batch_sub_commands(BlockAllocator &allocator, Vect
 	float *positions = batched->positions;
 	float *uvs = batched->uvs;
 	int32_t *colors = batched->colors;
+    int32_t *darkColors = batched->darkColors;
 	uint16_t *indices = batched->indices;
 	int indicesOffset = 0;
 	for (int i = first; i <= last; i++) {
@@ -704,12 +707,14 @@ static _spine_render_command *batch_sub_commands(BlockAllocator &allocator, Vect
 		memcpy(positions, cmd->positions, sizeof(float) * 2 * cmd->numVertices);
 		memcpy(uvs, cmd->uvs, sizeof(float) * 2 * cmd->numVertices);
 		memcpy(colors, cmd->colors, sizeof(int32_t) * cmd->numVertices);
+        memcpy(darkColors, cmd->darkColors, sizeof(int32_t) * cmd->numVertices);
 		for (int ii = 0; ii < cmd->numIndices; ii++)
 			indices[ii] = cmd->indices[ii] + indicesOffset;
 		indicesOffset += cmd->numVertices;
 		positions += 2 * cmd->numVertices;
 		uvs += 2 * cmd->numVertices;
 		colors += cmd->numVertices;
+        darkColors += cmd->numVertices;
 		indices += cmd->numIndices;
 	}
 	return batched;
@@ -728,9 +733,16 @@ static _spine_render_command *batch_commands(BlockAllocator &allocator, Vector<_
 	int numIndices = first->numIndices;
 	while (i <= (int) commands.size()) {
 		_spine_render_command *cmd = i < (int) commands.size() ? commands[i] : nullptr;
+
+        if (cmd && cmd->numVertices == 0 && cmd->numIndices == 0) {
+            i++;
+            continue;
+        }
+
 		if (cmd != nullptr && cmd->atlasPage == first->atlasPage &&
 			cmd->blendMode == first->blendMode &&
 			cmd->colors[0] == first->colors[0] &&
+            cmd->darkColors[0] == first->darkColors[0] &&
 			numIndices + cmd->numIndices < 0xffff) {
 			numVertices += cmd->numVertices;
 			numIndices += cmd->numIndices;
@@ -836,6 +848,11 @@ spine_render_command spine_skeleton_drawable_render(spine_skeleton_drawable draw
 		uint8_t b = static_cast<uint8_t>(skeleton->getColor().b * slot.getColor().b * attachmentColor->b * 255);
 		uint8_t a = static_cast<uint8_t>(skeleton->getColor().a * slot.getColor().a * attachmentColor->a * 255);
 		uint32_t color = (a << 24) | (r << 16) | (g << 8) | b;
+        uint32_t darkColor = 0xff000000;
+        if (slot.hasDarkColor()) {
+            Color &slotDarkColor = slot.getDarkColor();
+            darkColor = 0xff000000 | (static_cast<uint8_t>(slotDarkColor.r * 255) << 16)| (static_cast<uint8_t>(slotDarkColor.g * 255) << 8)| static_cast<uint8_t>(slotDarkColor.b * 255);
+        }
 
 		if (clipper.isClipping()) {
 			clipper.clipTriangles(*worldVertices, *indices, *uvs, 2);
@@ -850,7 +867,10 @@ spine_render_command spine_skeleton_drawable_render(spine_skeleton_drawable draw
 		_drawable->renderCommands.add(cmd);
 		memcpy(cmd->positions, vertices->buffer(), (verticesCount << 1) * sizeof(float));
 		memcpy(cmd->uvs, uvs->buffer(), (verticesCount << 1) * sizeof(float));
-		for (int ii = 0; ii < verticesCount; ii++) cmd->colors[ii] = color;
+		for (int ii = 0; ii < verticesCount; ii++) {
+            cmd->colors[ii] = color;
+            cmd->darkColors[ii] = darkColor;
+        }
 		memcpy(cmd->indices, indices->buffer(), indices->size() * sizeof(uint16_t));
 		clipper.clipEnd(slot);
 	}
@@ -895,6 +915,11 @@ int32_t *spine_render_command_get_colors(spine_render_command command) {
 	return ((_spine_render_command *) command)->colors;
 }
 
+int32_t *spine_render_command_get_dark_colors(spine_render_command command) {
+    if (!command) return nullptr;
+    return ((_spine_render_command *) command)->darkColors;
+}
+
 int32_t spine_render_command_get_num_vertices(spine_render_command command) {
 	if (!command) return 0;
 	return ((_spine_render_command *) command)->numVertices;
@@ -1697,6 +1722,13 @@ void spine_skeleton_set_y(spine_skeleton skeleton, float y) {
 	_skeleton->setY(y);
 }
 
+void spine_skeleton_set_scale(spine_skeleton skeleton, float scaleX, float scaleY) {
+    if (skeleton == nullptr) return;
+    Skeleton *_skeleton = (Skeleton *) skeleton;
+    _skeleton->setScaleX(scaleX);
+    _skeleton->setScaleY(scaleY);
+}
+
 float spine_skeleton_get_scale_x(spine_skeleton skeleton) {
 	if (skeleton == nullptr) return 0;
 	Skeleton *_skeleton = (Skeleton *) skeleton;

+ 3 - 0
spine-cpp/spine-cpp-lite/spine-cpp-lite.h

@@ -292,6 +292,8 @@ SPINE_CPP_LITE_EXPORT float *spine_render_command_get_positions(spine_render_com
 SPINE_CPP_LITE_EXPORT float *spine_render_command_get_uvs(spine_render_command command);
 // @ignore
 SPINE_CPP_LITE_EXPORT int32_t *spine_render_command_get_colors(spine_render_command command);
+// @ignore
+SPINE_CPP_LITE_EXPORT int32_t *spine_render_command_get_dark_colors(spine_render_command command);
 SPINE_CPP_LITE_EXPORT int32_t spine_render_command_get_num_vertices(spine_render_command command);
 SPINE_CPP_LITE_EXPORT uint16_t *spine_render_command_get_indices(spine_render_command command);
 SPINE_CPP_LITE_EXPORT int32_t spine_render_command_get_num_indices(spine_render_command command);
@@ -452,6 +454,7 @@ SPINE_CPP_LITE_EXPORT float spine_skeleton_get_x(spine_skeleton skeleton);
 SPINE_CPP_LITE_EXPORT void spine_skeleton_set_x(spine_skeleton skeleton, float x);
 SPINE_CPP_LITE_EXPORT float spine_skeleton_get_y(spine_skeleton skeleton);
 SPINE_CPP_LITE_EXPORT void spine_skeleton_set_y(spine_skeleton skeleton, float y);
+SPINE_CPP_LITE_EXPORT void spine_skeleton_set_scale(spine_skeleton skeleton, float scaleX, float scaleY);
 SPINE_CPP_LITE_EXPORT float spine_skeleton_get_scale_x(spine_skeleton skeleton);
 SPINE_CPP_LITE_EXPORT void spine_skeleton_set_scale_x(spine_skeleton skeleton, float scaleX);
 SPINE_CPP_LITE_EXPORT float spine_skeleton_get_scale_y(spine_skeleton skeleton);

+ 61 - 0
spine-glfw/CMakeLists.txt

@@ -0,0 +1,61 @@
+cmake_minimum_required(VERSION 3.10)
+project(spine-glfw)
+if(MSVC)
+    message("MSCV detected")
+    set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_CRT_SECURE_NO_WARNINGS")
+    set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_CRT_SECURE_NO_WARNINGS")
+else()
+    message("${CMAKE_C_FLAGS}")
+    message("${CMAKE_CXX_FLAGS}")
+    set (CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Wextra -pedantic -Wno-unused-parameter -std=c99")
+    set (CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wextra -Wnon-virtual-dtor -pedantic -Wno-unused-parameter -std=c++11 -fno-exceptions -fno-rtti")
+endif()
+
+include(FetchContent)
+
+# Fetch GLFW
+FetchContent_Declare(
+        glfw
+        GIT_REPOSITORY https://github.com/glfw/glfw.git
+        GIT_TAG latest
+)
+FetchContent_MakeAvailable(glfw)
+set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL " " FORCE)
+set(GLFW_BUILD_TESTS OFF CACHE BOOL " " FORCE)
+set(GLFW_BUILD_DOCS OFF CACHE BOOL " " FORCE)
+set(GLFW_INSTALL OFF CACHE BOOL " " FORCE)
+
+# Fetch glbinding
+FetchContent_Declare(
+        glbinding
+        GIT_REPOSITORY https://github.com/cginternals/glbinding.git
+        GIT_TAG master
+)
+FetchContent_MakeAvailable(glbinding)
+set(OPTION_BUILD_DOCS OFF CACHE BOOL " " FORCE)
+set(OPTION_BUILD_EXAMPLES OFF CACHE BOOL " " FORCE)
+set(OPTION_BUILD_TEST OFF CACHE BOOL " " FORCE)
+set(OPTION_BUILD_TOOLS OFF CACHE BOOL " " FORCE)
+
+include_directories(${glbinding_SOURCE_DIR}/include)
+include_directories(src)
+
+# Find local OpenGL lib
+find_package(OpenGL REQUIRED)
+
+# spine-glfw library
+add_library(spine-glfw STATIC src/spine-glfw.cpp src/spine-glfw.h src/stb_image.h)
+target_link_libraries(spine-glfw PRIVATE glbinding::glbinding)
+target_link_libraries(spine-glfw LINK_PUBLIC spine-cpp spine-cpp-lite)
+
+# Example
+add_executable(spine-glfw-example example/main.cpp)
+target_link_libraries(spine-glfw-example PRIVATE glfw)
+target_link_libraries(spine-glfw-example PRIVATE OpenGL::GL)
+target_link_libraries(spine-glfw-example LINK_PUBLIC spine-glfw)
+target_link_libraries(spine-glfw-example PRIVATE glbinding::glbinding)
+
+# copy data to build directory
+add_custom_command(TARGET spine-glfw-example PRE_BUILD
+        COMMAND ${CMAKE_COMMAND} -E copy_directory
+        ${CMAKE_CURRENT_LIST_DIR}/data $<TARGET_FILE_DIR:spine-glfw-example>/data)

+ 95 - 0
spine-glfw/data/spineboy-pma.atlas

@@ -0,0 +1,95 @@
+spineboy-pma.png
+	size: 1024, 256
+	filter: Linear, Linear
+	pma: true
+	scale: 0.5
+crosshair
+	bounds: 352, 7, 45, 45
+eye-indifferent
+	bounds: 862, 105, 47, 45
+eye-surprised
+	bounds: 505, 79, 47, 45
+front-bracer
+	bounds: 826, 66, 29, 40
+front-fist-closed
+	bounds: 786, 65, 38, 41
+front-fist-open
+	bounds: 710, 51, 43, 44
+	rotate: 90
+front-foot
+	bounds: 210, 6, 63, 35
+front-shin
+	bounds: 665, 128, 41, 92
+	rotate: 90
+front-thigh
+	bounds: 2, 2, 23, 56
+	rotate: 90
+front-upper-arm
+	bounds: 250, 205, 23, 49
+goggles
+	bounds: 665, 171, 131, 83
+gun
+	bounds: 798, 152, 105, 102
+head
+	bounds: 2, 27, 136, 149
+hoverboard-board
+	bounds: 2, 178, 246, 76
+hoverboard-thruster
+	bounds: 722, 96, 30, 32
+	rotate: 90
+hoverglow-small
+	bounds: 275, 81, 137, 38
+mouth-grind
+	bounds: 614, 97, 47, 30
+mouth-oooo
+	bounds: 612, 65, 47, 30
+mouth-smile
+	bounds: 661, 64, 47, 30
+muzzle-glow
+	bounds: 382, 54, 25, 25
+muzzle-ring
+	bounds: 275, 54, 25, 105
+	rotate: 90
+muzzle01
+	bounds: 911, 95, 67, 40
+	rotate: 90
+muzzle02
+	bounds: 792, 108, 68, 42
+muzzle03
+	bounds: 956, 171, 83, 53
+	rotate: 90
+muzzle04
+	bounds: 275, 7, 75, 45
+muzzle05
+	bounds: 140, 3, 68, 38
+neck
+	bounds: 250, 182, 18, 21
+portal-bg
+	bounds: 140, 43, 133, 133
+portal-flare1
+	bounds: 554, 65, 56, 30
+portal-flare2
+	bounds: 759, 112, 57, 31
+	rotate: 90
+portal-flare3
+	bounds: 554, 97, 58, 30
+portal-shade
+	bounds: 275, 121, 133, 133
+portal-streaks1
+	bounds: 410, 126, 126, 128
+portal-streaks2
+	bounds: 538, 129, 125, 125
+rear-bracer
+	bounds: 857, 67, 28, 36
+rear-foot
+	bounds: 663, 96, 57, 30
+rear-shin
+	bounds: 414, 86, 38, 89
+	rotate: 90
+rear-thigh
+	bounds: 756, 63, 28, 47
+rear-upper-arm
+	bounds: 60, 5, 20, 44
+	rotate: 90
+torso
+	bounds: 905, 164, 49, 90

BIN
spine-glfw/data/spineboy-pma.png


File diff suppressed because it is too large
+ 557 - 0
spine-glfw/data/spineboy-pro.json


+ 95 - 0
spine-glfw/example/main.cpp

@@ -0,0 +1,95 @@
+#include <glbinding/glbinding.h>
+#include <glbinding/gl/gl.h>
+#define GLFW_INCLUDE_NONE
+#include <GLFW/glfw3.h>
+#include <iostream>
+#include <spine-glfw.h>
+
+int width = 800, height = 600;
+
+GLFWwindow* init_glfw() {
+    if (!glfwInit()) {
+        std::cerr << "Failed to initialize GLFW" << std::endl;
+        return nullptr;
+    }
+    glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
+    glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
+    glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
+    GLFWwindow* window = glfwCreateWindow(width, height, "spine-glfw", NULL, NULL);
+    if (!window) {
+        std::cerr << "Failed to create GLFW window" << std::endl;
+        glfwTerminate();
+        return nullptr;
+    }
+    glfwMakeContextCurrent(window);
+    glbinding::initialize(glfwGetProcAddress);
+    return window;
+}
+
+int main() {
+    // Initialize GLFW and glbinding
+    GLFWwindow *window = init_glfw();
+    if (!window) return -1;
+
+    // We use a y-down coordinate system, see renderer_set_viewport_size()
+    spine_bone_set_is_y_down(true);
+
+    // Load the atlas and the skeleton data
+    atlas_t *atlas = atlas_load("/Users/badlogic/workspaces/spine-runtimes/examples/spineboy/export/spineboy.atlas");
+    spine_skeleton_data skeleton_data = skeleton_data_load("/Users/badlogic/workspaces/spine-runtimes/examples/spineboy/export/spineboy-pro.json", atlas);
+
+    // Create a skeleton drawable from the data, set the skeleton's position to the bottom center of
+    // the screen and scale it to make it smaller.
+    spine_skeleton_drawable drawable = spine_skeleton_drawable_create(skeleton_data);
+    spine_skeleton skeleton = spine_skeleton_drawable_get_skeleton(drawable);
+    spine_skeleton_set_position(skeleton, width / 2, height - 100);
+    spine_skeleton_set_scale(skeleton, 0.3, 0.3);
+
+    // Set the "portal" animation on track 0 of the animation state, looping
+    spine_animation_state animation_state = spine_skeleton_drawable_get_animation_state(drawable);
+    spine_animation_state_set_animation_by_name(animation_state, 0, "portal", true);
+
+    // Create the renderer and set the viewport size to match the window size. This sets up a
+    // pixel perfect orthogonal projection for 2D rendering.
+    renderer_t *renderer = renderer_create();
+    renderer_set_viewport_size(renderer, width, height);
+
+    // Rendering loop
+    double lastTime = glfwGetTime();
+    while (!glfwWindowShouldClose(window)) {
+        // Calculate the delta time in seconds
+        double currTime = glfwGetTime();
+        float delta = currTime - lastTime;
+        lastTime = currTime;
+
+        // Update and apply the animation state to the skeleton
+        spine_animation_state_update(animation_state, delta);
+        spine_animation_state_apply(animation_state, skeleton);
+
+        // Update the skeleton time (used for physics)
+        spine_skeleton_update(skeleton, delta);
+
+        // Calculate the new pose
+        spine_skeleton_update_world_transform(skeleton, SPINE_PHYSICS_UPDATE);
+
+        // Clear the screen
+        gl::glClear(gl::GL_COLOR_BUFFER_BIT);
+
+        // Render the skeleton in its current pose
+        renderer_draw(renderer, drawable, atlas);
+
+        // Present the rendering results and poll for events
+        glfwSwapBuffers(window);
+        glfwPollEvents();
+    }
+
+    // Dispose everything
+    renderer_dispose(renderer);
+    spine_skeleton_drawable_dispose(drawable);
+    spine_skeleton_data_dispose(skeleton_data);
+    atlas_dispose(atlas);
+
+    // Kill the window and GLFW
+    glfwTerminate();
+    return 0;
+}

+ 416 - 0
spine-glfw/src/spine-glfw.cpp

@@ -0,0 +1,416 @@
+#include "spine-glfw.h"
+#include <stdio.h>
+#include <glbinding/gl/gl.h>
+#define STB_IMAGE_IMPLEMENTATION
+#include "stb_image.h"
+
+using namespace gl;
+
+/// A blend mode, see https://en.esotericsoftware.com/spine-slots#Blending
+/// Encodes the OpenGL source and destination blend function for both premultiplied and
+/// non-premultiplied alpha blending.
+typedef struct {
+    unsigned int source_color;
+    unsigned int source_color_pma;
+    unsigned int dest_color;
+    unsigned int source_alpha;
+} blend_mode_t;
+
+/// The 4 supported blend modes SPINE_BLEND_MODE_NORMAL, SPINE_BLEND_MODE_ADDITIVE, SPINE_BLEND_MODE_MULTIPLY,
+/// and SPINE_BLEND_MODE_SCREEN, expressed as OpenGL blend functions.
+blend_mode_t blend_modes[] = {
+        {(unsigned int)GL_SRC_ALPHA, (unsigned int)GL_ONE, (unsigned int)GL_ONE_MINUS_SRC_ALPHA, (unsigned int)GL_ONE},
+        {(unsigned int)GL_SRC_ALPHA, (unsigned int)GL_ONE, (unsigned int)GL_ONE, (unsigned int)GL_ONE},
+        {(unsigned int)GL_DST_COLOR, (unsigned int)GL_DST_COLOR, (unsigned int)GL_ONE_MINUS_SRC_ALPHA, (unsigned int)GL_ONE_MINUS_SRC_ALPHA},
+        {(unsigned int)GL_ONE, (unsigned int)GL_ONE, (unsigned int)GL_ONE_MINUS_SRC_COLOR, (unsigned int)GL_ONE_MINUS_SRC_COLOR}
+};
+
+mesh_t *mesh_create() {
+    GLuint vao, vbo, ibo;
+    glGenVertexArrays(1, &vao);
+    glGenBuffers(1, &vbo);
+    glGenBuffers(1, &ibo);
+
+    glBindVertexArray(vao);
+
+    glBindBuffer(GL_ARRAY_BUFFER, vbo);
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ibo);
+
+    glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(vertex_t), (void*)offsetof(vertex_t, x));
+    glEnableVertexAttribArray(0);
+
+    glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(vertex_t), (void*)offsetof(vertex_t, color));
+    glEnableVertexAttribArray(1);
+
+    glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, sizeof(vertex_t), (void*)offsetof(vertex_t, u));
+    glEnableVertexAttribArray(2);
+
+    glVertexAttribPointer(3, 4, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(vertex_t), (void*)offsetof(vertex_t, darkColor));
+    glEnableVertexAttribArray(3);
+
+    glBindVertexArray(0);
+
+    mesh_t *mesh = (mesh_t*)malloc(sizeof(mesh_t));
+    mesh->vao = vao;
+    mesh->vbo = vbo;
+    mesh->num_vertices = 0;
+    mesh->ibo = ibo;
+    mesh->num_indices = 0;
+    return mesh;
+}
+
+void mesh_update(mesh_t *mesh, vertex_t *vertices, int num_vertices, uint16_t *indices, int num_indices) {
+    glBindVertexArray(mesh->vao);
+
+    glBindBuffer(GL_ARRAY_BUFFER, mesh->vbo);
+    glBufferData(GL_ARRAY_BUFFER, num_vertices * sizeof(vertex_t), vertices, GL_STATIC_DRAW);
+    mesh->num_vertices = num_vertices;
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh->ibo);
+    glBufferData(GL_ELEMENT_ARRAY_BUFFER, num_indices * sizeof(uint16_t), indices, GL_STATIC_DRAW);
+    mesh->num_indices = num_indices;
+
+    glBindVertexArray(0);
+}
+
+void mesh_draw(mesh_t *mesh) {
+    glBindVertexArray(mesh->vao);
+    glDrawElements(GL_TRIANGLES, mesh->num_indices, GL_UNSIGNED_SHORT, 0);
+    glBindVertexArray(0);
+}
+
+void mesh_dispose(mesh_t *mesh) {
+    glDeleteBuffers(1, &mesh->vbo);
+    glDeleteBuffers(1, &mesh->ibo);
+    glDeleteVertexArrays(1, &mesh->vao);
+    free(mesh);
+}
+
+GLuint compile_shader(const char* source, GLenum type) {
+    GLuint shader = glCreateShader(type);
+    glShaderSource(shader, 1, &source, nullptr);
+    glCompileShader(shader);
+
+    GLint success;
+    glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
+    if (!success) {
+        char infoLog[512];
+        glGetShaderInfoLog(shader, 512, nullptr, infoLog);
+        printf("Error, shader compilation failed:\n%s\n", infoLog);
+        glDeleteShader(shader);
+        return 0;
+    }
+
+    return shader;
+}
+
+shader_t shader_create(const char* vertex_shader, const char* fragment_shader) {
+    shader_t program;
+
+    GLuint vertex_shader_id = compile_shader(vertex_shader, GL_VERTEX_SHADER);
+    GLuint fragment_shader_id = compile_shader(fragment_shader, GL_FRAGMENT_SHADER);
+    if (!vertex_shader_id || !fragment_shader_id) {
+        glDeleteShader(vertex_shader_id);
+        glDeleteShader(fragment_shader_id);
+        return 0;
+    }
+
+    program = glCreateProgram();
+    glAttachShader(program, vertex_shader_id);
+    glAttachShader(program, fragment_shader_id);
+    glLinkProgram(program);
+
+    GLint success;
+    glGetProgramiv(program, GL_LINK_STATUS, &success);
+    if (!success) {
+        char infoLog[512];
+        glGetProgramInfoLog(program, 512, nullptr, infoLog);
+        printf("Error, shader linking failed:\n%s\n", infoLog);
+        glDeleteProgram(program);
+        program = 0;
+    }
+    glDeleteShader(vertex_shader_id);
+    glDeleteShader(fragment_shader_id);
+    return program;
+}
+
+void shader_set_matrix4(shader_t shader, const char* name, const float *matrix) {
+    shader_use(shader);
+    GLint location = glGetUniformLocation(shader, name);
+    glUniformMatrix4fv(location, 1, GL_FALSE, matrix);
+}
+
+void shader_set_float(shader_t shader, const char* name, float value) {
+    shader_use(shader);
+    GLint location = glGetUniformLocation(shader, name);
+    glUniform1f(location, value);
+}
+
+void shader_set_int(shader_t shader, const char* name, int value) {
+    shader_use(shader);
+    GLint location = glGetUniformLocation(shader, name);
+    glUniform1i(location, value);
+}
+
+void shader_use(shader_t program) {
+    glUseProgram(program);
+}
+
+void shader_dispose(shader_t program) {
+    glDeleteProgram(program);
+}
+
+texture_t texture_load(const char *file_path) {
+    int width, height, nrChannels;
+    unsigned char *data = stbi_load(file_path, &width, &height, &nrChannels, 0);
+    if (!data) {
+        printf("Failed to load texture\n");
+        return 0;
+    }
+
+    GLenum format = GL_RGBA;
+    if (nrChannels == 1)
+        format = GL_RED;
+    else if (nrChannels == 3)
+        format = GL_RGB;
+    else if (nrChannels == 4)
+        format = GL_RGBA;
+
+    texture_t texture;
+    glGenTextures(1, &texture);
+    glBindTexture(GL_TEXTURE_2D, texture);
+    glTexImage2D(GL_TEXTURE_2D, 0, format, width, height, 0, format, GL_UNSIGNED_BYTE, data);
+    glGenerateMipmap(GL_TEXTURE_2D);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+    stbi_image_free(data);
+    return texture;
+}
+
+void texture_use(texture_t texture) {
+    glActiveTexture(GL_TEXTURE0); // Set active texture unit to 0
+    glBindTexture(GL_TEXTURE_2D, texture);
+}
+
+void texture_dispose(texture_t texture) {
+    glDeleteTextures(1, &texture);
+}
+
+void matrix_ortho_projection(float *matrix, float width, float height) {
+    std::memset(matrix, 0, 16 * sizeof(float));
+
+    float left = 0.0f;
+    float right = width;
+    float bottom = height;
+    float top = 0.0f;
+    float near = -1.0f;
+    float far = 1.0f;
+
+    matrix[0] = 2.0f / (right - left);
+    matrix[5] = 2.0f / (top - bottom);
+    matrix[10] = -2.0f / (far - near);
+    matrix[12] = -(right + left) / (right - left);
+    matrix[13] = -(top + bottom) / (top - bottom);
+    matrix[14] = -(far + near) / (far - near);
+    matrix[15] = 1.0f;
+}
+
+const uint8_t *file_read(const char *path, int *length) {
+    uint8_t *data;
+    FILE *file = fopen(path, "rb");
+    if (!file) return 0;
+    fseek(file, 0, SEEK_END);
+    *length = (int) ftell(file);
+    fseek(file, 0, SEEK_SET);
+    data = (uint8_t*)(malloc(*length + 1));
+    fread(data, 1, *length, file);
+    fclose(file);
+    data[*length] = 0;
+    return data;
+}
+
+atlas_t *atlas_load(const char *file_path) {
+    int length = 0;
+    utf8 *atlas_data = (utf8*)file_read(file_path, &length);
+    if (!atlas_data) {
+        printf("Could not load atlas %s\n", file_path);
+        return nullptr;
+    }
+
+    spine_atlas spine_atlas = spine_atlas_load(atlas_data);
+    free(atlas_data);
+    if (!spine_atlas) {
+        printf("Could not load atlas %s\n", file_path);
+        return nullptr;
+    }
+    atlas_t *atlas = (atlas_t*)malloc(sizeof(atlas_t));
+    atlas->atlas = spine_atlas;
+    int num_textures = spine_atlas_get_num_image_paths(spine_atlas);
+    atlas->textures = (texture_t*)malloc(sizeof(texture_t) * num_textures);
+    memset(atlas->textures, 0, sizeof(texture_t) * num_textures);
+
+    char parent_dir[1024];
+    strncpy(parent_dir, file_path, sizeof(parent_dir));
+    char *last_slash = strrchr(parent_dir, '/');
+    if (last_slash) {
+        *(last_slash + 1) = '\0';
+    } else {
+        parent_dir[0] = '\0';
+    }
+
+    for (int i = 0; i < num_textures; i++) {
+        char *relative_path = spine_atlas_get_image_path(spine_atlas, i);
+        char full_path[1024];
+        snprintf(full_path, sizeof(full_path), "%s%s", parent_dir, relative_path);
+        texture_t texture = texture_load(full_path);
+        if (!texture) {
+            printf("Could not load atlas texture %s\n", full_path);
+            atlas_dispose(atlas);
+            return nullptr;
+        }
+        atlas->textures[i] = texture;
+    }
+
+    return atlas;
+}
+
+void atlas_dispose(atlas_t *atlas) {
+    for (int i = 0; i < spine_atlas_get_num_image_paths(atlas->atlas); i++) {
+        texture_dispose(atlas->textures[i]);
+    }
+    spine_atlas_dispose(atlas->atlas);
+    free(atlas->textures);
+    free(atlas);
+}
+
+spine_skeleton_data skeleton_data_load(const char *file_path, atlas_t *atlas) {
+    int length = 0;
+    uint8_t *data = (uint8_t*)file_read(file_path, &length);
+    if (!data) {
+        printf("Could not load skeleton data file %s\n", file_path);
+        return nullptr;
+    }
+
+    spine_skeleton_data_result result;
+    const char *ext = strrchr(file_path, '.');
+    if (ext && strcmp(ext, ".skel") == 0) {
+        result = spine_skeleton_data_load_binary(atlas->atlas, data, length);
+    } else {
+        result = spine_skeleton_data_load_json(atlas->atlas, (utf8*)data);
+    }
+    free(data);
+
+    if (spine_skeleton_data_result_get_error(result)) {
+        printf("Could not load skeleton data file %s:\n%s\n", file_path, spine_skeleton_data_result_get_error(result));
+        spine_skeleton_data_result_dispose(result);
+        return nullptr;
+    }
+    spine_skeleton_data skeleton_data = spine_skeleton_data_result_get_data(result);
+    spine_skeleton_data_result_dispose(result);
+    return skeleton_data;
+}
+
+renderer_t *renderer_create() {
+    shader_t shader = shader_create(R"(
+        #version 330 core
+        layout (location = 0) in vec2 aPos;
+        layout (location = 1) in vec4 aLightColor;
+        layout (location = 2) in vec2 aTexCoord;
+        layout (location = 3) in vec4 aDarkColor;
+
+        uniform mat4 uMatrix;
+
+        out vec4 lightColor;
+        out vec4 darkColor;
+        out vec2 texCoord;
+
+        void main() {
+            lightColor = aLightColor;
+            darkColor = aDarkColor;
+            texCoord = aTexCoord;
+            gl_Position = uMatrix * vec4(aPos, 0.0, 1.0);
+        }
+    )", R"(
+        #version 330 core
+        in vec4 lightColor;
+        in vec4 darkColor;
+        in vec2 texCoord;
+        out vec4 fragColor;
+
+        uniform sampler2D uTexture;
+        void main() {
+            vec4 texColor = texture(uTexture, texCoord);
+            float alpha = texColor.a * lightColor.a;
+            fragColor.a = alpha;
+            fragColor.rgb = ((texColor.a - 1.0) * darkColor.a + 1.0 - texColor.rgb) * darkColor.rgb + texColor.rgb * lightColor.rgb;
+        }
+    )");
+    if (!shader) return nullptr;
+    mesh_t *mesh = mesh_create();
+    renderer_t *renderer = (renderer_t*)malloc(sizeof(renderer_t));
+    renderer->shader = shader;
+    renderer->mesh = mesh;
+    renderer->vertex_buffer_size = 0;
+    renderer->vertex_buffer = nullptr;
+    return renderer;
+}
+
+void renderer_set_viewport_size(renderer_t *renderer, int width, int height) {
+    float matrix[16];
+    matrix_ortho_projection(matrix, width, height);
+    shader_use(renderer->shader);
+    shader_set_matrix4(renderer->shader, "uMatrix", matrix);
+}
+
+void renderer_draw(renderer_t *renderer, spine_skeleton_drawable drawable, atlas_t *atlas) {
+    shader_use(renderer->shader);
+    shader_set_int(renderer->shader, "uTexture", 0);
+    gl::glEnable(gl::GLenum::GL_BLEND);
+
+    spine_render_command command = spine_skeleton_drawable_render(drawable);
+    while (command) {
+        int num_command_vertices = spine_render_command_get_num_vertices(command);
+        if (renderer->vertex_buffer_size < num_command_vertices) {
+            renderer->vertex_buffer_size = num_command_vertices;
+            free(renderer->vertex_buffer);
+            renderer->vertex_buffer = (vertex_t *)malloc(sizeof(vertex_t) * renderer->vertex_buffer_size);
+        }
+        float *positions = spine_render_command_get_positions(command);
+        float *uvs = spine_render_command_get_uvs(command);
+        int32_t *colors = spine_render_command_get_colors(command);
+        int32_t *darkColors = spine_render_command_get_dark_colors(command);
+        for (int i = 0, j = 0; i < num_command_vertices; i++, j += 2) {
+            vertex_t *vertex = &renderer->vertex_buffer[i];
+            vertex->x = positions[j];
+            vertex->y = positions[j + 1];
+            vertex->u = uvs[j];
+            vertex->v = uvs[j+1];
+            uint32_t color = colors[i];
+            vertex->color = (color & 0xFF00FF00) | ((color & 0x00FF0000) >> 16) | ((color & 0x000000FF) << 16);
+            uint32_t darkColor = darkColors[i];
+            vertex->darkColor = (darkColor & 0xFF00FF00) | ((darkColor & 0x00FF0000) >> 16) | ((darkColor & 0x000000FF) << 16);
+        }
+        int num_command_indices = spine_render_command_get_num_indices(command);
+        uint16_t *indices = spine_render_command_get_indices(command);
+        mesh_update(renderer->mesh, renderer->vertex_buffer, num_command_vertices, indices, num_command_indices);
+
+        blend_mode_t blend_mode = blend_modes[spine_render_command_get_blend_mode(command)];
+        gl::glBlendFuncSeparate(spine_atlas_is_pma(atlas->atlas) ? (gl::GLenum)blend_mode.source_color_pma : (gl::GLenum)blend_mode.source_color, (gl::GLenum)blend_mode.dest_color, (gl::GLenum)blend_mode.source_alpha, (gl::GLenum)blend_mode.dest_color);
+
+        texture_t texture = atlas->textures[spine_render_command_get_atlas_page(command)];
+        texture_use(texture);
+
+        mesh_draw(renderer->mesh);
+        command = spine_render_command_get_next(command);
+    }
+}
+
+void renderer_dispose(renderer_t *renderer) {
+    shader_dispose(renderer->shader);
+    mesh_dispose(renderer->mesh);
+    free(renderer->vertex_buffer);
+    free(renderer);
+}

+ 98 - 0
spine-glfw/src/spine-glfw.h

@@ -0,0 +1,98 @@
+#pragma once
+
+#include <stdint.h>
+#include <spine-cpp-lite.h>
+
+/// A vertex of a mesh generated from a Spine skeleton
+struct vertex_t {
+    float x, y;
+    uint32_t color;
+    float u, v;
+    uint32_t darkColor;
+};
+
+/// A GPU-side mesh using OpenGL vertex arrays, vertex buffer, and
+/// indices buffer.
+typedef struct {
+    unsigned int vao;
+    unsigned int vbo;
+    int num_vertices;
+    unsigned int ibo;
+    int num_indices;
+} mesh_t;
+
+mesh_t *mesh_create();
+void mesh_update(mesh_t *mesh, vertex_t *vertices, int num_vertices, uint16_t *indices, int num_indices);
+void mesh_draw(mesh_t *mesh);
+void mesh_dispose(mesh_t *mesh);
+
+/// A shader (the OpenGL shader program id)
+typedef unsigned int shader_t;
+
+/// Creates a shader program from the vertex and fragment shader
+shader_t shader_create(const char *vertex_shader, const char *fragment_shader);
+
+/// Sets a uniform matrix by name
+void shader_set_matrix4(shader_t program, const char* name, const float *matrix);
+
+/// Sets a uniform float by name
+void shader_set_float(shader_t program, const char* name, float value);
+
+/// Sets a uniform int by name
+void shader_set_int(shader_t program, const char* name, int value);
+
+/// Binds the shader
+void shader_use(shader_t shader);
+
+/// Disposes the shader
+void shader_dispose(shader_t shader);
+
+/// A texture (the OpenGL texture object id)
+typedef unsigned int texture_t;
+
+/// Loads the given image and creates an OpenGL texture with default settings and auto-generated mipmap levels
+texture_t texture_load(const char *file_path);
+
+/// Binds the texture to texture unit 0
+void texture_use(texture_t texture);
+
+/// Disposes the texture
+void texture_dispose(texture_t texture);
+
+/// Helper struct that contains a Spine atlas and the textures for each
+/// atlas page
+typedef struct {
+    spine_atlas atlas;
+    texture_t *textures;
+} atlas_t;
+
+/// Loads the .atlas file and its associated atlas pages as OpenGL textures
+atlas_t *atlas_load(const char *file_path);
+
+/// Disposes the atlas data and its associated OpenGL textures
+void atlas_dispose(atlas_t *atlas);
+
+/// Loads the skeleton data from the .skel or .json file using the given atlas
+spine_skeleton_data skeleton_data_load(const char *file_path, atlas_t *atlas);
+
+/// Renderer capable of rendering a spine_skeleton_drawable, using a shader, a mesh, and a
+/// temporary CPU-side vertex buffer used to update the GPU-side mesh
+typedef struct {
+    shader_t shader;
+    mesh_t *mesh;
+    int vertex_buffer_size;
+    vertex_t *vertex_buffer;
+} renderer_t;
+
+/// Creates a new renderer
+renderer_t *renderer_create();
+
+/// Sets the viewport size for the 2D orthographic projection
+void renderer_set_viewport_size(renderer_t *renderer, int width, int height);
+
+/// Draws the given skeleton drawbale. The atlas must be the atlas from which the drawable
+/// was constructed.
+void renderer_draw(renderer_t *renderer, spine_skeleton_drawable drawable, atlas_t *atlas);
+
+/// Disposes the renderer
+void renderer_dispose(renderer_t *renderer);

