@@ -90,7 +90,7 @@ namespace Spine.Unity {
bone = null;
point = null;
if (!string.IsNullOrEmpty(pointAttachmentName)) {
- var skeleton = skeletonRenderer.skeleton;
+ var skeleton = skeletonRenderer.Skeleton;
int slotIndex = skeleton.FindSlotIndex(slotName);
if (slotIndex >= 0) {