浏览代码

[unity] New Asset Icons.

pharan 8 年之前
父节点
当前提交
4f119dbdc6

二进制
spine-unity/Assets/Gizmos/SkeletonDataAsset Icon.png


+ 1 - 1
spine-unity/Assets/spine-unity/Asset Types/AtlasAsset.cs.meta

@@ -4,7 +4,7 @@ MonoImporter:
   serializedVersion: 2
   defaultReferences: []
   executionOrder: 0
-  icon: {instanceID: 0}
+  icon: {fileID: 2800000, guid: 3fc714a0dc1cf6b4b959e073fff2844e, type: 3}
   userData: 
   assetBundleName: 
   assetBundleVariant: 

+ 1 - 1
spine-unity/Assets/spine-unity/Asset Types/SkeletonDataAsset.cs.meta

@@ -4,7 +4,7 @@ MonoImporter:
   serializedVersion: 2
   defaultReferences: []
   executionOrder: 0
-  icon: {instanceID: 0}
+  icon: {fileID: 2800000, guid: 68defdbc95b30a74a9ad396bfc9a2277, type: 3}
   userData: 
   assetBundleName: 
   assetBundleVariant: 

二进制
spine-unity/Assets/spine-unity/Editor/GUI/AtlasAsset Icon.png


+ 92 - 0
spine-unity/Assets/spine-unity/Editor/GUI/AtlasAsset Icon.png.meta

@@ -0,0 +1,92 @@
+fileFormatVersion: 2
+guid: 3fc714a0dc1cf6b4b959e073fff2844e
+timeCreated: 1508165143
+licenseType: Free
+TextureImporter:
+  fileIDToRecycleName: {}
+  serializedVersion: 4
+  mipmaps:
+    mipMapMode: 0
+    enableMipMap: 0
+    sRGBTexture: 0
+    linearTexture: 0
+    fadeOut: 0
+    borderMipMap: 0
+    mipMapFadeDistanceStart: 1
+    mipMapFadeDistanceEnd: 3
+  bumpmap:
+    convertToNormalMap: 0
+    externalNormalMap: 0
+    heightScale: 0.25
+    normalMapFilter: 0
+  isReadable: 0
+  grayScaleToAlpha: 0
+  generateCubemap: 6
+  cubemapConvolution: 0
+  seamlessCubemap: 0
+  textureFormat: 1
+  maxTextureSize: 2048
+  textureSettings:
+    filterMode: -1
+    aniso: 1
+    mipBias: -1
+    wrapMode: 1
+  nPOTScale: 0
+  lightmap: 0
+  compressionQuality: 50
+  spriteMode: 1
+  spriteExtrude: 1
+  spriteMeshType: 1
+  alignment: 0
+  spritePivot: {x: 0.5, y: 0.5}
+  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
+  spritePixelsToUnits: 100
+  alphaUsage: 1
+  alphaIsTransparency: 1
+  spriteTessellationDetail: -1
+  textureType: 2
+  textureShape: 1
+  maxTextureSizeSet: 0
+  compressionQualitySet: 0
+  textureFormatSet: 0
+  platformSettings:
+  - buildTarget: DefaultTexturePlatform
+    maxTextureSize: 1024
+    textureFormat: -1
+    textureCompression: 0
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: Standalone
+    maxTextureSize: 1024
+    textureFormat: -1
+    textureCompression: 0
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: Android
+    maxTextureSize: 1024
+    textureFormat: -1
+    textureCompression: 0
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  - buildTarget: WebGL
+    maxTextureSize: 1024
+    textureFormat: -1
+    textureCompression: 0
+    compressionQuality: 50
+    crunchedCompression: 0
+    allowsAlphaSplitting: 0
+    overridden: 0
+  spriteSheet:
+    serializedVersion: 2
+    sprites: []
+    outline: []
+  spritePackingTag: 
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 

二进制
spine-unity/Assets/spine-unity/Editor/GUI/SkeletonDataAsset Icon.png


+ 0 - 0
spine-unity/Assets/Gizmos/SkeletonDataAsset Icon.png.meta → spine-unity/Assets/spine-unity/Editor/GUI/SkeletonDataAsset Icon.png.meta