@@ -162,6 +162,9 @@ namespace Spine {
freeItems.Enqueue(item);
}
FlushVertexArray(device, vertexCount, triangleCount);
+ }
+
+ public void AfterLastDrawPass () {
items.Clear();
@@ -86,6 +86,7 @@ namespace Spine {
pass.Apply();
batcher.Draw(device);
+ batcher.AfterLastDrawPass();
public void Draw(Skeleton skeleton) {