Browse Source

Merge pull request #99 from ThirdNerve/issue98

Issue #98 Added the missing data folder to the XNA example project
Nathan Sweet 12 years ago
parent
commit
577091345b
1 changed files with 181 additions and 161 deletions
  1. 181 161
      spine-xna/example/spine-xna-example.csproj

+ 181 - 161
spine-xna/example/spine-xna-example.csproj

@@ -1,163 +1,183 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <PropertyGroup>
-    <ProjectGuid>{29CC4385-294A-4885-A3E8-FD4825E0CFDD}</ProjectGuid>
-    <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
-    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
-    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
-    <OutputType>WinExe</OutputType>
-    <AppDesignerFolder>Properties</AppDesignerFolder>
-    <RootNamespace>Spine</RootNamespace>
-    <AssemblyName>spine-xna-example</AssemblyName>
-    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
-    <TargetFrameworkProfile>Client</TargetFrameworkProfile>
-    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
-    <XnaPlatform>Windows</XnaPlatform>
-    <XnaProfile>HiDef</XnaProfile>
-    <XnaCrossPlatformGroupID>bf3b738e-f348-48d3-b35b-94bc118edb90</XnaCrossPlatformGroupID>
-    <XnaOutputType>Game</XnaOutputType>
-    <ApplicationIcon>Game.ico</ApplicationIcon>
-    <Thumbnail>GameThumbnail.png</Thumbnail>
-    <IsWebBootstrapper>false</IsWebBootstrapper>
-    <XnaUpgrade />
-    <PublishUrl>publish\</PublishUrl>
-    <Install>true</Install>
-    <InstallFrom>Disk</InstallFrom>
-    <UpdateEnabled>false</UpdateEnabled>
-    <UpdateMode>Foreground</UpdateMode>
-    <UpdateInterval>7</UpdateInterval>
-    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
-    <UpdatePeriodically>false</UpdatePeriodically>
-    <UpdateRequired>false</UpdateRequired>
-    <MapFileExtensions>true</MapFileExtensions>
-    <ApplicationRevision>0</ApplicationRevision>
-    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
-    <UseApplicationTrust>false</UseApplicationTrust>
-    <BootstrapperEnabled>true</BootstrapperEnabled>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
-    <DebugSymbols>true</DebugSymbols>
-    <DebugType>full</DebugType>
-    <Optimize>false</Optimize>
-    <OutputPath>bin\x86\Debug</OutputPath>
-    <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-    <NoStdLib>true</NoStdLib>
-    <UseVSHostingProcess>false</UseVSHostingProcess>
-    <PlatformTarget>x86</PlatformTarget>
-    <XnaCompressContent>True</XnaCompressContent>
-  </PropertyGroup>
-  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
-    <DebugType>pdbonly</DebugType>
-    <Optimize>true</Optimize>
-    <OutputPath>bin\x86\Release</OutputPath>
-    <DefineConstants>TRACE;WINDOWS</DefineConstants>
-    <ErrorReport>prompt</ErrorReport>
-    <WarningLevel>4</WarningLevel>
-    <NoStdLib>true</NoStdLib>
-    <UseVSHostingProcess>false</UseVSHostingProcess>
-    <PlatformTarget>x86</PlatformTarget>
-    <XnaCompressContent>True</XnaCompressContent>
-  </PropertyGroup>
-  <PropertyGroup>
-    <StartupObject>Spine.ExampleProgram</StartupObject>
-  </PropertyGroup>
-  <ItemGroup>
-    <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="Microsoft.Xna.Framework.Video, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="Microsoft.Xna.Framework.Avatar, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="Microsoft.Xna.Framework.Net, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="Microsoft.Xna.Framework.Storage, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="mscorlib">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="System">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="System.Xml">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="System.Core">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="System.Xml.Linq">
-      <Private>False</Private>
-    </Reference>
-    <Reference Include="System.Net">
-      <Private>False</Private>
-    </Reference>
-  </ItemGroup>
-  <ItemGroup>
-    <Compile Include="Properties\AssemblyInfo.cs" />
-    <Compile Include="src\ExampleGame.cs" />
-    <Compile Include="src\ExampleProgram.cs" />
-  </ItemGroup>
-  <ItemGroup>