+ 7979 - 0
spine-glfw/src/stb_image.h

@@ -0,0 +1,7979 @@
+/* stb_image - v2.27 - public domain image loader - http://nothings.org/stb
+                                  no warranty implied; use at your own risk
+
+   Do this:
+      #define STB_IMAGE_IMPLEMENTATION
+   before you include this file in *one* C or C++ file to create the implementation.
+
+   // i.e. it should look like this:
+   #include ...
+   #include ...
+   #include ...
+   #define STB_IMAGE_IMPLEMENTATION
+   #include "stb_image.h"
+
+   You can #define STBI_ASSERT(x) before the #include to avoid using assert.h.
+   And #define STBI_MALLOC, STBI_REALLOC, and STBI_FREE to avoid using malloc,realloc,free
+
+
+   QUICK NOTES:
+      Primarily of interest to game developers and other people who can
+          avoid problematic images and only need the trivial interface
+
+      JPEG baseline & progressive (12 bpc/arithmetic not supported, same as stock IJG lib)
+      PNG 1/2/4/8/16-bit-per-channel
+
+      TGA (not sure what subset, if a subset)
+      BMP non-1bpp, non-RLE
+      PSD (composited view only, no extra channels, 8/16 bit-per-channel)
+
+      GIF (*comp always reports as 4-channel)
+      HDR (radiance rgbE format)
+      PIC (Softimage PIC)
+      PNM (PPM and PGM binary only)
+
+      Animated GIF still needs a proper API, but here's one way to do it:
+          http://gist.github.com/urraka/685d9a6340b26b830d49
+
+      - decode from memory or through FILE (define STBI_NO_STDIO to remove code)
+      - decode from arbitrary I/O callbacks
+      - SIMD acceleration on x86/x64 (SSE2) and ARM (NEON)
+
+   Full documentation under "DOCUMENTATION" below.
+
+
+LICENSE
+
+  See end of file for license information.
+
+RECENT REVISION HISTORY:
+
+      2.27  (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
+      2.26  (2020-07-13) many minor fixes
+      2.25  (2020-02-02) fix warnings
+      2.24  (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
+      2.23  (2019-08-11) fix clang static analysis warning
+      2.22  (2019-03-04) gif fixes, fix warnings
+      2.21  (2019-02-25) fix typo in comment
+      2.20  (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
+      2.19  (2018-02-11) fix warning
+      2.18  (2018-01-30) fix warnings
+      2.17  (2018-01-29) bugfix, 1-bit BMP, 16-bitness query, fix warnings
+      2.16  (2017-07-23) all functions have 16-bit variants; optimizations; bugfixes
+      2.15  (2017-03-18) fix png-1,2,4; all Imagenet JPGs; no runtime SSE detection on GCC
+      2.14  (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
+      2.13  (2016-12-04) experimental 16-bit API, only for PNG so far; fixes
+      2.12  (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
+      2.11  (2016-04-02) 16-bit PNGS; enable SSE2 in non-gcc x64
+                         RGB-format JPEG; remove white matting in PSD;
+                         allocate large structures on the stack;
+                         correct channel count for PNG & BMP
+      2.10  (2016-01-22) avoid warning introduced in 2.09
+      2.09  (2016-01-16) 16-bit TGA; comments in PNM files; STBI_REALLOC_SIZED
+
+   See end of file for full revision history.
+
+
+ ============================    Contributors    =========================
+
+ Image formats                          Extensions, features
+    Sean Barrett (jpeg, png, bmp)          Jetro Lauha (stbi_info)
+    Nicolas Schulz (hdr, psd)              Martin "SpartanJ" Golini (stbi_info)
+    Jonathan Dummer (tga)                  James "moose2000" Brown (iPhone PNG)
+    Jean-Marc Lienher (gif)                Ben "Disch" Wenger (io callbacks)
+    Tom Seddon (pic)                       Omar Cornut (1/2/4-bit PNG)
+    Thatcher Ulrich (psd)                  Nicolas Guillemot (vertical flip)
+    Ken Miller (pgm, ppm)                  Richard Mitton (16-bit PSD)
+    github:urraka (animated gif)           Junggon Kim (PNM comments)
+    Christopher Forseth (animated gif)     Daniel Gibson (16-bit TGA)
+                                           socks-the-fox (16-bit PNG)
+                                           Jeremy Sawicki (handle all ImageNet JPGs)
+ Optimizations & bugfixes                  Mikhail Morozov (1-bit BMP)
+    Fabian "ryg" Giesen                    Anael Seghezzi (is-16-bit query)
+    Arseny Kapoulkine                      Simon Breuss (16-bit PNM)
+    John-Mark Allen
+    Carmelo J Fdez-Aguera
+
+ Bug & warning fixes
+    Marc LeBlanc            David Woo          Guillaume George     Martins Mozeiko
+    Christpher Lloyd        Jerry Jansson      Joseph Thomson       Blazej Dariusz Roszkowski
+    Phil Jordan                                Dave Moore           Roy Eltham
+    Hayaki Saito            Nathan Reed        Won Chun
+    Luke Graham             Johan Duparc       Nick Verigakis       the Horde3D community
+    Thomas Ruf              Ronny Chevalier                         github:rlyeh
+    Janez Zemva             John Bartholomew   Michal Cichon        github:romigrou
+    Jonathan Blow           Ken Hamada         Tero Hanninen        github:svdijk
+    Eugene Golushkov        Laurent Gomila     Cort Stratton        github:snagar
+    Aruelien Pocheville     Sergio Gonzalez    Thibault Reuille     github:Zelex
+    Cass Everitt            Ryamond Barbiero                        github:grim210
+    Paul Du Bois            Engin Manap        Aldo Culquicondor    github:sammyhw
+    Philipp Wiesemann       Dale Weiler        Oriol Ferrer Mesia   github:phprus
+    Josh Tobin                                 Matthew Gregan       github:poppolopoppo
+    Julian Raschke          Gregory Mullen     Christian Floisand   github:darealshinji
+    Baldur Karlsson         Kevin Schmidt      JR Smith             github:Michaelangel007
+                            Brad Weinberger    Matvey Cherevko      github:mosra
+    Luca Sas                Alexander Veselov  Zack Middleton       [reserved]
+    Ryan C. Gordon          [reserved]                              [reserved]
+                     DO NOT ADD YOUR NAME HERE
+
+                     Jacko Dirks
+
+  To add your name to the credits, pick a random blank space in the middle and fill it.
+  80% of merge conflicts on stb PRs are due to people adding their name at the end
+  of the credits.
+*/
+
+#ifndef STBI_INCLUDE_STB_IMAGE_H
+#define STBI_INCLUDE_STB_IMAGE_H
+
+// DOCUMENTATION
+//
+// Limitations:
+//    - no 12-bit-per-channel JPEG
+//    - no JPEGs with arithmetic coding
+//    - GIF always returns *comp=4
+//
+// Basic usage (see HDR discussion below for HDR usage):
+//    int x,y,n;
+//    unsigned char *data = stbi_load(filename, &x, &y, &n, 0);
+//    // ... process data if not NULL ...
+//    // ... x = width, y = height, n = # 8-bit components per pixel ...
+//    // ... replace '0' with '1'..'4' to force that many components per pixel
+//    // ... but 'n' will always be the number that it would have been if you said 0
+//    stbi_image_free(data)
+//
+// Standard parameters:
+//    int *x                 -- outputs image width in pixels
+//    int *y                 -- outputs image height in pixels
+//    int *channels_in_file  -- outputs # of image components in image file
+//    int desired_channels   -- if non-zero, # of image components requested in result
+//
+// The return value from an image loader is an 'unsigned char *' which points
+// to the pixel data, or NULL on an allocation failure or if the image is
+// corrupt or invalid. The pixel data consists of *y scanlines of *x pixels,
+// with each pixel consisting of N interleaved 8-bit components; the first
+// pixel pointed to is top-left-most in the image. There is no padding between
+// image scanlines or between pixels, regardless of format. The number of
+// components N is 'desired_channels' if desired_channels is non-zero, or
+// *channels_in_file otherwise. If desired_channels is non-zero,
+// *channels_in_file has the number of components that _would_ have been
+// output otherwise. E.g. if you set desired_channels to 4, you will always
+// get RGBA output, but you can check *channels_in_file to see if it's trivially
+// opaque because e.g. there were only 3 channels in the source image.
+//
+// An output image with N components has the following components interleaved
+// in this order in each pixel:
+//
+//     N=#comp     components
+//       1           grey
+//       2           grey, alpha
+//       3           red, green, blue
+//       4           red, green, blue, alpha
+//
+// If image loading fails for any reason, the return value will be NULL,
+// and *x, *y, *channels_in_file will be unchanged. The function
+// stbi_failure_reason() can be queried for an extremely brief, end-user
+// unfriendly explanation of why the load failed. Define STBI_NO_FAILURE_STRINGS
+// to avoid compiling these strings at all, and STBI_FAILURE_USERMSG to get slightly
+// more user-friendly ones.
+//
+// Paletted PNG, BMP, GIF, and PIC images are automatically depalettized.
+//
+// To query the width, height and component count of an image without having to
+// decode the full file, you can use the stbi_info family of functions:
+//
+//   int x,y,n,ok;
+//   ok = stbi_info(filename, &x, &y, &n);
+//   // returns ok=1 and sets x, y, n if image is a supported format,
+//   // 0 otherwise.
+//
+// Note that stb_image pervasively uses ints in its public API for sizes,
+// including sizes of memory buffers. This is now part of the API and thus
+// hard to change without causing breakage. As a result, the various image
+// loaders all have certain limits on image size; these differ somewhat
+// by format but generally boil down to either just under 2GB or just under
+// 1GB. When the decoded image would be larger than this, stb_image decoding
+// will fail.
+//
+// Additionally, stb_image will reject image files that have any of their
+// dimensions set to a larger value than the configurable STBI_MAX_DIMENSIONS,
+// which defaults to 2**24 = 16777216 pixels. Due to the above memory limit,
+// the only way to have an image with such dimensions load correctly
+// is for it to have a rather extreme aspect ratio. Either way, the
+// assumption here is that such larger images are likely to be malformed
+// or malicious. If you do need to load an image with individual dimensions
+// larger than that, and it still fits in the overall size limit, you can
+// #define STBI_MAX_DIMENSIONS on your own to be something larger.
+//
+// ===========================================================================
+//
+// UNICODE:
+//
+//   If compiling for Windows and you wish to use Unicode filenames, compile
+//   with
+//       #define STBI_WINDOWS_UTF8
+//   and pass utf8-encoded filenames. Call stbi_convert_wchar_to_utf8 to convert
+//   Windows wchar_t filenames to utf8.
+//
+// ===========================================================================
+//
+// Philosophy
+//
+// stb libraries are designed with the following priorities:
+//
+//    1. easy to use
+//    2. easy to maintain
+//    3. good performance
+//
+// Sometimes I let "good performance" creep up in priority over "easy to maintain",
+// and for best performance I may provide less-easy-to-use APIs that give higher
+// performance, in addition to the easy-to-use ones. Nevertheless, it's important
+// to keep in mind that from the standpoint of you, a client of this library,
+// all you care about is #1 and #3, and stb libraries DO NOT emphasize #3 above all.
+//
+// Some secondary priorities arise directly from the first two, some of which
+// provide more explicit reasons why performance can't be emphasized.
+//
+//    - Portable ("ease of use")
+//    - Small source code footprint ("easy to maintain")
+//    - No dependencies ("ease of use")
+//
+// ===========================================================================
+//
+// I/O callbacks
+//
+// I/O callbacks allow you to read from arbitrary sources, like packaged
+// files or some other source. Data read from callbacks are processed
+// through a small internal buffer (currently 128 bytes) to try to reduce
+// overhead.
+//
+// The three functions you must define are "read" (reads some bytes of data),
+// "skip" (skips some bytes of data), "eof" (reports if the stream is at the end).
+//
+// ===========================================================================
+//
+// SIMD support
+//
+// The JPEG decoder will try to automatically use SIMD kernels on x86 when
+// supported by the compiler. For ARM Neon support, you must explicitly
+// request it.
+//
+// (The old do-it-yourself SIMD API is no longer supported in the current
+// code.)
+//
+// On x86, SSE2 will automatically be used when available based on a run-time
+// test; if not, the generic C versions are used as a fall-back. On ARM targets,
+// the typical path is to have separate builds for NEON and non-NEON devices
+// (at least this is true for iOS and Android). Therefore, the NEON support is
+// toggled by a build flag: define STBI_NEON to get NEON loops.
+//
+// If for some reason you do not want to use any of SIMD code, or if
+// you have issues compiling it, you can disable it entirely by
+// defining STBI_NO_SIMD.
+//
+// ===========================================================================
+//
+// HDR image support   (disable by defining STBI_NO_HDR)
+//
+// stb_image supports loading HDR images in general, and currently the Radiance
+// .HDR file format specifically. You can still load any file through the existing
+// interface; if you attempt to load an HDR file, it will be automatically remapped
+// to LDR, assuming gamma 2.2 and an arbitrary scale factor defaulting to 1;
+// both of these constants can be reconfigured through this interface:
+//
+//     stbi_hdr_to_ldr_gamma(2.2f);
+//     stbi_hdr_to_ldr_scale(1.0f);
+//
+// (note, do not use _inverse_ constants; stbi_image will invert them
+// appropriately).
+//
+// Additionally, there is a new, parallel interface for loading files as
+// (linear) floats to preserve the full dynamic range:
+//
+//    float *data = stbi_loadf(filename, &x, &y, &n, 0);
+//
+// If you load LDR images through this interface, those images will
+// be promoted to floating point values, run through the inverse of
+// constants corresponding to the above:
+//
+//     stbi_ldr_to_hdr_scale(1.0f);
+//     stbi_ldr_to_hdr_gamma(2.2f);
+//
+// Finally, given a filename (or an open file or memory block--see header
+// file for details) containing image data, you can query for the "most
+// appropriate" interface to use (that is, whether the image is HDR or
+// not), using:
+//
+//     stbi_is_hdr(char *filename);
+//
+// ===========================================================================
+//
+// iPhone PNG support:
+//
+// We optionally support converting iPhone-formatted PNGs (which store
+// premultiplied BGRA) back to RGB, even though they're internally encoded
+// differently. To enable this conversion, call
+// stbi_convert_iphone_png_to_rgb(1).
+//
+// Call stbi_set_unpremultiply_on_load(1) as well to force a divide per
+// pixel to remove any premultiplied alpha *only* if the image file explicitly
+// says there's premultiplied data (currently only happens in iPhone images,
+// and only if iPhone convert-to-rgb processing is on).
+//
+// ===========================================================================
+//
+// ADDITIONAL CONFIGURATION
+//
+//  - You can suppress implementation of any of the decoders to reduce
+//    your code footprint by #defining one or more of the following
+//    symbols before creating the implementation.
+//
+//        STBI_NO_JPEG
+//        STBI_NO_PNG
+//        STBI_NO_BMP
+//        STBI_NO_PSD
+//        STBI_NO_TGA
+//        STBI_NO_GIF
+//        STBI_NO_HDR
+//        STBI_NO_PIC
+//        STBI_NO_PNM   (.ppm and .pgm)
+//
+//  - You can request *only* certain decoders and suppress all other ones
+//    (this will be more forward-compatible, as addition of new decoders
+//    doesn't require you to disable them explicitly):
+//
+//        STBI_ONLY_JPEG
+//        STBI_ONLY_PNG
+//        STBI_ONLY_BMP
+//        STBI_ONLY_PSD
+//        STBI_ONLY_TGA
+//        STBI_ONLY_GIF
+//        STBI_ONLY_HDR
+//        STBI_ONLY_PIC
+//        STBI_ONLY_PNM   (.ppm and .pgm)
+//
+//   - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
+//     want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
+//
+//  - If you define STBI_MAX_DIMENSIONS, stb_image will reject images greater
+//    than that size (in either width or height) without further processing.
+//    This is to let programs in the wild set an upper bound to prevent
+//    denial-of-service attacks on untrusted data, as one could generate a
+//    valid image of gigantic dimensions and force stb_image to allocate a
+//    huge block of memory and spend disproportionate time decoding it. By
+//    default this is set to (1 << 24), which is 16777216, but that's still
+//    very big.
+
+#ifndef STBI_NO_STDIO
+#include <stdio.h>
+#endif// STBI_NO_STDIO
+
+#define STBI_VERSION 1
+
+enum {
+	STBI_default = 0,// only used for desired_channels
+
+	STBI_grey = 1,
+	STBI_grey_alpha = 2,
+	STBI_rgb = 3,
+	STBI_rgb_alpha = 4
+};
+
+#include <stdlib.h>
+typedef unsigned char stbi_uc;
+typedef unsigned short stbi_us;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef STBIDEF
+#ifdef STB_IMAGE_STATIC
+#define STBIDEF static
+#else
+#define STBIDEF extern
+#endif
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// PRIMARY API - works on images of any type
+//
+
+//
+// load image by filename, open file, or memory buffer
+//
+
+typedef struct
+{
+	int (*read)(void *user, char *data, int size);// fill 'data' with 'size' bytes.  return number of bytes actually read
+	void (*skip)(void *user, int n);              // skip the next 'n' bytes, or 'unget' the last -n bytes if negative
+	int (*eof)(void *user);                       // returns nonzero if we are at end of file/data
+} stbi_io_callbacks;
+
+////////////////////////////////////
+//
+// 8-bits-per-channel interface
+//
+
+STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
+
+#ifndef STBI_NO_STDIO
+STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
+// for stbi_load_from_file, file pointer is left pointing immediately after image
+#endif
+
+#ifndef STBI_NO_GIF
+STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
+#endif
+
+#ifdef STBI_WINDOWS_UTF8
+STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t *input);
+#endif
+
+////////////////////////////////////
+//
+// 16-bits-per-channel interface
+//
+
+STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
+
+#ifndef STBI_NO_STDIO
+STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF stbi_us *stbi_load_from_file_16(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
+#endif
+
+////////////////////////////////////
+//
+// float-per-channel interface
+//
+#ifndef STBI_NO_LINEAR
+STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels);
+
+#ifndef STBI_NO_STDIO
+STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *channels_in_file, int desired_channels);
+STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *channels_in_file, int desired_channels);
+#endif
+#endif
+
+#ifndef STBI_NO_HDR
+STBIDEF void stbi_hdr_to_ldr_gamma(float gamma);
+STBIDEF void stbi_hdr_to_ldr_scale(float scale);
+#endif// STBI_NO_HDR
+
+#ifndef STBI_NO_LINEAR
+STBIDEF void stbi_ldr_to_hdr_gamma(float gamma);
+STBIDEF void stbi_ldr_to_hdr_scale(float scale);
+#endif// STBI_NO_LINEAR
+
+// stbi_is_hdr is always defined, but always returns false if STBI_NO_HDR
+STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user);
+STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len);
+#ifndef STBI_NO_STDIO
+STBIDEF int stbi_is_hdr(char const *filename);
+STBIDEF int stbi_is_hdr_from_file(FILE *f);
+#endif// STBI_NO_STDIO
+
+
+// get a VERY brief reason for failure
+// on most compilers (and ALL modern mainstream compilers) this is threadsafe
+STBIDEF const char *stbi_failure_reason(void);
+
+// free the loaded image -- this is just free()
+STBIDEF void stbi_image_free(void *retval_from_stbi_load);
+
+// get image dimensions & components without fully decoding
+STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp);
+STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp);
+STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len);
+STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *clbk, void *user);
+
+#ifndef STBI_NO_STDIO
+STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp);
+STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp);
+STBIDEF int stbi_is_16_bit(char const *filename);
+STBIDEF int stbi_is_16_bit_from_file(FILE *f);
+#endif
+
+
+// for image formats that explicitly notate that they have premultiplied alpha,
+// we just return the colors as stored in the file. set this flag to force
+// unpremultiplication. results are undefined if the unpremultiply overflow.
+STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply);
+
+// indicate whether we should process iphone images back to canonical format,
+// or just pass them through "as-is"
+STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert);
+
+// flip the image vertically, so the first pixel in the output array is the bottom left
+STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip);
+
+// as above, but only applies to images loaded on the thread that calls the function
+// this function is only available if your compiler supports thread-local variables;
+// calling it will fail to link if your compiler doesn't
+STBIDEF void stbi_set_unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply);
+STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert);
+STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip);
+
+// ZLIB client - used by PNG, available for other purposes
+
+STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen);
+STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header);
+STBIDEF char *stbi_zlib_decode_malloc(const char *buffer, int len, int *outlen);
+STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
+
+STBIDEF char *stbi_zlib_decode_noheader_malloc(const char *buffer, int len, int *outlen);
+STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+//
+//
+////   end header file   /////////////////////////////////////////////////////
+#endif// STBI_INCLUDE_STB_IMAGE_H
+
+#ifdef STB_IMAGE_IMPLEMENTATION
+
+#if defined(STBI_ONLY_JPEG) || defined(STBI_ONLY_PNG) || defined(STBI_ONLY_BMP) || defined(STBI_ONLY_TGA) || defined(STBI_ONLY_GIF) || defined(STBI_ONLY_PSD) || defined(STBI_ONLY_HDR) || defined(STBI_ONLY_PIC) || defined(STBI_ONLY_PNM) || defined(STBI_ONLY_ZLIB)
+#ifndef STBI_ONLY_JPEG
+#define STBI_NO_JPEG
+#endif
+#ifndef STBI_ONLY_PNG
+#define STBI_NO_PNG
+#endif
+#ifndef STBI_ONLY_BMP
+#define STBI_NO_BMP
+#endif
+#ifndef STBI_ONLY_PSD
+#define STBI_NO_PSD
+#endif
+#ifndef STBI_ONLY_TGA
+#define STBI_NO_TGA
+#endif
+#ifndef STBI_ONLY_GIF
+#define STBI_NO_GIF
+#endif
+#ifndef STBI_ONLY_HDR
+#define STBI_NO_HDR
+#endif
+#ifndef STBI_ONLY_PIC
+#define STBI_NO_PIC
+#endif
+#ifndef STBI_ONLY_PNM
+#define STBI_NO_PNM
+#endif
+#endif
+
+#if defined(STBI_NO_PNG) && !defined(STBI_SUPPORT_ZLIB) && !defined(STBI_NO_ZLIB)
+#define STBI_NO_ZLIB
+#endif
+
+
+#include <stdarg.h>
+#include <stddef.h>// ptrdiff_t on osx
+#include <stdlib.h>
+#include <string.h>
+#include <limits.h>
+
+#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR)
+#include <math.h>// ldexp, pow
+#endif
+
+#ifndef STBI_NO_STDIO
+#include <stdio.h>
+#endif
+
+#ifndef STBI_ASSERT
+#include <assert.h>
+#define STBI_ASSERT(x) assert(x)
+#endif
+
+#ifdef __cplusplus
+#define STBI_EXTERN extern "C"
+#else
+#define STBI_EXTERN extern
+#endif
+
+
+#ifndef _MSC_VER
+#ifdef __cplusplus
+#define stbi_inline inline
+#else
+#define stbi_inline
+#endif
+#else
+#define stbi_inline __forceinline
+#endif
+
+#ifndef STBI_NO_THREAD_LOCALS
+#if defined(__cplusplus) && __cplusplus >= 201103L
+#define STBI_THREAD_LOCAL thread_local
+#elif defined(__GNUC__) && __GNUC__ < 5
+#define STBI_THREAD_LOCAL __thread
+#elif defined(_MSC_VER)
+#define STBI_THREAD_LOCAL __declspec(thread)
+#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 201112L && !defined(__STDC_NO_THREADS__)
+#define STBI_THREAD_LOCAL _Thread_local
+#endif
+
+#ifndef STBI_THREAD_LOCAL
+#if defined(__GNUC__)
+#define STBI_THREAD_LOCAL __thread
+#endif
+#endif
+#endif
+
+#ifdef _MSC_VER
+typedef unsigned short stbi__uint16;
+typedef signed short stbi__int16;
+typedef unsigned int stbi__uint32;
+typedef signed int stbi__int32;
+#else
+#include <stdint.h>
+typedef uint16_t stbi__uint16;
+typedef int16_t stbi__int16;
+typedef uint32_t stbi__uint32;
+typedef int32_t stbi__int32;
+#endif
+
+// should produce compiler error if size is wrong
+typedef unsigned char validate_uint32[sizeof(stbi__uint32) == 4 ? 1 : -1];
+
+#ifdef _MSC_VER
+#define STBI_NOTUSED(v) (void) (v)
+#else
+#define STBI_NOTUSED(v) (void) sizeof(v)
+#endif
+
+#ifdef _MSC_VER
+#define STBI_HAS_LROTL
+#endif
+
+#ifdef STBI_HAS_LROTL
+#define stbi_lrot(x, y) _lrotl(x, y)
+#else
+#define stbi_lrot(x, y) (((x) << (y)) | ((x) >> (-(y) &31)))
+#endif
+
+#if defined(STBI_MALLOC) && defined(STBI_FREE) && (defined(STBI_REALLOC) || defined(STBI_REALLOC_SIZED))
+// ok
+#elif !defined(STBI_MALLOC) && !defined(STBI_FREE) && !defined(STBI_REALLOC) && !defined(STBI_REALLOC_SIZED)
+// ok
+#else
+#error "Must define all or none of STBI_MALLOC, STBI_FREE, and STBI_REALLOC (or STBI_REALLOC_SIZED)."
+#endif
+
+#ifndef STBI_MALLOC
+#define STBI_MALLOC(sz) malloc(sz)
+#define STBI_REALLOC(p, newsz) realloc(p, newsz)
+#define STBI_FREE(p) free(p)
+#endif
+
+#ifndef STBI_REALLOC_SIZED
+#define STBI_REALLOC_SIZED(p, oldsz, newsz) STBI_REALLOC(p, newsz)
+#endif
+
+// x86/x64 detection
+#if defined(__x86_64__) || defined(_M_X64)
+#define STBI__X64_TARGET
+#elif defined(__i386) || defined(_M_IX86)
+#define STBI__X86_TARGET
+#endif
+
+#if defined(__GNUC__) && defined(STBI__X86_TARGET) && !defined(__SSE2__) && !defined(STBI_NO_SIMD)
+// gcc doesn't support sse2 intrinsics unless you compile with -msse2,
+// which in turn means it gets to use SSE2 everywhere. This is unfortunate,
+// but previous attempts to provide the SSE2 functions with runtime
+// detection caused numerous issues. The way architecture extensions are
+// exposed in GCC/Clang is, sadly, not really suited for one-file libs.
+// New behavior: if compiled with -msse2, we use SSE2 without any
+// detection; if not, we don't use it at all.
+#define STBI_NO_SIMD
+#endif
+
+#if defined(__MINGW32__) && defined(STBI__X86_TARGET) && !defined(STBI_MINGW_ENABLE_SSE2) && !defined(STBI_NO_SIMD)
+// Note that __MINGW32__ doesn't actually mean 32-bit, so we have to avoid STBI__X64_TARGET
+//
+// 32-bit MinGW wants ESP to be 16-byte aligned, but this is not in the
+// Windows ABI and VC++ as well as Windows DLLs don't maintain that invariant.
+// As a result, enabling SSE2 on 32-bit MinGW is dangerous when not
+// simultaneously enabling "-mstackrealign".
+//
+// See https://github.com/nothings/stb/issues/81 for more information.
+//
+// So default to no SSE2 on 32-bit MinGW. If you've read this far and added
+// -mstackrealign to your build settings, feel free to #define STBI_MINGW_ENABLE_SSE2.
+#define STBI_NO_SIMD
+#endif
+
+#if !defined(STBI_NO_SIMD) && (defined(STBI__X86_TARGET) || defined(STBI__X64_TARGET))
+#define STBI_SSE2
+#include <emmintrin.h>
+
+#ifdef _MSC_VER
+
+#if _MSC_VER >= 1400// not VC6
+#include <intrin.h> // __cpuid
+static int stbi__cpuid3(void) {
+	int info[4];
+	__cpuid(info, 1);
+	return info[3];
+}
+#else
+static int stbi__cpuid3(void) {
+	int res;
+	__asm {
+      mov  eax,1
+      cpuid
+      mov  res,edx
+	}
+	return res;
+}
+#endif
+
+#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
+
+#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
+static int stbi__sse2_available(void) {
+	int info3 = stbi__cpuid3();
+	return ((info3 >> 26) & 1) != 0;
+}
+#endif
+
+#else// assume GCC-style if not VC++
+#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
+
+#if !defined(STBI_NO_JPEG) && defined(STBI_SSE2)
+static int stbi__sse2_available(void) {
+	// If we're even attempting to compile this on GCC/Clang, that means
+	// -msse2 is on, which means the compiler is allowed to use SSE2
+	// instructions at will, and so are we.
+	return 1;
+}
+#endif
+
+#endif
+#endif
+
+// ARM NEON
+#if defined(STBI_NO_SIMD) && defined(STBI_NEON)
+#undef STBI_NEON
+#endif
+
+#ifdef STBI_NEON
+#include <arm_neon.h>
+#ifdef _MSC_VER
+#define STBI_SIMD_ALIGN(type, name) __declspec(align(16)) type name
+#else
+#define STBI_SIMD_ALIGN(type, name) type name __attribute__((aligned(16)))
+#endif
+#endif
+
+#ifndef STBI_SIMD_ALIGN
+#define STBI_SIMD_ALIGN(type, name) type name
+#endif
+
+#ifndef STBI_MAX_DIMENSIONS
+#define STBI_MAX_DIMENSIONS (1 << 24)
+#endif
+
+///////////////////////////////////////////////
+//
+//  stbi__context struct and start_xxx functions
+
+// stbi__context structure is our basic context used by all images, so it
+// contains all the IO context, plus some basic image information
+typedef struct
+{
+	stbi__uint32 img_x, img_y;
+	int img_n, img_out_n;
+
+	stbi_io_callbacks io;
+	void *io_user_data;
+
+	int read_from_callbacks;
+	int buflen;
+	stbi_uc buffer_start[128];
+	int callback_already_read;
+
+	stbi_uc *img_buffer, *img_buffer_end;
+	stbi_uc *img_buffer_original, *img_buffer_original_end;
+} stbi__context;
+
+
+static void stbi__refill_buffer(stbi__context *s);
+
+// initialize a memory-decode context
+static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len) {
+	s->io.read = NULL;
+	s->read_from_callbacks = 0;
+	s->callback_already_read = 0;
+	s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer;
+	s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer + len;
+}
+
+// initialize a callback-based context
+static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *user) {
+	s->io = *c;
+	s->io_user_data = user;
+	s->buflen = sizeof(s->buffer_start);
+	s->read_from_callbacks = 1;
+	s->callback_already_read = 0;
+	s->img_buffer = s->img_buffer_original = s->buffer_start;
+	stbi__refill_buffer(s);
+	s->img_buffer_original_end = s->img_buffer_end;
+}
+
+#ifndef STBI_NO_STDIO
+
+static int stbi__stdio_read(void *user, char *data, int size) {
+	return (int) fread(data, 1, size, (FILE *) user);
+}
+
+static void stbi__stdio_skip(void *user, int n) {
+	int ch;
+	fseek((FILE *) user, n, SEEK_CUR);
+	ch = fgetc((FILE *) user); /* have to read a byte to reset feof()'s flag */
+	if (ch != EOF) {
+		ungetc(ch, (FILE *) user); /* push byte back onto stream if valid. */
+	}
+}
+
+static int stbi__stdio_eof(void *user) {
+	return feof((FILE *) user) || ferror((FILE *) user);
+}
+
+static stbi_io_callbacks stbi__stdio_callbacks =
+		{
+				stbi__stdio_read,
+				stbi__stdio_skip,
+				stbi__stdio_eof,
+};
+
+static void stbi__start_file(stbi__context *s, FILE *f) {
+	stbi__start_callbacks(s, &stbi__stdio_callbacks, (void *) f);
+}
+
+//static void stop_file(stbi__context *s) { }
+
+#endif// !STBI_NO_STDIO
+
+static void stbi__rewind(stbi__context *s) {
+	// conceptually rewind SHOULD rewind to the beginning of the stream,
+	// but we just rewind to the beginning of the initial buffer, because
+	// we only use it after doing 'test', which only ever looks at at most 92 bytes
+	s->img_buffer = s->img_buffer_original;
+	s->img_buffer_end = s->img_buffer_original_end;
+}
+
+enum {
+	STBI_ORDER_RGB,
+	STBI_ORDER_BGR
+};
+
+typedef struct
+{
+	int bits_per_channel;
+	int num_channels;
+	int channel_order;
+} stbi__result_info;
+
+#ifndef STBI_NO_JPEG
+static int stbi__jpeg_test(stbi__context *s);
+static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_PNG
+static int stbi__png_test(stbi__context *s);
+static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp);
+static int stbi__png_is16(stbi__context *s);
+#endif
+
+#ifndef STBI_NO_BMP
+static int stbi__bmp_test(stbi__context *s);
+static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_TGA
+static int stbi__tga_test(stbi__context *s);
+static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_PSD
+static int stbi__psd_test(stbi__context *s);
+static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc);
+static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp);
+static int stbi__psd_is16(stbi__context *s);
+#endif
+
+#ifndef STBI_NO_HDR
+static int stbi__hdr_test(stbi__context *s);
+static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_PIC
+static int stbi__pic_test(stbi__context *s);
+static void *stbi__pic_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_GIF
+static int stbi__gif_test(stbi__context *s);
+static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp);
+static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp);
+#endif
+
+#ifndef STBI_NO_PNM
+static int stbi__pnm_test(stbi__context *s);
+static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri);
+static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp);
+static int stbi__pnm_is16(stbi__context *s);
+#endif
+
+static
+#ifdef STBI_THREAD_LOCAL
+		STBI_THREAD_LOCAL
+#endif
+		const char *stbi__g_failure_reason;
+
+STBIDEF const char *stbi_failure_reason(void) {
+	return stbi__g_failure_reason;
+}
+
+#ifndef STBI_NO_FAILURE_STRINGS
+static int stbi__err(const char *str) {
+	stbi__g_failure_reason = str;
+	return 0;
+}
+#endif
+
+static void *stbi__malloc(size_t size) {
+	return STBI_MALLOC(size);
+}
+
+// stb_image uses ints pervasively, including for offset calculations.
+// therefore the largest decoded image size we can support with the
+// current code, even on 64-bit targets, is INT_MAX. this is not a
+// significant limitation for the intended use case.
+//
+// we do, however, need to make sure our size calculations don't
+// overflow. hence a few helper functions for size calculations that
+// multiply integers together, making sure that they're non-negative
+// and no overflow occurs.
+
+// return 1 if the sum is valid, 0 on overflow.
+// negative terms are considered invalid.
+static int stbi__addsizes_valid(int a, int b) {
+	if (b < 0) return 0;
+	// now 0 <= b <= INT_MAX, hence also
+	// 0 <= INT_MAX - b <= INTMAX.
+	// And "a + b <= INT_MAX" (which might overflow) is the
+	// same as a <= INT_MAX - b (no overflow)
+	return a <= INT_MAX - b;
+}
+
+// returns 1 if the product is valid, 0 on overflow.
+// negative factors are considered invalid.
+static int stbi__mul2sizes_valid(int a, int b) {
+	if (a < 0 || b < 0) return 0;
+	if (b == 0) return 1;// mul-by-0 is always safe
+	// portable way to check for no overflows in a*b
+	return a <= INT_MAX / b;
+}
+
+#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR)
+// returns 1 if "a*b + add" has no negative terms/factors and doesn't overflow
+static int stbi__mad2sizes_valid(int a, int b, int add) {
+	return stbi__mul2sizes_valid(a, b) && stbi__addsizes_valid(a * b, add);
+}
+#endif
+
+// returns 1 if "a*b*c + add" has no negative terms/factors and doesn't overflow
+static int stbi__mad3sizes_valid(int a, int b, int c, int add) {
+	return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a * b, c) &&
+		   stbi__addsizes_valid(a * b * c, add);
+}
+
+// returns 1 if "a*b*c*d + add" has no negative terms/factors and doesn't overflow
+#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM)
+static int stbi__mad4sizes_valid(int a, int b, int c, int d, int add) {
+	return stbi__mul2sizes_valid(a, b) && stbi__mul2sizes_valid(a * b, c) &&
+		   stbi__mul2sizes_valid(a * b * c, d) && stbi__addsizes_valid(a * b * c * d, add);
+}
+#endif
+
+#if !defined(STBI_NO_JPEG) || !defined(STBI_NO_PNG) || !defined(STBI_NO_TGA) || !defined(STBI_NO_HDR)
+// mallocs with size overflow checking
+static void *stbi__malloc_mad2(int a, int b, int add) {
+	if (!stbi__mad2sizes_valid(a, b, add)) return NULL;
+	return stbi__malloc(a * b + add);
+}
+#endif
+
+static void *stbi__malloc_mad3(int a, int b, int c, int add) {
+	if (!stbi__mad3sizes_valid(a, b, c, add)) return NULL;
+	return stbi__malloc(a * b * c + add);
+}
+
+#if !defined(STBI_NO_LINEAR) || !defined(STBI_NO_HDR) || !defined(STBI_NO_PNM)
+static void *stbi__malloc_mad4(int a, int b, int c, int d, int add) {
+	if (!stbi__mad4sizes_valid(a, b, c, d, add)) return NULL;
+	return stbi__malloc(a * b * c * d + add);
+}
+#endif
+
+// stbi__err - error
+// stbi__errpf - error returning pointer to float
+// stbi__errpuc - error returning pointer to unsigned char
+
+#ifdef STBI_NO_FAILURE_STRINGS
+#define stbi__err(x, y) 0
+#elif defined(STBI_FAILURE_USERMSG)
+#define stbi__err(x, y) stbi__err(y)
+#else
+#define stbi__err(x, y) stbi__err(x)
+#endif
+
+#define stbi__errpf(x, y) ((float *) (size_t) (stbi__err(x, y) ? NULL : NULL))
+#define stbi__errpuc(x, y) ((unsigned char *) (size_t) (stbi__err(x, y) ? NULL : NULL))
+
+STBIDEF void stbi_image_free(void *retval_from_stbi_load) {
+	STBI_FREE(retval_from_stbi_load);
+}
+
+#ifndef STBI_NO_LINEAR
+static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp);
+#endif
+
+#ifndef STBI_NO_HDR
+static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp);
+#endif
+
+static int stbi__vertically_flip_on_load_global = 0;
+
+STBIDEF void stbi_set_flip_vertically_on_load(int flag_true_if_should_flip) {
+	stbi__vertically_flip_on_load_global = flag_true_if_should_flip;
+}
+
+#ifndef STBI_THREAD_LOCAL
+#define stbi__vertically_flip_on_load stbi__vertically_flip_on_load_global
