Bladeren bron

Change Variable name.

NathanSweet 11 jaren geleden
bovenliggende
commit
52a4114d7a
1 gewijzigde bestanden met toevoegingen van 2 en 2 verwijderingen
  1. 2 2
      spine-libgdx/src/com/esotericsoftware/spine/attachments/MeshAttachment.java

+ 2 - 2
spine-libgdx/src/com/esotericsoftware/spine/attachments/MeshAttachment.java

@@ -82,9 +82,9 @@ public class MeshAttachment extends Attachment {
 				| (int)(skeletonColor.r * slotColor.r * meshColor.r * multiplier));
 
 		float[] worldVertices = this.worldVertices;
-		FloatArray verticesArray = slot.getAttachmentVertices();
+		FloatArray slotVertices = slot.getAttachmentVertices();
 		float[] vertices = this.vertices;
-		if (verticesArray.size == vertices.length) vertices = verticesArray.items;
+		if (slotVertices.size == vertices.length) vertices = slotVertices.items;
 		Bone bone = slot.getBone();
 		float x = skeleton.getX() + bone.getWorldX(), y = skeleton.getY() + bone.getWorldY();
 		float m00 = bone.getM00(), m01 = bone.getM01(), m10 = bone.getM10(), m11 = bone.getM11();