-    <Content Include="Game.ico" />
-    <Content Include="GameThumbnail.png" />
-  </ItemGroup>
-  <ItemGroup>
-    <ProjectReference Include="..\..\spine-csharp\spine-csharp.csproj">
-      <Project>{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}</Project>
-      <Name>spine-csharp</Name>
-    </ProjectReference>
-    <ProjectReference Include="..\spine-xna.csproj">
-      <Project>{7F8F2327-C016-49C8-BB4D-F3F77971961E}</Project>
-      <Name>spine-xna</Name>
-    </ProjectReference>
-  </ItemGroup>
-  <ItemGroup>
-    <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
-      <Visible>False</Visible>
-      <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
-      <Install>true</Install>
-    </BootstrapperPackage>
-    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
-      <Visible>False</Visible>
-      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
-      <Install>false</Install>
-    </BootstrapperPackage>
-    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
-      <Visible>False</Visible>
-      <ProductName>.NET Framework 3.5 SP1</ProductName>
-      <Install>false</Install>
-    </BootstrapperPackage>
-    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
-      <Visible>False</Visible>
-      <ProductName>Windows Installer 3.1</ProductName>
-      <Install>true</Install>
-    </BootstrapperPackage>
-    <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
-      <Visible>False</Visible>
-      <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
-      <Install>true</Install>
-    </BootstrapperPackage>
-  </ItemGroup>
-  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
-  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <PropertyGroup>
+    <ProjectGuid>{29CC4385-294A-4885-A3E8-FD4825E0CFDD}</ProjectGuid>
+    <ProjectTypeGuids>{6D335F3A-9D43-41b4-9D22-F6F17C4BE596};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
+    <OutputType>WinExe</OutputType>
+    <AppDesignerFolder>Properties</AppDesignerFolder>
+    <RootNamespace>Spine</RootNamespace>
+    <AssemblyName>spine-xna-example</AssemblyName>
+    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
+    <TargetFrameworkProfile>Client</TargetFrameworkProfile>
+    <XnaFrameworkVersion>v4.0</XnaFrameworkVersion>
+    <XnaPlatform>Windows</XnaPlatform>
+    <XnaProfile>HiDef</XnaProfile>
+    <XnaCrossPlatformGroupID>bf3b738e-f348-48d3-b35b-94bc118edb90</XnaCrossPlatformGroupID>
+    <XnaOutputType>Game</XnaOutputType>
+    <ApplicationIcon>Game.ico</ApplicationIcon>
+    <Thumbnail>GameThumbnail.png</Thumbnail>
+    <IsWebBootstrapper>false</IsWebBootstrapper>
+    <XnaUpgrade />
+    <PublishUrl>publish\</PublishUrl>
+    <Install>true</Install>
+    <InstallFrom>Disk</InstallFrom>
+    <UpdateEnabled>false</UpdateEnabled>
+    <UpdateMode>Foreground</UpdateMode>
+    <UpdateInterval>7</UpdateInterval>
+    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
+    <UpdatePeriodically>false</UpdatePeriodically>
+    <UpdateRequired>false</UpdateRequired>
+    <MapFileExtensions>true</MapFileExtensions>
+    <ApplicationRevision>0</ApplicationRevision>
+    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
+    <UseApplicationTrust>false</UseApplicationTrust>
+    <BootstrapperEnabled>true</BootstrapperEnabled>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
+    <DebugSymbols>true</DebugSymbols>
+    <DebugType>full</DebugType>
+    <Optimize>false</Optimize>
+    <OutputPath>bin\x86\Debug</OutputPath>
+    <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <NoStdLib>true</NoStdLib>
+    <UseVSHostingProcess>false</UseVSHostingProcess>
+    <PlatformTarget>x86</PlatformTarget>
+    <XnaCompressContent>True</XnaCompressContent>
+  </PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
+    <DebugType>pdbonly</DebugType>
+    <Optimize>true</Optimize>
+    <OutputPath>bin\x86\Release</OutputPath>
+    <DefineConstants>TRACE;WINDOWS</DefineConstants>
+    <ErrorReport>prompt</ErrorReport>
+    <WarningLevel>4</WarningLevel>
+    <NoStdLib>true</NoStdLib>
+    <UseVSHostingProcess>false</UseVSHostingProcess>
+    <PlatformTarget>x86</PlatformTarget>