+#else
+static STBI_THREAD_LOCAL int stbi__vertically_flip_on_load_local, stbi__vertically_flip_on_load_set;
+
+STBIDEF void stbi_set_flip_vertically_on_load_thread(int flag_true_if_should_flip) {
+	stbi__vertically_flip_on_load_local = flag_true_if_should_flip;
+	stbi__vertically_flip_on_load_set = 1;
+}
+
+#define stbi__vertically_flip_on_load (stbi__vertically_flip_on_load_set             \
+											   ? stbi__vertically_flip_on_load_local \
+											   : stbi__vertically_flip_on_load_global)
+#endif// STBI_THREAD_LOCAL
+
+static void *stbi__load_main(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) {
+	memset(ri, 0, sizeof(*ri));        // make sure it's initialized if we add new fields
+	ri->bits_per_channel = 8;          // default is 8 so most paths don't have to be changed
+	ri->channel_order = STBI_ORDER_RGB;// all current input & output are this, but this is here so we can add BGR order
+	ri->num_channels = 0;
+
+// test the formats with a very explicit header first (at least a FOURCC
+// or distinctive magic number first)
+#ifndef STBI_NO_PNG
+	if (stbi__png_test(s)) return stbi__png_load(s, x, y, comp, req_comp, ri);
+#endif
+#ifndef STBI_NO_BMP
+	if (stbi__bmp_test(s)) return stbi__bmp_load(s, x, y, comp, req_comp, ri);
+#endif
+#ifndef STBI_NO_GIF
+	if (stbi__gif_test(s)) return stbi__gif_load(s, x, y, comp, req_comp, ri);
+#endif
+#ifndef STBI_NO_PSD
+	if (stbi__psd_test(s)) return stbi__psd_load(s, x, y, comp, req_comp, ri, bpc);
+#else
+	STBI_NOTUSED(bpc);
+#endif
+#ifndef STBI_NO_PIC
+	if (stbi__pic_test(s)) return stbi__pic_load(s, x, y, comp, req_comp, ri);
+#endif
+
+// then the formats that can end up attempting to load with just 1 or 2
+// bytes matching expectations; these are prone to false positives, so
+// try them later
+#ifndef STBI_NO_JPEG
+	if (stbi__jpeg_test(s)) return stbi__jpeg_load(s, x, y, comp, req_comp, ri);
+#endif
+#ifndef STBI_NO_PNM
+	if (stbi__pnm_test(s)) return stbi__pnm_load(s, x, y, comp, req_comp, ri);
+#endif
+
+#ifndef STBI_NO_HDR
+	if (stbi__hdr_test(s)) {
+		float *hdr = stbi__hdr_load(s, x, y, comp, req_comp, ri);
+		return stbi__hdr_to_ldr(hdr, *x, *y, req_comp ? req_comp : *comp);
+	}
+#endif
+
+#ifndef STBI_NO_TGA
+	// test tga last because it's a crappy test!
+	if (stbi__tga_test(s))
+		return stbi__tga_load(s, x, y, comp, req_comp, ri);
+#endif
+
+	return stbi__errpuc("unknown image type", "Image not of any known type, or corrupt");
+}
+
+static stbi_uc *stbi__convert_16_to_8(stbi__uint16 *orig, int w, int h, int channels) {
+	int i;
+	int img_len = w * h * channels;
+	stbi_uc *reduced;
+
+	reduced = (stbi_uc *) stbi__malloc(img_len);
+	if (reduced == NULL) return stbi__errpuc("outofmem", "Out of memory");
+
+	for (i = 0; i < img_len; ++i)
+		reduced[i] = (stbi_uc) ((orig[i] >> 8) & 0xFF);// top half of each byte is sufficient approx of 16->8 bit scaling
+
+	STBI_FREE(orig);
+	return reduced;
+}
+
+static stbi__uint16 *stbi__convert_8_to_16(stbi_uc *orig, int w, int h, int channels) {
+	int i;
+	int img_len = w * h * channels;
+	stbi__uint16 *enlarged;
+
+	enlarged = (stbi__uint16 *) stbi__malloc(img_len * 2);
+	if (enlarged == NULL) return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");
+
+	for (i = 0; i < img_len; ++i)
+		enlarged[i] = (stbi__uint16) ((orig[i] << 8) + orig[i]);// replicate to high and low byte, maps 0->0, 255->0xffff
+
+	STBI_FREE(orig);
+	return enlarged;
+}
+
+static void stbi__vertical_flip(void *image, int w, int h, int bytes_per_pixel) {
+	int row;
+	size_t bytes_per_row = (size_t) w * bytes_per_pixel;
+	stbi_uc temp[2048];
+	stbi_uc *bytes = (stbi_uc *) image;
+
+	for (row = 0; row < (h >> 1); row++) {
+		stbi_uc *row0 = bytes + row * bytes_per_row;
+		stbi_uc *row1 = bytes + (h - row - 1) * bytes_per_row;
+		// swap row0 with row1
+		size_t bytes_left = bytes_per_row;
+		while (bytes_left) {
+			size_t bytes_copy = (bytes_left < sizeof(temp)) ? bytes_left : sizeof(temp);
+			memcpy(temp, row0, bytes_copy);
+			memcpy(row0, row1, bytes_copy);
+			memcpy(row1, temp, bytes_copy);
+			row0 += bytes_copy;
+			row1 += bytes_copy;
+			bytes_left -= bytes_copy;
+		}
+	}
+}
+
+#ifndef STBI_NO_GIF
+static void stbi__vertical_flip_slices(void *image, int w, int h, int z, int bytes_per_pixel) {
+	int slice;
+	int slice_size = w * h * bytes_per_pixel;
+
+	stbi_uc *bytes = (stbi_uc *) image;
+	for (slice = 0; slice < z; ++slice) {
+		stbi__vertical_flip(bytes, w, h, bytes_per_pixel);
+		bytes += slice_size;
+	}
+}
+#endif
+
+static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) {
+	stbi__result_info ri;
+	void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 8);
+
+	if (result == NULL)
+		return NULL;
+
+	// it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
+	STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);
+
+	if (ri.bits_per_channel != 8) {
+		result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
+		ri.bits_per_channel = 8;
+	}
+
+	// @TODO: move stbi__convert_format to here
+
+	if (stbi__vertically_flip_on_load) {
+		int channels = req_comp ? req_comp : *comp;
+		stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi_uc));
+	}
+
+	return (unsigned char *) result;
+}
+
+static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x, int *y, int *comp, int req_comp) {
+	stbi__result_info ri;
+	void *result = stbi__load_main(s, x, y, comp, req_comp, &ri, 16);
+
+	if (result == NULL)
+		return NULL;
+
+	// it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
+	STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);
+
+	if (ri.bits_per_channel != 16) {
+		result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
+		ri.bits_per_channel = 16;
+	}
+
+	// @TODO: move stbi__convert_format16 to here
+	// @TODO: special case RGB-to-Y (and RGBA-to-YA) for 8-bit-to-16-bit case to keep more precision
+
+	if (stbi__vertically_flip_on_load) {
+		int channels = req_comp ? req_comp : *comp;
+		stbi__vertical_flip(result, *x, *y, channels * sizeof(stbi__uint16));
+	}
+
+	return (stbi__uint16 *) result;
+}
+
+#if !defined(STBI_NO_HDR) && !defined(STBI_NO_LINEAR)
+static void stbi__float_postprocess(float *result, int *x, int *y, int *comp, int req_comp) {
+	if (stbi__vertically_flip_on_load && result != NULL) {
+		int channels = req_comp ? req_comp : *comp;
+		stbi__vertical_flip(result, *x, *y, channels * sizeof(float));
+	}
+}
+#endif
+
+#ifndef STBI_NO_STDIO
+
+#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
+STBI_EXTERN __declspec(dllimport) int __stdcall MultiByteToWideChar(unsigned int cp, unsigned long flags, const char *str, int cbmb, wchar_t *widestr, int cchwide);
+STBI_EXTERN __declspec(dllimport) int __stdcall WideCharToMultiByte(unsigned int cp, unsigned long flags, const wchar_t *widestr, int cchwide, char *str, int cbmb, const char *defchar, int *used_default);
+#endif
+
+#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
+STBIDEF int stbi_convert_wchar_to_utf8(char *buffer, size_t bufferlen, const wchar_t *input) {
+	return WideCharToMultiByte(65001 /* UTF8 */, 0, input, -1, buffer, (int) bufferlen, NULL, NULL);
+}
+#endif
+
+static FILE *stbi__fopen(char const *filename, char const *mode) {
+	FILE *f;
+#if defined(_WIN32) && defined(STBI_WINDOWS_UTF8)
+	wchar_t wMode[64];
+	wchar_t wFilename[1024];
+	if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, filename, -1, wFilename, sizeof(wFilename) / sizeof(*wFilename)))
+		return 0;
+
+	if (0 == MultiByteToWideChar(65001 /* UTF8 */, 0, mode, -1, wMode, sizeof(wMode) / sizeof(*wMode)))
+		return 0;
+
+#if defined(_MSC_VER) && _MSC_VER >= 1400
+	if (0 != _wfopen_s(&f, wFilename, wMode))
+		f = 0;
+#else
+	f = _wfopen(wFilename, wMode);
+#endif
+
+#elif defined(_MSC_VER) && _MSC_VER >= 1400
+	if (0 != fopen_s(&f, filename, mode))
+		f = 0;
+#else
+	f = fopen(filename, mode);
+#endif
+	return f;
+}
+
+
+STBIDEF stbi_uc *stbi_load(char const *filename, int *x, int *y, int *comp, int req_comp) {
+	FILE *f = stbi__fopen(filename, "rb");
+	unsigned char *result;
+	if (!f) return stbi__errpuc("can't fopen", "Unable to open file");
+	result = stbi_load_from_file(f, x, y, comp, req_comp);
+	fclose(f);
+	return result;
+}
+
+STBIDEF stbi_uc *stbi_load_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) {
+	unsigned char *result;
+	stbi__context s;
+	stbi__start_file(&s, f);
+	result = stbi__load_and_postprocess_8bit(&s, x, y, comp, req_comp);
+	if (result) {
+		// need to 'unget' all the characters in the IO buffer
+		fseek(f, -(int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
+	}
+	return result;
+}
+
+STBIDEF stbi__uint16 *stbi_load_from_file_16(FILE *f, int *x, int *y, int *comp, int req_comp) {
+	stbi__uint16 *result;
+	stbi__context s;
+	stbi__start_file(&s, f);
+	result = stbi__load_and_postprocess_16bit(&s, x, y, comp, req_comp);
+	if (result) {
+		// need to 'unget' all the characters in the IO buffer
+		fseek(f, -(int) (s.img_buffer_end - s.img_buffer), SEEK_CUR);
+	}
+	return result;
+}
+
+STBIDEF stbi_us *stbi_load_16(char const *filename, int *x, int *y, int *comp, int req_comp) {
+	FILE *f = stbi__fopen(filename, "rb");
+	stbi__uint16 *result;
+	if (!f) return (stbi_us *) stbi__errpuc("can't fopen", "Unable to open file");
+	result = stbi_load_from_file_16(f, x, y, comp, req_comp);
+	fclose(f);
+	return result;
+}
+
+
+#endif//!STBI_NO_STDIO
+
+STBIDEF stbi_us *stbi_load_16_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *channels_in_file, int desired_channels) {
+	stbi__context s;
+	stbi__start_mem(&s, buffer, len);
+	return stbi__load_and_postprocess_16bit(&s, x, y, channels_in_file, desired_channels);
+}
+
+STBIDEF stbi_us *stbi_load_16_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *channels_in_file, int desired_channels) {
+	stbi__context s;
+	stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+	return stbi__load_and_postprocess_16bit(&s, x, y, channels_in_file, desired_channels);
+}
+
+STBIDEF stbi_uc *stbi_load_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) {
+	stbi__context s;
+	stbi__start_mem(&s, buffer, len);
+	return stbi__load_and_postprocess_8bit(&s, x, y, comp, req_comp);
+}
+
+STBIDEF stbi_uc *stbi_load_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) {
+	stbi__context s;
+	stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+	return stbi__load_and_postprocess_8bit(&s, x, y, comp, req_comp);
+}
+
+#ifndef STBI_NO_GIF
+STBIDEF stbi_uc *stbi_load_gif_from_memory(stbi_uc const *buffer, int len, int **delays, int *x, int *y, int *z, int *comp, int req_comp) {
+	unsigned char *result;
+	stbi__context s;
+	stbi__start_mem(&s, buffer, len);
+
+	result = (unsigned char *) stbi__load_gif_main(&s, delays, x, y, z, comp, req_comp);
+	if (stbi__vertically_flip_on_load) {
+		stbi__vertical_flip_slices(result, *x, *y, *z, *comp);
+	}
+
+	return result;
+}
+#endif
+
+#ifndef STBI_NO_LINEAR
+static float *stbi__loadf_main(stbi__context *s, int *x, int *y, int *comp, int req_comp) {
+	unsigned char *data;
+#ifndef STBI_NO_HDR
+	if (stbi__hdr_test(s)) {
+		stbi__result_info ri;
+		float *hdr_data = stbi__hdr_load(s, x, y, comp, req_comp, &ri);
+		if (hdr_data)
+			stbi__float_postprocess(hdr_data, x, y, comp, req_comp);
+		return hdr_data;
+	}
+#endif
+	data = stbi__load_and_postprocess_8bit(s, x, y, comp, req_comp);
+	if (data)
+		return stbi__ldr_to_hdr(data, *x, *y, req_comp ? req_comp : *comp);
+	return stbi__errpf("unknown image type", "Image not of any known type, or corrupt");
+}
+
+STBIDEF float *stbi_loadf_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp, int req_comp) {
+	stbi__context s;
+	stbi__start_mem(&s, buffer, len);
+	return stbi__loadf_main(&s, x, y, comp, req_comp);
+}
+
+STBIDEF float *stbi_loadf_from_callbacks(stbi_io_callbacks const *clbk, void *user, int *x, int *y, int *comp, int req_comp) {
+	stbi__context s;
+	stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+	return stbi__loadf_main(&s, x, y, comp, req_comp);
+}
+
+#ifndef STBI_NO_STDIO
+STBIDEF float *stbi_loadf(char const *filename, int *x, int *y, int *comp, int req_comp) {
+	float *result;
+	FILE *f = stbi__fopen(filename, "rb");
+	if (!f) return stbi__errpf("can't fopen", "Unable to open file");
+	result = stbi_loadf_from_file(f, x, y, comp, req_comp);
+	fclose(f);
+	return result;
+}
+
+STBIDEF float *stbi_loadf_from_file(FILE *f, int *x, int *y, int *comp, int req_comp) {
+	stbi__context s;
+	stbi__start_file(&s, f);
+	return stbi__loadf_main(&s, x, y, comp, req_comp);
+}
+#endif// !STBI_NO_STDIO
+
+#endif// !STBI_NO_LINEAR
+
+// these is-hdr-or-not is defined independent of whether STBI_NO_LINEAR is
+// defined, for API simplicity; if STBI_NO_LINEAR is defined, it always
+// reports false!
+
+STBIDEF int stbi_is_hdr_from_memory(stbi_uc const *buffer, int len) {
+#ifndef STBI_NO_HDR
+	stbi__context s;
+	stbi__start_mem(&s, buffer, len);
+	return stbi__hdr_test(&s);
+#else
+	STBI_NOTUSED(buffer);
+	STBI_NOTUSED(len);
+	return 0;
+#endif
+}
+
+#ifndef STBI_NO_STDIO
+STBIDEF int stbi_is_hdr(char const *filename) {
+	FILE *f = stbi__fopen(filename, "rb");
+	int result = 0;
+	if (f) {
+		result = stbi_is_hdr_from_file(f);
+		fclose(f);
+	}
+	return result;
+}
+
+STBIDEF int stbi_is_hdr_from_file(FILE *f) {
+#ifndef STBI_NO_HDR
+	long pos = ftell(f);
+	int res;
+	stbi__context s;
+	stbi__start_file(&s, f);
+	res = stbi__hdr_test(&s);
+	fseek(f, pos, SEEK_SET);
+	return res;
+#else
+	STBI_NOTUSED(f);
+	return 0;
+#endif
+}
+#endif// !STBI_NO_STDIO
+
+STBIDEF int stbi_is_hdr_from_callbacks(stbi_io_callbacks const *clbk, void *user) {
+#ifndef STBI_NO_HDR
+	stbi__context s;
+	stbi__start_callbacks(&s, (stbi_io_callbacks *) clbk, user);
+	return stbi__hdr_test(&s);
+#else
+	STBI_NOTUSED(clbk);
+	STBI_NOTUSED(user);
+	return 0;
+#endif
+}
+
+#ifndef STBI_NO_LINEAR
+static float stbi__l2h_gamma = 2.2f, stbi__l2h_scale = 1.0f;
+
+STBIDEF void stbi_ldr_to_hdr_gamma(float gamma) { stbi__l2h_gamma = gamma; }
+STBIDEF void stbi_ldr_to_hdr_scale(float scale) { stbi__l2h_scale = scale; }
+#endif
+
+static float stbi__h2l_gamma_i = 1.0f / 2.2f, stbi__h2l_scale_i = 1.0f;
+
+STBIDEF void stbi_hdr_to_ldr_gamma(float gamma) { stbi__h2l_gamma_i = 1 / gamma; }
+STBIDEF void stbi_hdr_to_ldr_scale(float scale) { stbi__h2l_scale_i = 1 / scale; }
+
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Common code used by all image loaders
+//
+
+enum {
+	STBI__SCAN_load = 0,
+	STBI__SCAN_type,
+	STBI__SCAN_header
+};
+
+static void stbi__refill_buffer(stbi__context *s) {
+	int n = (s->io.read)(s->io_user_data, (char *) s->buffer_start, s->buflen);
+	s->callback_already_read += (int) (s->img_buffer - s->img_buffer_original);
+	if (n == 0) {
+		// at end of file, treat same as if from memory, but need to handle case
+		// where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file
+		s->read_from_callbacks = 0;
+		s->img_buffer = s->buffer_start;
+		s->img_buffer_end = s->buffer_start + 1;
+		*s->img_buffer = 0;
+	} else {
+		s->img_buffer = s->buffer_start;
+		s->img_buffer_end = s->buffer_start + n;
+	}
+}
+
+stbi_inline static stbi_uc stbi__get8(stbi__context *s) {
+	if (s->img_buffer < s->img_buffer_end)
+		return *s->img_buffer++;
+	if (s->read_from_callbacks) {
+		stbi__refill_buffer(s);
+		return *s->img_buffer++;
+	}
+	return 0;
+}
+
+#if defined(STBI_NO_JPEG) && defined(STBI_NO_HDR) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
+// nothing
+#else
+stbi_inline static int stbi__at_eof(stbi__context *s) {
+	if (s->io.read) {
+		if (!(s->io.eof)(s->io_user_data)) return 0;
+		// if feof() is true, check if buffer = end
+		// special case: we've only got the special 0 character at the end
+		if (s->read_from_callbacks == 0) return 1;
+	}
+
+	return s->img_buffer >= s->img_buffer_end;
+}
+#endif
+
+#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC)
+// nothing
+#else
+static void stbi__skip(stbi__context *s, int n) {
+	if (n == 0) return;// already there!
+	if (n < 0) {
+		s->img_buffer = s->img_buffer_end;
+		return;
+	}
+	if (s->io.read) {
+		int blen = (int) (s->img_buffer_end - s->img_buffer);
+		if (blen < n) {
+			s->img_buffer = s->img_buffer_end;
+			(s->io.skip)(s->io_user_data, n - blen);
+			return;
+		}
+	}
+	s->img_buffer += n;
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_TGA) && defined(STBI_NO_HDR) && defined(STBI_NO_PNM)
+// nothing
+#else
+static int stbi__getn(stbi__context *s, stbi_uc *buffer, int n) {
+	if (s->io.read) {
+		int blen = (int) (s->img_buffer_end - s->img_buffer);
+		if (blen < n) {
+			int res, count;
+
+			memcpy(buffer, s->img_buffer, blen);
+
+			count = (s->io.read)(s->io_user_data, (char *) buffer + blen, n - blen);
+			res = (count == (n - blen));
+			s->img_buffer = s->img_buffer_end;
+			return res;
+		}
+	}
+
+	if (s->img_buffer + n <= s->img_buffer_end) {
+		memcpy(buffer, s->img_buffer, n);
+		s->img_buffer += n;
+		return 1;
+	} else
+		return 0;
+}
+#endif
+
+#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC)
+// nothing
+#else
+static int stbi__get16be(stbi__context *s) {
+	int z = stbi__get8(s);
+	return (z << 8) + stbi__get8(s);
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD) && defined(STBI_NO_PIC)
+// nothing
+#else
+static stbi__uint32 stbi__get32be(stbi__context *s) {
+	stbi__uint32 z = stbi__get16be(s);
+	return (z << 16) + stbi__get16be(s);
+}
+#endif
+
+#if defined(STBI_NO_BMP) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF)
+// nothing
+#else
+static int stbi__get16le(stbi__context *s) {
+	int z = stbi__get8(s);
+	return z + (stbi__get8(s) << 8);
+}
+#endif
+
+#ifndef STBI_NO_BMP
+static stbi__uint32 stbi__get32le(stbi__context *s) {
+	stbi__uint32 z = stbi__get16le(s);
+	z += (stbi__uint32) stbi__get16le(s) << 16;
+	return z;
+}
+#endif
+
+#define STBI__BYTECAST(x) ((stbi_uc) ((x) &255))// truncate int to byte without warnings
+
+#if defined(STBI_NO_JPEG) && defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
+// nothing
+#else
+//////////////////////////////////////////////////////////////////////////////
+//
+//  generic converter from built-in img_n to req_comp
+//    individual types do this automatically as much as possible (e.g. jpeg
+//    does all cases internally since it needs to colorspace convert anyway,
+//    and it never has alpha, so very few cases ). png can automatically
+//    interleave an alpha=255 channel, but falls back to this for other cases
+//
+//  assume data buffer is malloced, so malloc a new one and free that one
+//  only failure mode is malloc failing
+
+static stbi_uc stbi__compute_y(int r, int g, int b) {
+	return (stbi_uc) (((r * 77) + (g * 150) + (29 * b)) >> 8);
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_BMP) && defined(STBI_NO_PSD) && defined(STBI_NO_TGA) && defined(STBI_NO_GIF) && defined(STBI_NO_PIC) && defined(STBI_NO_PNM)
+// nothing
+#else
+static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int req_comp, unsigned int x, unsigned int y) {
+	int i, j;
+	unsigned char *good;
+
+	if (req_comp == img_n) return data;
+	STBI_ASSERT(req_comp >= 1 && req_comp <= 4);
+
+	good = (unsigned char *) stbi__malloc_mad3(req_comp, x, y, 0);
+	if (good == NULL) {
+		STBI_FREE(data);
+		return stbi__errpuc("outofmem", "Out of memory");
+	}
+
+	for (j = 0; j < (int) y; ++j) {
+		unsigned char *src = data + j * x * img_n;
+		unsigned char *dest = good + j * x * req_comp;
+
+#define STBI__COMBO(a, b) ((a) *8 + (b))
+#define STBI__CASE(a, b)    \
+	case STBI__COMBO(a, b): \
+		for (i = x - 1; i >= 0; --i, src += a, dest += b)
+		// convert source image with img_n components to one with req_comp components;
+		// avoid switch per pixel, so use switch per scanline and massive macros
+		switch (STBI__COMBO(img_n, req_comp)) {
+			STBI__CASE(1, 2) {
+				dest[0] = src[0];
+				dest[1] = 255;
+			}
+			break;
+			STBI__CASE(1, 3) { dest[0] = dest[1] = dest[2] = src[0]; }
+			break;
+			STBI__CASE(1, 4) {
+				dest[0] = dest[1] = dest[2] = src[0];
+				dest[3] = 255;
+			}
+			break;
+			STBI__CASE(2, 1) { dest[0] = src[0]; }
+			break;
+			STBI__CASE(2, 3) { dest[0] = dest[1] = dest[2] = src[0]; }
+			break;
+			STBI__CASE(2, 4) {
+				dest[0] = dest[1] = dest[2] = src[0];
+				dest[3] = src[1];
+			}
+			break;
+			STBI__CASE(3, 4) {
+				dest[0] = src[0];
+				dest[1] = src[1];
+				dest[2] = src[2];
+				dest[3] = 255;
+			}
+			break;
+			STBI__CASE(3, 1) { dest[0] = stbi__compute_y(src[0], src[1], src[2]); }
+			break;
+			STBI__CASE(3, 2) {
+				dest[0] = stbi__compute_y(src[0], src[1], src[2]);
+				dest[1] = 255;
+			}
+			break;
+			STBI__CASE(4, 1) { dest[0] = stbi__compute_y(src[0], src[1], src[2]); }
+			break;
+			STBI__CASE(4, 2) {
+				dest[0] = stbi__compute_y(src[0], src[1], src[2]);
+				dest[1] = src[3];
+			}
+			break;
+			STBI__CASE(4, 3) {
+				dest[0] = src[0];
+				dest[1] = src[1];
+				dest[2] = src[2];
+			}
+			break;
+			default:
+				STBI_ASSERT(0);
+				STBI_FREE(data);
+				STBI_FREE(good);
+				return stbi__errpuc("unsupported", "Unsupported format conversion");
+		}
+#undef STBI__CASE
+	}
+
+	STBI_FREE(data);
+	return good;
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD)
+// nothing
+#else
+static stbi__uint16 stbi__compute_y_16(int r, int g, int b) {
+	return (stbi__uint16) (((r * 77) + (g * 150) + (29 * b)) >> 8);
+}
+#endif
+
+#if defined(STBI_NO_PNG) && defined(STBI_NO_PSD)
+// nothing
+#else
+static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int req_comp, unsigned int x, unsigned int y) {
+	int i, j;
+	stbi__uint16 *good;
+
+	if (req_comp == img_n) return data;
+	STBI_ASSERT(req_comp >= 1 && req_comp <= 4);
+
+	good = (stbi__uint16 *) stbi__malloc(req_comp * x * y * 2);
+	if (good == NULL) {
+		STBI_FREE(data);
+		return (stbi__uint16 *) stbi__errpuc("outofmem", "Out of memory");
+	}
+
+	for (j = 0; j < (int) y; ++j) {
+		stbi__uint16 *src = data + j * x * img_n;
+		stbi__uint16 *dest = good + j * x * req_comp;
+
+#define STBI__COMBO(a, b) ((a) *8 + (b))
+#define STBI__CASE(a, b)    \
+	case STBI__COMBO(a, b): \
+		for (i = x - 1; i >= 0; --i, src += a, dest += b)
+		// convert source image with img_n components to one with req_comp components;
+		// avoid switch per pixel, so use switch per scanline and massive macros
+		switch (STBI__COMBO(img_n, req_comp)) {
+			STBI__CASE(1, 2) {
+				dest[0] = src[0];
+				dest[1] = 0xffff;
+			}
+			break;
+			STBI__CASE(1, 3) { dest[0] = dest[1] = dest[2] = src[0]; }
+			break;
+			STBI__CASE(1, 4) {
+				dest[0] = dest[1] = dest[2] = src[0];
+				dest[3] = 0xffff;
+			}
+			break;
+			STBI__CASE(2, 1) { dest[0] = src[0]; }
+			break;
+			STBI__CASE(2, 3) { dest[0] = dest[1] = dest[2] = src[0]; }
+			break;
+			STBI__CASE(2, 4) {
+				dest[0] = dest[1] = dest[2] = src[0];
+				dest[3] = src[1];
+			}
+			break;
+			STBI__CASE(3, 4) {
+				dest[0] = src[0];
+				dest[1] = src[1];
+				dest[2] = src[2];
+				dest[3] = 0xffff;
+			}
+			break;
+			STBI__CASE(3, 1) { dest[0] = stbi__compute_y_16(src[0], src[1], src[2]); }
+			break;
+			STBI__CASE(3, 2) {
+				dest[0] = stbi__compute_y_16(src[0], src[1], src[2]);
+				dest[1] = 0xffff;
+			}
+			break;
+			STBI__CASE(4, 1) { dest[0] = stbi__compute_y_16(src[0], src[1], src[2]); }
+			break;
+			STBI__CASE(4, 2) {
+				dest[0] = stbi__compute_y_16(src[0], src[1], src[2]);
+				dest[1] = src[3];
+			}
+			break;
+			STBI__CASE(4, 3) {
+				dest[0] = src[0];
+				dest[1] = src[1];
+				dest[2] = src[2];
+			}
+			break;
+			default:
+				STBI_ASSERT(0);
+				STBI_FREE(data);
+				STBI_FREE(good);
+				return (stbi__uint16 *) stbi__errpuc("unsupported", "Unsupported format conversion");
+		}
+#undef STBI__CASE
+	}
+
+	STBI_FREE(data);
+	return good;
+}
+#endif
+
+#ifndef STBI_NO_LINEAR
+static float *stbi__ldr_to_hdr(stbi_uc *data, int x, int y, int comp) {
+	int i, k, n;
+	float *output;
+	if (!data) return NULL;
+	output = (float *) stbi__malloc_mad4(x, y, comp, sizeof(float), 0);
+	if (output == NULL) {
+		STBI_FREE(data);
+		return stbi__errpf("outofmem", "Out of memory");
+	}
+	// compute number of non-alpha components
+	if (comp & 1) n = comp;
+	else
+		n = comp - 1;
+	for (i = 0; i < x * y; ++i) {
+		for (k = 0; k < n; ++k) {
+			output[i * comp + k] = (float) (pow(data[i * comp + k] / 255.0f, stbi__l2h_gamma) * stbi__l2h_scale);
+		}
+	}
+	if (n < comp) {
+		for (i = 0; i < x * y; ++i) {
+			output[i * comp + n] = data[i * comp + n] / 255.0f;
+		}
+	}
+	STBI_FREE(data);
+	return output;
+}
+#endif
+
+#ifndef STBI_NO_HDR
+#define stbi__float2int(x) ((int) (x))
+static stbi_uc *stbi__hdr_to_ldr(float *data, int x, int y, int comp) {
+	int i, k, n;
+	stbi_uc *output;
+	if (!data) return NULL;
+	output = (stbi_uc *) stbi__malloc_mad3(x, y, comp, 0);
+	if (output == NULL) {
+		STBI_FREE(data);
+		return stbi__errpuc("outofmem", "Out of memory");
+	}
+	// compute number of non-alpha components
+	if (comp & 1) n = comp;
+	else
+		n = comp - 1;
+	for (i = 0; i < x * y; ++i) {
+		for (k = 0; k < n; ++k) {
+			float z = (float) pow(data[i * comp + k] * stbi__h2l_scale_i, stbi__h2l_gamma_i) * 255 + 0.5f;
+			if (z < 0) z = 0;
+			if (z > 255) z = 255;
+			output[i * comp + k] = (stbi_uc) stbi__float2int(z);
+		}
+		if (k < comp) {
+			float z = data[i * comp + k] * 255 + 0.5f;
+			if (z < 0) z = 0;
+			if (z > 255) z = 255;
+			output[i * comp + k] = (stbi_uc) stbi__float2int(z);
+		}
+	}
+	STBI_FREE(data);
+	return output;
+}
+#endif
+
+//////////////////////////////////////////////////////////////////////////////
+//
+//  "baseline" JPEG/JFIF decoder
+//
+//    simple implementation
+//      - doesn't support delayed output of y-dimension
+//      - simple interface (only one output format: 8-bit interleaved RGB)
+//      - doesn't try to recover corrupt jpegs
+//      - doesn't allow partial loading, loading multiple at once
+//      - still fast on x86 (copying globals into locals doesn't help x86)
+//      - allocates lots of intermediate memory (full size of all components)
+//        - non-interleaved case requires this anyway
+//        - allows good upsampling (see next)
+//    high-quality
+//      - upsampled channels are bilinearly interpolated, even across blocks
+//      - quality integer IDCT derived from IJG's 'slow'
+//    performance
+//      - fast huffman; reasonable integer IDCT
+//      - some SIMD kernels for common paths on targets with SSE2/NEON
+//      - uses a lot of intermediate memory, could cache poorly
+
+#ifndef STBI_NO_JPEG
+
+// huffman decoding acceleration
+#define FAST_BITS 9// larger handles more cases; smaller stomps less cache
+
+typedef struct
+{
+	stbi_uc fast[1 << FAST_BITS];
+	// weirdly, repacking this into AoS is a 10% speed loss, instead of a win
+	stbi__uint16 code[256];
+	stbi_uc values[256];
+	stbi_uc size[257];
+	unsigned int maxcode[18];
+	int delta[17];// old 'firstsymbol' - old 'firstcode'
+} stbi__huffman;
+
+typedef struct
+{
+	stbi__context *s;
+	stbi__huffman huff_dc[4];
+	stbi__huffman huff_ac[4];
+	stbi__uint16 dequant[4][64];
+	stbi__int16 fast_ac[4][1 << FAST_BITS];
+
+	// sizes for components, interleaved MCUs
+	int img_h_max, img_v_max;
+	int img_mcu_x, img_mcu_y;
+	int img_mcu_w, img_mcu_h;
+
+	// definition of jpeg image component
+	struct
+	{
+		int id;
+		int h, v;
+		int tq;
+		int hd, ha;
+		int dc_pred;
+
+		int x, y, w2, h2;
+		stbi_uc *data;
+		void *raw_data, *raw_coeff;
+		stbi_uc *linebuf;
+		short *coeff;        // progressive only
+		int coeff_w, coeff_h;// number of 8x8 coefficient blocks
+	} img_comp[4];
+
+	stbi__uint32 code_buffer;// jpeg entropy-coded buffer
+	int code_bits;           // number of valid bits
+	unsigned char marker;    // marker seen while filling entropy buffer
+	int nomore;              // flag if we saw a marker so must stop
+
+	int progressive;
+	int spec_start;
+	int spec_end;
+	int succ_high;
+	int succ_low;
+	int eob_run;
+	int jfif;
+	int app14_color_transform;// Adobe APP14 tag
+	int rgb;
+
+	int scan_n, order[4];
+	int restart_interval, todo;
+
+	// kernels
+	void (*idct_block_kernel)(stbi_uc *out, int out_stride, short data[64]);
+	void (*YCbCr_to_RGB_kernel)(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step);
+	stbi_uc *(*resample_row_hv_2_kernel)(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs);
+} stbi__jpeg;
+
+static int stbi__build_huffman(stbi__huffman *h, int *count) {
+	int i, j, k = 0;
+	unsigned int code;
+	// build size list for each symbol (from JPEG spec)
+	for (i = 0; i < 16; ++i)
+		for (j = 0; j < count[i]; ++j)
+			h->size[k++] = (stbi_uc) (i + 1);
+	h->size[k] = 0;
+
+	// compute actual symbols (from jpeg spec)
+	code = 0;
+	k = 0;
+	for (j = 1; j <= 16; ++j) {
+		// compute delta to add to code to compute symbol id
+		h->delta[j] = k - code;
+		if (h->size[k] == j) {
+			while (h->size[k] == j)
+				h->code[k++] = (stbi__uint16) (code++);
+			if (code - 1 >= (1u << j)) return stbi__err("bad code lengths", "Corrupt JPEG");
+		}
+		// compute largest code + 1 for this size, preshifted as needed later
+		h->maxcode[j] = code << (16 - j);
+		code <<= 1;
+	}
+	h->maxcode[j] = 0xffffffff;
+
+	// build non-spec acceleration table; 255 is flag for not-accelerated
+	memset(h->fast, 255, 1 << FAST_BITS);
+	for (i = 0; i < k; ++i) {
+		int s = h->size[i];
+		if (s <= FAST_BITS) {
+			int c = h->code[i] << (FAST_BITS - s);
+			int m = 1 << (FAST_BITS - s);
+			for (j = 0; j < m; ++j) {
+				h->fast[c + j] = (stbi_uc) i;
+			}
+		}
+	}
+	return 1;
+}
+
+// build a table that decodes both magnitude and value of small ACs in
+// one go.
+static void stbi__build_fast_ac(stbi__int16 *fast_ac, stbi__huffman *h) {
+	int i;
+	for (i = 0; i < (1 << FAST_BITS); ++i) {
+		stbi_uc fast = h->fast[i];
+		fast_ac[i] = 0;
+		if (fast < 255) {
+			int rs = h->values[fast];
+			int run = (rs >> 4) & 15;
+			int magbits = rs & 15;
+			int len = h->size[fast];
+
+			if (magbits && len + magbits <= FAST_BITS) {
+				// magnitude code followed by receive_extend code
+				int k = ((i << len) & ((1 << FAST_BITS) - 1)) >> (FAST_BITS - magbits);
+				int m = 1 << (magbits - 1);
+				if (k < m) k += (~0U << magbits) + 1;
+				// if the result is small enough, we can fit it in fast_ac table
+				if (k >= -128 && k <= 127)
+					fast_ac[i] = (stbi__int16) ((k * 256) + (run * 16) + (len + magbits));
+			}
+		}
+	}
+}
+
+static void stbi__grow_buffer_unsafe(stbi__jpeg *j) {
+	do {
+		unsigned int b = j->nomore ? 0 : stbi__get8(j->s);
+		if (b == 0xff) {
+			int c = stbi__get8(j->s);
+			while (c == 0xff) c = stbi__get8(j->s);// consume fill bytes
+			if (c != 0) {
+				j->marker = (unsigned char) c;
+				j->nomore = 1;
+				return;
+			}
+		}
+		j->code_buffer |= b << (24 - j->code_bits);
+		j->code_bits += 8;
+	} while (j->code_bits <= 24);
+}
+
+// (1 << n) - 1
+static const stbi__uint32 stbi__bmask[17] = {0, 1, 3, 7, 15, 31, 63, 127, 255, 511, 1023, 2047, 4095, 8191, 16383, 32767, 65535};
+
+// decode a jpeg huffman value from the bitstream
+stbi_inline static int stbi__jpeg_huff_decode(stbi__jpeg *j, stbi__huffman *h) {
+	unsigned int temp;
+	int c, k;
+
+	if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+
+	// look at the top FAST_BITS and determine what symbol ID it is,
+	// if the code is <= FAST_BITS
+	c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS) - 1);
+	k = h->fast[c];
+	if (k < 255) {
+		int s = h->size[k];
+		if (s > j->code_bits)
+			return -1;
+		j->code_buffer <<= s;
+		j->code_bits -= s;
+		return h->values[k];
+	}
+
+	// naive test is to shift the code_buffer down so k bits are
+	// valid, then test against maxcode. To speed this up, we've
+	// preshifted maxcode left so that it has (16-k) 0s at the
+	// end; in other words, regardless of the number of bits, it
+	// wants to be compared against something shifted to have 16;
+	// that way we don't need to shift inside the loop.
+	temp = j->code_buffer >> 16;
+	for (k = FAST_BITS + 1;; ++k)
+		if (temp < h->maxcode[k])
+			break;
+	if (k == 17) {
+		// error! code not found
+		j->code_bits -= 16;
+		return -1;
+	}
+
+	if (k > j->code_bits)
+		return -1;
+
+	// convert the huffman code to the symbol id
+	c = ((j->code_buffer >> (32 - k)) & stbi__bmask[k]) + h->delta[k];
+	STBI_ASSERT((((j->code_buffer) >> (32 - h->size[c])) & stbi__bmask[h->size[c]]) == h->code[c]);
+
+	// convert the id to a symbol
+	j->code_bits -= k;
+	j->code_buffer <<= k;
+	return h->values[c];
+}
+
+// bias[n] = (-1<<n) + 1
+static const int stbi__jbias[16] = {0, -1, -3, -7, -15, -31, -63, -127, -255, -511, -1023, -2047, -4095, -8191, -16383, -32767};
+
+// combined JPEG 'receive' and JPEG 'extend', since baseline
+// always extends everything it receives.
+stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n) {
+	unsigned int k;
+	int sgn;
+	if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
+
+	sgn = j->code_buffer >> 31;// sign bit always in MSB; 0 if MSB clear (positive), 1 if MSB set (negative)
+	k = stbi_lrot(j->code_buffer, n);
+	j->code_buffer = k & ~stbi__bmask[n];
+	k &= stbi__bmask[n];
+	j->code_bits -= n;
+	return k + (stbi__jbias[n] & (sgn - 1));
+}
+
+// get some unsigned bits
+stbi_inline static int stbi__jpeg_get_bits(stbi__jpeg *j, int n) {
+	unsigned int k;
+	if (j->code_bits < n) stbi__grow_buffer_unsafe(j);
+	k = stbi_lrot(j->code_buffer, n);
+	j->code_buffer = k & ~stbi__bmask[n];
+	k &= stbi__bmask[n];
+	j->code_bits -= n;
+	return k;
+}
+
+stbi_inline static int stbi__jpeg_get_bit(stbi__jpeg *j) {
+	unsigned int k;
+	if (j->code_bits < 1) stbi__grow_buffer_unsafe(j);
+	k = j->code_buffer;
+	j->code_buffer <<= 1;
+	--j->code_bits;
+	return k & 0x80000000;
+}
+
+// given a value that's at position X in the zigzag stream,
+// where does it appear in the 8x8 matrix coded as row-major?
+static const stbi_uc stbi__jpeg_dezigzag[64 + 15] =
+		{
+				0, 1, 8, 16, 9, 2, 3, 10,
+				17, 24, 32, 25, 18, 11, 4, 5,
+				12, 19, 26, 33, 40, 48, 41, 34,
+				27, 20, 13, 6, 7, 14, 21, 28,
+				35, 42, 49, 56, 57, 50, 43, 36,
+				29, 22, 15, 23, 30, 37, 44, 51,
+				58, 59, 52, 45, 38, 31, 39, 46,
+				53, 60, 61, 54, 47, 55, 62, 63,
+				// let corrupt input sample past end
+				63, 63, 63, 63, 63, 63, 63, 63,
+				63, 63, 63, 63, 63, 63, 63};
+
+// decode one 64-entry block--
+static int stbi__jpeg_decode_block(stbi__jpeg *j, short data[64], stbi__huffman *hdc, stbi__huffman *hac, stbi__int16 *fac, int b, stbi__uint16 *dequant) {
+	int diff, dc, k;
+	int t;
+
+	if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+	t = stbi__jpeg_huff_decode(j, hdc);
+	if (t < 0 || t > 15) return stbi__err("bad huffman code", "Corrupt JPEG");
+
+	// 0 all the ac values now so we can do it 32-bits at a time
+	memset(data, 0, 64 * sizeof(data[0]));
+
+	diff = t ? stbi__extend_receive(j, t) : 0;
+	dc = j->img_comp[b].dc_pred + diff;
+	j->img_comp[b].dc_pred = dc;
+	data[0] = (short) (dc * dequant[0]);
+
+	// decode AC components, see JPEG spec
+	k = 1;
+	do {
+		unsigned int zig;
+		int c, r, s;
+		if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+		c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS) - 1);
+		r = fac[c];
+		if (r) {               // fast-AC path
+			k += (r >> 4) & 15;// run
+			s = r & 15;        // combined length
+			j->code_buffer <<= s;
+			j->code_bits -= s;
+			// decode into unzigzag'd location
+			zig = stbi__jpeg_dezigzag[k++];
+			data[zig] = (short) ((r >> 8) * dequant[zig]);
+		} else {
+			int rs = stbi__jpeg_huff_decode(j, hac);
+			if (rs < 0) return stbi__err("bad huffman code", "Corrupt JPEG");
+			s = rs & 15;
+			r = rs >> 4;
+			if (s == 0) {
+				if (rs != 0xf0) break;// end block
+				k += 16;
+			} else {
+				k += r;
+				// decode into unzigzag'd location
+				zig = stbi__jpeg_dezigzag[k++];
+				data[zig] = (short) (stbi__extend_receive(j, s) * dequant[zig]);
+			}
+		}
+	} while (k < 64);
+	return 1;
+}
+
+static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__huffman *hdc, int b) {
+	int diff, dc;
+	int t;
+	if (j->spec_end != 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+
+	if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+
+	if (j->succ_high == 0) {
+		// first scan for DC coefficient, must be first
+		memset(data, 0, 64 * sizeof(data[0]));// 0 all the ac values now
+		t = stbi__jpeg_huff_decode(j, hdc);
+		if (t < 0 || t > 15) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+		diff = t ? stbi__extend_receive(j, t) : 0;
+
+		dc = j->img_comp[b].dc_pred + diff;
+		j->img_comp[b].dc_pred = dc;
+		data[0] = (short) (dc * (1 << j->succ_low));
+	} else {
+		// refinement scan for DC coefficient
+		if (stbi__jpeg_get_bit(j))
+			data[0] += (short) (1 << j->succ_low);
+	}
+	return 1;
+}
+
+// @OPTIMIZE: store non-zigzagged during the decode passes,
+// and only de-zigzag when dequantizing
+static int stbi__jpeg_decode_block_prog_ac(stbi__jpeg *j, short data[64], stbi__huffman *hac, stbi__int16 *fac) {
+	int k;
+	if (j->spec_start == 0) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
+
+	if (j->succ_high == 0) {
+		int shift = j->succ_low;
+
+		if (j->eob_run) {
+			--j->eob_run;
+			return 1;
+		}
+
+		k = j->spec_start;
+		do {
+			unsigned int zig;
+			int c, r, s;
+			if (j->code_bits < 16) stbi__grow_buffer_unsafe(j);
+			c = (j->code_buffer >> (32 - FAST_BITS)) & ((1 << FAST_BITS) - 1);
+			r = fac[c];
+			if (r) {               // fast-AC path
+				k += (r >> 4) & 15;// run
+				s = r & 15;        // combined length
+				j->code_buffer <<= s;
+				j->code_bits -= s;
+				zig = stbi__jpeg_dezigzag[k++];
+				data[zig] = (short) ((r >> 8) * (1 << shift));
+			} else {
+				int rs = stbi__jpeg_huff_decode(j, hac);
+				if (rs < 0) return stbi__err("bad huffman code", "Corrupt JPEG");
+				s = rs & 15;
+				r = rs >> 4;
+				if (s == 0) {
+					if (r < 15) {
+						j->eob_run = (1 << r);
+						if (r)
+							j->eob_run += stbi__jpeg_get_bits(j, r);
+						--j->eob_run;
+						break;
+					}
+					k += 16;
+				} else {
+					k += r;
+					zig = stbi__jpeg_dezigzag[k++];
+					data[zig] = (short) (stbi__extend_receive(j, s) * (1 << shift));
+				}
+			}
+		} while (k <= j->spec_end);
+	} else {
+		// refinement scan for these AC coefficients
+
+		short bit = (short) (1 << j->succ_low);
+
+		if (j->eob_run) {
+			--j->eob_run;
+			for (k = j->spec_start; k <= j->spec_end; ++k) {
+				short *p = &data[stbi__jpeg_dezigzag[k]];
+				if (*p != 0)
+					if (stbi__jpeg_get_bit(j))
+						if ((*p & bit) == 0) {
+							if (*p > 0)
+								*p += bit;
+							else
+								*p -= bit;
+						}
+			}
+		} else {
+			k = j->spec_start;
+			do {
+				int r, s;
+				int rs = stbi__jpeg_huff_decode(j, hac);// @OPTIMIZE see if we can use the fast path here, advance-by-r is so slow, eh
+				if (rs < 0) return stbi__err("bad huffman code", "Corrupt JPEG");
+				s = rs & 15;
+				r = rs >> 4;
+				if (s == 0) {
+					if (r < 15) {
+						j->eob_run = (1 << r) - 1;
+						if (r)
+							j->eob_run += stbi__jpeg_get_bits(j, r);
+						r = 64;// force end of block
+					} else {
+						// r=15 s=0 should write 16 0s, so we just do
+						// a run of 15 0s and then write s (which is 0),
+						// so we don't have to do anything special here
+					}
+				} else {
+					if (s != 1) return stbi__err("bad huffman code", "Corrupt JPEG");
+					// sign bit
+					if (stbi__jpeg_get_bit(j))
+						s = bit;
+					else
+						s = -bit;
+				}
+
+				// advance by r
+				while (k <= j->spec_end) {
+					short *p = &data[stbi__jpeg_dezigzag[k++]];
+					if (*p != 0) {
+						if (stbi__jpeg_get_bit(j))
+							if ((*p & bit) == 0) {
+								if (*p > 0)
+									*p += bit;
+								else
+									*p -= bit;
+							}
+					} else {
+						if (r == 0) {
+							*p = (short) s;
+							break;
+						}
+						--r;
+					}
+				}
+			} while (k <= j->spec_end);
+		}
+	}
+	return 1;
+}
+
+// take a -128..127 value and stbi__clamp it and convert to 0..255
+stbi_inline static stbi_uc stbi__clamp(int x) {
+	// trick to use a single test to catch both cases
+	if ((unsigned int) x > 255) {
+		if (x < 0) return 0;
+		if (x > 255) return 255;
+	}
+	return (stbi_uc) x;
+}
+
+#define stbi__f2f(x) ((int) (((x) *4096 + 0.5)))
+#define stbi__fsh(x) ((x) *4096)
+
+// derived from jidctint -- DCT_ISLOW
+#define STBI__IDCT_1D(s0, s1, s2, s3, s4, s5, s6, s7)       \
+	int t0, t1, t2, t3, p1, p2, p3, p4, p5, x0, x1, x2, x3; \
+	p2 = s2;                                                \
+	p3 = s6;                                                \
+	p1 = (p2 + p3) * stbi__f2f(0.5411961f);                 \
+	t2 = p1 + p3 * stbi__f2f(-1.847759065f);                \
+	t3 = p1 + p2 * stbi__f2f(0.765366865f);                 \
+	p2 = s0;                                                \
+	p3 = s4;                                                \
+	t0 = stbi__fsh(p2 + p3);                                \
+	t1 = stbi__fsh(p2 - p3);                                \
+	x0 = t0 + t3;                                           \
+	x3 = t0 - t3;                                           \
+	x1 = t1 + t2;                                           \
+	x2 = t1 - t2;                                           \
+	t0 = s7;                                                \
+	t1 = s5;                                                \
+	t2 = s3;                                                \
+	t3 = s1;                                                \
+	p3 = t0 + t2;                                           \
+	p4 = t1 + t3;                                           \
+	p1 = t0 + t3;                                           \
+	p2 = t1 + t2;                                           \
+	p5 = (p3 + p4) * stbi__f2f(1.175875602f);               \
+	t0 = t0 * stbi__f2f(0.298631336f);                      \
+	t1 = t1 * stbi__f2f(2.053119869f);                      \
+	t2 = t2 * stbi__f2f(3.072711026f);                      \
+	t3 = t3 * stbi__f2f(1.501321110f);                      \
+	p1 = p5 + p1 * stbi__f2f(-0.899976223f);                \
+	p2 = p5 + p2 * stbi__f2f(-2.562915447f);                \
+	p3 = p3 * stbi__f2f(-1.961570560f);                     \
+	p4 = p4 * stbi__f2f(-0.390180644f);                     \
+	t3 += p1 + p4;                                          \
+	t2 += p2 + p3;                                          \
+	t1 += p2 + p4;                                          \
+	t0 += p1 + p3;
+
+static void stbi__idct_block(stbi_uc *out, int out_stride, short data[64]) {
+	int i, val[64], *v = val;
+	stbi_uc *o;
+	short *d = data;
+
+	// columns
+	for (i = 0; i < 8; ++i, ++d, ++v) {
+		// if all zeroes, shortcut -- this avoids dequantizing 0s and IDCTing
+		if (d[8] == 0 && d[16] == 0 && d[24] == 0 && d[32] == 0 && d[40] == 0 && d[48] == 0 && d[56] == 0) {
+			//    no shortcut                 0     seconds
+			//    (1|2|3|4|5|6|7)==0          0     seconds
+			//    all separate               -0.047 seconds
+			//    1 && 2|3 && 4|5 && 6|7:    -0.047 seconds
+			int dcterm = d[0] * 4;
+			v[0] = v[8] = v[16] = v[24] = v[32] = v[40] = v[48] = v[56] = dcterm;
+		} else {
+			STBI__IDCT_1D(d[0], d[8], d[16], d[24], d[32], d[40], d[48], d[56])
+			// constants scaled things up by 1<<12; let's bring them back
+			// down, but keep 2 extra bits of precision
+			x0 += 512;
+			x1 += 512;
+			x2 += 512;
+			x3 += 512;
+			v[0] = (x0 + t3) >> 10;
+			v[56] = (x0 - t3) >> 10;
+			v[8] = (x1 + t2) >> 10;
+			v[48] = (x1 - t2) >> 10;
+			v[16] = (x2 + t1) >> 10;
+			v[40] = (x2 - t1) >> 10;
+			v[24] = (x3 + t0) >> 10;
+			v[32] = (x3 - t0) >> 10;
+		}
+	}
+
+	for (i = 0, v = val, o = out; i < 8; ++i, v += 8, o += out_stride) {
+		// no fast case since the first 1D IDCT spread components out
+		STBI__IDCT_1D(v[0], v[1], v[2], v[3], v[4], v[5], v[6], v[7])
+		// constants scaled things up by 1<<12, plus we had 1<<2 from first
+		// loop, plus horizontal and vertical each scale by sqrt(8) so together
+		// we've got an extra 1<<3, so 1<<17 total we need to remove.
+		// so we want to round that, which means adding 0.5 * 1<<17,
+		// aka 65536. Also, we'll end up with -128 to 127 that we want
+		// to encode as 0..255 by adding 128, so we'll add that before the shift
+		x0 += 65536 + (128 << 17);
+		x1 += 65536 + (128 << 17);
+		x2 += 65536 + (128 << 17);
+		x3 += 65536 + (128 << 17);
+		// tried computing the shifts into temps, or'ing the temps to see
+		// if any were out of range, but that was slower
+		o[0] = stbi__clamp((x0 + t3) >> 17);
+		o[7] = stbi__clamp((x0 - t3) >> 17);
+		o[1] = stbi__clamp((x1 + t2) >> 17);
+		o[6] = stbi__clamp((x1 - t2) >> 17);
+		o[2] = stbi__clamp((x2 + t1) >> 17);
+		o[5] = stbi__clamp((x2 - t1) >> 17);
+		o[3] = stbi__clamp((x3 + t0) >> 17);
+		o[4] = stbi__clamp((x3 - t0) >> 17);
+	}
+}
+
+#ifdef STBI_SSE2
+// sse2 integer IDCT. not the fastest possible implementation but it
+// produces bit-identical results to the generic C version so it's
+// fully "transparent".
+static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) {
+	// This is constructed to match our regular (generic) integer IDCT exactly.
+	__m128i row0, row1, row2, row3, row4, row5, row6, row7;
+	__m128i tmp;
+
+// dot product constant: even elems=x, odd elems=y
+#define dct_const(x, y) _mm_setr_epi16((x), (y), (x), (y), (x), (y), (x), (y))
+
+// out(0) = c0[even]*x + c0[odd]*y   (c0, x, y 16-bit, out 32-bit)
+// out(1) = c1[even]*x + c1[odd]*y
+#define dct_rot(out0, out1, x, y, c0, c1)          \
+	__m128i c0##lo = _mm_unpacklo_epi16((x), (y)); \
+	__m128i c0##hi = _mm_unpackhi_epi16((x), (y)); \
+	__m128i out0##_l = _mm_madd_epi16(c0##lo, c0); \
+	__m128i out0##_h = _mm_madd_epi16(c0##hi, c0); \
+	__m128i out1##_l = _mm_madd_epi16(c0##lo, c1); \
+	__m128i out1##_h = _mm_madd_epi16(c0##hi, c1)
+
+// out = in << 12  (in 16-bit, out 32-bit)
+#define dct_widen(out, in)                                                              \
+	__m128i out##_l = _mm_srai_epi32(_mm_unpacklo_epi16(_mm_setzero_si128(), (in)), 4); \
+	__m128i out##_h = _mm_srai_epi32(_mm_unpackhi_epi16(_mm_setzero_si128(), (in)), 4)
+
+// wide add
+#define dct_wadd(out, a, b)                        \
+	__m128i out##_l = _mm_add_epi32(a##_l, b##_l); \
+	__m128i out##_h = _mm_add_epi32(a##_h, b##_h)
+
+// wide sub
+#define dct_wsub(out, a, b)                        \
+	__m128i out##_l = _mm_sub_epi32(a##_l, b##_l); \
+	__m128i out##_h = _mm_sub_epi32(a##_h, b##_h)
+
+// butterfly a/b, add bias, then shift by "s" and pack
+#define dct_bfly32o(out0, out1, a, b, bias, s)                                      \
+	{                                                                               \
+		__m128i abiased_l = _mm_add_epi32(a##_l, bias);                             \
+		__m128i abiased_h = _mm_add_epi32(a##_h, bias);                             \
+		dct_wadd(sum, abiased, b);                                                  \
+		dct_wsub(dif, abiased, b);                                                  \
+		out0 = _mm_packs_epi32(_mm_srai_epi32(sum_l, s), _mm_srai_epi32(sum_h, s)); \
+		out1 = _mm_packs_epi32(_mm_srai_epi32(dif_l, s), _mm_srai_epi32(dif_h, s)); \
+	}
+
+// 8-bit interleave step (for transposes)
+#define dct_interleave8(a, b)    \
+	tmp = a;                     \
+	a = _mm_unpacklo_epi8(a, b); \
+	b = _mm_unpackhi_epi8(tmp, b)
+
+// 16-bit interleave step (for transposes)
+#define dct_interleave16(a, b)    \
+	tmp = a;                      \
+	a = _mm_unpacklo_epi16(a, b); \
+	b = _mm_unpackhi_epi16(tmp, b)
+
+#define dct_pass(bias, shift)                            \
+	{                                                    \
+		/* even part */                                  \
+		dct_rot(t2e, t3e, row2, row6, rot0_0, rot0_1);   \
+		__m128i sum04 = _mm_add_epi16(row0, row4);       \
+		__m128i dif04 = _mm_sub_epi16(row0, row4);       \
+		dct_widen(t0e, sum04);                           \
+		dct_widen(t1e, dif04);                           \
+		dct_wadd(x0, t0e, t3e);                          \
+		dct_wsub(x3, t0e, t3e);                          \
+		dct_wadd(x1, t1e, t2e);                          \
+		dct_wsub(x2, t1e, t2e);                          \
+		/* odd part */                                   \
+		dct_rot(y0o, y2o, row7, row3, rot2_0, rot2_1);   \
+		dct_rot(y1o, y3o, row5, row1, rot3_0, rot3_1);   \
+		__m128i sum17 = _mm_add_epi16(row1, row7);       \
+		__m128i sum35 = _mm_add_epi16(row3, row5);       \
+		dct_rot(y4o, y5o, sum17, sum35, rot1_0, rot1_1); \
+		dct_wadd(x4, y0o, y4o);                          \
+		dct_wadd(x5, y1o, y5o);                          \
+		dct_wadd(x6, y2o, y5o);                          \
+		dct_wadd(x7, y3o, y4o);                          \
+		dct_bfly32o(row0, row7, x0, x7, bias, shift);    \
+		dct_bfly32o(row1, row6, x1, x6, bias, shift);    \
+		dct_bfly32o(row2, row5, x2, x5, bias, shift);    \
+		dct_bfly32o(row3, row4, x3, x4, bias, shift);    \
+	}
+
+	__m128i rot0_0 = dct_const(stbi__f2f(0.5411961f), stbi__f2f(0.5411961f) + stbi__f2f(-1.847759065f));
+	__m128i rot0_1 = dct_const(stbi__f2f(0.5411961f) + stbi__f2f(0.765366865f), stbi__f2f(0.5411961f));
+	__m128i rot1_0 = dct_const(stbi__f2f(1.175875602f) + stbi__f2f(-0.899976223f), stbi__f2f(1.175875602f));
+	__m128i rot1_1 = dct_const(stbi__f2f(1.175875602f), stbi__f2f(1.175875602f) + stbi__f2f(-2.562915447f));
+	__m128i rot2_0 = dct_const(stbi__f2f(-1.961570560f) + stbi__f2f(0.298631336f), stbi__f2f(-1.961570560f));
+	__m128i rot2_1 = dct_const(stbi__f2f(-1.961570560f), stbi__f2f(-1.961570560f) + stbi__f2f(3.072711026f));
+	__m128i rot3_0 = dct_const(stbi__f2f(-0.390180644f) + stbi__f2f(2.053119869f), stbi__f2f(-0.390180644f));
+	__m128i rot3_1 = dct_const(stbi__f2f(-0.390180644f), stbi__f2f(-0.390180644f) + stbi__f2f(1.501321110f));
+
+	// rounding biases in column/row passes, see stbi__idct_block for explanation.
+	__m128i bias_0 = _mm_set1_epi32(512);
+	__m128i bias_1 = _mm_set1_epi32(65536 + (128 << 17));
+
+	// load
+	row0 = _mm_load_si128((const __m128i *) (data + 0 * 8));
+	row1 = _mm_load_si128((const __m128i *) (data + 1 * 8));
+	row2 = _mm_load_si128((const __m128i *) (data + 2 * 8));
+	row3 = _mm_load_si128((const __m128i *) (data + 3 * 8));
+	row4 = _mm_load_si128((const __m128i *) (data + 4 * 8));
+	row5 = _mm_load_si128((const __m128i *) (data + 5 * 8));
+	row6 = _mm_load_si128((const __m128i *) (data + 6 * 8));
+	row7 = _mm_load_si128((const __m128i *) (data + 7 * 8));
+
+	// column pass
+	dct_pass(bias_0, 10);
+
+	{
+		// 16bit 8x8 transpose pass 1
+		dct_interleave16(row0, row4);
+		dct_interleave16(row1, row5);
+		dct_interleave16(row2, row6);
+		dct_interleave16(row3, row7);
+
+		// transpose pass 2
+		dct_interleave16(row0, row2);
+		dct_interleave16(row1, row3);
+		dct_interleave16(row4, row6);
+		dct_interleave16(row5, row7);
+
+		// transpose pass 3
+		dct_interleave16(row0, row1);
+		dct_interleave16(row2, row3);
+		dct_interleave16(row4, row5);
+		dct_interleave16(row6, row7);
+	}
+
+	// row pass
+	dct_pass(bias_1, 17);
+
+	{
+		// pack
+		__m128i p0 = _mm_packus_epi16(row0, row1);// a0a1a2a3...a7b0b1b2b3...b7
+		__m128i p1 = _mm_packus_epi16(row2, row3);
+		__m128i p2 = _mm_packus_epi16(row4, row5);
+		__m128i p3 = _mm_packus_epi16(row6, row7);
+
+		// 8bit 8x8 transpose pass 1
+		dct_interleave8(p0, p2);// a0e0a1e1...
+		dct_interleave8(p1, p3);// c0g0c1g1...
+
+		// transpose pass 2
+		dct_interleave8(p0, p1);// a0c0e0g0...
+		dct_interleave8(p2, p3);// b0d0f0h0...
+
+		// transpose pass 3
+		dct_interleave8(p0, p2);// a0b0c0d0...
+		dct_interleave8(p1, p3);// a4b4c4d4...
+
+		// store
+		_mm_storel_epi64((__m128i *) out, p0);
+		out += out_stride;
+		_mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p0, 0x4e));
+		out += out_stride;
+		_mm_storel_epi64((__m128i *) out, p2);
+		out += out_stride;
+		_mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p2, 0x4e));
+		out += out_stride;
+		_mm_storel_epi64((__m128i *) out, p1);
+		out += out_stride;
+		_mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p1, 0x4e));
+		out += out_stride;
+		_mm_storel_epi64((__m128i *) out, p3);
+		out += out_stride;
+		_mm_storel_epi64((__m128i *) out, _mm_shuffle_epi32(p3, 0x4e));
+	}
+
+#undef dct_const
+#undef dct_rot
+#undef dct_widen
+#undef dct_wadd
+#undef dct_wsub
+#undef dct_bfly32o
+#undef dct_interleave8
+#undef dct_interleave16
+#undef dct_pass
+}
+
+#endif// STBI_SSE2
+
+#ifdef STBI_NEON
+
+// NEON integer IDCT. should produce bit-identical
+// results to the generic C version.
+static void stbi__idct_simd(stbi_uc *out, int out_stride, short data[64]) {
+	int16x8_t row0, row1, row2, row3, row4, row5, row6, row7;
+
+	int16x4_t rot0_0 = vdup_n_s16(stbi__f2f(0.5411961f));
+	int16x4_t rot0_1 = vdup_n_s16(stbi__f2f(-1.847759065f));
+	int16x4_t rot0_2 = vdup_n_s16(stbi__f2f(0.765366865f));
+	int16x4_t rot1_0 = vdup_n_s16(stbi__f2f(1.175875602f));
+	int16x4_t rot1_1 = vdup_n_s16(stbi__f2f(-0.899976223f));
+	int16x4_t rot1_2 = vdup_n_s16(stbi__f2f(-2.562915447f));
+	int16x4_t rot2_0 = vdup_n_s16(stbi__f2f(-1.961570560f));
+	int16x4_t rot2_1 = vdup_n_s16(stbi__f2f(-0.390180644f));
+	int16x4_t rot3_0 = vdup_n_s16(stbi__f2f(0.298631336f));
+	int16x4_t rot3_1 = vdup_n_s16(stbi__f2f(2.053119869f));
+	int16x4_t rot3_2 = vdup_n_s16(stbi__f2f(3.072711026f));
+	int16x4_t rot3_3 = vdup_n_s16(stbi__f2f(1.501321110f));
+
+#define dct_long_mul(out, inq, coeff)                        \
+	int32x4_t out##_l = vmull_s16(vget_low_s16(inq), coeff); \
+	int32x4_t out##_h = vmull_s16(vget_high_s16(inq), coeff)
+
+#define dct_long_mac(out, acc, inq, coeff)                            \
+	int32x4_t out##_l = vmlal_s16(acc##_l, vget_low_s16(inq), coeff); \
+	int32x4_t out##_h = vmlal_s16(acc##_h, vget_high_s16(inq), coeff)
+
+#define dct_widen(out, inq)                                 \
+	int32x4_t out##_l = vshll_n_s16(vget_low_s16(inq), 12); \
+	int32x4_t out##_h = vshll_n_s16(vget_high_s16(inq), 12)
+
+// wide add
+#define dct_wadd(out, a, b)                      \
+	int32x4_t out##_l = vaddq_s32(a##_l, b##_l); \
+	int32x4_t out##_h = vaddq_s32(a##_h, b##_h)
+
+// wide sub
+#define dct_wsub(out, a, b)                      \
+	int32x4_t out##_l = vsubq_s32(a##_l, b##_l); \
+	int32x4_t out##_h = vsubq_s32(a##_h, b##_h)
+
+// butterfly a/b, then shift using "shiftop" by "s" and pack
+#define dct_bfly32o(out0, out1, a, b, shiftop, s)                  \
+	{                                                              \
+		dct_wadd(sum, a, b);                                       \
+		dct_wsub(dif, a, b);                                       \
+		out0 = vcombine_s16(shiftop(sum_l, s), shiftop(sum_h, s)); \
+		out1 = vcombine_s16(shiftop(dif_l, s), shiftop(dif_h, s)); \
+	}
+
+#define dct_pass(shiftop, shift)                         \
+	{                                                    \
+		/* even part */                                  \
+		int16x8_t sum26 = vaddq_s16(row2, row6);         \
+		dct_long_mul(p1e, sum26, rot0_0);                \
+		dct_long_mac(t2e, p1e, row6, rot0_1);            \
+		dct_long_mac(t3e, p1e, row2, rot0_2);            \
+		int16x8_t sum04 = vaddq_s16(row0, row4);         \
+		int16x8_t dif04 = vsubq_s16(row0, row4);         \
+		dct_widen(t0e, sum04);                           \
+		dct_widen(t1e, dif04);                           \
+		dct_wadd(x0, t0e, t3e);                          \
+		dct_wsub(x3, t0e, t3e);                          \
+		dct_wadd(x1, t1e, t2e);                          \
+		dct_wsub(x2, t1e, t2e);                          \
+		/* odd part */                                   \
+		int16x8_t sum15 = vaddq_s16(row1, row5);         \
+		int16x8_t sum17 = vaddq_s16(row1, row7);         \
+		int16x8_t sum35 = vaddq_s16(row3, row5);         \
+		int16x8_t sum37 = vaddq_s16(row3, row7);         \
+		int16x8_t sumodd = vaddq_s16(sum17, sum35);      \
+		dct_long_mul(p5o, sumodd, rot1_0);               \
+		dct_long_mac(p1o, p5o, sum17, rot1_1);           \
+		dct_long_mac(p2o, p5o, sum35, rot1_2);           \
+		dct_long_mul(p3o, sum37, rot2_0);                \
+		dct_long_mul(p4o, sum15, rot2_1);                \
+		dct_wadd(sump13o, p1o, p3o);                     \
+		dct_wadd(sump24o, p2o, p4o);                     \
+		dct_wadd(sump23o, p2o, p3o);                     \
+		dct_wadd(sump14o, p1o, p4o);                     \
+		dct_long_mac(x4, sump13o, row7, rot3_0);         \
+		dct_long_mac(x5, sump24o, row5, rot3_1);         \
+		dct_long_mac(x6, sump23o, row3, rot3_2);         \
+		dct_long_mac(x7, sump14o, row1, rot3_3);         \
+		dct_bfly32o(row0, row7, x0, x7, shiftop, shift); \
+		dct_bfly32o(row1, row6, x1, x6, shiftop, shift); \
+		dct_bfly32o(row2, row5, x2, x5, shiftop, shift); \
+		dct_bfly32o(row3, row4, x3, x4, shiftop, shift); \
+	}
+
+	// load
+	row0 = vld1q_s16(data + 0 * 8);
+	row1 = vld1q_s16(data + 1 * 8);
+	row2 = vld1q_s16(data + 2 * 8);
+	row3 = vld1q_s16(data + 3 * 8);
+	row4 = vld1q_s16(data + 4 * 8);
+	row5 = vld1q_s16(data + 5 * 8);
+	row6 = vld1q_s16(data + 6 * 8);
+	row7 = vld1q_s16(data + 7 * 8);
+
+	// add DC bias
+	row0 = vaddq_s16(row0, vsetq_lane_s16(1024, vdupq_n_s16(0), 0));
+
+	// column pass
+	dct_pass(vrshrn_n_s32, 10);
+
+	// 16bit 8x8 transpose
+	{
+// these three map to a single VTRN.16, VTRN.32, and VSWP, respectively.
+// whether compilers actually get this is another story, sadly.
+#define dct_trn16(x, y)                  \
+	{                                    \
+		int16x8x2_t t = vtrnq_s16(x, y); \
+		x = t.val[0];                    \
+		y = t.val[1];                    \
+	}
+#define dct_trn32(x, y)                                                                \
+	{                                                                                  \
+		int32x4x2_t t = vtrnq_s32(vreinterpretq_s32_s16(x), vreinterpretq_s32_s16(y)); \
+		x = vreinterpretq_s16_s32(t.val[0]);                                           \
+		y = vreinterpretq_s16_s32(t.val[1]);                                           \
+	}
+#define dct_trn64(x, y)                                         \
+	{                                                           \
+		int16x8_t x0 = x;                                       \
+		int16x8_t y0 = y;                                       \
+		x = vcombine_s16(vget_low_s16(x0), vget_low_s16(y0));   \
+		y = vcombine_s16(vget_high_s16(x0), vget_high_s16(y0)); \
+	}
+
+		// pass 1
+		dct_trn16(row0, row1);// a0b0a2b2a4b4a6b6
+		dct_trn16(row2, row3);
+		dct_trn16(row4, row5);
+		dct_trn16(row6, row7);
+
+		// pass 2
+		dct_trn32(row0, row2);// a0b0c0d0a4b4c4d4
+		dct_trn32(row1, row3);
+		dct_trn32(row4, row6);
+		dct_trn32(row5, row7);
+
+		// pass 3
+		dct_trn64(row0, row4);// a0b0c0d0e0f0g0h0
+		dct_trn64(row1, row5);
+		dct_trn64(row2, row6);
+		dct_trn64(row3, row7);
+
+#undef dct_trn16
+#undef dct_trn32
+#undef dct_trn64
+	}
+
+	// row pass
+	// vrshrn_n_s32 only supports shifts up to 16, we need
+	// 17. so do a non-rounding shift of 16 first then follow
+	// up with a rounding shift by 1.
+	dct_pass(vshrn_n_s32, 16);
+
+	{
+		// pack and round
+		uint8x8_t p0 = vqrshrun_n_s16(row0, 1);
+		uint8x8_t p1 = vqrshrun_n_s16(row1, 1);
+		uint8x8_t p2 = vqrshrun_n_s16(row2, 1);
+		uint8x8_t p3 = vqrshrun_n_s16(row3, 1);
+		uint8x8_t p4 = vqrshrun_n_s16(row4, 1);
+		uint8x8_t p5 = vqrshrun_n_s16(row5, 1);
+		uint8x8_t p6 = vqrshrun_n_s16(row6, 1);
+		uint8x8_t p7 = vqrshrun_n_s16(row7, 1);
+
+		// again, these can translate into one instruction, but often don't.
+#define dct_trn8_8(x, y)               \
+	{                                  \
+		uint8x8x2_t t = vtrn_u8(x, y); \
+		x = t.val[0];                  \
+		y = t.val[1];                  \
+	}
+#define dct_trn8_16(x, y)                                                          \
+	{                                                                              \
+		uint16x4x2_t t = vtrn_u16(vreinterpret_u16_u8(x), vreinterpret_u16_u8(y)); \
+		x = vreinterpret_u8_u16(t.val[0]);                                         \
+		y = vreinterpret_u8_u16(t.val[1]);                                         \
+	}
+#define dct_trn8_32(x, y)                                                          \
+	{                                                                              \
+		uint32x2x2_t t = vtrn_u32(vreinterpret_u32_u8(x), vreinterpret_u32_u8(y)); \
+		x = vreinterpret_u8_u32(t.val[0]);                                         \
+		y = vreinterpret_u8_u32(t.val[1]);                                         \
+	}
+
+		// sadly can't use interleaved stores here since we only write
+		// 8 bytes to each scan line!
+
+		// 8x8 8-bit transpose pass 1
+		dct_trn8_8(p0, p1);
+		dct_trn8_8(p2, p3);
+		dct_trn8_8(p4, p5);
+		dct_trn8_8(p6, p7);
+
+		// pass 2
+		dct_trn8_16(p0, p2);
+		dct_trn8_16(p1, p3);
+		dct_trn8_16(p4, p6);
+		dct_trn8_16(p5, p7);
+
+		// pass 3
+		dct_trn8_32(p0, p4);
+		dct_trn8_32(p1, p5);
+		dct_trn8_32(p2, p6);
+		dct_trn8_32(p3, p7);
+
+		// store
+		vst1_u8(out, p0);
+		out += out_stride;
+		vst1_u8(out, p1);
+		out += out_stride;
+		vst1_u8(out, p2);
+		out += out_stride;
+		vst1_u8(out, p3);
+		out += out_stride;
+		vst1_u8(out, p4);
+		out += out_stride;
+		vst1_u8(out, p5);
+		out += out_stride;
+		vst1_u8(out, p6);
+		out += out_stride;
+		vst1_u8(out, p7);
+
+#undef dct_trn8_8
+#undef dct_trn8_16
+#undef dct_trn8_32
+	}
+
+#undef dct_long_mul
+#undef dct_long_mac
+#undef dct_widen
+#undef dct_wadd
+#undef dct_wsub
+#undef dct_bfly32o
+#undef dct_pass
+}
+
+#endif// STBI_NEON
+
+#define STBI__MARKER_none 0xff
+// if there's a pending marker from the entropy stream, return that
+// otherwise, fetch from the stream and get a marker. if there's no
+// marker, return 0xff, which is never a valid marker value
+static stbi_uc stbi__get_marker(stbi__jpeg *j) {
+	stbi_uc x;
+	if (j->marker != STBI__MARKER_none) {
+		x = j->marker;
+		j->marker = STBI__MARKER_none;
+		return x;
+	}
+	x = stbi__get8(j->s);
+	if (x != 0xff) return STBI__MARKER_none;
+	while (x == 0xff)
+		x = stbi__get8(j->s);// consume repeated 0xff fill bytes
+	return x;
+}
+
+// in each scan, we'll have scan_n components, and the order
+// of the components is specified by order[]
+#define STBI__RESTART(x) ((x) >= 0xd0 && (x) <= 0xd7)
+
+// after a restart interval, stbi__jpeg_reset the entropy decoder and
+// the dc prediction
+static void stbi__jpeg_reset(stbi__jpeg *j) {
+	j->code_bits = 0;
+	j->code_buffer = 0;
+	j->nomore = 0;
+	j->img_comp[0].dc_pred = j->img_comp[1].dc_pred = j->img_comp[2].dc_pred = j->img_comp[3].dc_pred = 0;
+	j->marker = STBI__MARKER_none;
+	j->todo = j->restart_interval ? j->restart_interval : 0x7fffffff;
+	j->eob_run = 0;
+	// no more than 1<<31 MCUs if no restart_interal? that's plenty safe,
+	// since we don't even allow 1<<30 pixels
+}
+
+static int stbi__parse_entropy_coded_data(stbi__jpeg *z) {
+	stbi__jpeg_reset(z);
+	if (!z->progressive) {
+		if (z->scan_n == 1) {
+			int i, j;
+			STBI_SIMD_ALIGN(short, data[64]);
+			int n = z->order[0];
+			// non-interleaved data, we just need to process one block at a time,
+			// in trivial scanline order
+			// number of blocks to do just depends on how many actual "pixels" this
+			// component has, independent of interleaved MCU blocking and such
+			int w = (z->img_comp[n].x + 7) >> 3;
+			int h = (z->img_comp[n].y + 7) >> 3;
+			for (j = 0; j < h; ++j) {
+				for (i = 0; i < w; ++i) {
+					int ha = z->img_comp[n].ha;
+					if (!stbi__jpeg_decode_block(z, data, z->huff_dc + z->img_comp[n].hd, z->huff_ac + ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
+					z->idct_block_kernel(z->img_comp[n].data + z->img_comp[n].w2 * j * 8 + i * 8, z->img_comp[n].w2, data);
+					// every data block is an MCU, so countdown the restart interval
+					if (--z->todo <= 0) {
+						if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+						// if it's NOT a restart, then just bail, so we get corrupt data
+						// rather than no data
+						if (!STBI__RESTART(z->marker)) return 1;
+						stbi__jpeg_reset(z);
+					}
+				}
+			}
+			return 1;
+		} else {// interleaved
+			int i, j, k, x, y;
+			STBI_SIMD_ALIGN(short, data[64]);
+			for (j = 0; j < z->img_mcu_y; ++j) {
+				for (i = 0; i < z->img_mcu_x; ++i) {
+					// scan an interleaved mcu... process scan_n components in order
+					for (k = 0; k < z->scan_n; ++k) {
+						int n = z->order[k];
+						// scan out an mcu's worth of this component; that's just determined
+						// by the basic H and V specified for the component
+						for (y = 0; y < z->img_comp[n].v; ++y) {
+							for (x = 0; x < z->img_comp[n].h; ++x) {
+								int x2 = (i * z->img_comp[n].h + x) * 8;
+								int y2 = (j * z->img_comp[n].v + y) * 8;
+								int ha = z->img_comp[n].ha;
+								if (!stbi__jpeg_decode_block(z, data, z->huff_dc + z->img_comp[n].hd, z->huff_ac + ha, z->fast_ac[ha], n, z->dequant[z->img_comp[n].tq])) return 0;
+								z->idct_block_kernel(z->img_comp[n].data + z->img_comp[n].w2 * y2 + x2, z->img_comp[n].w2, data);
+							}
+						}
+					}
+					// after all interleaved components, that's an interleaved MCU,
+					// so now count down the restart interval
+					if (--z->todo <= 0) {
+						if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+						if (!STBI__RESTART(z->marker)) return 1;
+						stbi__jpeg_reset(z);
+					}
+				}
+			}
+			return 1;
+		}
+	} else {
+		if (z->scan_n == 1) {
+			int i, j;
+			int n = z->order[0];
+			// non-interleaved data, we just need to process one block at a time,
+			// in trivial scanline order
+			// number of blocks to do just depends on how many actual "pixels" this
+			// component has, independent of interleaved MCU blocking and such
+			int w = (z->img_comp[n].x + 7) >> 3;
+			int h = (z->img_comp[n].y + 7) >> 3;
+			for (j = 0; j < h; ++j) {
+				for (i = 0; i < w; ++i) {
+					short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
+					if (z->spec_start == 0) {
+						if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
+							return 0;
+					} else {
+						int ha = z->img_comp[n].ha;
+						if (!stbi__jpeg_decode_block_prog_ac(z, data, &z->huff_ac[ha], z->fast_ac[ha]))
+							return 0;
+					}
+					// every data block is an MCU, so countdown the restart interval
+					if (--z->todo <= 0) {
+						if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+						if (!STBI__RESTART(z->marker)) return 1;
+						stbi__jpeg_reset(z);
+					}
+				}
+			}
+			return 1;
+		} else {// interleaved
+			int i, j, k, x, y;
+			for (j = 0; j < z->img_mcu_y; ++j) {
+				for (i = 0; i < z->img_mcu_x; ++i) {
+					// scan an interleaved mcu... process scan_n components in order
+					for (k = 0; k < z->scan_n; ++k) {
+						int n = z->order[k];
+						// scan out an mcu's worth of this component; that's just determined
+						// by the basic H and V specified for the component
+						for (y = 0; y < z->img_comp[n].v; ++y) {
+							for (x = 0; x < z->img_comp[n].h; ++x) {
+								int x2 = (i * z->img_comp[n].h + x);
+								int y2 = (j * z->img_comp[n].v + y);
+								short *data = z->img_comp[n].coeff + 64 * (x2 + y2 * z->img_comp[n].coeff_w);
+								if (!stbi__jpeg_decode_block_prog_dc(z, data, &z->huff_dc[z->img_comp[n].hd], n))
+									return 0;
+							}
+						}
+					}
+					// after all interleaved components, that's an interleaved MCU,
+					// so now count down the restart interval
+					if (--z->todo <= 0) {
+						if (z->code_bits < 24) stbi__grow_buffer_unsafe(z);
+						if (!STBI__RESTART(z->marker)) return 1;
+						stbi__jpeg_reset(z);
+					}
+				}
+			}
+			return 1;
+		}
+	}
+}
+
+static void stbi__jpeg_dequantize(short *data, stbi__uint16 *dequant) {
+	int i;
+	for (i = 0; i < 64; ++i)
+		data[i] *= dequant[i];
+}
+
+static void stbi__jpeg_finish(stbi__jpeg *z) {
+	if (z->progressive) {
+		// dequantize and idct the data
+		int i, j, n;
+		for (n = 0; n < z->s->img_n; ++n) {
+			int w = (z->img_comp[n].x + 7) >> 3;
+			int h = (z->img_comp[n].y + 7) >> 3;
+			for (j = 0; j < h; ++j) {
+				for (i = 0; i < w; ++i) {
+					short *data = z->img_comp[n].coeff + 64 * (i + j * z->img_comp[n].coeff_w);
+					stbi__jpeg_dequantize(data, z->dequant[z->img_comp[n].tq]);
+					z->idct_block_kernel(z->img_comp[n].data + z->img_comp[n].w2 * j * 8 + i * 8, z->img_comp[n].w2, data);
+				}
+			}
+		}
+	}
+}
+
+static int stbi__process_marker(stbi__jpeg *z, int m) {
+	int L;
+	switch (m) {
+		case STBI__MARKER_none:// no marker found
+			return stbi__err("expected marker", "Corrupt JPEG");
+
+		case 0xDD:// DRI - specify restart interval
+			if (stbi__get16be(z->s) != 4) return stbi__err("bad DRI len", "Corrupt JPEG");
+			z->restart_interval = stbi__get16be(z->s);
+			return 1;
+
+		case 0xDB:// DQT - define quantization table
+			L = stbi__get16be(z->s) - 2;
+			while (L > 0) {
+				int q = stbi__get8(z->s);
+				int p = q >> 4, sixteen = (p != 0);
+				int t = q & 15, i;
+				if (p != 0 && p != 1) return stbi__err("bad DQT type", "Corrupt JPEG");
+				if (t > 3) return stbi__err("bad DQT table", "Corrupt JPEG");
+
+				for (i = 0; i < 64; ++i)
+					z->dequant[t][stbi__jpeg_dezigzag[i]] = (stbi__uint16) (sixteen ? stbi__get16be(z->s) : stbi__get8(z->s));
+				L -= (sixteen ? 129 : 65);
+			}
+			return L == 0;
+
+		case 0xC4:// DHT - define huffman table
+			L = stbi__get16be(z->s) - 2;
+			while (L > 0) {
+				stbi_uc *v;
+				int sizes[16], i, n = 0;
+				int q = stbi__get8(z->s);
+				int tc = q >> 4;
+				int th = q & 15;
+				if (tc > 1 || th > 3) return stbi__err("bad DHT header", "Corrupt JPEG");
+				for (i = 0; i < 16; ++i) {
+					sizes[i] = stbi__get8(z->s);
+					n += sizes[i];
+				}
+				L -= 17;
+				if (tc == 0) {
+					if (!stbi__build_huffman(z->huff_dc + th, sizes)) return 0;
+					v = z->huff_dc[th].values;
+				} else {
+					if (!stbi__build_huffman(z->huff_ac + th, sizes)) return 0;
+					v = z->huff_ac[th].values;
+				}
+				for (i = 0; i < n; ++i)
+					v[i] = stbi__get8(z->s);
+				if (tc != 0)
+					stbi__build_fast_ac(z->fast_ac[th], z->huff_ac + th);
+				L -= n;
+			}
+			return L == 0;
+	}
+
+	// check for comment block or APP blocks
+	if ((m >= 0xE0 && m <= 0xEF) || m == 0xFE) {
+		L = stbi__get16be(z->s);
+		if (L < 2) {
+			if (m == 0xFE)
+				return stbi__err("bad COM len", "Corrupt JPEG");
+			else
+				return stbi__err("bad APP len", "Corrupt JPEG");
+		}
+		L -= 2;
+
+		if (m == 0xE0 && L >= 5) {// JFIF APP0 segment
+			static const unsigned char tag[5] = {'J', 'F', 'I', 'F', '\0'};
+			int ok = 1;
+			int i;
+			for (i = 0; i < 5; ++i)
+				if (stbi__get8(z->s) != tag[i])
+					ok = 0;
+			L -= 5;
+			if (ok)
+				z->jfif = 1;
+		} else if (m == 0xEE && L >= 12) {// Adobe APP14 segment
+			static const unsigned char tag[6] = {'A', 'd', 'o', 'b', 'e', '\0'};
+			int ok = 1;
+			int i;
+			for (i = 0; i < 6; ++i)
+				if (stbi__get8(z->s) != tag[i])
+					ok = 0;
+			L -= 6;
+			if (ok) {
+				stbi__get8(z->s);                           // version
+				stbi__get16be(z->s);                        // flags0
+				stbi__get16be(z->s);                        // flags1
+				z->app14_color_transform = stbi__get8(z->s);// color transform
+				L -= 6;
+			}
+		}
+
+		stbi__skip(z->s, L);
+		return 1;
+	}
+
+	return stbi__err("unknown marker", "Corrupt JPEG");
+}
+
+// after we see SOS
+static int stbi__process_scan_header(stbi__jpeg *z) {
+	int i;
+	int Ls = stbi__get16be(z->s);
+	z->scan_n = stbi__get8(z->s);
+	if (z->scan_n < 1 || z->scan_n > 4 || z->scan_n > (int) z->s->img_n) return stbi__err("bad SOS component count", "Corrupt JPEG");
+	if (Ls != 6 + 2 * z->scan_n) return stbi__err("bad SOS len", "Corrupt JPEG");
+	for (i = 0; i < z->scan_n; ++i) {
+		int id = stbi__get8(z->s), which;
+		int q = stbi__get8(z->s);
+		for (which = 0; which < z->s->img_n; ++which)
+			if (z->img_comp[which].id == id)
+				break;
+		if (which == z->s->img_n) return 0;// no match
+		z->img_comp[which].hd = q >> 4;
+		if (z->img_comp[which].hd > 3) return stbi__err("bad DC huff", "Corrupt JPEG");
+		z->img_comp[which].ha = q & 15;
+		if (z->img_comp[which].ha > 3) return stbi__err("bad AC huff", "Corrupt JPEG");
+		z->order[i] = which;
+	}
+
+	{
+		int aa;
+		z->spec_start = stbi__get8(z->s);
+		z->spec_end = stbi__get8(z->s);// should be 63, but might be 0
+		aa = stbi__get8(z->s);
+		z->succ_high = (aa >> 4);
+		z->succ_low = (aa & 15);
+		if (z->progressive) {
+			if (z->spec_start > 63 || z->spec_end > 63 || z->spec_start > z->spec_end || z->succ_high > 13 || z->succ_low > 13)
+				return stbi__err("bad SOS", "Corrupt JPEG");
+		} else {
+			if (z->spec_start != 0) return stbi__err("bad SOS", "Corrupt JPEG");
+			if (z->succ_high != 0 || z->succ_low != 0) return stbi__err("bad SOS", "Corrupt JPEG");
+			z->spec_end = 63;
+		}
+	}
+
+	return 1;
+}
+
+static int stbi__free_jpeg_components(stbi__jpeg *z, int ncomp, int why) {
+	int i;
+	for (i = 0; i < ncomp; ++i) {
+		if (z->img_comp[i].raw_data) {
+			STBI_FREE(z->img_comp[i].raw_data);
+			z->img_comp[i].raw_data = NULL;
+			z->img_comp[i].data = NULL;
+		}
+		if (z->img_comp[i].raw_coeff) {
+			STBI_FREE(z->img_comp[i].raw_coeff);
+			z->img_comp[i].raw_coeff = 0;
+			z->img_comp[i].coeff = 0;
+		}
+		if (z->img_comp[i].linebuf) {
+			STBI_FREE(z->img_comp[i].linebuf);
+			z->img_comp[i].linebuf = NULL;
+		}
+	}
+	return why;
+}
+
+static int stbi__process_frame_header(stbi__jpeg *z, int scan) {
+	stbi__context *s = z->s;
+	int Lf, p, i, q, h_max = 1, v_max = 1, c;
+	Lf = stbi__get16be(s);
+	if (Lf < 11) return stbi__err("bad SOF len", "Corrupt JPEG");// JPEG
+	p = stbi__get8(s);
+	if (p != 8) return stbi__err("only 8-bit", "JPEG format not supported: 8-bit only");// JPEG baseline
+	s->img_y = stbi__get16be(s);
+	if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height");// Legal, but we don't handle it--but neither does IJG
+	s->img_x = stbi__get16be(s);
+	if (s->img_x == 0) return stbi__err("0 width", "Corrupt JPEG");// JPEG requires
+	if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large", "Very large image (corrupt?)");
+	if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large", "Very large image (corrupt?)");
+	c = stbi__get8(s);
+	if (c != 3 && c != 1 && c != 4) return stbi__err("bad component count", "Corrupt JPEG");
+	s->img_n = c;
+	for (i = 0; i < c; ++i) {
+		z->img_comp[i].data = NULL;
+		z->img_comp[i].linebuf = NULL;
+	}
+
+	if (Lf != 8 + 3 * s->img_n) return stbi__err("bad SOF len", "Corrupt JPEG");
+
+	z->rgb = 0;
+	for (i = 0; i < s->img_n; ++i) {
+		static const unsigned char rgb[3] = {'R', 'G', 'B'};
+		z->img_comp[i].id = stbi__get8(s);
+		if (s->img_n == 3 && z->img_comp[i].id == rgb[i])
+			++z->rgb;
+		q = stbi__get8(s);
+		z->img_comp[i].h = (q >> 4);
+		if (!z->img_comp[i].h || z->img_comp[i].h > 4) return stbi__err("bad H", "Corrupt JPEG");
+		z->img_comp[i].v = q & 15;
+		if (!z->img_comp[i].v || z->img_comp[i].v > 4) return stbi__err("bad V", "Corrupt JPEG");
+		z->img_comp[i].tq = stbi__get8(s);
+		if (z->img_comp[i].tq > 3) return stbi__err("bad TQ", "Corrupt JPEG");
+	}
+
+	if (scan != STBI__SCAN_load) return 1;
+
+	if (!stbi__mad3sizes_valid(s->img_x, s->img_y, s->img_n, 0)) return stbi__err("too large", "Image too large to decode");
+
+	for (i = 0; i < s->img_n; ++i) {
+		if (z->img_comp[i].h > h_max) h_max = z->img_comp[i].h;