+    <XnaCompressContent>True</XnaCompressContent>
+  </PropertyGroup>
+  <PropertyGroup>
+    <StartupObject>Spine.ExampleProgram</StartupObject>
+  </PropertyGroup>
+  <ItemGroup>
+    <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="Microsoft.Xna.Framework.GamerServices, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="Microsoft.Xna.Framework.Video, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="Microsoft.Xna.Framework.Avatar, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="Microsoft.Xna.Framework.Net, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="Microsoft.Xna.Framework.Storage, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="mscorlib">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="System">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="System.Xml">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="System.Core">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="System.Xml.Linq">
+      <Private>False</Private>
+    </Reference>
+    <Reference Include="System.Net">
+      <Private>False</Private>
+    </Reference>
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="src\ExampleGame.cs" />
+    <Compile Include="src\ExampleProgram.cs" />
+  </ItemGroup>
+  <ItemGroup>
+    <Content Include="data\goblins.png">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </Content>
+    <Content Include="data\spineboy.png">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </Content>
+    <Content Include="Game.ico" />
+    <Content Include="GameThumbnail.png" />
+  </ItemGroup>
+  <ItemGroup>
+    <ProjectReference Include="..\..\spine-csharp\spine-csharp.csproj">
+      <Project>{94144E22-2431-4A8F-AC04-DEC22F7EDD8F}</Project>
+      <Name>spine-csharp</Name>
+    </ProjectReference>
+    <ProjectReference Include="..\spine-xna.csproj">
+      <Project>{7F8F2327-C016-49C8-BB4D-F3F77971961E}</Project>
+      <Name>spine-xna</Name>
+    </ProjectReference>
+  </ItemGroup>
+  <ItemGroup>
+    <BootstrapperPackage Include=".NETFramework,Version=v4.0,Profile=Client">
+      <Visible>False</Visible>
+      <ProductName>Microsoft .NET Framework 4 Client Profile %28x86 and x64%29</ProductName>
+      <Install>true</Install>
+    </BootstrapperPackage>
+    <BootstrapperPackage Include="Microsoft.Net.Client.3.5">
+      <Visible>False</Visible>
+      <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName>
+      <Install>false</Install>
+    </BootstrapperPackage>
+    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
+      <Visible>False</Visible>
+      <ProductName>.NET Framework 3.5 SP1</ProductName>
+      <Install>false</Install>
+    </BootstrapperPackage>
+    <BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
+      <Visible>False</Visible>
+      <ProductName>Windows Installer 3.1</ProductName>
+      <Install>true</Install>
+    </BootstrapperPackage>
+    <BootstrapperPackage Include="Microsoft.Xna.Framework.4.0">
+      <Visible>False</Visible>
+      <ProductName>Microsoft XNA Framework Redistributable 4.0</ProductName>
+      <Install>true</Install>
+    </BootstrapperPackage>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="data\goblins.atlas">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </None>
+    <None Include="data\goblins.json">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </None>
+    <None Include="data\spineboy.atlas">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </None>
+    <None Include="data\spineboy.json">
+      <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
+    </None>
+  </ItemGroup>
+  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
+  <Import Project="$(MSBuildExtensionsPath)\Microsoft\XNA Game Studio\Microsoft.Xna.GameStudio.targets" />
   <!--
   <!--
       To modify your build process, add your task inside one of the targets below and uncomment it. 
       To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
       Other similar extension points exist, see Microsoft.Common.targets.
@@ -165,5 +185,5 @@
       </Target>
       </Target>
       <Target Name="AfterBuild">
       <Target Name="AfterBuild">
       </Target>
       </Target>
-    -->
+    -->
 </Project>
 </Project>