+		if (z->img_comp[i].v > v_max) v_max = z->img_comp[i].v;
+	}
+
+	// check that plane subsampling factors are integer ratios; our resamplers can't deal with fractional ratios
+	// and I've never seen a non-corrupted JPEG file actually use them
+	for (i = 0; i < s->img_n; ++i) {
+		if (h_max % z->img_comp[i].h != 0) return stbi__err("bad H", "Corrupt JPEG");
+		if (v_max % z->img_comp[i].v != 0) return stbi__err("bad V", "Corrupt JPEG");
+	}
+
+	// compute interleaved mcu info
+	z->img_h_max = h_max;
+	z->img_v_max = v_max;
+	z->img_mcu_w = h_max * 8;
+	z->img_mcu_h = v_max * 8;
+	// these sizes can't be more than 17 bits
+	z->img_mcu_x = (s->img_x + z->img_mcu_w - 1) / z->img_mcu_w;
+	z->img_mcu_y = (s->img_y + z->img_mcu_h - 1) / z->img_mcu_h;
+
+	for (i = 0; i < s->img_n; ++i) {
+		// number of effective pixels (e.g. for non-interleaved MCU)
+		z->img_comp[i].x = (s->img_x * z->img_comp[i].h + h_max - 1) / h_max;
+		z->img_comp[i].y = (s->img_y * z->img_comp[i].v + v_max - 1) / v_max;
+		// to simplify generation, we'll allocate enough memory to decode
+		// the bogus oversized data from using interleaved MCUs and their
+		// big blocks (e.g. a 16x16 iMCU on an image of width 33); we won't
+		// discard the extra data until colorspace conversion
+		//
+		// img_mcu_x, img_mcu_y: <=17 bits; comp[i].h and .v are <=4 (checked earlier)
+		// so these muls can't overflow with 32-bit ints (which we require)
+		z->img_comp[i].w2 = z->img_mcu_x * z->img_comp[i].h * 8;
+		z->img_comp[i].h2 = z->img_mcu_y * z->img_comp[i].v * 8;
+		z->img_comp[i].coeff = 0;
+		z->img_comp[i].raw_coeff = 0;
+		z->img_comp[i].linebuf = NULL;
+		z->img_comp[i].raw_data = stbi__malloc_mad2(z->img_comp[i].w2, z->img_comp[i].h2, 15);
+		if (z->img_comp[i].raw_data == NULL)
+			return stbi__free_jpeg_components(z, i + 1, stbi__err("outofmem", "Out of memory"));
+		// align blocks for idct using mmx/sse
+		z->img_comp[i].data = (stbi_uc *) (((size_t) z->img_comp[i].raw_data + 15) & ~15);
+		if (z->progressive) {
+			// w2, h2 are multiples of 8 (see above)
+			z->img_comp[i].coeff_w = z->img_comp[i].w2 / 8;
+			z->img_comp[i].coeff_h = z->img_comp[i].h2 / 8;
+			z->img_comp[i].raw_coeff = stbi__malloc_mad3(z->img_comp[i].w2, z->img_comp[i].h2, sizeof(short), 15);
+			if (z->img_comp[i].raw_coeff == NULL)
+				return stbi__free_jpeg_components(z, i + 1, stbi__err("outofmem", "Out of memory"));
+			z->img_comp[i].coeff = (short *) (((size_t) z->img_comp[i].raw_coeff + 15) & ~15);
+		}
+	}
+
+	return 1;
+}
+
+// use comparisons since in some cases we handle more than one case (e.g. SOF)
+#define stbi__DNL(x) ((x) == 0xdc)
+#define stbi__SOI(x) ((x) == 0xd8)
+#define stbi__EOI(x) ((x) == 0xd9)
+#define stbi__SOF(x) ((x) == 0xc0 || (x) == 0xc1 || (x) == 0xc2)
+#define stbi__SOS(x) ((x) == 0xda)
+
+#define stbi__SOF_progressive(x) ((x) == 0xc2)
+
+static int stbi__decode_jpeg_header(stbi__jpeg *z, int scan) {
+	int m;
+	z->jfif = 0;
+	z->app14_color_transform = -1;// valid values are 0,1,2
+	z->marker = STBI__MARKER_none;// initialize cached marker to empty
+	m = stbi__get_marker(z);
+	if (!stbi__SOI(m)) return stbi__err("no SOI", "Corrupt JPEG");
+	if (scan == STBI__SCAN_type) return 1;
+	m = stbi__get_marker(z);
+	while (!stbi__SOF(m)) {
+		if (!stbi__process_marker(z, m)) return 0;
+		m = stbi__get_marker(z);
+		while (m == STBI__MARKER_none) {
+			// some files have extra padding after their blocks, so ok, we'll scan
+			if (stbi__at_eof(z->s)) return stbi__err("no SOF", "Corrupt JPEG");
+			m = stbi__get_marker(z);
+		}
+	}
+	z->progressive = stbi__SOF_progressive(m);
+	if (!stbi__process_frame_header(z, scan)) return 0;
+	return 1;
+}
+
+// decode image to YCbCr format
+static int stbi__decode_jpeg_image(stbi__jpeg *j) {
+	int m;
+	for (m = 0; m < 4; m++) {
+		j->img_comp[m].raw_data = NULL;
+		j->img_comp[m].raw_coeff = NULL;
+	}
+	j->restart_interval = 0;
+	if (!stbi__decode_jpeg_header(j, STBI__SCAN_load)) return 0;
+	m = stbi__get_marker(j);
+	while (!stbi__EOI(m)) {
+		if (stbi__SOS(m)) {
+			if (!stbi__process_scan_header(j)) return 0;
+			if (!stbi__parse_entropy_coded_data(j)) return 0;
+			if (j->marker == STBI__MARKER_none) {
+				// handle 0s at the end of image data from IP Kamera 9060
+				while (!stbi__at_eof(j->s)) {
+					int x = stbi__get8(j->s);
+					if (x == 255) {
+						j->marker = stbi__get8(j->s);
+						break;
+					}
+				}
+				// if we reach eof without hitting a marker, stbi__get_marker() below will fail and we'll eventually return 0
+			}
+		} else if (stbi__DNL(m)) {
+			int Ld = stbi__get16be(j->s);
+			stbi__uint32 NL = stbi__get16be(j->s);
+			if (Ld != 4) return stbi__err("bad DNL len", "Corrupt JPEG");
+			if (NL != j->s->img_y) return stbi__err("bad DNL height", "Corrupt JPEG");
+		} else {
+			if (!stbi__process_marker(j, m)) return 0;
+		}
+		m = stbi__get_marker(j);
+	}
+	if (j->progressive)
+		stbi__jpeg_finish(j);
+	return 1;
+}
+
+// static jfif-centered resampling (across block boundaries)
+
+typedef stbi_uc *(*resample_row_func)(stbi_uc *out, stbi_uc *in0, stbi_uc *in1,
+									  int w, int hs);
+
+#define stbi__div4(x) ((stbi_uc) ((x) >> 2))
+
+static stbi_uc *resample_row_1(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) {
+	STBI_NOTUSED(out);
+	STBI_NOTUSED(in_far);
+	STBI_NOTUSED(w);
+	STBI_NOTUSED(hs);
+	return in_near;
+}
+
+static stbi_uc *stbi__resample_row_v_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) {
+	// need to generate two samples vertically for every one in input
+	int i;
+	STBI_NOTUSED(hs);
+	for (i = 0; i < w; ++i)
+		out[i] = stbi__div4(3 * in_near[i] + in_far[i] + 2);
+	return out;
+}
+
+static stbi_uc *stbi__resample_row_h_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) {
+	// need to generate two samples horizontally for every one in input
+	int i;
+	stbi_uc *input = in_near;
+
+	if (w == 1) {
+		// if only one sample, can't do any interpolation
+		out[0] = out[1] = input[0];
+		return out;
+	}
+
+	out[0] = input[0];
+	out[1] = stbi__div4(input[0] * 3 + input[1] + 2);
+	for (i = 1; i < w - 1; ++i) {
+		int n = 3 * input[i] + 2;
+		out[i * 2 + 0] = stbi__div4(n + input[i - 1]);
+		out[i * 2 + 1] = stbi__div4(n + input[i + 1]);
+	}
+	out[i * 2 + 0] = stbi__div4(input[w - 2] * 3 + input[w - 1] + 2);
+	out[i * 2 + 1] = input[w - 1];
+
+	STBI_NOTUSED(in_far);
+	STBI_NOTUSED(hs);
+
+	return out;
+}
+
+#define stbi__div16(x) ((stbi_uc) ((x) >> 4))
+
+static stbi_uc *stbi__resample_row_hv_2(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) {
+	// need to generate 2x2 samples for every one in input
+	int i, t0, t1;
+	if (w == 1) {
+		out[0] = out[1] = stbi__div4(3 * in_near[0] + in_far[0] + 2);
+		return out;
+	}
+
+	t1 = 3 * in_near[0] + in_far[0];
+	out[0] = stbi__div4(t1 + 2);
+	for (i = 1; i < w; ++i) {
+		t0 = t1;
+		t1 = 3 * in_near[i] + in_far[i];
+		out[i * 2 - 1] = stbi__div16(3 * t0 + t1 + 8);
+		out[i * 2] = stbi__div16(3 * t1 + t0 + 8);
+	}
+	out[w * 2 - 1] = stbi__div4(t1 + 2);
+
+	STBI_NOTUSED(hs);
+
+	return out;
+}
+
+#if defined(STBI_SSE2) || defined(STBI_NEON)
+static stbi_uc *stbi__resample_row_hv_2_simd(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) {
+	// need to generate 2x2 samples for every one in input
+	int i = 0, t0, t1;
+
+	if (w == 1) {
+		out[0] = out[1] = stbi__div4(3 * in_near[0] + in_far[0] + 2);
+		return out;
+	}
+
+	t1 = 3 * in_near[0] + in_far[0];
+	// process groups of 8 pixels for as long as we can.
+	// note we can't handle the last pixel in a row in this loop
+	// because we need to handle the filter boundary conditions.
+	for (; i < ((w - 1) & ~7); i += 8) {
+#if defined(STBI_SSE2)
+		// load and perform the vertical filtering pass
+		// this uses 3*x + y = 4*x + (y - x)
+		__m128i zero = _mm_setzero_si128();
+		__m128i farb = _mm_loadl_epi64((__m128i *) (in_far + i));
+		__m128i nearb = _mm_loadl_epi64((__m128i *) (in_near + i));
+		__m128i farw = _mm_unpacklo_epi8(farb, zero);
+		__m128i nearw = _mm_unpacklo_epi8(nearb, zero);
+		__m128i diff = _mm_sub_epi16(farw, nearw);
+		__m128i nears = _mm_slli_epi16(nearw, 2);
+		__m128i curr = _mm_add_epi16(nears, diff);// current row
+
+		// horizontal filter works the same based on shifted vers of current
+		// row. "prev" is current row shifted right by 1 pixel; we need to
+		// insert the previous pixel value (from t1).
+		// "next" is current row shifted left by 1 pixel, with first pixel
+		// of next block of 8 pixels added in.
+		__m128i prv0 = _mm_slli_si128(curr, 2);
+		__m128i nxt0 = _mm_srli_si128(curr, 2);
+		__m128i prev = _mm_insert_epi16(prv0, t1, 0);
+		__m128i next = _mm_insert_epi16(nxt0, 3 * in_near[i + 8] + in_far[i + 8], 7);
+
+		// horizontal filter, polyphase implementation since it's convenient:
+		// even pixels = 3*cur + prev = cur*4 + (prev - cur)
+		// odd  pixels = 3*cur + next = cur*4 + (next - cur)
+		// note the shared term.
+		__m128i bias = _mm_set1_epi16(8);
+		__m128i curs = _mm_slli_epi16(curr, 2);
+		__m128i prvd = _mm_sub_epi16(prev, curr);
+		__m128i nxtd = _mm_sub_epi16(next, curr);
+		__m128i curb = _mm_add_epi16(curs, bias);
+		__m128i even = _mm_add_epi16(prvd, curb);
+		__m128i odd = _mm_add_epi16(nxtd, curb);
+
+		// interleave even and odd pixels, then undo scaling.
+		__m128i int0 = _mm_unpacklo_epi16(even, odd);
+		__m128i int1 = _mm_unpackhi_epi16(even, odd);
+		__m128i de0 = _mm_srli_epi16(int0, 4);
+		__m128i de1 = _mm_srli_epi16(int1, 4);
+
+		// pack and write output
+		__m128i outv = _mm_packus_epi16(de0, de1);
+		_mm_storeu_si128((__m128i *) (out + i * 2), outv);
+#elif defined(STBI_NEON)
+		// load and perform the vertical filtering pass
+		// this uses 3*x + y = 4*x + (y - x)
+		uint8x8_t farb = vld1_u8(in_far + i);
+		uint8x8_t nearb = vld1_u8(in_near + i);
+		int16x8_t diff = vreinterpretq_s16_u16(vsubl_u8(farb, nearb));
+		int16x8_t nears = vreinterpretq_s16_u16(vshll_n_u8(nearb, 2));
+		int16x8_t curr = vaddq_s16(nears, diff);// current row
+
+		// horizontal filter works the same based on shifted vers of current
+		// row. "prev" is current row shifted right by 1 pixel; we need to
+		// insert the previous pixel value (from t1).
+		// "next" is current row shifted left by 1 pixel, with first pixel
+		// of next block of 8 pixels added in.
+		int16x8_t prv0 = vextq_s16(curr, curr, 7);
+		int16x8_t nxt0 = vextq_s16(curr, curr, 1);
+		int16x8_t prev = vsetq_lane_s16(t1, prv0, 0);
+		int16x8_t next = vsetq_lane_s16(3 * in_near[i + 8] + in_far[i + 8], nxt0, 7);
+
+		// horizontal filter, polyphase implementation since it's convenient:
+		// even pixels = 3*cur + prev = cur*4 + (prev - cur)
+		// odd  pixels = 3*cur + next = cur*4 + (next - cur)
+		// note the shared term.
+		int16x8_t curs = vshlq_n_s16(curr, 2);
+		int16x8_t prvd = vsubq_s16(prev, curr);
+		int16x8_t nxtd = vsubq_s16(next, curr);
+		int16x8_t even = vaddq_s16(curs, prvd);
+		int16x8_t odd = vaddq_s16(curs, nxtd);
+
+		// undo scaling and round, then store with even/odd phases interleaved
+		uint8x8x2_t o;
+		o.val[0] = vqrshrun_n_s16(even, 4);
+		o.val[1] = vqrshrun_n_s16(odd, 4);
+		vst2_u8(out + i * 2, o);
+#endif
+
+		// "previous" value for next iter
+		t1 = 3 * in_near[i + 7] + in_far[i + 7];
+	}
+
+	t0 = t1;
+	t1 = 3 * in_near[i] + in_far[i];
+	out[i * 2] = stbi__div16(3 * t1 + t0 + 8);
+
+	for (++i; i < w; ++i) {
+		t0 = t1;
+		t1 = 3 * in_near[i] + in_far[i];
+		out[i * 2 - 1] = stbi__div16(3 * t0 + t1 + 8);
+		out[i * 2] = stbi__div16(3 * t1 + t0 + 8);
+	}
+	out[w * 2 - 1] = stbi__div4(t1 + 2);
+
+	STBI_NOTUSED(hs);
+
+	return out;
+}
+#endif
+
+static stbi_uc *stbi__resample_row_generic(stbi_uc *out, stbi_uc *in_near, stbi_uc *in_far, int w, int hs) {
+	// resample with nearest-neighbor
+	int i, j;
+	STBI_NOTUSED(in_far);
+	for (i = 0; i < w; ++i)
+		for (j = 0; j < hs; ++j)
+			out[i * hs + j] = in_near[i];
+	return out;
+}
+
+// this is a reduced-precision calculation of YCbCr-to-RGB introduced
+// to make sure the code produces the same results in both SIMD and scalar
+#define stbi__float2fixed(x) (((int) ((x) *4096.0f + 0.5f)) << 8)
+static void stbi__YCbCr_to_RGB_row(stbi_uc *out, const stbi_uc *y, const stbi_uc *pcb, const stbi_uc *pcr, int count, int step) {
+	int i;
+	for (i = 0; i < count; ++i) {
+		int y_fixed = (y[i] << 20) + (1 << 19);// rounding
+		int r, g, b;
+		int cr = pcr[i] - 128;
+		int cb = pcb[i] - 128;
+		r = y_fixed + cr * stbi__float2fixed(1.40200f);
+		g = y_fixed + (cr * -stbi__float2fixed(0.71414f)) + ((cb * -stbi__float2fixed(0.34414f)) & 0xffff0000);
+		b = y_fixed + cb * stbi__float2fixed(1.77200f);
+		r >>= 20;
+		g >>= 20;
+		b >>= 20;
+		if ((unsigned) r > 255) {
+			if (r < 0) r = 0;
+			else
+				r = 255;
+		}
+		if ((unsigned) g > 255) {
+			if (g < 0) g = 0;
+			else
+				g = 255;
+		}
+		if ((unsigned) b > 255) {
+			if (b < 0) b = 0;
+			else
+				b = 255;
+		}
+		out[0] = (stbi_uc) r;
+		out[1] = (stbi_uc) g;
+		out[2] = (stbi_uc) b;
+		out[3] = 255;
+		out += step;
+	}
+}
+
+#if defined(STBI_SSE2) || defined(STBI_NEON)
+static void stbi__YCbCr_to_RGB_simd(stbi_uc *out, stbi_uc const *y, stbi_uc const *pcb, stbi_uc const *pcr, int count, int step) {
+	int i = 0;
+
+#ifdef STBI_SSE2
+	// step == 3 is pretty ugly on the final interleave, and i'm not convinced
+	// it's useful in practice (you wouldn't use it for textures, for example).
+	// so just accelerate step == 4 case.
+	if (step == 4) {
+		// this is a fairly straightforward implementation and not super-optimized.
+		__m128i signflip = _mm_set1_epi8(-0x80);
+		__m128i cr_const0 = _mm_set1_epi16((short) (1.40200f * 4096.0f + 0.5f));
+		__m128i cr_const1 = _mm_set1_epi16(-(short) (0.71414f * 4096.0f + 0.5f));
+		__m128i cb_const0 = _mm_set1_epi16(-(short) (0.34414f * 4096.0f + 0.5f));
+		__m128i cb_const1 = _mm_set1_epi16((short) (1.77200f * 4096.0f + 0.5f));
+		__m128i y_bias = _mm_set1_epi8((char) (unsigned char) 128);
+		__m128i xw = _mm_set1_epi16(255);// alpha channel
+
+		for (; i + 7 < count; i += 8) {
+			// load
+			__m128i y_bytes = _mm_loadl_epi64((__m128i *) (y + i));
+			__m128i cr_bytes = _mm_loadl_epi64((__m128i *) (pcr + i));
+			__m128i cb_bytes = _mm_loadl_epi64((__m128i *) (pcb + i));
+			__m128i cr_biased = _mm_xor_si128(cr_bytes, signflip);// -128
+			__m128i cb_biased = _mm_xor_si128(cb_bytes, signflip);// -128
+
+			// unpack to short (and left-shift cr, cb by 8)
+			__m128i yw = _mm_unpacklo_epi8(y_bias, y_bytes);
+			__m128i crw = _mm_unpacklo_epi8(_mm_setzero_si128(), cr_biased);
+			__m128i cbw = _mm_unpacklo_epi8(_mm_setzero_si128(), cb_biased);
+
+			// color transform
+			__m128i yws = _mm_srli_epi16(yw, 4);
+			__m128i cr0 = _mm_mulhi_epi16(cr_const0, crw);
+			__m128i cb0 = _mm_mulhi_epi16(cb_const0, cbw);
+			__m128i cb1 = _mm_mulhi_epi16(cbw, cb_const1);
+			__m128i cr1 = _mm_mulhi_epi16(crw, cr_const1);
+			__m128i rws = _mm_add_epi16(cr0, yws);
+			__m128i gwt = _mm_add_epi16(cb0, yws);
+			__m128i bws = _mm_add_epi16(yws, cb1);
+			__m128i gws = _mm_add_epi16(gwt, cr1);
+
+			// descale
+			__m128i rw = _mm_srai_epi16(rws, 4);
+			__m128i bw = _mm_srai_epi16(bws, 4);
+			__m128i gw = _mm_srai_epi16(gws, 4);
+
+			// back to byte, set up for transpose
+			__m128i brb = _mm_packus_epi16(rw, bw);
+			__m128i gxb = _mm_packus_epi16(gw, xw);
+
+			// transpose to interleave channels
+			__m128i t0 = _mm_unpacklo_epi8(brb, gxb);
+			__m128i t1 = _mm_unpackhi_epi8(brb, gxb);
+			__m128i o0 = _mm_unpacklo_epi16(t0, t1);
+			__m128i o1 = _mm_unpackhi_epi16(t0, t1);
+
+			// store
+			_mm_storeu_si128((__m128i *) (out + 0), o0);
+			_mm_storeu_si128((__m128i *) (out + 16), o1);
+			out += 32;
+		}
+	}
+#endif
+
+#ifdef STBI_NEON
+	// in this version, step=3 support would be easy to add. but is there demand?
+	if (step == 4) {
+		// this is a fairly straightforward implementation and not super-optimized.
+		uint8x8_t signflip = vdup_n_u8(0x80);
+		int16x8_t cr_const0 = vdupq_n_s16((short) (1.40200f * 4096.0f + 0.5f));
+		int16x8_t cr_const1 = vdupq_n_s16(-(short) (0.71414f * 4096.0f + 0.5f));
+		int16x8_t cb_const0 = vdupq_n_s16(-(short) (0.34414f * 4096.0f + 0.5f));
+		int16x8_t cb_const1 = vdupq_n_s16((short) (1.77200f * 4096.0f + 0.5f));
+
+		for (; i + 7 < count; i += 8) {
+			// load
+			uint8x8_t y_bytes = vld1_u8(y + i);
+			uint8x8_t cr_bytes = vld1_u8(pcr + i);
+			uint8x8_t cb_bytes = vld1_u8(pcb + i);
+			int8x8_t cr_biased = vreinterpret_s8_u8(vsub_u8(cr_bytes, signflip));
+			int8x8_t cb_biased = vreinterpret_s8_u8(vsub_u8(cb_bytes, signflip));
+
+			// expand to s16
+			int16x8_t yws = vreinterpretq_s16_u16(vshll_n_u8(y_bytes, 4));
+			int16x8_t crw = vshll_n_s8(cr_biased, 7);
+			int16x8_t cbw = vshll_n_s8(cb_biased, 7);
+
+			// color transform
+			int16x8_t cr0 = vqdmulhq_s16(crw, cr_const0);
+			int16x8_t cb0 = vqdmulhq_s16(cbw, cb_const0);
+			int16x8_t cr1 = vqdmulhq_s16(crw, cr_const1);
+			int16x8_t cb1 = vqdmulhq_s16(cbw, cb_const1);
+			int16x8_t rws = vaddq_s16(yws, cr0);
+			int16x8_t gws = vaddq_s16(vaddq_s16(yws, cb0), cr1);
+			int16x8_t bws = vaddq_s16(yws, cb1);
+
+			// undo scaling, round, convert to byte
+			uint8x8x4_t o;
+			o.val[0] = vqrshrun_n_s16(rws, 4);
+			o.val[1] = vqrshrun_n_s16(gws, 4);
+			o.val[2] = vqrshrun_n_s16(bws, 4);
+			o.val[3] = vdup_n_u8(255);
+
+			// store, interleaving r/g/b/a
+			vst4_u8(out, o);
+			out += 8 * 4;
+		}
+	}
+#endif
+
+	for (; i < count; ++i) {
+		int y_fixed = (y[i] << 20) + (1 << 19);// rounding
+		int r, g, b;
+		int cr = pcr[i] - 128;
+		int cb = pcb[i] - 128;
+		r = y_fixed + cr * stbi__float2fixed(1.40200f);
+		g = y_fixed + cr * -stbi__float2fixed(0.71414f) + ((cb * -stbi__float2fixed(0.34414f)) & 0xffff0000);
+		b = y_fixed + cb * stbi__float2fixed(1.77200f);
+		r >>= 20;
+		g >>= 20;
+		b >>= 20;
+		if ((unsigned) r > 255) {
+			if (r < 0) r = 0;
+			else
+				r = 255;
+		}
+		if ((unsigned) g > 255) {
+			if (g < 0) g = 0;
+			else
+				g = 255;
+		}
+		if ((unsigned) b > 255) {
+			if (b < 0) b = 0;
+			else
+				b = 255;
+		}
+		out[0] = (stbi_uc) r;
+		out[1] = (stbi_uc) g;
+		out[2] = (stbi_uc) b;
+		out[3] = 255;
+		out += step;
+	}
+}
+#endif
+
+// set up the kernels
+static void stbi__setup_jpeg(stbi__jpeg *j) {
+	j->idct_block_kernel = stbi__idct_block;
+	j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_row;
+	j->resample_row_hv_2_kernel = stbi__resample_row_hv_2;
+
+#ifdef STBI_SSE2
+	if (stbi__sse2_available()) {
+		j->idct_block_kernel = stbi__idct_simd;
+		j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
+		j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
+	}
+#endif
+
+#ifdef STBI_NEON
+	j->idct_block_kernel = stbi__idct_simd;
+	j->YCbCr_to_RGB_kernel = stbi__YCbCr_to_RGB_simd;
+	j->resample_row_hv_2_kernel = stbi__resample_row_hv_2_simd;
+#endif
+}
+
+// clean up the temporary component buffers
+static void stbi__cleanup_jpeg(stbi__jpeg *j) {
+	stbi__free_jpeg_components(j, j->s->img_n, 0);
+}
+
+typedef struct
+{
+	resample_row_func resample;
+	stbi_uc *line0, *line1;
+	int hs, vs; // expansion factor in each axis
+	int w_lores;// horizontal pixels pre-expansion
+	int ystep;  // how far through vertical expansion we are
+	int ypos;   // which pre-expansion row we're on
+} stbi__resample;
+
+// fast 0..255 * 0..255 => 0..255 rounded multiplication
+static stbi_uc stbi__blinn_8x8(stbi_uc x, stbi_uc y) {
+	unsigned int t = x * y + 128;
+	return (stbi_uc) ((t + (t >> 8)) >> 8);
+}
+
+static stbi_uc *load_jpeg_image(stbi__jpeg *z, int *out_x, int *out_y, int *comp, int req_comp) {
+	int n, decode_n, is_rgb;
+	z->s->img_n = 0;// make stbi__cleanup_jpeg safe
+
+	// validate req_comp
+	if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");
+
+	// load a jpeg image from whichever source, but leave in YCbCr format
+	if (!stbi__decode_jpeg_image(z)) {
+		stbi__cleanup_jpeg(z);
+		return NULL;
+	}
+
+	// determine actual number of components to generate
+	n = req_comp ? req_comp : z->s->img_n >= 3 ? 3
+											   : 1;
+
+	is_rgb = z->s->img_n == 3 && (z->rgb == 3 || (z->app14_color_transform == 0 && !z->jfif));
+
+	if (z->s->img_n == 3 && n < 3 && !is_rgb)
+		decode_n = 1;
+	else
+		decode_n = z->s->img_n;
+
+	// nothing to do if no components requested; check this now to avoid
+	// accessing uninitialized coutput[0] later
+	if (decode_n <= 0) {
+		stbi__cleanup_jpeg(z);
+		return NULL;
+	}
+
+	// resample and color-convert
+	{
+		int k;
+		unsigned int i, j;
+		stbi_uc *output;
+		stbi_uc *coutput[4] = {NULL, NULL, NULL, NULL};
+
+		stbi__resample res_comp[4];
+
+		for (k = 0; k < decode_n; ++k) {
+			stbi__resample *r = &res_comp[k];
+
+			// allocate line buffer big enough for upsampling off the edges
+			// with upsample factor of 4
+			z->img_comp[k].linebuf = (stbi_uc *) stbi__malloc(z->s->img_x + 3);
+			if (!z->img_comp[k].linebuf) {
+				stbi__cleanup_jpeg(z);
+				return stbi__errpuc("outofmem", "Out of memory");
+			}
+
+			r->hs = z->img_h_max / z->img_comp[k].h;
+			r->vs = z->img_v_max / z->img_comp[k].v;
+			r->ystep = r->vs >> 1;
+			r->w_lores = (z->s->img_x + r->hs - 1) / r->hs;
+			r->ypos = 0;
+			r->line0 = r->line1 = z->img_comp[k].data;
+
+			if (r->hs == 1 && r->vs == 1) r->resample = resample_row_1;
+			else if (r->hs == 1 && r->vs == 2)
+				r->resample = stbi__resample_row_v_2;
+			else if (r->hs == 2 && r->vs == 1)
+				r->resample = stbi__resample_row_h_2;
+			else if (r->hs == 2 && r->vs == 2)
+				r->resample = z->resample_row_hv_2_kernel;
+			else
+				r->resample = stbi__resample_row_generic;
+		}
+
+		// can't error after this so, this is safe
+		output = (stbi_uc *) stbi__malloc_mad3(n, z->s->img_x, z->s->img_y, 1);
+		if (!output) {
+			stbi__cleanup_jpeg(z);
+			return stbi__errpuc("outofmem", "Out of memory");
+		}
+
+		// now go ahead and resample
+		for (j = 0; j < z->s->img_y; ++j) {
+			stbi_uc *out = output + n * z->s->img_x * j;
+			for (k = 0; k < decode_n; ++k) {
+				stbi__resample *r = &res_comp[k];
+				int y_bot = r->ystep >= (r->vs >> 1);
+				coutput[k] = r->resample(z->img_comp[k].linebuf,
+										 y_bot ? r->line1 : r->line0,
+										 y_bot ? r->line0 : r->line1,
+										 r->w_lores, r->hs);
+				if (++r->ystep >= r->vs) {
+					r->ystep = 0;
+					r->line0 = r->line1;
+					if (++r->ypos < z->img_comp[k].y)
+						r->line1 += z->img_comp[k].w2;
+				}
+			}
+			if (n >= 3) {
+				stbi_uc *y = coutput[0];
+				if (z->s->img_n == 3) {
+					if (is_rgb) {
+						for (i = 0; i < z->s->img_x; ++i) {
+							out[0] = y[i];
+							out[1] = coutput[1][i];
+							out[2] = coutput[2][i];
+							out[3] = 255;
+							out += n;
+						}
+					} else {
+						z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
+					}
+				} else if (z->s->img_n == 4) {
+					if (z->app14_color_transform == 0) {// CMYK
+						for (i = 0; i < z->s->img_x; ++i) {
+							stbi_uc m = coutput[3][i];
+							out[0] = stbi__blinn_8x8(coutput[0][i], m);
+							out[1] = stbi__blinn_8x8(coutput[1][i], m);
+							out[2] = stbi__blinn_8x8(coutput[2][i], m);
+							out[3] = 255;
+							out += n;
+						}
+					} else if (z->app14_color_transform == 2) {// YCCK
+						z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
+						for (i = 0; i < z->s->img_x; ++i) {
+							stbi_uc m = coutput[3][i];
+							out[0] = stbi__blinn_8x8(255 - out[0], m);
+							out[1] = stbi__blinn_8x8(255 - out[1], m);
+							out[2] = stbi__blinn_8x8(255 - out[2], m);
+							out += n;
+						}
+					} else {// YCbCr + alpha?  Ignore the fourth channel for now
+						z->YCbCr_to_RGB_kernel(out, y, coutput[1], coutput[2], z->s->img_x, n);
+					}
+				} else
+					for (i = 0; i < z->s->img_x; ++i) {
+						out[0] = out[1] = out[2] = y[i];
+						out[3] = 255;// not used if n==3
+						out += n;
+					}
+			} else {
+				if (is_rgb) {
+					if (n == 1)
+						for (i = 0; i < z->s->img_x; ++i)
+							*out++ = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);
+					else {
+						for (i = 0; i < z->s->img_x; ++i, out += 2) {
+							out[0] = stbi__compute_y(coutput[0][i], coutput[1][i], coutput[2][i]);
+							out[1] = 255;
+						}
+					}
+				} else if (z->s->img_n == 4 && z->app14_color_transform == 0) {
+					for (i = 0; i < z->s->img_x; ++i) {
+						stbi_uc m = coutput[3][i];
+						stbi_uc r = stbi__blinn_8x8(coutput[0][i], m);
+						stbi_uc g = stbi__blinn_8x8(coutput[1][i], m);
+						stbi_uc b = stbi__blinn_8x8(coutput[2][i], m);
+						out[0] = stbi__compute_y(r, g, b);
+						out[1] = 255;
+						out += n;
+					}
+				} else if (z->s->img_n == 4 && z->app14_color_transform == 2) {
+					for (i = 0; i < z->s->img_x; ++i) {
+						out[0] = stbi__blinn_8x8(255 - coutput[0][i], coutput[3][i]);
+						out[1] = 255;
+						out += n;
+					}
+				} else {
+					stbi_uc *y = coutput[0];
+					if (n == 1)
+						for (i = 0; i < z->s->img_x; ++i) out[i] = y[i];
+					else
+						for (i = 0; i < z->s->img_x; ++i) {
+							*out++ = y[i];
+							*out++ = 255;
+						}
+				}
+			}
+		}
+		stbi__cleanup_jpeg(z);
+		*out_x = z->s->img_x;
+		*out_y = z->s->img_y;
+		if (comp) *comp = z->s->img_n >= 3 ? 3 : 1;// report original components, not output
+		return output;
+	}
+}
+
+static void *stbi__jpeg_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) {
+	unsigned char *result;
+	stbi__jpeg *j = (stbi__jpeg *) stbi__malloc(sizeof(stbi__jpeg));
+	if (!j) return stbi__errpuc("outofmem", "Out of memory");
+	STBI_NOTUSED(ri);
+	j->s = s;
+	stbi__setup_jpeg(j);
+	result = load_jpeg_image(j, x, y, comp, req_comp);
+	STBI_FREE(j);
+	return result;
+}
+
+static int stbi__jpeg_test(stbi__context *s) {
+	int r;
+	stbi__jpeg *j = (stbi__jpeg *) stbi__malloc(sizeof(stbi__jpeg));
+	if (!j) return stbi__err("outofmem", "Out of memory");
+	j->s = s;
+	stbi__setup_jpeg(j);
+	r = stbi__decode_jpeg_header(j, STBI__SCAN_type);
+	stbi__rewind(s);
+	STBI_FREE(j);
+	return r;
+}
+
+static int stbi__jpeg_info_raw(stbi__jpeg *j, int *x, int *y, int *comp) {
+	if (!stbi__decode_jpeg_header(j, STBI__SCAN_header)) {
+		stbi__rewind(j->s);
+		return 0;
+	}
+	if (x) *x = j->s->img_x;
+	if (y) *y = j->s->img_y;
+	if (comp) *comp = j->s->img_n >= 3 ? 3 : 1;
+	return 1;
+}
+
+static int stbi__jpeg_info(stbi__context *s, int *x, int *y, int *comp) {
+	int result;
+	stbi__jpeg *j = (stbi__jpeg *) (stbi__malloc(sizeof(stbi__jpeg)));
+	if (!j) return stbi__err("outofmem", "Out of memory");
+	j->s = s;
+	result = stbi__jpeg_info_raw(j, x, y, comp);
+	STBI_FREE(j);
+	return result;
+}
+#endif
+
+// public domain zlib decode    v0.2  Sean Barrett 2006-11-18
+//    simple implementation
+//      - all input must be provided in an upfront buffer
+//      - all output is written to a single output buffer (can malloc/realloc)
+//    performance
+//      - fast huffman
+
+#ifndef STBI_NO_ZLIB
+
+// fast-way is faster to check than jpeg huffman, but slow way is slower
+#define STBI__ZFAST_BITS 9// accelerate all cases in default tables
+#define STBI__ZFAST_MASK ((1 << STBI__ZFAST_BITS) - 1)
+#define STBI__ZNSYMS 288// number of symbols in literal/length alphabet
+
+// zlib-style huffman encoding
+// (jpegs packs from left, zlib from right, so can't share code)
+typedef struct
+{
+	stbi__uint16 fast[1 << STBI__ZFAST_BITS];
+	stbi__uint16 firstcode[16];
+	int maxcode[17];
+	stbi__uint16 firstsymbol[16];
+	stbi_uc size[STBI__ZNSYMS];
+	stbi__uint16 value[STBI__ZNSYMS];
+} stbi__zhuffman;
+
+stbi_inline static int stbi__bitreverse16(int n) {
+	n = ((n & 0xAAAA) >> 1) | ((n & 0x5555) << 1);
+	n = ((n & 0xCCCC) >> 2) | ((n & 0x3333) << 2);
+	n = ((n & 0xF0F0) >> 4) | ((n & 0x0F0F) << 4);
+	n = ((n & 0xFF00) >> 8) | ((n & 0x00FF) << 8);
+	return n;
+}
+
+stbi_inline static int stbi__bit_reverse(int v, int bits) {
+	STBI_ASSERT(bits <= 16);
+	// to bit reverse n bits, reverse 16 and shift
+	// e.g. 11 bits, bit reverse and shift away 5
+	return stbi__bitreverse16(v) >> (16 - bits);
+}
+
+static int stbi__zbuild_huffman(stbi__zhuffman *z, const stbi_uc *sizelist, int num) {
+	int i, k = 0;
+	int code, next_code[16], sizes[17];
+
+	// DEFLATE spec for generating codes
+	memset(sizes, 0, sizeof(sizes));
+	memset(z->fast, 0, sizeof(z->fast));
+	for (i = 0; i < num; ++i)
+		++sizes[sizelist[i]];
+	sizes[0] = 0;
+	for (i = 1; i < 16; ++i)
+		if (sizes[i] > (1 << i))
+			return stbi__err("bad sizes", "Corrupt PNG");
+	code = 0;
+	for (i = 1; i < 16; ++i) {
+		next_code[i] = code;
+		z->firstcode[i] = (stbi__uint16) code;
+		z->firstsymbol[i] = (stbi__uint16) k;
+		code = (code + sizes[i]);
+		if (sizes[i])
+			if (code - 1 >= (1 << i)) return stbi__err("bad codelengths", "Corrupt PNG");
+		z->maxcode[i] = code << (16 - i);// preshift for inner loop
+		code <<= 1;
+		k += sizes[i];
+	}
+	z->maxcode[16] = 0x10000;// sentinel
+	for (i = 0; i < num; ++i) {
+		int s = sizelist[i];
+		if (s) {
+			int c = next_code[s] - z->firstcode[s] + z->firstsymbol[s];
+			stbi__uint16 fastv = (stbi__uint16) ((s << 9) | i);
+			z->size[c] = (stbi_uc) s;
+			z->value[c] = (stbi__uint16) i;
+			if (s <= STBI__ZFAST_BITS) {
+				int j = stbi__bit_reverse(next_code[s], s);
+				while (j < (1 << STBI__ZFAST_BITS)) {
+					z->fast[j] = fastv;
+					j += (1 << s);
+				}
+			}
+			++next_code[s];
+		}
+	}
+	return 1;
+}
+
+// zlib-from-memory implementation for PNG reading
+//    because PNG allows splitting the zlib stream arbitrarily,
+//    and it's annoying structurally to have PNG call ZLIB call PNG,
+//    we require PNG read all the IDATs and combine them into a single
+//    memory buffer
+
+typedef struct
+{
+	stbi_uc *zbuffer, *zbuffer_end;
+	int num_bits;
+	stbi__uint32 code_buffer;
+
+	char *zout;
+	char *zout_start;
+	char *zout_end;
+	int z_expandable;
+
+	stbi__zhuffman z_length, z_distance;
+} stbi__zbuf;
+
+stbi_inline static int stbi__zeof(stbi__zbuf *z) {
+	return (z->zbuffer >= z->zbuffer_end);
+}
+
+stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z) {
+	return stbi__zeof(z) ? 0 : *z->zbuffer++;
+}
+
+static void stbi__fill_bits(stbi__zbuf *z) {
+	do {
+		if (z->code_buffer >= (1U << z->num_bits)) {
+			z->zbuffer = z->zbuffer_end; /* treat this as EOF so we fail. */
+			return;
+		}
+		z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits;
+		z->num_bits += 8;
+	} while (z->num_bits <= 24);
+}
+
+stbi_inline static unsigned int stbi__zreceive(stbi__zbuf *z, int n) {
+	unsigned int k;
+	if (z->num_bits < n) stbi__fill_bits(z);
+	k = z->code_buffer & ((1 << n) - 1);
+	z->code_buffer >>= n;
+	z->num_bits -= n;
+	return k;
+}
+
+static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z) {
+	int b, s, k;
+	// not resolved by fast table, so compute it the slow way
+	// use jpeg approach, which requires MSbits at top
+	k = stbi__bit_reverse(a->code_buffer, 16);
+	for (s = STBI__ZFAST_BITS + 1;; ++s)
+		if (k < z->maxcode[s])
+			break;
+	if (s >= 16) return -1;// invalid code!
+	// code size is s, so:
+	b = (k >> (16 - s)) - z->firstcode[s] + z->firstsymbol[s];
+	if (b >= STBI__ZNSYMS) return -1;// some data was corrupt somewhere!
+	if (z->size[b] != s) return -1;  // was originally an assert, but report failure instead.
+	a->code_buffer >>= s;
+	a->num_bits -= s;
+	return z->value[b];
+}
+
+stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z) {
+	int b, s;
+	if (a->num_bits < 16) {
+		if (stbi__zeof(a)) {
+			return -1; /* report error for unexpected end of data. */
+		}
+		stbi__fill_bits(a);
+	}
+	b = z->fast[a->code_buffer & STBI__ZFAST_MASK];
+	if (b) {
+		s = b >> 9;
+		a->code_buffer >>= s;
+		a->num_bits -= s;
+		return b & 511;
+	}
+	return stbi__zhuffman_decode_slowpath(a, z);
+}
+
+static int stbi__zexpand(stbi__zbuf *z, char *zout, int n)// need to make room for n bytes
+{
+	char *q;
+	unsigned int cur, limit, old_limit;
+	z->zout = zout;
+	if (!z->z_expandable) return stbi__err("output buffer limit", "Corrupt PNG");
+	cur = (unsigned int) (z->zout - z->zout_start);
+	limit = old_limit = (unsigned) (z->zout_end - z->zout_start);
+	if (UINT_MAX - cur < (unsigned) n) return stbi__err("outofmem", "Out of memory");
+	while (cur + n > limit) {
+		if (limit > UINT_MAX / 2) return stbi__err("outofmem", "Out of memory");
+		limit *= 2;
+	}
+	q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit);
+	STBI_NOTUSED(old_limit);
+	if (q == NULL) return stbi__err("outofmem", "Out of memory");
+	z->zout_start = q;
+	z->zout = q + cur;
+	z->zout_end = q + limit;
+	return 1;
+}
+
+static const int stbi__zlength_base[31] = {
+		3, 4, 5, 6, 7, 8, 9, 10, 11, 13,
+		15, 17, 19, 23, 27, 31, 35, 43, 51, 59,
+		67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0};
+
+static const int stbi__zlength_extra[31] =
+		{0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0, 0, 0};
+
+static const int stbi__zdist_base[32] = {1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+										 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0};
+
+static const int stbi__zdist_extra[32] =
+		{0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13};
+
+static int stbi__parse_huffman_block(stbi__zbuf *a) {
+	char *zout = a->zout;
+	for (;;) {
+		int z = stbi__zhuffman_decode(a, &a->z_length);
+		if (z < 256) {
+			if (z < 0) return stbi__err("bad huffman code", "Corrupt PNG");// error in huffman codes
+			if (zout >= a->zout_end) {
+				if (!stbi__zexpand(a, zout, 1)) return 0;
+				zout = a->zout;
+			}
+			*zout++ = (char) z;
+		} else {
+			stbi_uc *p;
+			int len, dist;
+			if (z == 256) {
+				a->zout = zout;
+				return 1;
+			}
+			z -= 257;
+			len = stbi__zlength_base[z];
+			if (stbi__zlength_extra[z]) len += stbi__zreceive(a, stbi__zlength_extra[z]);
+			z = stbi__zhuffman_decode(a, &a->z_distance);
+			if (z < 0) return stbi__err("bad huffman code", "Corrupt PNG");
+			dist = stbi__zdist_base[z];
+			if (stbi__zdist_extra[z]) dist += stbi__zreceive(a, stbi__zdist_extra[z]);
+			if (zout - a->zout_start < dist) return stbi__err("bad dist", "Corrupt PNG");
+			if (zout + len > a->zout_end) {
+				if (!stbi__zexpand(a, zout, len)) return 0;
+				zout = a->zout;
+			}
+			p = (stbi_uc *) (zout - dist);
+			if (dist == 1) {// run of one byte; common in images.
+				stbi_uc v = *p;
+				if (len) {
+					do *zout++ = v;
+					while (--len);
+				}
+			} else {
+				if (len) {
+					do *zout++ = *p++;
+					while (--len);
+				}
+			}
+		}
+	}
+}
+
+static int stbi__compute_huffman_codes(stbi__zbuf *a) {
+	static const stbi_uc length_dezigzag[19] = {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15};
+	stbi__zhuffman z_codelength;
+	stbi_uc lencodes[286 + 32 + 137];//padding for maximum single op
+	stbi_uc codelength_sizes[19];
+	int i, n;
+
+	int hlit = stbi__zreceive(a, 5) + 257;
+	int hdist = stbi__zreceive(a, 5) + 1;
+	int hclen = stbi__zreceive(a, 4) + 4;
+	int ntot = hlit + hdist;
+
+	memset(codelength_sizes, 0, sizeof(codelength_sizes));
+	for (i = 0; i < hclen; ++i) {
+		int s = stbi__zreceive(a, 3);
+		codelength_sizes[length_dezigzag[i]] = (stbi_uc) s;
+	}
+	if (!stbi__zbuild_huffman(&z_codelength, codelength_sizes, 19)) return 0;
+
+	n = 0;
+	while (n < ntot) {
+		int c = stbi__zhuffman_decode(a, &z_codelength);
+		if (c < 0 || c >= 19) return stbi__err("bad codelengths", "Corrupt PNG");
+		if (c < 16)
+			lencodes[n++] = (stbi_uc) c;
+		else {
+			stbi_uc fill = 0;
+			if (c == 16) {
+				c = stbi__zreceive(a, 2) + 3;
+				if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG");
+				fill = lencodes[n - 1];
+			} else if (c == 17) {
+				c = stbi__zreceive(a, 3) + 3;
+			} else if (c == 18) {
+				c = stbi__zreceive(a, 7) + 11;
+			} else {
+				return stbi__err("bad codelengths", "Corrupt PNG");
+			}
+			if (ntot - n < c) return stbi__err("bad codelengths", "Corrupt PNG");
+			memset(lencodes + n, fill, c);
+			n += c;
+		}
+	}
+	if (n != ntot) return stbi__err("bad codelengths", "Corrupt PNG");
+	if (!stbi__zbuild_huffman(&a->z_length, lencodes, hlit)) return 0;
+	if (!stbi__zbuild_huffman(&a->z_distance, lencodes + hlit, hdist)) return 0;
+	return 1;
+}
+
+static int stbi__parse_uncompressed_block(stbi__zbuf *a) {
+	stbi_uc header[4];
+	int len, nlen, k;
+	if (a->num_bits & 7)
+		stbi__zreceive(a, a->num_bits & 7);// discard
+	// drain the bit-packed data into header
+	k = 0;
+	while (a->num_bits > 0) {
+		header[k++] = (stbi_uc) (a->code_buffer & 255);// suppress MSVC run-time check
+		a->code_buffer >>= 8;
+		a->num_bits -= 8;
+	}
+	if (a->num_bits < 0) return stbi__err("zlib corrupt", "Corrupt PNG");
+	// now fill header the normal way
+	while (k < 4)
+		header[k++] = stbi__zget8(a);
+	len = header[1] * 256 + header[0];
+	nlen = header[3] * 256 + header[2];
+	if (nlen != (len ^ 0xffff)) return stbi__err("zlib corrupt", "Corrupt PNG");
+	if (a->zbuffer + len > a->zbuffer_end) return stbi__err("read past buffer", "Corrupt PNG");
+	if (a->zout + len > a->zout_end)
+		if (!stbi__zexpand(a, a->zout, len)) return 0;
+	memcpy(a->zout, a->zbuffer, len);
+	a->zbuffer += len;
+	a->zout += len;
+	return 1;
+}
+
+static int stbi__parse_zlib_header(stbi__zbuf *a) {
+	int cmf = stbi__zget8(a);
+	int cm = cmf & 15;
+	/* int cinfo = cmf >> 4; */
+	int flg = stbi__zget8(a);
+	if (stbi__zeof(a)) return stbi__err("bad zlib header", "Corrupt PNG");              // zlib spec
+	if ((cmf * 256 + flg) % 31 != 0) return stbi__err("bad zlib header", "Corrupt PNG");// zlib spec
+	if (flg & 32) return stbi__err("no preset dict", "Corrupt PNG");                    // preset dictionary not allowed in png
+	if (cm != 8) return stbi__err("bad compression", "Corrupt PNG");                    // DEFLATE required for png
+	// window = 1 << (8 + cinfo)... but who cares, we fully buffer output
+	return 1;
+}
+
+static const stbi_uc stbi__zdefault_length[STBI__ZNSYMS] =
+		{
+				8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+				8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+				8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+				8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+				8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+				9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+				9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+				9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+				7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8};
+static const stbi_uc stbi__zdefault_distance[32] =
+		{
+				5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5};
+/*
+Init algorithm:
+{
+   int i;   // use <= to match clearly with spec
+   for (i=0; i <= 143; ++i)     stbi__zdefault_length[i]   = 8;
+   for (   ; i <= 255; ++i)     stbi__zdefault_length[i]   = 9;
+   for (   ; i <= 279; ++i)     stbi__zdefault_length[i]   = 7;
+   for (   ; i <= 287; ++i)     stbi__zdefault_length[i]   = 8;
+
+   for (i=0; i <=  31; ++i)     stbi__zdefault_distance[i] = 5;
+}
+*/
+
+static int stbi__parse_zlib(stbi__zbuf *a, int parse_header) {
+	int final, type;
+	if (parse_header)
+		if (!stbi__parse_zlib_header(a)) return 0;
+	a->num_bits = 0;
+	a->code_buffer = 0;
+	do {
+		final = stbi__zreceive(a, 1);
+		type = stbi__zreceive(a, 2);
+		if (type == 0) {
+			if (!stbi__parse_uncompressed_block(a)) return 0;
+		} else if (type == 3) {
+			return 0;
+		} else {
+			if (type == 1) {
+				// use fixed code lengths
+				if (!stbi__zbuild_huffman(&a->z_length, stbi__zdefault_length, STBI__ZNSYMS)) return 0;
+				if (!stbi__zbuild_huffman(&a->z_distance, stbi__zdefault_distance, 32)) return 0;
+			} else {
+				if (!stbi__compute_huffman_codes(a)) return 0;
+			}
+			if (!stbi__parse_huffman_block(a)) return 0;
+		}
+	} while (!final);
+	return 1;
+}
+
+static int stbi__do_zlib(stbi__zbuf *a, char *obuf, int olen, int exp, int parse_header) {
+	a->zout_start = obuf;
+	a->zout = obuf;
+	a->zout_end = obuf + olen;
+	a->z_expandable = exp;
+
+	return stbi__parse_zlib(a, parse_header);
+}
+
+STBIDEF char *stbi_zlib_decode_malloc_guesssize(const char *buffer, int len, int initial_size, int *outlen) {
+	stbi__zbuf a;
+	char *p = (char *) stbi__malloc(initial_size);
+	if (p == NULL) return NULL;
+	a.zbuffer = (stbi_uc *) buffer;
+	a.zbuffer_end = (stbi_uc *) buffer + len;
+	if (stbi__do_zlib(&a, p, initial_size, 1, 1)) {
+		if (outlen) *outlen = (int) (a.zout - a.zout_start);
+		return a.zout_start;
+	} else {
+		STBI_FREE(a.zout_start);
+		return NULL;
+	}
+}
+
+STBIDEF char *stbi_zlib_decode_malloc(char const *buffer, int len, int *outlen) {
+	return stbi_zlib_decode_malloc_guesssize(buffer, len, 16384, outlen);
+}
+
+STBIDEF char *stbi_zlib_decode_malloc_guesssize_headerflag(const char *buffer, int len, int initial_size, int *outlen, int parse_header) {
+	stbi__zbuf a;
+	char *p = (char *) stbi__malloc(initial_size);
+	if (p == NULL) return NULL;
+	a.zbuffer = (stbi_uc *) buffer;
+	a.zbuffer_end = (stbi_uc *) buffer + len;
+	if (stbi__do_zlib(&a, p, initial_size, 1, parse_header)) {
+		if (outlen) *outlen = (int) (a.zout - a.zout_start);
+		return a.zout_start;
+	} else {
+		STBI_FREE(a.zout_start);
+		return NULL;
+	}
+}
+
+STBIDEF int stbi_zlib_decode_buffer(char *obuffer, int olen, char const *ibuffer, int ilen) {
+	stbi__zbuf a;
+	a.zbuffer = (stbi_uc *) ibuffer;
+	a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
+	if (stbi__do_zlib(&a, obuffer, olen, 0, 1))
+		return (int) (a.zout - a.zout_start);
+	else
+		return -1;
+}
+
+STBIDEF char *stbi_zlib_decode_noheader_malloc(char const *buffer, int len, int *outlen) {
+	stbi__zbuf a;
+	char *p = (char *) stbi__malloc(16384);
+	if (p == NULL) return NULL;
+	a.zbuffer = (stbi_uc *) buffer;
+	a.zbuffer_end = (stbi_uc *) buffer + len;
+	if (stbi__do_zlib(&a, p, 16384, 1, 0)) {
+		if (outlen) *outlen = (int) (a.zout - a.zout_start);
+		return a.zout_start;
+	} else {
+		STBI_FREE(a.zout_start);
+		return NULL;
+	}
+}
+
+STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const char *ibuffer, int ilen) {
+	stbi__zbuf a;
+	a.zbuffer = (stbi_uc *) ibuffer;
+	a.zbuffer_end = (stbi_uc *) ibuffer + ilen;
+	if (stbi__do_zlib(&a, obuffer, olen, 0, 0))
+		return (int) (a.zout - a.zout_start);
+	else
+		return -1;
+}
+#endif
+
+// public domain "baseline" PNG decoder   v0.10  Sean Barrett 2006-11-18
+//    simple implementation
+//      - only 8-bit samples
+//      - no CRC checking
+//      - allocates lots of intermediate memory
+//        - avoids problem of streaming data between subsystems
+//        - avoids explicit window management
+//    performance
+//      - uses stb_zlib, a PD zlib implementation with fast huffman decoding
+
+#ifndef STBI_NO_PNG
+typedef struct
+{
+	stbi__uint32 length;
+	stbi__uint32 type;
+} stbi__pngchunk;
+
+static stbi__pngchunk stbi__get_chunk_header(stbi__context *s) {
+	stbi__pngchunk c;
+	c.length = stbi__get32be(s);
+	c.type = stbi__get32be(s);
+	return c;
+}
+
+static int stbi__check_png_header(stbi__context *s) {
+	static const stbi_uc png_sig[8] = {137, 80, 78, 71, 13, 10, 26, 10};
+	int i;
+	for (i = 0; i < 8; ++i)
+		if (stbi__get8(s) != png_sig[i]) return stbi__err("bad png sig", "Not a PNG");
+	return 1;
+}
+
+typedef struct
+{
+	stbi__context *s;
+	stbi_uc *idata, *expanded, *out;
+	int depth;
+} stbi__png;
+
+
+enum {
+	STBI__F_none = 0,
+	STBI__F_sub = 1,
+	STBI__F_up = 2,
+	STBI__F_avg = 3,
+	STBI__F_paeth = 4,
+	// synthetic filters used for first scanline to avoid needing a dummy row of 0s
+	STBI__F_avg_first,
+	STBI__F_paeth_first
+};
+
+static stbi_uc first_row_filter[5] =
+		{
+				STBI__F_none,
+				STBI__F_sub,
+				STBI__F_none,
+				STBI__F_avg_first,
+				STBI__F_paeth_first};
+
+static int stbi__paeth(int a, int b, int c) {
+	int p = a + b - c;
+	int pa = abs(p - a);
+	int pb = abs(p - b);
+	int pc = abs(p - c);
+	if (pa <= pb && pa <= pc) return a;
+	if (pb <= pc) return b;
+	return c;
+}
+
+static const stbi_uc stbi__depth_scale_table[9] = {0, 0xff, 0x55, 0, 0x11, 0, 0, 0, 0x01};
+
+// create the png data from post-deflated data
+static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 raw_len, int out_n, stbi__uint32 x, stbi__uint32 y, int depth, int color) {
+	int bytes = (depth == 16 ? 2 : 1);
+	stbi__context *s = a->s;
+	stbi__uint32 i, j, stride = x * out_n * bytes;
+	stbi__uint32 img_len, img_width_bytes;
+	int k;
+	int img_n = s->img_n;// copy it into a local for later
+
+	int output_bytes = out_n * bytes;
+	int filter_bytes = img_n * bytes;
+	int width = x;
+
+	STBI_ASSERT(out_n == s->img_n || out_n == s->img_n + 1);
+	a->out = (stbi_uc *) stbi__malloc_mad3(x, y, output_bytes, 0);// extra bytes to write off the end into
+	if (!a->out) return stbi__err("outofmem", "Out of memory");
+
+	if (!stbi__mad3sizes_valid(img_n, x, depth, 7)) return stbi__err("too large", "Corrupt PNG");
+	img_width_bytes = (((img_n * x * depth) + 7) >> 3);
+	img_len = (img_width_bytes + 1) * y;
+
+	// we used to check for exact match between raw_len and img_len on non-interlaced PNGs,
+	// but issue #276 reported a PNG in the wild that had extra data at the end (all zeros),
+	// so just check for raw_len < img_len always.
+	if (raw_len < img_len) return stbi__err("not enough pixels", "Corrupt PNG");
+
+	for (j = 0; j < y; ++j) {
+		stbi_uc *cur = a->out + stride * j;
+		stbi_uc *prior;
+		int filter = *raw++;
+
+		if (filter > 4)
+			return stbi__err("invalid filter", "Corrupt PNG");
+
+		if (depth < 8) {
+			if (img_width_bytes > x) return stbi__err("invalid width", "Corrupt PNG");
+			cur += x * out_n - img_width_bytes;// store output to the rightmost img_len bytes, so we can decode in place
+			filter_bytes = 1;
+			width = img_width_bytes;
+		}
+		prior = cur - stride;// bugfix: need to compute this after 'cur +=' computation above
+
+		// if first row, use special filter that doesn't sample previous row
+		if (j == 0) filter = first_row_filter[filter];
+
+		// handle first byte explicitly
+		for (k = 0; k < filter_bytes; ++k) {
+			switch (filter) {
+				case STBI__F_none:
+					cur[k] = raw[k];
+					break;
+				case STBI__F_sub:
+					cur[k] = raw[k];
+					break;
+				case STBI__F_up:
+					cur[k] = STBI__BYTECAST(raw[k] + prior[k]);
+					break;
+				case STBI__F_avg:
+					cur[k] = STBI__BYTECAST(raw[k] + (prior[k] >> 1));
+					break;
+				case STBI__F_paeth:
+					cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(0, prior[k], 0));
+					break;
+				case STBI__F_avg_first:
+					cur[k] = raw[k];
+					break;
+				case STBI__F_paeth_first:
+					cur[k] = raw[k];
+					break;
+			}
+		}
+
+		if (depth == 8) {
+			if (img_n != out_n)
+				cur[img_n] = 255;// first pixel
+			raw += img_n;
+			cur += out_n;
+			prior += out_n;
+		} else if (depth == 16) {
+			if (img_n != out_n) {
+				cur[filter_bytes] = 255;    // first pixel top byte
+				cur[filter_bytes + 1] = 255;// first pixel bottom byte
+			}
+			raw += filter_bytes;
+			cur += output_bytes;
+			prior += output_bytes;
+		} else {
+			raw += 1;
+			cur += 1;
+			prior += 1;
+		}
+
+		// this is a little gross, so that we don't switch per-pixel or per-component
+		if (depth < 8 || img_n == out_n) {
+			int nk = (width - 1) * filter_bytes;
+#define STBI__CASE(f) \
+	case f:           \
+		for (k = 0; k < nk; ++k)
+			switch (filter) {
+				// "none" filter turns into a memcpy here; make that explicit.
+				case STBI__F_none:
+					memcpy(cur, raw, nk);
+					break;
+					STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k - filter_bytes]); }
+					break;
+					STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); }
+					break;
+					STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k - filter_bytes]) >> 1)); }
+					break;
+					STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k - filter_bytes], prior[k], prior[k - filter_bytes])); }
+					break;
+					STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k - filter_bytes] >> 1)); }
+					break;
+					STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k - filter_bytes], 0, 0)); }
+					break;
+			}
+#undef STBI__CASE
+			raw += nk;
+		} else {
+			STBI_ASSERT(img_n + 1 == out_n);
+#define STBI__CASE(f)                                                                                                          \
+	case f:                                                                                                                    \
+		for (i = x - 1; i >= 1; --i, cur[filter_bytes] = 255, raw += filter_bytes, cur += output_bytes, prior += output_bytes) \
+			for (k = 0; k < filter_bytes; ++k)
+			switch (filter) {
+				STBI__CASE(STBI__F_none) { cur[k] = raw[k]; }
+				break;
+				STBI__CASE(STBI__F_sub) { cur[k] = STBI__BYTECAST(raw[k] + cur[k - output_bytes]); }
+				break;
+				STBI__CASE(STBI__F_up) { cur[k] = STBI__BYTECAST(raw[k] + prior[k]); }
+				break;
+				STBI__CASE(STBI__F_avg) { cur[k] = STBI__BYTECAST(raw[k] + ((prior[k] + cur[k - output_bytes]) >> 1)); }
+				break;
+				STBI__CASE(STBI__F_paeth) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k - output_bytes], prior[k], prior[k - output_bytes])); }
+				break;
+				STBI__CASE(STBI__F_avg_first) { cur[k] = STBI__BYTECAST(raw[k] + (cur[k - output_bytes] >> 1)); }
+				break;
+				STBI__CASE(STBI__F_paeth_first) { cur[k] = STBI__BYTECAST(raw[k] + stbi__paeth(cur[k - output_bytes], 0, 0)); }
+				break;
+			}
+#undef STBI__CASE
+
+			// the loop above sets the high byte of the pixels' alpha, but for
+			// 16 bit png files we also need the low byte set. we'll do that here.
+			if (depth == 16) {
+				cur = a->out + stride * j;// start at the beginning of the row again
+				for (i = 0; i < x; ++i, cur += output_bytes) {
+					cur[filter_bytes + 1] = 255;
+				}
+			}
+		}
+	}
+
+	// we make a separate pass to expand bits to pixels; for performance,
+	// this could run two scanlines behind the above code, so it won't
+	// intefere with filtering but will still be in the cache.
+	if (depth < 8) {
+		for (j = 0; j < y; ++j) {
+			stbi_uc *cur = a->out + stride * j;
+			stbi_uc *in = a->out + stride * j + x * out_n - img_width_bytes;
+			// unpack 1/2/4-bit into a 8-bit buffer. allows us to keep the common 8-bit path optimal at minimal cost for 1/2/4-bit
+			// png guarante byte alignment, if width is not multiple of 8/4/2 we'll decode dummy trailing data that will be skipped in the later loop
+			stbi_uc scale = (color == 0) ? stbi__depth_scale_table[depth] : 1;// scale grayscale values to 0..255 range
+
+			// note that the final byte might overshoot and write more data than desired.
+			// we can allocate enough data that this never writes out of memory, but it
+			// could also overwrite the next scanline. can it overwrite non-empty data
+			// on the next scanline? yes, consider 1-pixel-wide scanlines with 1-bit-per-pixel.
+			// so we need to explicitly clamp the final ones
+
+			if (depth == 4) {
+				for (k = x * img_n; k >= 2; k -= 2, ++in) {
+					*cur++ = scale * ((*in >> 4));
+					*cur++ = scale * ((*in) & 0x0f);
+				}
+				if (k > 0) *cur++ = scale * ((*in >> 4));
+			} else if (depth == 2) {
+				for (k = x * img_n; k >= 4; k -= 4, ++in) {
+					*cur++ = scale * ((*in >> 6));
+					*cur++ = scale * ((*in >> 4) & 0x03);
+					*cur++ = scale * ((*in >> 2) & 0x03);
+					*cur++ = scale * ((*in) & 0x03);
+				}
+				if (k > 0) *cur++ = scale * ((*in >> 6));
+				if (k > 1) *cur++ = scale * ((*in >> 4) & 0x03);
+				if (k > 2) *cur++ = scale * ((*in >> 2) & 0x03);
+			} else if (depth == 1) {
+				for (k = x * img_n; k >= 8; k -= 8, ++in) {
+					*cur++ = scale * ((*in >> 7));
+					*cur++ = scale * ((*in >> 6) & 0x01);
+					*cur++ = scale * ((*in >> 5) & 0x01);
+					*cur++ = scale * ((*in >> 4) & 0x01);
+					*cur++ = scale * ((*in >> 3) & 0x01);
+					*cur++ = scale * ((*in >> 2) & 0x01);
+					*cur++ = scale * ((*in >> 1) & 0x01);
+					*cur++ = scale * ((*in) & 0x01);
+				}
+				if (k > 0) *cur++ = scale * ((*in >> 7));
+				if (k > 1) *cur++ = scale * ((*in >> 6) & 0x01);
+				if (k > 2) *cur++ = scale * ((*in >> 5) & 0x01);
+				if (k > 3) *cur++ = scale * ((*in >> 4) & 0x01);
+				if (k > 4) *cur++ = scale * ((*in >> 3) & 0x01);
+				if (k > 5) *cur++ = scale * ((*in >> 2) & 0x01);
+				if (k > 6) *cur++ = scale * ((*in >> 1) & 0x01);
+			}
+			if (img_n != out_n) {
+				int q;
+				// insert alpha = 255
+				cur = a->out + stride * j;
+				if (img_n == 1) {
+					for (q = x - 1; q >= 0; --q) {
+						cur[q * 2 + 1] = 255;
+						cur[q * 2 + 0] = cur[q];
+					}
+				} else {
+					STBI_ASSERT(img_n == 3);
+					for (q = x - 1; q >= 0; --q) {
+						cur[q * 4 + 3] = 255;
+						cur[q * 4 + 2] = cur[q * 3 + 2];
+						cur[q * 4 + 1] = cur[q * 3 + 1];
+						cur[q * 4 + 0] = cur[q * 3 + 0];
+					}
+				}
+			}
+		}
+	} else if (depth == 16) {
+		// force the image data from big-endian to platform-native.
+		// this is done in a separate pass due to the decoding relying
+		// on the data being untouched, but could probably be done
+		// per-line during decode if care is taken.
+		stbi_uc *cur = a->out;
+		stbi__uint16 *cur16 = (stbi__uint16 *) cur;
+
+		for (i = 0; i < x * y * out_n; ++i, cur16++, cur += 2) {
+			*cur16 = (cur[0] << 8) | cur[1];
+		}
+	}
+
+	return 1;
+}
+
+static int stbi__create_png_image(stbi__png *a, stbi_uc *image_data, stbi__uint32 image_data_len, int out_n, int depth, int color, int interlaced) {
+	int bytes = (depth == 16 ? 2 : 1);
+	int out_bytes = out_n * bytes;
+	stbi_uc *final;
+	int p;
+	if (!interlaced)
+		return stbi__create_png_image_raw(a, image_data, image_data_len, out_n, a->s->img_x, a->s->img_y, depth, color);
+
+	// de-interlacing
+	final = (stbi_uc *) stbi__malloc_mad3(a->s->img_x, a->s->img_y, out_bytes, 0);
+	if (!final) return stbi__err("outofmem", "Out of memory");
+	for (p = 0; p < 7; ++p) {
+		int xorig[] = {0, 4, 0, 2, 0, 1, 0};
+		int yorig[] = {0, 0, 4, 0, 2, 0, 1};
+		int xspc[] = {8, 8, 4, 4, 2, 2, 1};
+		int yspc[] = {8, 8, 8, 4, 4, 2, 2};
+		int i, j, x, y;
+		// pass1_x[4] = 0, pass1_x[5] = 1, pass1_x[12] = 1
+		x = (a->s->img_x - xorig[p] + xspc[p] - 1) / xspc[p];
+		y = (a->s->img_y - yorig[p] + yspc[p] - 1) / yspc[p];
+		if (x && y) {
+			stbi__uint32 img_len = ((((a->s->img_n * x * depth) + 7) >> 3) + 1) * y;
+			if (!stbi__create_png_image_raw(a, image_data, image_data_len, out_n, x, y, depth, color)) {
+				STBI_FREE(final);
+				return 0;
+			}
+			for (j = 0; j < y; ++j) {
+				for (i = 0; i < x; ++i) {
+					int out_y = j * yspc[p] + yorig[p];
+					int out_x = i * xspc[p] + xorig[p];
+					memcpy(final + out_y * a->s->img_x * out_bytes + out_x * out_bytes,
+						   a->out + (j * x + i) * out_bytes, out_bytes);
+				}
+			}
+			STBI_FREE(a->out);
+			image_data += img_len;
+			image_data_len -= img_len;
+		}
+	}
+	a->out = final;
+
+	return 1;
+}
+
+static int stbi__compute_transparency(stbi__png *z, stbi_uc tc[3], int out_n) {
+	stbi__context *s = z->s;
+	stbi__uint32 i, pixel_count = s->img_x * s->img_y;
+	stbi_uc *p = z->out;
+
+	// compute color-based transparency, assuming we've
+	// already got 255 as the alpha value in the output
+	STBI_ASSERT(out_n == 2 || out_n == 4);
+
+	if (out_n == 2) {
+		for (i = 0; i < pixel_count; ++i) {
+			p[1] = (p[0] == tc[0] ? 0 : 255);
+			p += 2;
+		}
+	} else {
+		for (i = 0; i < pixel_count; ++i) {
+			if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2])
+				p[3] = 0;
+			p += 4;
+		}
+	}
+	return 1;
+}
+
+static int stbi__compute_transparency16(stbi__png *z, stbi__uint16 tc[3], int out_n) {
+	stbi__context *s = z->s;
+	stbi__uint32 i, pixel_count = s->img_x * s->img_y;
+	stbi__uint16 *p = (stbi__uint16 *) z->out;
+
+	// compute color-based transparency, assuming we've
+	// already got 65535 as the alpha value in the output
+	STBI_ASSERT(out_n == 2 || out_n == 4);
+
+	if (out_n == 2) {
+		for (i = 0; i < pixel_count; ++i) {
+			p[1] = (p[0] == tc[0] ? 0 : 65535);
+			p += 2;
+		}
+	} else {
+		for (i = 0; i < pixel_count; ++i) {
+			if (p[0] == tc[0] && p[1] == tc[1] && p[2] == tc[2])
+				p[3] = 0;
+			p += 4;
+		}
+	}
+	return 1;
+}
+
+static int stbi__expand_png_palette(stbi__png *a, stbi_uc *palette, int len, int pal_img_n) {
+	stbi__uint32 i, pixel_count = a->s->img_x * a->s->img_y;
+	stbi_uc *p, *temp_out, *orig = a->out;
+
+	p = (stbi_uc *) stbi__malloc_mad2(pixel_count, pal_img_n, 0);
+	if (p == NULL) return stbi__err("outofmem", "Out of memory");
+
+	// between here and free(out) below, exitting would leak
+	temp_out = p;
+
+	if (pal_img_n == 3) {
+		for (i = 0; i < pixel_count; ++i) {
+			int n = orig[i] * 4;
+			p[0] = palette[n];
+			p[1] = palette[n + 1];
+			p[2] = palette[n + 2];
+			p += 3;
+		}
+	} else {
+		for (i = 0; i < pixel_count; ++i) {
+			int n = orig[i] * 4;
+			p[0] = palette[n];
+			p[1] = palette[n + 1];
+			p[2] = palette[n + 2];
+			p[3] = palette[n + 3];
+			p += 4;
+		}
+	}
+	STBI_FREE(a->out);
+	a->out = temp_out;
+
+	STBI_NOTUSED(len);
+
+	return 1;
+}
+
+static int stbi__unpremultiply_on_load_global = 0;
+static int stbi__de_iphone_flag_global = 0;
+
+STBIDEF void stbi_set_unpremultiply_on_load(int flag_true_if_should_unpremultiply) {
+	stbi__unpremultiply_on_load_global = flag_true_if_should_unpremultiply;
+}
+
+STBIDEF void stbi_convert_iphone_png_to_rgb(int flag_true_if_should_convert) {
+	stbi__de_iphone_flag_global = flag_true_if_should_convert;
+}
+
+#ifndef STBI_THREAD_LOCAL
+#define stbi__unpremultiply_on_load stbi__unpremultiply_on_load_global
+#define stbi__de_iphone_flag stbi__de_iphone_flag_global
+#else
+static STBI_THREAD_LOCAL int stbi__unpremultiply_on_load_local, stbi__unpremultiply_on_load_set;
+static STBI_THREAD_LOCAL int stbi__de_iphone_flag_local, stbi__de_iphone_flag_set;
+
+STBIDEF void stbi__unpremultiply_on_load_thread(int flag_true_if_should_unpremultiply) {
+	stbi__unpremultiply_on_load_local = flag_true_if_should_unpremultiply;
+	stbi__unpremultiply_on_load_set = 1;
+}
+
+STBIDEF void stbi_convert_iphone_png_to_rgb_thread(int flag_true_if_should_convert) {
+	stbi__de_iphone_flag_local = flag_true_if_should_convert;
+	stbi__de_iphone_flag_set = 1;
+}
+
+#define stbi__unpremultiply_on_load (stbi__unpremultiply_on_load_set             \
+											 ? stbi__unpremultiply_on_load_local \
+											 : stbi__unpremultiply_on_load_global)
+#define stbi__de_iphone_flag (stbi__de_iphone_flag_set             \
+									  ? stbi__de_iphone_flag_local \
+									  : stbi__de_iphone_flag_global)
+#endif// STBI_THREAD_LOCAL
+
+static void stbi__de_iphone(stbi__png *z) {
+	stbi__context *s = z->s;
+	stbi__uint32 i, pixel_count = s->img_x * s->img_y;
+	stbi_uc *p = z->out;
+
+	if (s->img_out_n == 3) {// convert bgr to rgb
+		for (i = 0; i < pixel_count; ++i) {
+			stbi_uc t = p[0];
+			p[0] = p[2];
+			p[2] = t;
+			p += 3;
+		}
+	} else {
+		STBI_ASSERT(s->img_out_n == 4);
+		if (stbi__unpremultiply_on_load) {
+			// convert bgr to rgb and unpremultiply
+			for (i = 0; i < pixel_count; ++i) {
+				stbi_uc a = p[3];
+				stbi_uc t = p[0];
+				if (a) {
+					stbi_uc half = a / 2;
+					p[0] = (p[2] * 255 + half) / a;
+					p[1] = (p[1] * 255 + half) / a;
+					p[2] = (t * 255 + half) / a;
+				} else {
+					p[0] = p[2];
+					p[2] = t;
+				}
+				p += 4;
+			}
+		} else {
+			// convert bgr to rgb
+			for (i = 0; i < pixel_count; ++i) {
+				stbi_uc t = p[0];
+				p[0] = p[2];
+				p[2] = t;
+				p += 4;
+			}
+		}
+	}
+}
+
+#define STBI__PNG_TYPE(a, b, c, d) (((unsigned) (a) << 24) + ((unsigned) (b) << 16) + ((unsigned) (c) << 8) + (unsigned) (d))
+
+static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp) {
+	stbi_uc palette[1024], pal_img_n = 0;
+	stbi_uc has_trans = 0, tc[3] = {0};
+	stbi__uint16 tc16[3];
+	stbi__uint32 ioff = 0, idata_limit = 0, i, pal_len = 0;
+	int first = 1, k, interlace = 0, color = 0, is_iphone = 0;
+	stbi__context *s = z->s;
+
+	z->expanded = NULL;
+	z->idata = NULL;
+	z->out = NULL;
+
+	if (!stbi__check_png_header(s)) return 0;
+
+	if (scan == STBI__SCAN_type) return 1;
+
+	for (;;) {
+		stbi__pngchunk c = stbi__get_chunk_header(s);
+		switch (c.type) {
+			case STBI__PNG_TYPE('C', 'g', 'B', 'I'):
+				is_iphone = 1;
+				stbi__skip(s, c.length);
+				break;
+			case STBI__PNG_TYPE('I', 'H', 'D', 'R'): {
+				int comp, filter;
+				if (!first) return stbi__err("multiple IHDR", "Corrupt PNG");
+				first = 0;
+				if (c.length != 13) return stbi__err("bad IHDR len", "Corrupt PNG");
+				s->img_x = stbi__get32be(s);
+				s->img_y = stbi__get32be(s);
+				if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large", "Very large image (corrupt?)");
+				if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large", "Very large image (corrupt?)");
+				z->depth = stbi__get8(s);
+				if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16) return stbi__err("1/2/4/8/16-bit only", "PNG not supported: 1/2/4/8/16-bit only");
+				color = stbi__get8(s);
+				if (color > 6) return stbi__err("bad ctype", "Corrupt PNG");
+				if (color == 3 && z->depth == 16) return stbi__err("bad ctype", "Corrupt PNG");
+				if (color == 3) pal_img_n = 3;
+				else if (color & 1)
+					return stbi__err("bad ctype", "Corrupt PNG");
+				comp = stbi__get8(s);
+				if (comp) return stbi__err("bad comp method", "Corrupt PNG");
+				filter = stbi__get8(s);
+				if (filter) return stbi__err("bad filter method", "Corrupt PNG");
+				interlace = stbi__get8(s);
+				if (interlace > 1) return stbi__err("bad interlace method", "Corrupt PNG");
+				if (!s->img_x || !s->img_y) return stbi__err("0-pixel image", "Corrupt PNG");
+				if (!pal_img_n) {
+					s->img_n = (color & 2 ? 3 : 1) + (color & 4 ? 1 : 0);
+					if ((1 << 30) / s->img_x / s->img_n < s->img_y) return stbi__err("too large", "Image too large to decode");
+					if (scan == STBI__SCAN_header) return 1;
+				} else {
+					// if paletted, then pal_n is our final components, and
+					// img_n is # components to decompress/filter.
+					s->img_n = 1;
+					if ((1 << 30) / s->img_x / 4 < s->img_y) return stbi__err("too large", "Corrupt PNG");
+					// if SCAN_header, have to scan to see if we have a tRNS
+				}
+				break;
+			}
+
+			case STBI__PNG_TYPE('P', 'L', 'T', 'E'): {
+				if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+				if (c.length > 256 * 3) return stbi__err("invalid PLTE", "Corrupt PNG");
+				pal_len = c.length / 3;
+				if (pal_len * 3 != c.length) return stbi__err("invalid PLTE", "Corrupt PNG");
+				for (i = 0; i < pal_len; ++i) {
+					palette[i * 4 + 0] = stbi__get8(s);
+					palette[i * 4 + 1] = stbi__get8(s);
+					palette[i * 4 + 2] = stbi__get8(s);
+					palette[i * 4 + 3] = 255;
+				}
+				break;
+			}
+
+			case STBI__PNG_TYPE('t', 'R', 'N', 'S'): {
+				if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+				if (z->idata) return stbi__err("tRNS after IDAT", "Corrupt PNG");
+				if (pal_img_n) {
+					if (scan == STBI__SCAN_header) {
+						s->img_n = 4;
+						return 1;
+					}
+					if (pal_len == 0) return stbi__err("tRNS before PLTE", "Corrupt PNG");
+					if (c.length > pal_len) return stbi__err("bad tRNS len", "Corrupt PNG");
+					pal_img_n = 4;
+					for (i = 0; i < c.length; ++i)
+						palette[i * 4 + 3] = stbi__get8(s);
+				} else {
+					if (!(s->img_n & 1)) return stbi__err("tRNS with alpha", "Corrupt PNG");
+					if (c.length != (stbi__uint32) s->img_n * 2) return stbi__err("bad tRNS len", "Corrupt PNG");
+					has_trans = 1;
+					if (z->depth == 16) {
+						for (k = 0; k < s->img_n; ++k) tc16[k] = (stbi__uint16) stbi__get16be(s);// copy the values as-is
+					} else {
+						for (k = 0; k < s->img_n; ++k) tc[k] = (stbi_uc) (stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth];// non 8-bit images will be larger
+					}
+				}
+				break;
+			}
+
+			case STBI__PNG_TYPE('I', 'D', 'A', 'T'): {
+				if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+				if (pal_img_n && !pal_len) return stbi__err("no PLTE", "Corrupt PNG");
+				if (scan == STBI__SCAN_header) {
+					s->img_n = pal_img_n;
+					return 1;
+				}
+				if ((int) (ioff + c.length) < (int) ioff) return 0;
+				if (ioff + c.length > idata_limit) {
+					stbi__uint32 idata_limit_old = idata_limit;
+					stbi_uc *p;
+					if (idata_limit == 0) idata_limit = c.length > 4096 ? c.length : 4096;
+					while (ioff + c.length > idata_limit)
+						idata_limit *= 2;
+					STBI_NOTUSED(idata_limit_old);
+					p = (stbi_uc *) STBI_REALLOC_SIZED(z->idata, idata_limit_old, idata_limit);
+					if (p == NULL) return stbi__err("outofmem", "Out of memory");
+					z->idata = p;
+				}
+				if (!stbi__getn(s, z->idata + ioff, c.length)) return stbi__err("outofdata", "Corrupt PNG");
+				ioff += c.length;
+				break;
+			}
+
+			case STBI__PNG_TYPE('I', 'E', 'N', 'D'): {
+				stbi__uint32 raw_len, bpl;
+				if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+				if (scan != STBI__SCAN_load) return 1;
+				if (z->idata == NULL) return stbi__err("no IDAT", "Corrupt PNG");
+				// initial guess for decoded data size to avoid unnecessary reallocs
+				bpl = (s->img_x * z->depth + 7) / 8;// bytes per line, per component
+				raw_len = bpl * s->img_y * s->img_n /* pixels */ + s->img_y /* filter mode per row */;
+				z->expanded = (stbi_uc *) stbi_zlib_decode_malloc_guesssize_headerflag((char *) z->idata, ioff, raw_len, (int *) &raw_len, !is_iphone);
+				if (z->expanded == NULL) return 0;// zlib should set error
+				STBI_FREE(z->idata);
+				z->idata = NULL;
+				if ((req_comp == s->img_n + 1 && req_comp != 3 && !pal_img_n) || has_trans)
+					s->img_out_n = s->img_n + 1;
+				else
+					s->img_out_n = s->img_n;
+				if (!stbi__create_png_image(z, z->expanded, raw_len, s->img_out_n, z->depth, color, interlace)) return 0;
+				if (has_trans) {
+					if (z->depth == 16) {
+						if (!stbi__compute_transparency16(z, tc16, s->img_out_n)) return 0;
+					} else {
+						if (!stbi__compute_transparency(z, tc, s->img_out_n)) return 0;
+					}
+				}
+				if (is_iphone && stbi__de_iphone_flag && s->img_out_n > 2)
+					stbi__de_iphone(z);
+				if (pal_img_n) {
+					// pal_img_n == 3 or 4
+					s->img_n = pal_img_n;// record the actual colors we had
+					s->img_out_n = pal_img_n;
+					if (req_comp >= 3) s->img_out_n = req_comp;
+					if (!stbi__expand_png_palette(z, palette, pal_len, s->img_out_n))
+						return 0;
+				} else if (has_trans) {
+					// non-paletted image with tRNS -> source image has (constant) alpha
+					++s->img_n;
+				}
+				STBI_FREE(z->expanded);
+				z->expanded = NULL;
+				// end of PNG chunk, read and skip CRC
+				stbi__get32be(s);
+				return 1;
+			}
+
+			default:
+				// if critical, fail
+				if (first) return stbi__err("first not IHDR", "Corrupt PNG");
+				if ((c.type & (1 << 29)) == 0) {
+#ifndef STBI_NO_FAILURE_STRINGS
+					// not threadsafe
+					static char invalid_chunk[] = "XXXX PNG chunk not known";
+					invalid_chunk[0] = STBI__BYTECAST(c.type >> 24);
+					invalid_chunk[1] = STBI__BYTECAST(c.type >> 16);
+					invalid_chunk[2] = STBI__BYTECAST(c.type >> 8);
+					invalid_chunk[3] = STBI__BYTECAST(c.type >> 0);
+#endif
+					return stbi__err(invalid_chunk, "PNG not supported: unknown PNG chunk type");
+				}
+				stbi__skip(s, c.length);
+				break;
+		}
+		// end of PNG chunk, read and skip CRC
+		stbi__get32be(s);
+	}
+}
+
+static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, stbi__result_info *ri) {
+	void *result = NULL;
+	if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");
+	if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) {
+		if (p->depth <= 8)
+			ri->bits_per_channel = 8;
+		else if (p->depth == 16)
+			ri->bits_per_channel = 16;
+		else
+			return stbi__errpuc("bad bits_per_channel", "PNG not supported: unsupported color depth");
+		result = p->out;
+		p->out = NULL;
+		if (req_comp && req_comp != p->s->img_out_n) {
+			if (ri->bits_per_channel == 8)
+				result = stbi__convert_format((unsigned char *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y);
+			else
+				result = stbi__convert_format16((stbi__uint16 *) result, p->s->img_out_n, req_comp, p->s->img_x, p->s->img_y);
+			p->s->img_out_n = req_comp;
+			if (result == NULL) return result;
+		}
+		*x = p->s->img_x;
+		*y = p->s->img_y;
+		if (n) *n = p->s->img_n;
+	}
+	STBI_FREE(p->out);
+	p->out = NULL;
+	STBI_FREE(p->expanded);
+	p->expanded = NULL;
+	STBI_FREE(p->idata);
+	p->idata = NULL;
+
+	return result;
+}
+
+static void *stbi__png_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) {
+	stbi__png p;
+	p.s = s;
+	return stbi__do_png(&p, x, y, comp, req_comp, ri);
+}
+
+static int stbi__png_test(stbi__context *s) {
+	int r;
+	r = stbi__check_png_header(s);
+	stbi__rewind(s);
+	return r;
+}
+
+static int stbi__png_info_raw(stbi__png *p, int *x, int *y, int *comp) {
+	if (!stbi__parse_png_file(p, STBI__SCAN_header, 0)) {
+		stbi__rewind(p->s);
+		return 0;
+	}
+	if (x) *x = p->s->img_x;
+	if (y) *y = p->s->img_y;
+	if (comp) *comp = p->s->img_n;
+	return 1;
+}
+
+static int stbi__png_info(stbi__context *s, int *x, int *y, int *comp) {
+	stbi__png p;
+	p.s = s;
+	return stbi__png_info_raw(&p, x, y, comp);
+}
+
+static int stbi__png_is16(stbi__context *s) {
+	stbi__png p;
+	p.s = s;
+	if (!stbi__png_info_raw(&p, NULL, NULL, NULL))
+		return 0;
+	if (p.depth != 16) {
+		stbi__rewind(p.s);
+		return 0;
+	}
+	return 1;
+}
+#endif
+
+// Microsoft/Windows BMP image
+
+#ifndef STBI_NO_BMP
+static int stbi__bmp_test_raw(stbi__context *s) {
+	int r;
+	int sz;
+	if (stbi__get8(s) != 'B') return 0;
+	if (stbi__get8(s) != 'M') return 0;
+	stbi__get32le(s);// discard filesize
+	stbi__get16le(s);// discard reserved
+	stbi__get16le(s);// discard reserved
+	stbi__get32le(s);// discard data offset
+	sz = stbi__get32le(s);
+	r = (sz == 12 || sz == 40 || sz == 56 || sz == 108 || sz == 124);
+	return r;
+}
+
+static int stbi__bmp_test(stbi__context *s) {
+	int r = stbi__bmp_test_raw(s);
+	stbi__rewind(s);
+	return r;
+}
+
+
+// returns 0..31 for the highest set bit
+static int stbi__high_bit(unsigned int z) {
+	int n = 0;
+	if (z == 0) return -1;
+	if (z >= 0x10000) {
+		n += 16;
+		z >>= 16;
+	}
+	if (z >= 0x00100) {
+		n += 8;
+		z >>= 8;
+	}
+	if (z >= 0x00010) {
+		n += 4;
+		z >>= 4;
+	}
+	if (z >= 0x00004) {
+		n += 2;
+		z >>= 2;
+	}
+	if (z >= 0x00002) { n += 1; /* >>=  1;*/ }
+	return n;
+}
+
+static int stbi__bitcount(unsigned int a) {
+	a = (a & 0x55555555) + ((a >> 1) & 0x55555555);// max 2
+	a = (a & 0x33333333) + ((a >> 2) & 0x33333333);// max 4
+	a = (a + (a >> 4)) & 0x0f0f0f0f;               // max 8 per 4, now 8 bits
+	a = (a + (a >> 8));                            // max 16 per 8 bits
+	a = (a + (a >> 16));                           // max 32 per 8 bits
+	return a & 0xff;
+}
+
+// extract an arbitrarily-aligned N-bit value (N=bits)
+// from v, and then make it 8-bits long and fractionally
+// extend it to full full range.
+static int stbi__shiftsigned(unsigned int v, int shift, int bits) {
+	static unsigned int mul_table[9] = {
+			0,
+			0xff /*0b11111111*/,
+			0x55 /*0b01010101*/,
+			0x49 /*0b01001001*/,
+			0x11 /*0b00010001*/,
+			0x21 /*0b00100001*/,
+			0x41 /*0b01000001*/,
+			0x81 /*0b10000001*/,
+			0x01 /*0b00000001*/,
+	};
+	static unsigned int shift_table[9] = {
+			0,
+			0,
+			0,
+			1,
+			0,
+			2,
+			4,
+			6,
+			0,
+	};
+	if (shift < 0)
+		v <<= -shift;
+	else
+		v >>= shift;
+	STBI_ASSERT(v < 256);
+	v >>= (8 - bits);
+	STBI_ASSERT(bits >= 0 && bits <= 8);
+	return (int) ((unsigned) v * mul_table[bits]) >> shift_table[bits];
+}
+
+typedef struct
+{
+	int bpp, offset, hsz;
+	unsigned int mr, mg, mb, ma, all_a;
+	int extra_read;
+} stbi__bmp_data;
+
+static int stbi__bmp_set_mask_defaults(stbi__bmp_data *info, int compress) {
+	// BI_BITFIELDS specifies masks explicitly, don't override
+	if (compress == 3)
+		return 1;
+
+	if (compress == 0) {
+		if (info->bpp == 16) {
+			info->mr = 31u << 10;
+			info->mg = 31u << 5;
+			info->mb = 31u << 0;
+		} else if (info->bpp == 32) {
+			info->mr = 0xffu << 16;
+			info->mg = 0xffu << 8;
+			info->mb = 0xffu << 0;
+			info->ma = 0xffu << 24;
+			info->all_a = 0;// if all_a is 0 at end, then we loaded alpha channel but it was all 0
+		} else {
+			// otherwise, use defaults, which is all-0
+			info->mr = info->mg = info->mb = info->ma = 0;
+		}
+		return 1;
+	}
+	return 0;// error
+}
+
+static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info) {
+	int hsz;
+	if (stbi__get8(s) != 'B' || stbi__get8(s) != 'M') return stbi__errpuc("not BMP", "Corrupt BMP");
+	stbi__get32le(s);// discard filesize
+	stbi__get16le(s);// discard reserved
+	stbi__get16le(s);// discard reserved
+	info->offset = stbi__get32le(s);
+	info->hsz = hsz = stbi__get32le(s);
+	info->mr = info->mg = info->mb = info->ma = 0;
+	info->extra_read = 14;
+
+	if (info->offset < 0) return stbi__errpuc("bad BMP", "bad BMP");
+
+	if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown");
+	if (hsz == 12) {
+		s->img_x = stbi__get16le(s);
+		s->img_y = stbi__get16le(s);
+	} else {
+		s->img_x = stbi__get32le(s);
+		s->img_y = stbi__get32le(s);
+	}
+	if (stbi__get16le(s) != 1) return stbi__errpuc("bad BMP", "bad BMP");
+	info->bpp = stbi__get16le(s);
+	if (hsz != 12) {
+		int compress = stbi__get32le(s);
+		if (compress == 1 || compress == 2) return stbi__errpuc("BMP RLE", "BMP type not supported: RLE");
+		if (compress >= 4) return stbi__errpuc("BMP JPEG/PNG", "BMP type not supported: unsupported compression");// this includes PNG/JPEG modes
+		if (compress == 3 && info->bpp != 16 && info->bpp != 32) return stbi__errpuc("bad BMP", "bad BMP");       // bitfields requires 16 or 32 bits/pixel
+		stbi__get32le(s);                                                                                         // discard sizeof
+		stbi__get32le(s);                                                                                         // discard hres
+		stbi__get32le(s);                                                                                         // discard vres
+		stbi__get32le(s);                                                                                         // discard colorsused
+		stbi__get32le(s);                                                                                         // discard max important
+		if (hsz == 40 || hsz == 56) {
+			if (hsz == 56) {
+				stbi__get32le(s);
+				stbi__get32le(s);
+				stbi__get32le(s);
+				stbi__get32le(s);
+			}
+			if (info->bpp == 16 || info->bpp == 32) {
+				if (compress == 0) {
+					stbi__bmp_set_mask_defaults(info, compress);
+				} else if (compress == 3) {
+					info->mr = stbi__get32le(s);
+					info->mg = stbi__get32le(s);
+					info->mb = stbi__get32le(s);
+					info->extra_read += 12;
+					// not documented, but generated by photoshop and handled by mspaint
+					if (info->mr == info->mg && info->mg == info->mb) {
+						// ?!?!?
+						return stbi__errpuc("bad BMP", "bad BMP");
+					}
+				} else
+					return stbi__errpuc("bad BMP", "bad BMP");
+			}
+		} else {
+			// V4/V5 header
+			int i;
+			if (hsz != 108 && hsz != 124)
+				return stbi__errpuc("bad BMP", "bad BMP");
+			info->mr = stbi__get32le(s);
+			info->mg = stbi__get32le(s);
+			info->mb = stbi__get32le(s);
+			info->ma = stbi__get32le(s);
+			if (compress != 3)// override mr/mg/mb unless in BI_BITFIELDS mode, as per docs
+				stbi__bmp_set_mask_defaults(info, compress);
+			stbi__get32le(s);// discard color space
+			for (i = 0; i < 12; ++i)
+				stbi__get32le(s);// discard color space parameters
+			if (hsz == 124) {
+				stbi__get32le(s);// discard rendering intent
+				stbi__get32le(s);// discard offset of profile data
+				stbi__get32le(s);// discard size of profile data
+				stbi__get32le(s);// discard reserved
+			}
+		}
+	}
+	return (void *) 1;
+}
+
+
+static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) {
+	stbi_uc *out;
+	unsigned int mr = 0, mg = 0, mb = 0, ma = 0, all_a;
+	stbi_uc pal[256][4];
+	int psize = 0, i, j, width;
+	int flip_vertically, pad, target;
+	stbi__bmp_data info;
+	STBI_NOTUSED(ri);
+
+	info.all_a = 255;
+	if (stbi__bmp_parse_header(s, &info) == NULL)
+		return NULL;// error code already set
+
+	flip_vertically = ((int) s->img_y) > 0;
+	s->img_y = abs((int) s->img_y);
+
+	if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+	if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+	mr = info.mr;
+	mg = info.mg;
+	mb = info.mb;
+	ma = info.ma;
+	all_a = info.all_a;
+
+	if (info.hsz == 12) {
+		if (info.bpp < 24)
+			psize = (info.offset - info.extra_read - 24) / 3;
+	} else {
+		if (info.bpp < 16)
+			psize = (info.offset - info.extra_read - info.hsz) >> 2;
+	}
+	if (psize == 0) {
+		if (info.offset != s->callback_already_read + (s->img_buffer - s->img_buffer_original)) {
+			return stbi__errpuc("bad offset", "Corrupt BMP");
+		}
+	}
+
+	if (info.bpp == 24 && ma == 0xff000000)
+		s->img_n = 3;
+	else
+		s->img_n = ma ? 4 : 3;
+	if (req_comp && req_comp >= 3)// we can directly decode 3 or 4
+		target = req_comp;
+	else
+		target = s->img_n;// if they want monochrome, we'll post-convert
+
+	// sanity-check size
+	if (!stbi__mad3sizes_valid(target, s->img_x, s->img_y, 0))
+		return stbi__errpuc("too large", "Corrupt BMP");
+
+	out = (stbi_uc *) stbi__malloc_mad3(target, s->img_x, s->img_y, 0);
+	if (!out) return stbi__errpuc("outofmem", "Out of memory");
+	if (info.bpp < 16) {
+		int z = 0;
+		if (psize == 0 || psize > 256) {
+			STBI_FREE(out);
+			return stbi__errpuc("invalid", "Corrupt BMP");
+		}
+		for (i = 0; i < psize; ++i) {
+			pal[i][2] = stbi__get8(s);
+			pal[i][1] = stbi__get8(s);
+			pal[i][0] = stbi__get8(s);
+			if (info.hsz != 12) stbi__get8(s);
+			pal[i][3] = 255;
+		}
+		stbi__skip(s, info.offset - info.extra_read - info.hsz - psize * (info.hsz == 12 ? 3 : 4));
+		if (info.bpp == 1) width = (s->img_x + 7) >> 3;
+		else if (info.bpp == 4)
+			width = (s->img_x + 1) >> 1;
+		else if (info.bpp == 8)
+			width = s->img_x;
+		else {
+			STBI_FREE(out);
+			return stbi__errpuc("bad bpp", "Corrupt BMP");
+		}
+		pad = (-width) & 3;
+		if (info.bpp == 1) {
+			for (j = 0; j < (int) s->img_y; ++j) {
+				int bit_offset = 7, v = stbi__get8(s);
+				for (i = 0; i < (int) s->img_x; ++i) {
+					int color = (v >> bit_offset) & 0x1;
+					out[z++] = pal[color][0];
+					out[z++] = pal[color][1];
+					out[z++] = pal[color][2];
+					if (target == 4) out[z++] = 255;
+					if (i + 1 == (int) s->img_x) break;
+					if ((--bit_offset) < 0) {
+						bit_offset = 7;
+						v = stbi__get8(s);
+					}
+				}
+				stbi__skip(s, pad);
+			}
+		} else {
+			for (j = 0; j < (int) s->img_y; ++j) {
+				for (i = 0; i < (int) s->img_x; i += 2) {
+					int v = stbi__get8(s), v2 = 0;
+					if (info.bpp == 4) {
+						v2 = v & 15;
+						v >>= 4;
+					}
+					out[z++] = pal[v][0];
+					out[z++] = pal[v][1];
+					out[z++] = pal[v][2];
+					if (target == 4) out[z++] = 255;
+					if (i + 1 == (int) s->img_x) break;
+					v = (info.bpp == 8) ? stbi__get8(s) : v2;
+					out[z++] = pal[v][0];
+					out[z++] = pal[v][1];
+					out[z++] = pal[v][2];
+					if (target == 4) out[z++] = 255;
+				}
+				stbi__skip(s, pad);
+			}
+		}
+	} else {
+		int rshift = 0, gshift = 0, bshift = 0, ashift = 0, rcount = 0, gcount = 0, bcount = 0, acount = 0;
+		int z = 0;
+		int easy = 0;
+		stbi__skip(s, info.offset - info.extra_read - info.hsz);
+		if (info.bpp == 24) width = 3 * s->img_x;
+		else if (info.bpp == 16)
+			width = 2 * s->img_x;
+		else /* bpp = 32 and pad = 0 */
+			width = 0;
+		pad = (-width) & 3;
+		if (info.bpp == 24) {
+			easy = 1;
+		} else if (info.bpp == 32) {
+			if (mb == 0xff && mg == 0xff00 && mr == 0x00ff0000 && ma == 0xff000000)
+				easy = 2;
+		}
+		if (!easy) {
+			if (!mr || !mg || !mb) {
+				STBI_FREE(out);
+				return stbi__errpuc("bad masks", "Corrupt BMP");
+			}
+			// right shift amt to put high bit in position #7
+			rshift = stbi__high_bit(mr) - 7;
+			rcount = stbi__bitcount(mr);
+			gshift = stbi__high_bit(mg) - 7;
+			gcount = stbi__bitcount(mg);
+			bshift = stbi__high_bit(mb) - 7;
+			bcount = stbi__bitcount(mb);
+			ashift = stbi__high_bit(ma) - 7;
+			acount = stbi__bitcount(ma);
+			if (rcount > 8 || gcount > 8 || bcount > 8 || acount > 8) {
+				STBI_FREE(out);
+				return stbi__errpuc("bad masks", "Corrupt BMP");
+			}
+		}
+		for (j = 0; j < (int) s->img_y; ++j) {
+			if (easy) {
+				for (i = 0; i < (int) s->img_x; ++i) {
+					unsigned char a;
+					out[z + 2] = stbi__get8(s);
+					out[z + 1] = stbi__get8(s);
+					out[z + 0] = stbi__get8(s);
+					z += 3;
+					a = (easy == 2 ? stbi__get8(s) : 255);
+					all_a |= a;
+					if (target == 4) out[z++] = a;
+				}
+			} else {
+				int bpp = info.bpp;
+				for (i = 0; i < (int) s->img_x; ++i) {
+					stbi__uint32 v = (bpp == 16 ? (stbi__uint32) stbi__get16le(s) : stbi__get32le(s));
+					unsigned int a;
+					out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mr, rshift, rcount));
+					out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mg, gshift, gcount));
+					out[z++] = STBI__BYTECAST(stbi__shiftsigned(v & mb, bshift, bcount));
+					a = (ma ? stbi__shiftsigned(v & ma, ashift, acount) : 255);
+					all_a |= a;
+					if (target == 4) out[z++] = STBI__BYTECAST(a);
+				}
+			}
+			stbi__skip(s, pad);
+		}
+	}
+
+	// if alpha channel is all 0s, replace with all 255s
+	if (target == 4 && all_a == 0)
+		for (i = 4 * s->img_x * s->img_y - 1; i >= 0; i -= 4)
+			out[i] = 255;
+
+	if (flip_vertically) {
+		stbi_uc t;
+		for (j = 0; j < (int) s->img_y >> 1; ++j) {
+			stbi_uc *p1 = out + j * s->img_x * target;
+			stbi_uc *p2 = out + (s->img_y - 1 - j) * s->img_x * target;
+			for (i = 0; i < (int) s->img_x * target; ++i) {
+				t = p1[i];
+				p1[i] = p2[i];
+				p2[i] = t;
+			}
+		}
+	}
+
+	if (req_comp && req_comp != target) {
+		out = stbi__convert_format(out, target, req_comp, s->img_x, s->img_y);
+		if (out == NULL) return out;// stbi__convert_format frees input on failure
+	}
+
+	*x = s->img_x;
+	*y = s->img_y;
+	if (comp) *comp = s->img_n;
+	return out;
+}
+#endif
+
+// Targa Truevision - TGA
+// by Jonathan Dummer
+#ifndef STBI_NO_TGA
+// returns STBI_rgb or whatever, 0 on error
+static int stbi__tga_get_comp(int bits_per_pixel, int is_grey, int *is_rgb16) {
+	// only RGB or RGBA (incl. 16bit) or grey allowed
+	if (is_rgb16) *is_rgb16 = 0;
+	switch (bits_per_pixel) {
+		case 8:
+			return STBI_grey;
+		case 16:
+			if (is_grey) return STBI_grey_alpha;
+			// fallthrough
+		case 15:
+			if (is_rgb16) *is_rgb16 = 1;
+			return STBI_rgb;
+		case 24:// fallthrough
+		case 32:
+			return bits_per_pixel / 8;
+		default:
+			return 0;
+	}
+}
+
+static int stbi__tga_info(stbi__context *s, int *x, int *y, int *comp) {
+	int tga_w, tga_h, tga_comp, tga_image_type, tga_bits_per_pixel, tga_colormap_bpp;
+	int sz, tga_colormap_type;
+	stbi__get8(s);                    // discard Offset
+	tga_colormap_type = stbi__get8(s);// colormap type
+	if (tga_colormap_type > 1) {
+		stbi__rewind(s);
+		return 0;// only RGB or indexed allowed
+	}
+	tga_image_type = stbi__get8(s);// image type
+	if (tga_colormap_type == 1) {  // colormapped (paletted) image
+		if (tga_image_type != 1 && tga_image_type != 9) {
+			stbi__rewind(s);
+			return 0;
+		}
+		stbi__skip(s, 4);  // skip index of first colormap entry and number of entries
+		sz = stbi__get8(s);//   check bits per palette color entry
+		if ((sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32)) {
+			stbi__rewind(s);
+			return 0;
+		}
+		stbi__skip(s, 4);// skip image x and y origin
+		tga_colormap_bpp = sz;
+	} else {// "normal" image w/o colormap - only RGB or grey allowed, +/- RLE
+		if ((tga_image_type != 2) && (tga_image_type != 3) && (tga_image_type != 10) && (tga_image_type != 11)) {
+			stbi__rewind(s);
+			return 0;// only RGB or grey allowed, +/- RLE
+		}
+		stbi__skip(s, 9);// skip colormap specification and image x/y origin
+		tga_colormap_bpp = 0;
+	}
+	tga_w = stbi__get16le(s);
+	if (tga_w < 1) {
+		stbi__rewind(s);
+		return 0;// test width
+	}
+	tga_h = stbi__get16le(s);
+	if (tga_h < 1) {
+		stbi__rewind(s);
+		return 0;// test height
+	}
+	tga_bits_per_pixel = stbi__get8(s);// bits per pixel
+	stbi__get8(s);                     // ignore alpha bits
+	if (tga_colormap_bpp != 0) {
+		if ((tga_bits_per_pixel != 8) && (tga_bits_per_pixel != 16)) {
+			// when using a colormap, tga_bits_per_pixel is the size of the indexes
+			// I don't think anything but 8 or 16bit indexes makes sense
+			stbi__rewind(s);
+			return 0;
+		}
+		tga_comp = stbi__tga_get_comp(tga_colormap_bpp, 0, NULL);
+	} else {
+		tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3) || (tga_image_type == 11), NULL);
+	}
+	if (!tga_comp) {
+		stbi__rewind(s);
+		return 0;
+	}
+	if (x) *x = tga_w;
+	if (y) *y = tga_h;
+	if (comp) *comp = tga_comp;
+	return 1;// seems to have passed everything
+}
+
+static int stbi__tga_test(stbi__context *s) {
+	int res = 0;
+	int sz, tga_color_type;
+	stbi__get8(s);                            //   discard Offset
+	tga_color_type = stbi__get8(s);           //   color type
+	if (tga_color_type > 1) goto errorEnd;    //   only RGB or indexed allowed
+	sz = stbi__get8(s);                       //   image type
+	if (tga_color_type == 1) {                // colormapped (paletted) image
+		if (sz != 1 && sz != 9) goto errorEnd;// colortype 1 demands image type 1 or 9
+		stbi__skip(s, 4);                     // skip index of first colormap entry and number of entries
+		sz = stbi__get8(s);                   //   check bits per palette color entry
+		if ((sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32)) goto errorEnd;
+		stbi__skip(s, 4);                                                     // skip image x and y origin
+	} else {                                                                  // "normal" image w/o colormap
+		if ((sz != 2) && (sz != 3) && (sz != 10) && (sz != 11)) goto errorEnd;// only RGB or grey allowed, +/- RLE
+		stbi__skip(s, 9);                                                     // skip colormap specification and image x/y origin
+	}
+	if (stbi__get16le(s) < 1) goto errorEnd;                            //   test width
+	if (stbi__get16le(s) < 1) goto errorEnd;                            //   test height
+	sz = stbi__get8(s);                                                 //   bits per pixel
+	if ((tga_color_type == 1) && (sz != 8) && (sz != 16)) goto errorEnd;// for colormapped images, bpp is size of an index
+	if ((sz != 8) && (sz != 15) && (sz != 16) && (sz != 24) && (sz != 32)) goto errorEnd;
+
+	res = 1;// if we got this far, everything's good and we can return 1 instead of 0
+
+errorEnd:
+	stbi__rewind(s);
+	return res;
+}
+
+// read 16bit value and convert to 24bit RGB
+static void stbi__tga_read_rgb16(stbi__context *s, stbi_uc *out) {
+	stbi__uint16 px = (stbi__uint16) stbi__get16le(s);
+	stbi__uint16 fiveBitMask = 31;
+	// we have 3 channels with 5bits each
+	int r = (px >> 10) & fiveBitMask;
+	int g = (px >> 5) & fiveBitMask;
+	int b = px & fiveBitMask;
+	// Note that this saves the data in RGB(A) order, so it doesn't need to be swapped later
+	out[0] = (stbi_uc) ((r * 255) / 31);
+	out[1] = (stbi_uc) ((g * 255) / 31);
+	out[2] = (stbi_uc) ((b * 255) / 31);
+
+	// some people claim that the most significant bit might be used for alpha
+	// (possibly if an alpha-bit is set in the "image descriptor byte")
+	// but that only made 16bit test images completely translucent..
+	// so let's treat all 15 and 16bit TGAs as RGB with no alpha.
+}
+
+static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) {
+	//   read in the TGA header stuff
+	int tga_offset = stbi__get8(s);
+	int tga_indexed = stbi__get8(s);
+	int tga_image_type = stbi__get8(s);
+	int tga_is_RLE = 0;
+	int tga_palette_start = stbi__get16le(s);
+	int tga_palette_len = stbi__get16le(s);
+	int tga_palette_bits = stbi__get8(s);
+	int tga_x_origin = stbi__get16le(s);
+	int tga_y_origin = stbi__get16le(s);
+	int tga_width = stbi__get16le(s);
+	int tga_height = stbi__get16le(s);
+	int tga_bits_per_pixel = stbi__get8(s);
+	int tga_comp, tga_rgb16 = 0;
+	int tga_inverted = stbi__get8(s);
+	// int tga_alpha_bits = tga_inverted & 15; // the 4 lowest bits - unused (useless?)
+	//   image data
+	unsigned char *tga_data;
+	unsigned char *tga_palette = NULL;
+	int i, j;
+	unsigned char raw_data[4] = {0};
+	int RLE_count = 0;
+	int RLE_repeating = 0;
+	int read_next_pixel = 1;
+	STBI_NOTUSED(ri);
+	STBI_NOTUSED(tga_x_origin);// @TODO
+	STBI_NOTUSED(tga_y_origin);// @TODO
+
+	if (tga_height > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+	if (tga_width > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+	//   do a tiny bit of precessing
+	if (tga_image_type >= 8) {
+		tga_image_type -= 8;
+		tga_is_RLE = 1;
+	}
+	tga_inverted = 1 - ((tga_inverted >> 5) & 1);
+
+	//   If I'm paletted, then I'll use the number of bits from the palette
+	if (tga_indexed) tga_comp = stbi__tga_get_comp(tga_palette_bits, 0, &tga_rgb16);
+	else
+		tga_comp = stbi__tga_get_comp(tga_bits_per_pixel, (tga_image_type == 3), &tga_rgb16);
+
+	if (!tga_comp)// shouldn't really happen, stbi__tga_test() should have ensured basic consistency
+		return stbi__errpuc("bad format", "Can't find out TGA pixelformat");
+
+	//   tga info
+	*x = tga_width;
+	*y = tga_height;
+	if (comp) *comp = tga_comp;
+
+	if (!stbi__mad3sizes_valid(tga_width, tga_height, tga_comp, 0))
+		return stbi__errpuc("too large", "Corrupt TGA");
+
+	tga_data = (unsigned char *) stbi__malloc_mad3(tga_width, tga_height, tga_comp, 0);
+	if (!tga_data) return stbi__errpuc("outofmem", "Out of memory");
+
+	// skip to the data's starting position (offset usually = 0)
+	stbi__skip(s, tga_offset);
+
+	if (!tga_indexed && !tga_is_RLE && !tga_rgb16) {
+		for (i = 0; i < tga_height; ++i) {
+			int row = tga_inverted ? tga_height - i - 1 : i;
+			stbi_uc *tga_row = tga_data + row * tga_width * tga_comp;
+			stbi__getn(s, tga_row, tga_width * tga_comp);
+		}
+	} else {
+		//   do I need to load a palette?
+		if (tga_indexed) {
+			if (tga_palette_len == 0) { /* you have to have at least one entry! */
+				STBI_FREE(tga_data);
+				return stbi__errpuc("bad palette", "Corrupt TGA");
+			}
+
+			//   any data to skip? (offset usually = 0)
+			stbi__skip(s, tga_palette_start);
+			//   load the palette
+			tga_palette = (unsigned char *) stbi__malloc_mad2(tga_palette_len, tga_comp, 0);
+			if (!tga_palette) {
+				STBI_FREE(tga_data);
+				return stbi__errpuc("outofmem", "Out of memory");
+			}
+			if (tga_rgb16) {
+				stbi_uc *pal_entry = tga_palette;
+				STBI_ASSERT(tga_comp == STBI_rgb);
+				for (i = 0; i < tga_palette_len; ++i) {
+					stbi__tga_read_rgb16(s, pal_entry);
+					pal_entry += tga_comp;
+				}
+			} else if (!stbi__getn(s, tga_palette, tga_palette_len * tga_comp)) {
+				STBI_FREE(tga_data);
+				STBI_FREE(tga_palette);
+				return stbi__errpuc("bad palette", "Corrupt TGA");
+			}
+		}
+		//   load the data
+		for (i = 0; i < tga_width * tga_height; ++i) {
+			//   if I'm in RLE mode, do I need to get a RLE stbi__pngchunk?
+			if (tga_is_RLE) {
+				if (RLE_count == 0) {
+					//   yep, get the next byte as a RLE command
+					int RLE_cmd = stbi__get8(s);
+					RLE_count = 1 + (RLE_cmd & 127);
+					RLE_repeating = RLE_cmd >> 7;
+					read_next_pixel = 1;
+				} else if (!RLE_repeating) {
+					read_next_pixel = 1;
+				}
+			} else {
+				read_next_pixel = 1;
+			}
+			//   OK, if I need to read a pixel, do it now
+			if (read_next_pixel) {
+				//   load however much data we did have
+				if (tga_indexed) {
+					// read in index, then perform the lookup
+					int pal_idx = (tga_bits_per_pixel == 8) ? stbi__get8(s) : stbi__get16le(s);
+					if (pal_idx >= tga_palette_len) {
+						// invalid index
+						pal_idx = 0;
+					}
+					pal_idx *= tga_comp;
+					for (j = 0; j < tga_comp; ++j) {
+						raw_data[j] = tga_palette[pal_idx + j];
+					}
+				} else if (tga_rgb16) {
+					STBI_ASSERT(tga_comp == STBI_rgb);
+					stbi__tga_read_rgb16(s, raw_data);
+				} else {
+					//   read in the data raw
+					for (j = 0; j < tga_comp; ++j) {
+						raw_data[j] = stbi__get8(s);
+					}
+				}
+				//   clear the reading flag for the next pixel
+				read_next_pixel = 0;
+			}// end of reading a pixel
+
+			// copy data
+			for (j = 0; j < tga_comp; ++j)
+				tga_data[i * tga_comp + j] = raw_data[j];
+
+			//   in case we're in RLE mode, keep counting down
+			--RLE_count;
+		}
+		//   do I need to invert the image?
+		if (tga_inverted) {
+			for (j = 0; j * 2 < tga_height; ++j) {
+				int index1 = j * tga_width * tga_comp;
+				int index2 = (tga_height - 1 - j) * tga_width * tga_comp;
+				for (i = tga_width * tga_comp; i > 0; --i) {
+					unsigned char temp = tga_data[index1];
+					tga_data[index1] = tga_data[index2];
+					tga_data[index2] = temp;
+					++index1;
+					++index2;
+				}
+			}
+		}
+		//   clear my palette, if I had one
+		if (tga_palette != NULL) {
+			STBI_FREE(tga_palette);
+		}
+	}
+
+	// swap RGB - if the source data was RGB16, it already is in the right order
+	if (tga_comp >= 3 && !tga_rgb16) {
+		unsigned char *tga_pixel = tga_data;
+		for (i = 0; i < tga_width * tga_height; ++i) {
+			unsigned char temp = tga_pixel[0];
+			tga_pixel[0] = tga_pixel[2];
+			tga_pixel[2] = temp;
+			tga_pixel += tga_comp;
+		}
+	}
+
+	// convert to target component count
+	if (req_comp && req_comp != tga_comp)
+		tga_data = stbi__convert_format(tga_data, tga_comp, req_comp, tga_width, tga_height);
+
+	//   the things I do to get rid of an error message, and yet keep
+	//   Microsoft's C compilers happy... [8^(
+	tga_palette_start = tga_palette_len = tga_palette_bits =
+			tga_x_origin = tga_y_origin = 0;
+	STBI_NOTUSED(tga_palette_start);
+	//   OK, done
+	return tga_data;
+}
+#endif
+
+// *************************************************************************************************
+// Photoshop PSD loader -- PD by Thatcher Ulrich, integration by Nicolas Schulz, tweaked by STB
+
+#ifndef STBI_NO_PSD
+static int stbi__psd_test(stbi__context *s) {
+	int r = (stbi__get32be(s) == 0x38425053);
+	stbi__rewind(s);
+	return r;
+}
+
+static int stbi__psd_decode_rle(stbi__context *s, stbi_uc *p, int pixelCount) {
+	int count, nleft, len;
+
+	count = 0;
+	while ((nleft = pixelCount - count) > 0) {
+		len = stbi__get8(s);
+		if (len == 128) {
+			// No-op.
+		} else if (len < 128) {
+			// Copy next len+1 bytes literally.
+			len++;
+			if (len > nleft) return 0;// corrupt data
+			count += len;
+			while (len) {
+				*p = stbi__get8(s);
+				p += 4;
+				len--;
+			}
+		} else if (len > 128) {
+			stbi_uc val;
+			// Next -len+1 bytes in the dest are replicated from next source byte.
+			// (Interpret len as a negative 8-bit int.)
+			len = 257 - len;
+			if (len > nleft) return 0;// corrupt data
+			val = stbi__get8(s);
+			count += len;
+			while (len) {
+				*p = val;
+				p += 4;
+				len--;
+			}
+		}
+	}
+
+	return 1;
+}
+
+static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri, int bpc) {
+	int pixelCount;
+	int channelCount, compression;
+	int channel, i;
+	int bitdepth;
+	int w, h;
+	stbi_uc *out;
+	STBI_NOTUSED(ri);
+
+	// Check identifier
+	if (stbi__get32be(s) != 0x38425053)// "8BPS"
+		return stbi__errpuc("not PSD", "Corrupt PSD image");
+
+	// Check file type version.
+	if (stbi__get16be(s) != 1)
+		return stbi__errpuc("wrong version", "Unsupported version of PSD image");
+
+	// Skip 6 reserved bytes.
+	stbi__skip(s, 6);
+
+	// Read the number of channels (R, G, B, A, etc).
+	channelCount = stbi__get16be(s);
+	if (channelCount < 0 || channelCount > 16)
+		return stbi__errpuc("wrong channel count", "Unsupported number of channels in PSD image");
+
+	// Read the rows and columns of the image.
+	h = stbi__get32be(s);
+	w = stbi__get32be(s);
+
+	if (h > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+	if (w > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+	// Make sure the depth is 8 bits.
+	bitdepth = stbi__get16be(s);
+	if (bitdepth != 8 && bitdepth != 16)
+		return stbi__errpuc("unsupported bit depth", "PSD bit depth is not 8 or 16 bit");
+
+	// Make sure the color mode is RGB.
+	// Valid options are:
+	//   0: Bitmap
+	//   1: Grayscale
+	//   2: Indexed color
+	//   3: RGB color
+	//   4: CMYK color
+	//   7: Multichannel
+	//   8: Duotone
+	//   9: Lab color
+	if (stbi__get16be(s) != 3)
+		return stbi__errpuc("wrong color format", "PSD is not in RGB color format");
+
+	// Skip the Mode Data.  (It's the palette for indexed color; other info for other modes.)
+	stbi__skip(s, stbi__get32be(s));
+
+	// Skip the image resources.  (resolution, pen tool paths, etc)
+	stbi__skip(s, stbi__get32be(s));
+
+	// Skip the reserved data.
+	stbi__skip(s, stbi__get32be(s));
+
+	// Find out if the data is compressed.
+	// Known values:
+	//   0: no compression
+	//   1: RLE compressed
+	compression = stbi__get16be(s);
+	if (compression > 1)
+		return stbi__errpuc("bad compression", "PSD has an unknown compression format");
+
+	// Check size
+	if (!stbi__mad3sizes_valid(4, w, h, 0))
+		return stbi__errpuc("too large", "Corrupt PSD");
+
+	// Create the destination image.
+
+	if (!compression && bitdepth == 16 && bpc == 16) {
+		out = (stbi_uc *) stbi__malloc_mad3(8, w, h, 0);
+		ri->bits_per_channel = 16;
+	} else
+		out = (stbi_uc *) stbi__malloc(4 * w * h);
+
+	if (!out) return stbi__errpuc("outofmem", "Out of memory");
+	pixelCount = w * h;
+
+	// Initialize the data to zero.
+	//memset( out, 0, pixelCount * 4 );
+
+	// Finally, the image data.
+	if (compression) {
+		// RLE as used by .PSD and .TIFF
+		// Loop until you get the number of unpacked bytes you are expecting:
+		//     Read the next source byte into n.
+		//     If n is between 0 and 127 inclusive, copy the next n+1 bytes literally.
+		//     Else if n is between -127 and -1 inclusive, copy the next byte -n+1 times.
+		//     Else if n is 128, noop.
+		// Endloop
+
+		// The RLE-compressed data is preceded by a 2-byte data count for each row in the data,
+		// which we're going to just skip.
+		stbi__skip(s, h * channelCount * 2);
+
+		// Read the RLE data by channel.
+		for (channel = 0; channel < 4; channel++) {
+			stbi_uc *p;
+
+			p = out + channel;
+			if (channel >= channelCount) {
+				// Fill this channel with default data.
+				for (i = 0; i < pixelCount; i++, p += 4)
+					*p = (channel == 3 ? 255 : 0);
+			} else {
+				// Read the RLE data.
+				if (!stbi__psd_decode_rle(s, p, pixelCount)) {
+					STBI_FREE(out);
+					return stbi__errpuc("corrupt", "bad RLE data");
+				}
+			}
+		}
+
+	} else {
+		// We're at the raw image data.  It's each channel in order (Red, Green, Blue, Alpha, ...)
+		// where each channel consists of an 8-bit (or 16-bit) value for each pixel in the image.
+
+		// Read the data by channel.
+		for (channel = 0; channel < 4; channel++) {
+			if (channel >= channelCount) {
+				// Fill this channel with default data.
+				if (bitdepth == 16 && bpc == 16) {
+					stbi__uint16 *q = ((stbi__uint16 *) out) + channel;
+					stbi__uint16 val = channel == 3 ? 65535 : 0;
+					for (i = 0; i < pixelCount; i++, q += 4)
+						*q = val;
+				} else {
+					stbi_uc *p = out + channel;
+					stbi_uc val = channel == 3 ? 255 : 0;
+					for (i = 0; i < pixelCount; i++, p += 4)
+						*p = val;
+				}
+			} else {
+				if (ri->bits_per_channel == 16) {// output bpc
+					stbi__uint16 *q = ((stbi__uint16 *) out) + channel;
+					for (i = 0; i < pixelCount; i++, q += 4)
+						*q = (stbi__uint16) stbi__get16be(s);
+				} else {
+					stbi_uc *p = out + channel;
+					if (bitdepth == 16) {// input bpc
+						for (i = 0; i < pixelCount; i++, p += 4)
+							*p = (stbi_uc) (stbi__get16be(s) >> 8);
+					} else {
+						for (i = 0; i < pixelCount; i++, p += 4)
+							*p = stbi__get8(s);
+					}
+				}
+			}
+		}
+	}
+
+	// remove weird white matte from PSD
+	if (channelCount >= 4) {
+		if (ri->bits_per_channel == 16) {
+			for (i = 0; i < w * h; ++i) {
+				stbi__uint16 *pixel = (stbi__uint16 *) out + 4 * i;
+				if (pixel[3] != 0 && pixel[3] != 65535) {
+					float a = pixel[3] / 65535.0f;
+					float ra = 1.0f / a;
+					float inv_a = 65535.0f * (1 - ra);
+					pixel[0] = (stbi__uint16) (pixel[0] * ra + inv_a);
+					pixel[1] = (stbi__uint16) (pixel[1] * ra + inv_a);
+					pixel[2] = (stbi__uint16) (pixel[2] * ra + inv_a);
+				}
+			}
+		} else {
+			for (i = 0; i < w * h; ++i) {
+				unsigned char *pixel = out + 4 * i;
+				if (pixel[3] != 0 && pixel[3] != 255) {
+					float a = pixel[3] / 255.0f;
+					float ra = 1.0f / a;
+					float inv_a = 255.0f * (1 - ra);
+					pixel[0] = (unsigned char) (pixel[0] * ra + inv_a);
+					pixel[1] = (unsigned char) (pixel[1] * ra + inv_a);
+					pixel[2] = (unsigned char) (pixel[2] * ra + inv_a);
+				}
+			}
+		}
+	}
+
+	// convert to desired output format
+	if (req_comp && req_comp != 4) {
+		if (ri->bits_per_channel == 16)
+			out = (stbi_uc *) stbi__convert_format16((stbi__uint16 *) out, 4, req_comp, w, h);
+		else
+			out = stbi__convert_format(out, 4, req_comp, w, h);
+		if (out == NULL) return out;// stbi__convert_format frees input on failure
+	}
+
+	if (comp) *comp = 4;
+	*y = h;
+	*x = w;
+
+	return out;
+}
+#endif
+
+// *************************************************************************************************
+// Softimage PIC loader
+// by Tom Seddon
+//
+// See http://softimage.wiki.softimage.com/index.php/INFO:_PIC_file_format
+// See http://ozviz.wasp.uwa.edu.au/~pbourke/dataformats/softimagepic/
+
+#ifndef STBI_NO_PIC
+static int stbi__pic_is4(stbi__context *s, const char *str) {
+	int i;
+	for (i = 0; i < 4; ++i)
+		if (stbi__get8(s) != (stbi_uc) str[i])
+			return 0;
+
+	return 1;
+}
+
+static int stbi__pic_test_core(stbi__context *s) {
+	int i;
+
+	if (!stbi__pic_is4(s, "\x53\x80\xF6\x34"))
+		return 0;
+
+	for (i = 0; i < 84; ++i)
+		stbi__get8(s);
+
+	if (!stbi__pic_is4(s, "PICT"))
+		return 0;
+
+	return 1;
+}
+
+typedef struct
+{
+	stbi_uc size, type, channel;
+} stbi__pic_packet;
+
+static stbi_uc *stbi__readval(stbi__context *s, int channel, stbi_uc *dest) {
+	int mask = 0x80, i;
+
+	for (i = 0; i < 4; ++i, mask >>= 1) {
+		if (channel & mask) {
+			if (stbi__at_eof(s)) return stbi__errpuc("bad file", "PIC file too short");
+			dest[i] = stbi__get8(s);
+		}
+	}
+
+	return dest;
+}
+
+static void stbi__copyval(int channel, stbi_uc *dest, const stbi_uc *src) {
+	int mask = 0x80, i;
+
+	for (i = 0; i < 4; ++i, mask >>= 1)
+		if (channel & mask)
+			dest[i] = src[i];
+}
+
+static stbi_uc *stbi__pic_load_core(stbi__context *s, int width, int height, int *comp, stbi_uc *result) {
+	int act_comp = 0, num_packets = 0, y, chained;
+	stbi__pic_packet packets[10];
+
+	// this will (should...) cater for even some bizarre stuff like having data
+	// for the same channel in multiple packets.
+	do {
+		stbi__pic_packet *packet;
+
+		if (num_packets == sizeof(packets) / sizeof(packets[0]))
+			return stbi__errpuc("bad format", "too many packets");
+
+		packet = &packets[num_packets++];
+
+		chained = stbi__get8(s);
+		packet->size = stbi__get8(s);
+		packet->type = stbi__get8(s);
+		packet->channel = stbi__get8(s);
+
+		act_comp |= packet->channel;
+
+		if (stbi__at_eof(s)) return stbi__errpuc("bad file", "file too short (reading packets)");
+		if (packet->size != 8) return stbi__errpuc("bad format", "packet isn't 8bpp");
+	} while (chained);
+
+	*comp = (act_comp & 0x10 ? 4 : 3);// has alpha channel?
+
+	for (y = 0; y < height; ++y) {
+		int packet_idx;
+
+		for (packet_idx = 0; packet_idx < num_packets; ++packet_idx) {
+			stbi__pic_packet *packet = &packets[packet_idx];
+			stbi_uc *dest = result + y * width * 4;
+
+			switch (packet->type) {
+				default:
+					return stbi__errpuc("bad format", "packet has bad compression type");
+
+				case 0: {//uncompressed
+					int x;
+
+					for (x = 0; x < width; ++x, dest += 4)
+						if (!stbi__readval(s, packet->channel, dest))
+							return 0;
+					break;
+				}
+
+				case 1://Pure RLE
+				{
+					int left = width, i;
+
+					while (left > 0) {
+						stbi_uc count, value[4];
+
+						count = stbi__get8(s);
+						if (stbi__at_eof(s)) return stbi__errpuc("bad file", "file too short (pure read count)");
+
+						if (count > left)
+							count = (stbi_uc) left;
+
+						if (!stbi__readval(s, packet->channel, value)) return 0;
+
+						for (i = 0; i < count; ++i, dest += 4)
+							stbi__copyval(packet->channel, dest, value);
+						left -= count;
+					}
+				} break;
+
+				case 2: {//Mixed RLE
+					int left = width;
+					while (left > 0) {
+						int count = stbi__get8(s), i;
+						if (stbi__at_eof(s)) return stbi__errpuc("bad file", "file too short (mixed read count)");
+
+						if (count >= 128) {// Repeated
+							stbi_uc value[4];
+
+							if (count == 128)
+								count = stbi__get16be(s);
+							else
+								count -= 127;
+							if (count > left)
+								return stbi__errpuc("bad file", "scanline overrun");
+
+							if (!stbi__readval(s, packet->channel, value))
+								return 0;
+
+							for (i = 0; i < count; ++i, dest += 4)
+								stbi__copyval(packet->channel, dest, value);
+						} else {// Raw
+							++count;
+							if (count > left) return stbi__errpuc("bad file", "scanline overrun");
+
+							for (i = 0; i < count; ++i, dest += 4)
+								if (!stbi__readval(s, packet->channel, dest))
+									return 0;
+						}
+						left -= count;
+					}
+					break;
+				}
+			}
+		}
+	}
+
+	return result;
+}
+
+static void *stbi__pic_load(stbi__context *s, int *px, int *py, int *comp, int req_comp, stbi__result_info *ri) {
+	stbi_uc *result;
+	int i, x, y, internal_comp;
+	STBI_NOTUSED(ri);
+
+	if (!comp) comp = &internal_comp;
+
+	for (i = 0; i < 92; ++i)
+		stbi__get8(s);
+
+	x = stbi__get16be(s);
+	y = stbi__get16be(s);
+
+	if (y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+	if (x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+	if (stbi__at_eof(s)) return stbi__errpuc("bad file", "file too short (pic header)");
+	if (!stbi__mad3sizes_valid(x, y, 4, 0)) return stbi__errpuc("too large", "PIC image too large to decode");
+
+	stbi__get32be(s);//skip `ratio'
+	stbi__get16be(s);//skip `fields'
+	stbi__get16be(s);//skip `pad'
+
+	// intermediate buffer is RGBA
+	result = (stbi_uc *) stbi__malloc_mad3(x, y, 4, 0);
+	if (!result) return stbi__errpuc("outofmem", "Out of memory");
+	memset(result, 0xff, x * y * 4);
+
+	if (!stbi__pic_load_core(s, x, y, comp, result)) {
+		STBI_FREE(result);
+		result = 0;
+	}
+	*px = x;
+	*py = y;
+	if (req_comp == 0) req_comp = *comp;
+	result = stbi__convert_format(result, 4, req_comp, x, y);
+
+	return result;
+}
+
+static int stbi__pic_test(stbi__context *s) {
+	int r = stbi__pic_test_core(s);
+	stbi__rewind(s);
+	return r;
+}
+#endif
+
+// *************************************************************************************************
+// GIF loader -- public domain by Jean-Marc Lienher -- simplified/shrunk by stb
+
+#ifndef STBI_NO_GIF
+typedef struct
+{
+	stbi__int16 prefix;
+	stbi_uc first;
+	stbi_uc suffix;
+} stbi__gif_lzw;
+
+typedef struct
+{
+	int w, h;
+	stbi_uc *out;       // output buffer (always 4 components)
+	stbi_uc *background;// The current "background" as far as a gif is concerned
+	stbi_uc *history;
+	int flags, bgindex, ratio, transparent, eflags;
+	stbi_uc pal[256][4];
+	stbi_uc lpal[256][4];
+	stbi__gif_lzw codes[8192];
+	stbi_uc *color_table;
+	int parse, step;
+	int lflags;
+	int start_x, start_y;
+	int max_x, max_y;
+	int cur_x, cur_y;
+	int line_size;
+	int delay;
+} stbi__gif;
+
+static int stbi__gif_test_raw(stbi__context *s) {
+	int sz;
+	if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8') return 0;
+	sz = stbi__get8(s);
+	if (sz != '9' && sz != '7') return 0;
+	if (stbi__get8(s) != 'a') return 0;
+	return 1;
+}
+
+static int stbi__gif_test(stbi__context *s) {
+	int r = stbi__gif_test_raw(s);
+	stbi__rewind(s);
+	return r;
+}
+
+static void stbi__gif_parse_colortable(stbi__context *s, stbi_uc pal[256][4], int num_entries, int transp) {
+	int i;
+	for (i = 0; i < num_entries; ++i) {
+		pal[i][2] = stbi__get8(s);
+		pal[i][1] = stbi__get8(s);
+		pal[i][0] = stbi__get8(s);
+		pal[i][3] = transp == i ? 0 : 255;
+	}
+}
+
+static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_info) {
+	stbi_uc version;
+	if (stbi__get8(s) != 'G' || stbi__get8(s) != 'I' || stbi__get8(s) != 'F' || stbi__get8(s) != '8')
+		return stbi__err("not GIF", "Corrupt GIF");
+
+	version = stbi__get8(s);
+	if (version != '7' && version != '9') return stbi__err("not GIF", "Corrupt GIF");
+	if (stbi__get8(s) != 'a') return stbi__err("not GIF", "Corrupt GIF");
+
+	stbi__g_failure_reason = "";
+	g->w = stbi__get16le(s);
+	g->h = stbi__get16le(s);
+	g->flags = stbi__get8(s);
+	g->bgindex = stbi__get8(s);
+	g->ratio = stbi__get8(s);
+	g->transparent = -1;
+
+	if (g->w > STBI_MAX_DIMENSIONS) return stbi__err("too large", "Very large image (corrupt?)");
+	if (g->h > STBI_MAX_DIMENSIONS) return stbi__err("too large", "Very large image (corrupt?)");
+
+	if (comp != 0) *comp = 4;// can't actually tell whether it's 3 or 4 until we parse the comments
+
+	if (is_info) return 1;
+
+	if (g->flags & 0x80)
+		stbi__gif_parse_colortable(s, g->pal, 2 << (g->flags & 7), -1);
+
+	return 1;
+}
+
+static int stbi__gif_info_raw(stbi__context *s, int *x, int *y, int *comp) {
+	stbi__gif *g = (stbi__gif *) stbi__malloc(sizeof(stbi__gif));
+	if (!g) return stbi__err("outofmem", "Out of memory");
+	if (!stbi__gif_header(s, g, comp, 1)) {
+		STBI_FREE(g);
+		stbi__rewind(s);
+		return 0;
+	}
+	if (x) *x = g->w;
+	if (y) *y = g->h;
+	STBI_FREE(g);
+	return 1;
+}
+
+static void stbi__out_gif_code(stbi__gif *g, stbi__uint16 code) {
+	stbi_uc *p, *c;
+	int idx;
+
+	// recurse to decode the prefixes, since the linked-list is backwards,
+	// and working backwards through an interleaved image would be nasty
+	if (g->codes[code].prefix >= 0)
+		stbi__out_gif_code(g, g->codes[code].prefix);
+
+	if (g->cur_y >= g->max_y) return;
+
+	idx = g->cur_x + g->cur_y;
+	p = &g->out[idx];
+	g->history[idx / 4] = 1;
+
+	c = &g->color_table[g->codes[code].suffix * 4];
+	if (c[3] > 128) {// don't render transparent pixels;
+		p[0] = c[2];
+		p[1] = c[1];
+		p[2] = c[0];
+		p[3] = c[3];
+	}
+	g->cur_x += 4;
+
+	if (g->cur_x >= g->max_x) {
+		g->cur_x = g->start_x;
+		g->cur_y += g->step;
+
+		while (g->cur_y >= g->max_y && g->parse > 0) {
+			g->step = (1 << g->parse) * g->line_size;
+			g->cur_y = g->start_y + (g->step >> 1);
+			--g->parse;
+		}
+	}
+}
+
+static stbi_uc *stbi__process_gif_raster(stbi__context *s, stbi__gif *g) {
+	stbi_uc lzw_cs;
+	stbi__int32 len, init_code;
+	stbi__uint32 first;
+	stbi__int32 codesize, codemask, avail, oldcode, bits, valid_bits, clear;
+	stbi__gif_lzw *p;
+
+	lzw_cs = stbi__get8(s);
+	if (lzw_cs > 12) return NULL;
+	clear = 1 << lzw_cs;
+	first = 1;
+	codesize = lzw_cs + 1;
+	codemask = (1 << codesize) - 1;
+	bits = 0;
+	valid_bits = 0;
+	for (init_code = 0; init_code < clear; init_code++) {
+		g->codes[init_code].prefix = -1;
+		g->codes[init_code].first = (stbi_uc) init_code;
+		g->codes[init_code].suffix = (stbi_uc) init_code;
+	}
+
+	// support no starting clear code
+	avail = clear + 2;
+	oldcode = -1;
+
+	len = 0;
+	for (;;) {
+		if (valid_bits < codesize) {
+			if (len == 0) {
+				len = stbi__get8(s);// start new block
+				if (len == 0)
+					return g->out;
+			}
+			--len;
+			bits |= (stbi__int32) stbi__get8(s) << valid_bits;
+			valid_bits += 8;
+		} else {
+			stbi__int32 code = bits & codemask;
+			bits >>= codesize;
+			valid_bits -= codesize;
+			// @OPTIMIZE: is there some way we can accelerate the non-clear path?
+			if (code == clear) {// clear code
+				codesize = lzw_cs + 1;
+				codemask = (1 << codesize) - 1;
+				avail = clear + 2;
+				oldcode = -1;
+				first = 0;
+			} else if (code == clear + 1) {// end of stream code
+				stbi__skip(s, len);
+				while ((len = stbi__get8(s)) > 0)
+					stbi__skip(s, len);
+				return g->out;
+			} else if (code <= avail) {
+				if (first) {
+					return stbi__errpuc("no clear code", "Corrupt GIF");
+				}
+
+				if (oldcode >= 0) {
+					p = &g->codes[avail++];
+					if (avail > 8192) {
+						return stbi__errpuc("too many codes", "Corrupt GIF");
+					}
+
+					p->prefix = (stbi__int16) oldcode;
+					p->first = g->codes[oldcode].first;
+					p->suffix = (code == avail) ? p->first : g->codes[code].first;
+				} else if (code == avail)
+					return stbi__errpuc("illegal code in raster", "Corrupt GIF");
+
+				stbi__out_gif_code(g, (stbi__uint16) code);
+
+				if ((avail & codemask) == 0 && avail <= 0x0FFF) {
+					codesize++;
+					codemask = (1 << codesize) - 1;
+				}
+
+				oldcode = code;
+			} else {
+				return stbi__errpuc("illegal code in raster", "Corrupt GIF");
+			}
+		}
+	}
+}
+
+// this function is designed to support animated gifs, although stb_image doesn't support it
+// two back is the image from two frames ago, used for a very specific disposal format
+static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, int req_comp, stbi_uc *two_back) {
+	int dispose;
+	int first_frame;
+	int pi;
+	int pcount;
+	STBI_NOTUSED(req_comp);
+
+	// on first frame, any non-written pixels get the background colour (non-transparent)
+	first_frame = 0;
+	if (g->out == 0) {
+		if (!stbi__gif_header(s, g, comp, 0)) return 0;// stbi__g_failure_reason set by stbi__gif_header
+		if (!stbi__mad3sizes_valid(4, g->w, g->h, 0))
+			return stbi__errpuc("too large", "GIF image is too large");
+		pcount = g->w * g->h;
+		g->out = (stbi_uc *) stbi__malloc(4 * pcount);
+		g->background = (stbi_uc *) stbi__malloc(4 * pcount);
+		g->history = (stbi_uc *) stbi__malloc(pcount);
+		if (!g->out || !g->background || !g->history)
+			return stbi__errpuc("outofmem", "Out of memory");
+
+		// image is treated as "transparent" at the start - ie, nothing overwrites the current background;
+		// background colour is only used for pixels that are not rendered first frame, after that "background"
+		// color refers to the color that was there the previous frame.
+		memset(g->out, 0x00, 4 * pcount);
+		memset(g->background, 0x00, 4 * pcount);// state of the background (starts transparent)
+		memset(g->history, 0x00, pcount);       // pixels that were affected previous frame
+		first_frame = 1;
+	} else {
+		// second frame - how do we dispose of the previous one?
+		dispose = (g->eflags & 0x1C) >> 2;
+		pcount = g->w * g->h;
+
+		if ((dispose == 3) && (two_back == 0)) {
+			dispose = 2;// if I don't have an image to revert back to, default to the old background
+		}
+
+		if (dispose == 3) {// use previous graphic
+			for (pi = 0; pi < pcount; ++pi) {
+				if (g->history[pi]) {
+					memcpy(&g->out[pi * 4], &two_back[pi * 4], 4);
+				}
+			}
+		} else if (dispose == 2) {
+			// restore what was changed last frame to background before that frame;
+			for (pi = 0; pi < pcount; ++pi) {
+				if (g->history[pi]) {
+					memcpy(&g->out[pi * 4], &g->background[pi * 4], 4);
+				}
+			}
+		} else {
+			// This is a non-disposal case eithe way, so just
+			// leave the pixels as is, and they will become the new background
+			// 1: do not dispose
+			// 0:  not specified.
+		}
+
+		// background is what out is after the undoing of the previou frame;
+		memcpy(g->background, g->out, 4 * g->w * g->h);
+	}
+
+	// clear my history;
+	memset(g->history, 0x00, g->w * g->h);// pixels that were affected previous frame
+
+	for (;;) {
+		int tag = stbi__get8(s);
+		switch (tag) {
+			case 0x2C: /* Image Descriptor */
+			{
+				stbi__int32 x, y, w, h;
+				stbi_uc *o;
+
+				x = stbi__get16le(s);
+				y = stbi__get16le(s);
+				w = stbi__get16le(s);
+				h = stbi__get16le(s);
+				if (((x + w) > (g->w)) || ((y + h) > (g->h)))
+					return stbi__errpuc("bad Image Descriptor", "Corrupt GIF");
+
+				g->line_size = g->w * 4;
+				g->start_x = x * 4;
+				g->start_y = y * g->line_size;
+				g->max_x = g->start_x + w * 4;
+				g->max_y = g->start_y + h * g->line_size;
+				g->cur_x = g->start_x;
+				g->cur_y = g->start_y;
+
+				// if the width of the specified rectangle is 0, that means
+				// we may not see *any* pixels or the image is malformed;
+				// to make sure this is caught, move the current y down to
+				// max_y (which is what out_gif_code checks).
+				if (w == 0)
+					g->cur_y = g->max_y;
+
+				g->lflags = stbi__get8(s);
+
+				if (g->lflags & 0x40) {
+					g->step = 8 * g->line_size;// first interlaced spacing
+					g->parse = 3;
+				} else {
+					g->step = g->line_size;
+					g->parse = 0;
+				}
+
+				if (g->lflags & 0x80) {
+					stbi__gif_parse_colortable(s, g->lpal, 2 << (g->lflags & 7), g->eflags & 0x01 ? g->transparent : -1);
+					g->color_table = (stbi_uc *) g->lpal;
+				} else if (g->flags & 0x80) {
+					g->color_table = (stbi_uc *) g->pal;
+				} else
+					return stbi__errpuc("missing color table", "Corrupt GIF");
+
+				o = stbi__process_gif_raster(s, g);
+				if (!o) return NULL;
+
+				// if this was the first frame,
+				pcount = g->w * g->h;
+				if (first_frame && (g->bgindex > 0)) {
+					// if first frame, any pixel not drawn to gets the background color
+					for (pi = 0; pi < pcount; ++pi) {
+						if (g->history[pi] == 0) {
+							g->pal[g->bgindex][3] = 255;// just in case it was made transparent, undo that; It will be reset next frame if need be;
+							memcpy(&g->out[pi * 4], &g->pal[g->bgindex], 4);
+						}
+					}
+				}
+
+				return o;
+			}
+
+			case 0x21:// Comment Extension.
+			{
+				int len;
+				int ext = stbi__get8(s);
+				if (ext == 0xF9) {// Graphic Control Extension.
+					len = stbi__get8(s);
+					if (len == 4) {
+						g->eflags = stbi__get8(s);
+						g->delay = 10 * stbi__get16le(s);// delay - 1/100th of a second, saving as 1/1000ths.
+
+						// unset old transparent
+						if (g->transparent >= 0) {
+							g->pal[g->transparent][3] = 255;
+						}
+						if (g->eflags & 0x01) {
+							g->transparent = stbi__get8(s);
+							if (g->transparent >= 0) {
+								g->pal[g->transparent][3] = 0;
+							}
+						} else {
+							// don't need transparent
+							stbi__skip(s, 1);
+							g->transparent = -1;
+						}
+					} else {
+						stbi__skip(s, len);
+						break;
+					}
+				}
+				while ((len = stbi__get8(s)) != 0) {
+					stbi__skip(s, len);
+				}
+				break;
+			}
+
+			case 0x3B:               // gif stream termination code
+				return (stbi_uc *) s;// using '1' causes warning on some compilers
+
+			default:
+				return stbi__errpuc("unknown code", "Corrupt GIF");
+		}
+	}
+}
+
+static void *stbi__load_gif_main_outofmem(stbi__gif *g, stbi_uc *out, int **delays) {
+	STBI_FREE(g->out);
+	STBI_FREE(g->history);
+	STBI_FREE(g->background);
+
+	if (out) STBI_FREE(out);
+	if (delays && *delays) STBI_FREE(*delays);
+	return stbi__errpuc("outofmem", "Out of memory");
+}
+
+static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y, int *z, int *comp, int req_comp) {
+	if (stbi__gif_test(s)) {
+		int layers = 0;
+		stbi_uc *u = 0;
+		stbi_uc *out = 0;
+		stbi_uc *two_back = 0;
+		stbi__gif g;
+		int stride;
+		int out_size = 0;
+		int delays_size = 0;
+
+		STBI_NOTUSED(out_size);
+		STBI_NOTUSED(delays_size);
+
+		memset(&g, 0, sizeof(g));
+		if (delays) {
+			*delays = 0;
+		}
+
+		do {
+			u = stbi__gif_load_next(s, &g, comp, req_comp, two_back);
+			if (u == (stbi_uc *) s) u = 0;// end of animated gif marker
+
+			if (u) {
+				*x = g.w;
+				*y = g.h;
+				++layers;
+				stride = g.w * g.h * 4;
+
+				if (out) {
+					void *tmp = (stbi_uc *) STBI_REALLOC_SIZED(out, out_size, layers * stride);
+					if (!tmp)
+						return stbi__load_gif_main_outofmem(&g, out, delays);
+					else {
+						out = (stbi_uc *) tmp;
+						out_size = layers * stride;
+					}
+
+					if (delays) {
+						int *new_delays = (int *) STBI_REALLOC_SIZED(*delays, delays_size, sizeof(int) * layers);
+						if (!new_delays)
+							return stbi__load_gif_main_outofmem(&g, out, delays);
+						*delays = new_delays;
+						delays_size = layers * sizeof(int);
+					}
+				} else {
+					out = (stbi_uc *) stbi__malloc(layers * stride);
+					if (!out)
+						return stbi__load_gif_main_outofmem(&g, out, delays);
+					out_size = layers * stride;
+					if (delays) {
+						*delays = (int *) stbi__malloc(layers * sizeof(int));
+						if (!*delays)
+							return stbi__load_gif_main_outofmem(&g, out, delays);
+						delays_size = layers * sizeof(int);
+					}
+				}
+				memcpy(out + ((layers - 1) * stride), u, stride);
+				if (layers >= 2) {
+					two_back = out - 2 * stride;
+				}
+
+				if (delays) {
+					(*delays)[layers - 1U] = g.delay;
+				}
+			}
+		} while (u != 0);
+
+		// free temp buffer;
+		STBI_FREE(g.out);
+		STBI_FREE(g.history);
+		STBI_FREE(g.background);
+
+		// do the final conversion after loading everything;
+		if (req_comp && req_comp != 4)
+			out = stbi__convert_format(out, 4, req_comp, layers * g.w, g.h);
+
+		*z = layers;
+		return out;
+	} else {
+		return stbi__errpuc("not GIF", "Image was not as a gif type.");
+	}
+}
+
+static void *stbi__gif_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) {
+	stbi_uc *u = 0;
+	stbi__gif g;
+	memset(&g, 0, sizeof(g));
+	STBI_NOTUSED(ri);
+
+	u = stbi__gif_load_next(s, &g, comp, req_comp, 0);
+	if (u == (stbi_uc *) s) u = 0;// end of animated gif marker
+	if (u) {
+		*x = g.w;
+		*y = g.h;
+
+		// moved conversion to after successful load so that the same
+		// can be done for multiple frames.
+		if (req_comp && req_comp != 4)
+			u = stbi__convert_format(u, 4, req_comp, g.w, g.h);
+	} else if (g.out) {
+		// if there was an error and we allocated an image buffer, free it!
+		STBI_FREE(g.out);
+	}
+
+	// free buffers needed for multiple frame loading;
+	STBI_FREE(g.history);
+	STBI_FREE(g.background);
+
+	return u;
+}
+
+static int stbi__gif_info(stbi__context *s, int *x, int *y, int *comp) {
+	return stbi__gif_info_raw(s, x, y, comp);
+}
+#endif
+
+// *************************************************************************************************
+// Radiance RGBE HDR loader
+// originally by Nicolas Schulz
+#ifndef STBI_NO_HDR
+static int stbi__hdr_test_core(stbi__context *s, const char *signature) {
+	int i;
+	for (i = 0; signature[i]; ++i)
+		if (stbi__get8(s) != signature[i])
+			return 0;
+	stbi__rewind(s);
+	return 1;
+}
+
+static int stbi__hdr_test(stbi__context *s) {
+	int r = stbi__hdr_test_core(s, "#?RADIANCE\n");
+	stbi__rewind(s);
+	if (!r) {
+		r = stbi__hdr_test_core(s, "#?RGBE\n");
+		stbi__rewind(s);
+	}
+	return r;
+}
+
+#define STBI__HDR_BUFLEN 1024
+static char *stbi__hdr_gettoken(stbi__context *z, char *buffer) {
+	int len = 0;
+	char c = '\0';
+
+	c = (char) stbi__get8(z);
+
+	while (!stbi__at_eof(z) && c != '\n') {
+		buffer[len++] = c;
+		if (len == STBI__HDR_BUFLEN - 1) {
+			// flush to end of line
+			while (!stbi__at_eof(z) && stbi__get8(z) != '\n')
+				;
+			break;
+		}
+		c = (char) stbi__get8(z);
+	}
+
+	buffer[len] = 0;
+	return buffer;
+}
+
+static void stbi__hdr_convert(float *output, stbi_uc *input, int req_comp) {
+	if (input[3] != 0) {
+		float f1;
+		// Exponent
+		f1 = (float) ldexp(1.0f, input[3] - (int) (128 + 8));
+		if (req_comp <= 2)
+			output[0] = (input[0] + input[1] + input[2]) * f1 / 3;
+		else {
+			output[0] = input[0] * f1;
+			output[1] = input[1] * f1;
+			output[2] = input[2] * f1;
+		}
+		if (req_comp == 2) output[1] = 1;
+		if (req_comp == 4) output[3] = 1;
+	} else {
+		switch (req_comp) {
+			case 4:
+				output[3] = 1; /* fallthrough */
+			case 3:
+				output[0] = output[1] = output[2] = 0;
+				break;
+			case 2:
+				output[1] = 1; /* fallthrough */
+			case 1:
+				output[0] = 0;
+				break;
+		}
+	}
+}
+
+static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) {
+	char buffer[STBI__HDR_BUFLEN];
+	char *token;
+	int valid = 0;
+	int width, height;
+	stbi_uc *scanline;
+	float *hdr_data;
+	int len;
+	unsigned char count, value;
+	int i, j, k, c1, c2, z;
+	const char *headerToken;
+	STBI_NOTUSED(ri);
+
+	// Check identifier
+	headerToken = stbi__hdr_gettoken(s, buffer);
+	if (strcmp(headerToken, "#?RADIANCE") != 0 && strcmp(headerToken, "#?RGBE") != 0)
+		return stbi__errpf("not HDR", "Corrupt HDR image");
+
+	// Parse header
+	for (;;) {
+		token = stbi__hdr_gettoken(s, buffer);
+		if (token[0] == 0) break;
+		if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
+	}
+
+	if (!valid) return stbi__errpf("unsupported format", "Unsupported HDR format");
+
+	// Parse width and height
+	// can't use sscanf() if we're not using stdio!
+	token = stbi__hdr_gettoken(s, buffer);
+	if (strncmp(token, "-Y ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format");
+	token += 3;
+	height = (int) strtol(token, &token, 10);
+	while (*token == ' ') ++token;
+	if (strncmp(token, "+X ", 3)) return stbi__errpf("unsupported data layout", "Unsupported HDR format");
+	token += 3;
+	width = (int) strtol(token, NULL, 10);
+
+	if (height > STBI_MAX_DIMENSIONS) return stbi__errpf("too large", "Very large image (corrupt?)");
+	if (width > STBI_MAX_DIMENSIONS) return stbi__errpf("too large", "Very large image (corrupt?)");
+
+	*x = width;
+	*y = height;
+
+	if (comp) *comp = 3;
+	if (req_comp == 0) req_comp = 3;
+
+	if (!stbi__mad4sizes_valid(width, height, req_comp, sizeof(float), 0))
+		return stbi__errpf("too large", "HDR image is too large");
+
+	// Read data
+	hdr_data = (float *) stbi__malloc_mad4(width, height, req_comp, sizeof(float), 0);
+	if (!hdr_data)
+		return stbi__errpf("outofmem", "Out of memory");
+
+	// Load image data
+	// image data is stored as some number of sca
+	if (width < 8 || width >= 32768) {
+		// Read flat data
+		for (j = 0; j < height; ++j) {
+			for (i = 0; i < width; ++i) {
+				stbi_uc rgbe[4];
+			main_decode_loop:
+				stbi__getn(s, rgbe, 4);
+				stbi__hdr_convert(hdr_data + j * width * req_comp + i * req_comp, rgbe, req_comp);
+			}
+		}
+	} else {
+		// Read RLE-encoded data
+		scanline = NULL;
+
+		for (j = 0; j < height; ++j) {
+			c1 = stbi__get8(s);
+			c2 = stbi__get8(s);
+			len = stbi__get8(s);
+			if (c1 != 2 || c2 != 2 || (len & 0x80)) {
+				// not run-length encoded, so we have to actually use THIS data as a decoded
+				// pixel (note this can't be a valid pixel--one of RGB must be >= 128)
+				stbi_uc rgbe[4];
+				rgbe[0] = (stbi_uc) c1;
+				rgbe[1] = (stbi_uc) c2;
+				rgbe[2] = (stbi_uc) len;
+				rgbe[3] = (stbi_uc) stbi__get8(s);
+				stbi__hdr_convert(hdr_data, rgbe, req_comp);
+				i = 1;
+				j = 0;
+				STBI_FREE(scanline);
+				goto main_decode_loop;// yes, this makes no sense
+			}
+			len <<= 8;
+			len |= stbi__get8(s);
+			if (len != width) {
+				STBI_FREE(hdr_data);
+				STBI_FREE(scanline);
+				return stbi__errpf("invalid decoded scanline length", "corrupt HDR");
+			}
+			if (scanline == NULL) {
+				scanline = (stbi_uc *) stbi__malloc_mad2(width, 4, 0);
+				if (!scanline) {
+					STBI_FREE(hdr_data);
+					return stbi__errpf("outofmem", "Out of memory");
+				}
+			}
+
+			for (k = 0; k < 4; ++k) {
+				int nleft;
+				i = 0;
+				while ((nleft = width - i) > 0) {
+					count = stbi__get8(s);
+					if (count > 128) {
+						// Run
+						value = stbi__get8(s);
+						count -= 128;
+						if (count > nleft) {
+							STBI_FREE(hdr_data);
+							STBI_FREE(scanline);
+							return stbi__errpf("corrupt", "bad RLE data in HDR");
+						}
+						for (z = 0; z < count; ++z)
+							scanline[i++ * 4 + k] = value;
+					} else {
+						// Dump
+						if (count > nleft) {
+							STBI_FREE(hdr_data);
+							STBI_FREE(scanline);
+							return stbi__errpf("corrupt", "bad RLE data in HDR");
+						}
+						for (z = 0; z < count; ++z)
+							scanline[i++ * 4 + k] = stbi__get8(s);
+					}
+				}
+			}
+			for (i = 0; i < width; ++i)
+				stbi__hdr_convert(hdr_data + (j * width + i) * req_comp, scanline + i * 4, req_comp);
+		}
+		if (scanline)
+			STBI_FREE(scanline);
+	}
+
+	return hdr_data;
+}
+
+static int stbi__hdr_info(stbi__context *s, int *x, int *y, int *comp) {
+	char buffer[STBI__HDR_BUFLEN];
+	char *token;
+	int valid = 0;
+	int dummy;
+
+	if (!x) x = &dummy;
+	if (!y) y = &dummy;
+	if (!comp) comp = &dummy;
+
+	if (stbi__hdr_test(s) == 0) {
+		stbi__rewind(s);
+		return 0;
+	}
+
+	for (;;) {
+		token = stbi__hdr_gettoken(s, buffer);
+		if (token[0] == 0) break;
+		if (strcmp(token, "FORMAT=32-bit_rle_rgbe") == 0) valid = 1;
+	}
+
+	if (!valid) {
+		stbi__rewind(s);
+		return 0;
+	}
+	token = stbi__hdr_gettoken(s, buffer);
+	if (strncmp(token, "-Y ", 3)) {
+		stbi__rewind(s);
+		return 0;
+	}
+	token += 3;
+	*y = (int) strtol(token, &token, 10);
+	while (*token == ' ') ++token;
+	if (strncmp(token, "+X ", 3)) {
+		stbi__rewind(s);
+		return 0;
+	}
+	token += 3;
+	*x = (int) strtol(token, NULL, 10);
+	*comp = 3;
+	return 1;
+}
+#endif// STBI_NO_HDR
+
+#ifndef STBI_NO_BMP
+static int stbi__bmp_info(stbi__context *s, int *x, int *y, int *comp) {
+	void *p;
+	stbi__bmp_data info;
+
+	info.all_a = 255;
+	p = stbi__bmp_parse_header(s, &info);
+	if (p == NULL) {
+		stbi__rewind(s);
+		return 0;
+	}
+	if (x) *x = s->img_x;
+	if (y) *y = s->img_y;
+	if (comp) {
+		if (info.bpp == 24 && info.ma == 0xff000000)
+			*comp = 3;
+		else
+			*comp = info.ma ? 4 : 3;
+	}
+	return 1;
+}
+#endif
+
+#ifndef STBI_NO_PSD
+static int stbi__psd_info(stbi__context *s, int *x, int *y, int *comp) {
+	int channelCount, dummy, depth;
+	if (!x) x = &dummy;
+	if (!y) y = &dummy;
+	if (!comp) comp = &dummy;
+	if (stbi__get32be(s) != 0x38425053) {
+		stbi__rewind(s);
+		return 0;
+	}
+	if (stbi__get16be(s) != 1) {
+		stbi__rewind(s);
+		return 0;
+	}
+	stbi__skip(s, 6);
+	channelCount = stbi__get16be(s);
+	if (channelCount < 0 || channelCount > 16) {
+		stbi__rewind(s);
+		return 0;
+	}
+	*y = stbi__get32be(s);
+	*x = stbi__get32be(s);
+	depth = stbi__get16be(s);
+	if (depth != 8 && depth != 16) {
+		stbi__rewind(s);
+		return 0;
+	}
+	if (stbi__get16be(s) != 3) {
+		stbi__rewind(s);
+		return 0;
+	}
+	*comp = 4;
+	return 1;
+}
+
+static int stbi__psd_is16(stbi__context *s) {
+	int channelCount, depth;
+	if (stbi__get32be(s) != 0x38425053) {
+		stbi__rewind(s);
+		return 0;
+	}
+	if (stbi__get16be(s) != 1) {
+		stbi__rewind(s);
+		return 0;
+	}
+	stbi__skip(s, 6);
+	channelCount = stbi__get16be(s);
+	if (channelCount < 0 || channelCount > 16) {
+		stbi__rewind(s);
+		return 0;
+	}
+	STBI_NOTUSED(stbi__get32be(s));
+	STBI_NOTUSED(stbi__get32be(s));
+	depth = stbi__get16be(s);
+	if (depth != 16) {
+		stbi__rewind(s);
+		return 0;
+	}
+	return 1;
+}
+#endif
+
+#ifndef STBI_NO_PIC
+static int stbi__pic_info(stbi__context *s, int *x, int *y, int *comp) {
+	int act_comp = 0, num_packets = 0, chained, dummy;
+	stbi__pic_packet packets[10];
+
+	if (!x) x = &dummy;
+	if (!y) y = &dummy;
+	if (!comp) comp = &dummy;
+
+	if (!stbi__pic_is4(s, "\x53\x80\xF6\x34")) {
+		stbi__rewind(s);
+		return 0;
+	}
+
+	stbi__skip(s, 88);
+
+	*x = stbi__get16be(s);
+	*y = stbi__get16be(s);
+	if (stbi__at_eof(s)) {
+		stbi__rewind(s);
+		return 0;
+	}
+	if ((*x) != 0 && (1 << 28) / (*x) < (*y)) {
+		stbi__rewind(s);
+		return 0;
+	}
+
+	stbi__skip(s, 8);
+
+	do {
+		stbi__pic_packet *packet;
+
+		if (num_packets == sizeof(packets) / sizeof(packets[0]))
+			return 0;
+
+		packet = &packets[num_packets++];
+		chained = stbi__get8(s);
+		packet->size = stbi__get8(s);
+		packet->type = stbi__get8(s);
+		packet->channel = stbi__get8(s);
+		act_comp |= packet->channel;
+
+		if (stbi__at_eof(s)) {
+			stbi__rewind(s);
+			return 0;
+		}
+		if (packet->size != 8) {
+			stbi__rewind(s);
+			return 0;
+		}
+	} while (chained);
+
+	*comp = (act_comp & 0x10 ? 4 : 3);
+
+	return 1;
+}
+#endif
+
+// *************************************************************************************************
+// Portable Gray Map and Portable Pixel Map loader
+// by Ken Miller
+//
+// PGM: http://netpbm.sourceforge.net/doc/pgm.html
+// PPM: http://netpbm.sourceforge.net/doc/ppm.html
+//
+// Known limitations:
+//    Does not support comments in the header section
+//    Does not support ASCII image data (formats P2 and P3)
+
+#ifndef STBI_NO_PNM
+
+static int stbi__pnm_test(stbi__context *s) {
+	char p, t;
+	p = (char) stbi__get8(s);
+	t = (char) stbi__get8(s);
+	if (p != 'P' || (t != '5' && t != '6')) {
+		stbi__rewind(s);
+		return 0;
+	}
+	return 1;
+}
+
+static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req_comp, stbi__result_info *ri) {
+	stbi_uc *out;
+	STBI_NOTUSED(ri);
+
+	ri->bits_per_channel = stbi__pnm_info(s, (int *) &s->img_x, (int *) &s->img_y, (int *) &s->img_n);
+	if (ri->bits_per_channel == 0)
+		return 0;
+
+	if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+	if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large", "Very large image (corrupt?)");
+
+	*x = s->img_x;
+	*y = s->img_y;
+	if (comp) *comp = s->img_n;
+
+	if (!stbi__mad4sizes_valid(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0))
+		return stbi__errpuc("too large", "PNM too large");
+
+	out = (stbi_uc *) stbi__malloc_mad4(s->img_n, s->img_x, s->img_y, ri->bits_per_channel / 8, 0);
+	if (!out) return stbi__errpuc("outofmem", "Out of memory");
+	stbi__getn(s, out, s->img_n * s->img_x * s->img_y * (ri->bits_per_channel / 8));
+
+	if (req_comp && req_comp != s->img_n) {
+		out = stbi__convert_format(out, s->img_n, req_comp, s->img_x, s->img_y);
+		if (out == NULL) return out;// stbi__convert_format frees input on failure
+	}
+	return out;
+}
+
+static int stbi__pnm_isspace(char c) {
+	return c == ' ' || c == '\t' || c == '\n' || c == '\v' || c == '\f' || c == '\r';
+}
+
+static void stbi__pnm_skip_whitespace(stbi__context *s, char *c) {
+	for (;;) {
+		while (!stbi__at_eof(s) && stbi__pnm_isspace(*c))
+			*c = (char) stbi__get8(s);
+
+		if (stbi__at_eof(s) || *c != '#')
+			break;
+
+		while (!stbi__at_eof(s) && *c != '\n' && *c != '\r')
+			*c = (char) stbi__get8(s);
+	}
+}
+
+static int stbi__pnm_isdigit(char c) {
+	return c >= '0' && c <= '9';
+}
+
+static int stbi__pnm_getinteger(stbi__context *s, char *c) {
+	int value = 0;
+
+	while (!stbi__at_eof(s) && stbi__pnm_isdigit(*c)) {
+		value = value * 10 + (*c - '0');
+		*c = (char) stbi__get8(s);
+	}
+
+	return value;
+}
+
+static int stbi__pnm_info(stbi__context *s, int *x, int *y, int *comp) {
+	int maxv, dummy;
+	char c, p, t;
+
+	if (!x) x = &dummy;
+	if (!y) y = &dummy;
+	if (!comp) comp = &dummy;
+
+	stbi__rewind(s);
+
+	// Get identifier
+	p = (char) stbi__get8(s);
+	t = (char) stbi__get8(s);
+	if (p != 'P' || (t != '5' && t != '6')) {
+		stbi__rewind(s);
+		return 0;
+	}
+
+	*comp = (t == '6') ? 3 : 1;// '5' is 1-component .pgm; '6' is 3-component .ppm
+
+	c = (char) stbi__get8(s);
+	stbi__pnm_skip_whitespace(s, &c);
+
+	*x = stbi__pnm_getinteger(s, &c);// read width
+	stbi__pnm_skip_whitespace(s, &c);
+
+	*y = stbi__pnm_getinteger(s, &c);// read height
+	stbi__pnm_skip_whitespace(s, &c);
+
+	maxv = stbi__pnm_getinteger(s, &c);// read max value
+	if (maxv > 65535)
+		return stbi__err("max value > 65535", "PPM image supports only 8-bit and 16-bit images");
+	else if (maxv > 255)
+		return 16;
+	else
+		return 8;
+}
+
+static int stbi__pnm_is16(stbi__context *s) {
+	if (stbi__pnm_info(s, NULL, NULL, NULL) == 16)
+		return 1;
+	return 0;
+}
+#endif
+
+static int stbi__info_main(stbi__context *s, int *x, int *y, int *comp) {
+#ifndef STBI_NO_JPEG
+	if (stbi__jpeg_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_PNG
+	if (stbi__png_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_GIF
+	if (stbi__gif_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_BMP
+	if (stbi__bmp_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_PSD
+	if (stbi__psd_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_PIC
+	if (stbi__pic_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_PNM
+	if (stbi__pnm_info(s, x, y, comp)) return 1;
+#endif
+
+#ifndef STBI_NO_HDR
+	if (stbi__hdr_info(s, x, y, comp)) return 1;
+#endif
+
+// test tga last because it's a crappy test!
+#ifndef STBI_NO_TGA
+	if (stbi__tga_info(s, x, y, comp))
+		return 1;
+#endif
+	return stbi__err("unknown image type", "Image not of any known type, or corrupt");
+}
+
+static int stbi__is_16_main(stbi__context *s) {
+#ifndef STBI_NO_PNG
+	if (stbi__png_is16(s)) return 1;
+#endif
+
+#ifndef STBI_NO_PSD
+	if (stbi__psd_is16(s)) return 1;
+#endif
+
+#ifndef STBI_NO_PNM
+	if (stbi__pnm_is16(s)) return 1;
+#endif
+	return 0;
+}
+
+#ifndef STBI_NO_STDIO
+STBIDEF int stbi_info(char const *filename, int *x, int *y, int *comp) {
+	FILE *f = stbi__fopen(filename, "rb");
+	int result;
+	if (!f) return stbi__err("can't fopen", "Unable to open file");
+	result = stbi_info_from_file(f, x, y, comp);
+	fclose(f);
+	return result;
+}
+
+STBIDEF int stbi_info_from_file(FILE *f, int *x, int *y, int *comp) {
+	int r;
+	stbi__context s;
+	long pos = ftell(f);
+	stbi__start_file(&s, f);
+	r = stbi__info_main(&s, x, y, comp);
+	fseek(f, pos, SEEK_SET);
+	return r;
+}
+
+STBIDEF int stbi_is_16_bit(char const *filename) {
+	FILE *f = stbi__fopen(filename, "rb");
+	int result;
+	if (!f) return stbi__err("can't fopen", "Unable to open file");
+	result = stbi_is_16_bit_from_file(f);
+	fclose(f);
+	return result;
+}
+
+STBIDEF int stbi_is_16_bit_from_file(FILE *f) {
+	int r;
+	stbi__context s;
+	long pos = ftell(f);
+	stbi__start_file(&s, f);
+	r = stbi__is_16_main(&s);
+	fseek(f, pos, SEEK_SET);
+	return r;
+}
+#endif// !STBI_NO_STDIO
+
+STBIDEF int stbi_info_from_memory(stbi_uc const *buffer, int len, int *x, int *y, int *comp) {
+	stbi__context s;
+	stbi__start_mem(&s, buffer, len);
+	return stbi__info_main(&s, x, y, comp);
+}
+
+STBIDEF int stbi_info_from_callbacks(stbi_io_callbacks const *c, void *user, int *x, int *y, int *comp) {
+	stbi__context s;
+	stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
+	return stbi__info_main(&s, x, y, comp);
+}
+
+STBIDEF int stbi_is_16_bit_from_memory(stbi_uc const *buffer, int len) {
+	stbi__context s;
+	stbi__start_mem(&s, buffer, len);
+	return stbi__is_16_main(&s);
+}
+
+STBIDEF int stbi_is_16_bit_from_callbacks(stbi_io_callbacks const *c, void *user) {
+	stbi__context s;
+	stbi__start_callbacks(&s, (stbi_io_callbacks *) c, user);
+	return stbi__is_16_main(&s);
+}
+
+#endif// STB_IMAGE_IMPLEMENTATION
+
+/*
+   revision history:
+      2.20  (2019-02-07) support utf8 filenames in Windows; fix warnings and platform ifdefs
+      2.19  (2018-02-11) fix warning
+      2.18  (2018-01-30) fix warnings
+      2.17  (2018-01-29) change sbti__shiftsigned to avoid clang -O2 bug
+                         1-bit BMP
+                         *_is_16_bit api
+                         avoid warnings
+      2.16  (2017-07-23) all functions have 16-bit variants;
+                         STBI_NO_STDIO works again;
+                         compilation fixes;
+                         fix rounding in unpremultiply;
+                         optimize vertical flip;
+                         disable raw_len validation;
+                         documentation fixes
+      2.15  (2017-03-18) fix png-1,2,4 bug; now all Imagenet JPGs decode;
+                         warning fixes; disable run-time SSE detection on gcc;
+                         uniform handling of optional "return" values;
+                         thread-safe initialization of zlib tables
+      2.14  (2017-03-03) remove deprecated STBI_JPEG_OLD; fixes for Imagenet JPGs
+      2.13  (2016-11-29) add 16-bit API, only supported for PNG right now
+      2.12  (2016-04-02) fix typo in 2.11 PSD fix that caused crashes
+      2.11  (2016-04-02) allocate large structures on the stack
+                         remove white matting for transparent PSD
+                         fix reported channel count for PNG & BMP
+                         re-enable SSE2 in non-gcc 64-bit
+                         support RGB-formatted JPEG
+                         read 16-bit PNGs (only as 8-bit)
+      2.10  (2016-01-22) avoid warning introduced in 2.09 by STBI_REALLOC_SIZED
+      2.09  (2016-01-16) allow comments in PNM files
+                         16-bit-per-pixel TGA (not bit-per-component)
+                         info() for TGA could break due to .hdr handling
+                         info() for BMP to shares code instead of sloppy parse
+                         can use STBI_REALLOC_SIZED if allocator doesn't support realloc
+                         code cleanup
+      2.08  (2015-09-13) fix to 2.07 cleanup, reading RGB PSD as RGBA
+      2.07  (2015-09-13) fix compiler warnings
+                         partial animated GIF support
+                         limited 16-bpc PSD support
+                         #ifdef unused functions
+                         bug with < 92 byte PIC,PNM,HDR,TGA
+      2.06  (2015-04-19) fix bug where PSD returns wrong '*comp' value
+      2.05  (2015-04-19) fix bug in progressive JPEG handling, fix warning
+      2.04  (2015-04-15) try to re-enable SIMD on MinGW 64-bit
+      2.03  (2015-04-12) extra corruption checking (mmozeiko)
+                         stbi_set_flip_vertically_on_load (nguillemot)
+                         fix NEON support; fix mingw support
+      2.02  (2015-01-19) fix incorrect assert, fix warning
+      2.01  (2015-01-17) fix various warnings; suppress SIMD on gcc 32-bit without -msse2
+      2.00b (2014-12-25) fix STBI_MALLOC in progressive JPEG
+      2.00  (2014-12-25) optimize JPG, including x86 SSE2 & NEON SIMD (ryg)
+                         progressive JPEG (stb)
+                         PGM/PPM support (Ken Miller)
+                         STBI_MALLOC,STBI_REALLOC,STBI_FREE
+                         GIF bugfix -- seemingly never worked
+                         STBI_NO_*, STBI_ONLY_*
+      1.48  (2014-12-14) fix incorrectly-named assert()
+      1.47  (2014-12-14) 1/2/4-bit PNG support, both direct and paletted (Omar Cornut & stb)
+                         optimize PNG (ryg)
+                         fix bug in interlaced PNG with user-specified channel count (stb)
+      1.46  (2014-08-26)
+              fix broken tRNS chunk (colorkey-style transparency) in non-paletted PNG
+      1.45  (2014-08-16)
+              fix MSVC-ARM internal compiler error by wrapping malloc
+      1.44  (2014-08-07)
+              various warning fixes from Ronny Chevalier
+      1.43  (2014-07-15)
+              fix MSVC-only compiler problem in code changed in 1.42
+      1.42  (2014-07-09)
+              don't define _CRT_SECURE_NO_WARNINGS (affects user code)
+              fixes to stbi__cleanup_jpeg path
+              added STBI_ASSERT to avoid requiring assert.h
+      1.41  (2014-06-25)
+              fix search&replace from 1.36 that messed up comments/error messages
+      1.40  (2014-06-22)
+              fix gcc struct-initialization warning
+      1.39  (2014-06-15)
+              fix to TGA optimization when req_comp != number of components in TGA;
+              fix to GIF loading because BMP wasn't rewinding (whoops, no GIFs in my test suite)
+              add support for BMP version 5 (more ignored fields)
+      1.38  (2014-06-06)
+              suppress MSVC warnings on integer casts truncating values
+              fix accidental rename of 'skip' field of I/O
+      1.37  (2014-06-04)
+              remove duplicate typedef
+      1.36  (2014-06-03)
+              convert to header file single-file library
+              if de-iphone isn't set, load iphone images color-swapped instead of returning NULL
+      1.35  (2014-05-27)
+              various warnings
+              fix broken STBI_SIMD path
+              fix bug where stbi_load_from_file no longer left file pointer in correct place
+              fix broken non-easy path for 32-bit BMP (possibly never used)
+              TGA optimization by Arseny Kapoulkine
+      1.34  (unknown)
+              use STBI_NOTUSED in stbi__resample_row_generic(), fix one more leak in tga failure case
+      1.33  (2011-07-14)
+              make stbi_is_hdr work in STBI_NO_HDR (as specified), minor compiler-friendly improvements
+      1.32  (2011-07-13)
+              support for "info" function for all supported filetypes (SpartanJ)
+      1.31  (2011-06-20)
+              a few more leak fixes, bug in PNG handling (SpartanJ)
+      1.30  (2011-06-11)
+              added ability to load files via callbacks to accomidate custom input streams (Ben Wenger)
+              removed deprecated format-specific test/load functions
+              removed support for installable file formats (stbi_loader) -- would have been broken for IO callbacks anyway
+              error cases in bmp and tga give messages and don't leak (Raymond Barbiero, grisha)
+              fix inefficiency in decoding 32-bit BMP (David Woo)
+      1.29  (2010-08-16)
+              various warning fixes from Aurelien Pocheville
+      1.28  (2010-08-01)
+              fix bug in GIF palette transparency (SpartanJ)
+      1.27  (2010-08-01)
+              cast-to-stbi_uc to fix warnings
+      1.26  (2010-07-24)
+              fix bug in file buffering for PNG reported by SpartanJ
+      1.25  (2010-07-17)
+              refix trans_data warning (Won Chun)
+      1.24  (2010-07-12)
+              perf improvements reading from files on platforms with lock-heavy fgetc()
+              minor perf improvements for jpeg
+              deprecated type-specific functions so we'll get feedback if they're needed
+              attempt to fix trans_data warning (Won Chun)
+      1.23    fixed bug in iPhone support
+      1.22  (2010-07-10)
+              removed image *writing* support
+              stbi_info support from Jetro Lauha
+              GIF support from Jean-Marc Lienher
+              iPhone PNG-extensions from James Brown
+              warning-fixes from Nicolas Schulz and Janez Zemva (i.stbi__err. Janez (U+017D)emva)
+      1.21    fix use of 'stbi_uc' in header (reported by jon blow)
+      1.20    added support for Softimage PIC, by Tom Seddon
+      1.19    bug in interlaced PNG corruption check (found by ryg)
+      1.18  (2008-08-02)
+              fix a threading bug (local mutable static)
+      1.17    support interlaced PNG
+      1.16    major bugfix - stbi__convert_format converted one too many pixels
+      1.15    initialize some fields for thread safety
+      1.14    fix threadsafe conversion bug
+              header-file-only version (#define STBI_HEADER_FILE_ONLY before including)
+      1.13    threadsafe
+      1.12    const qualifiers in the API
+      1.11    Support installable IDCT, colorspace conversion routines
+      1.10    Fixes for 64-bit (don't use "unsigned long")
+              optimized upsampling by Fabian "ryg" Giesen
+      1.09    Fix format-conversion for PSD code (bad global variables!)
+      1.08    Thatcher Ulrich's PSD code integrated by Nicolas Schulz
+      1.07    attempt to fix C++ warning/errors again
+      1.06    attempt to fix C++ warning/errors again
+      1.05    fix TGA loading to return correct *comp and use good luminance calc
+      1.04    default float alpha is 1, not 255; use 'void *' for stbi_image_free
+      1.03    bugfixes to STBI_NO_STDIO, STBI_NO_HDR
+      1.02    support for (subset of) HDR files, float interface for preferred access to them
+      1.01    fix bug: possible bug in handling right-side up bmps... not sure
+              fix bug: the stbi__bmp_load() and stbi__tga_load() functions didn't work at all
+      1.00    interface to zlib that skips zlib header
+      0.99    correct handling of alpha in palette
+      0.98    TGA loader by lonesock; dynamically add loaders (untested)
+      0.97    jpeg errors on too large a file; also catch another malloc failure
+      0.96    fix detection of invalid v value - particleman@mollyrocket forum
+      0.95    during header scan, seek to markers in case of padding
+      0.94    STBI_NO_STDIO to disable stdio usage; rename all #defines the same
+      0.93    handle jpegtran output; verbose errors
+      0.92    read 4,8,16,24,32-bit BMP files of several formats
+      0.91    output 24-bit Windows 3.0 BMP files
+      0.90    fix a few more warnings; bump version number to approach 1.0
+      0.61    bugfixes due to Marc LeBlanc, Christopher Lloyd
+      0.60    fix compiling as c++
+      0.59    fix warnings: merge Dave Moore's -Wall fixes
+      0.58    fix bug: zlib uncompressed mode len/nlen was wrong endian
+      0.57    fix bug: jpg last huffman symbol before marker was >9 bits but less than 16 available
+      0.56    fix bug: zlib uncompressed mode len vs. nlen
+      0.55    fix bug: restart_interval not initialized to 0
+      0.54    allow NULL for 'int *comp'
+      0.53    fix bug in png 3->4; speedup png decoding
+      0.52    png handles req_comp=3,4 directly; minor cleanup; jpeg comments
+      0.51    obey req_comp requests, 1-component jpegs return as 1-component,
+              on 'test' only check type, not whether we support this variant
+      0.50  (2006-11-19)
+              first released version
+*/
+
+
+/*
+------------------------------------------------------------------------------
+This software is available under 2 licenses -- choose whichever you prefer.
+------------------------------------------------------------------------------
+ALTERNATIVE A - MIT License
+Copyright (c) 2017 Sean Barrett
+Permission is hereby granted, free of charge, to any person obtaining a copy of
+this software and associated documentation files (the "Software"), to deal in
+the Software without restriction, including without limitation the rights to
+use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+of the Software, and to permit persons to whom the Software is furnished to do
+so, subject to the following conditions:
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+------------------------------------------------------------------------------
+ALTERNATIVE B - Public Domain (www.unlicense.org)
+This is free and unencumbered software released into the public domain.
+Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
+software, either in source code form or as a compiled binary, for any purpose,
+commercial or non-commercial, and by any means.
+In jurisdictions that recognize copyright laws, the author or authors of this
+software dedicate any and all copyright interest in the software to the public
+domain. We make this dedication for the benefit of the public at large and to
+the detriment of our heirs and successors. We intend this dedication to be an
+overt act of relinquishment in perpetuity of all present and future rights to
+this software under copyright law.
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+------------------------------------------------------------------------------
+*/

Some files were not shown because too many files changed in this diff