Browse Source

Merge branch 'master' into dev

NathanSweet 9 years ago
parent
commit
583dbee7ad
41 changed files with 558 additions and 128 deletions
  1. 30 0
      spine-c/include/spine/extension.h
  2. 32 7
      spine-unity/Assets/Examples/Getting Started/Scripts/BasicPlatformerController.cs
  3. 31 6
      spine-unity/Assets/Examples/Getting Started/Scripts/ConstrainedCamera.cs
  4. 1 1
      spine-unity/Assets/Examples/Getting Started/Scripts/SpineBeginnerTwo.cs
  5. 1 1
      spine-unity/Assets/Examples/Getting Started/Scripts/SpineBlinkPlayer.cs
  6. 1 1
      spine-unity/Assets/Examples/Getting Started/Scripts/SpineboyBeginnerInput.cs
  7. 1 1
      spine-unity/Assets/Examples/Getting Started/Scripts/SpineboyBeginnerModel.cs
  8. 1 1
      spine-unity/Assets/Examples/Getting Started/Scripts/SpineboyBeginnerView.cs
  9. 31 5
      spine-unity/Assets/Examples/Scripts/Chimera.cs
  10. 32 6
      spine-unity/Assets/Examples/Scripts/FootSoldierExample.cs
  11. 1 1
      spine-unity/Assets/Examples/Scripts/RaggedySpineboy.cs
  12. 1 1
      spine-unity/Assets/Examples/Scripts/SpineGauge.cs
  13. 1 1
      spine-unity/Assets/Examples/Scripts/SpineboyPole.cs
  14. 32 4
      spine-unity/Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs
  15. 1 1
      spine-unity/Assets/spine-unity/Editor/AssetDatabaseAvailabilityDetector.cs
  16. 32 4
      spine-unity/Assets/spine-unity/Editor/SkeletonAnimatorInspector.cs
  17. 32 5
      spine-unity/Assets/spine-unity/Editor/SkeletonBaker.cs
  18. 31 4
      spine-unity/Assets/spine-unity/Editor/SpineAttributeDrawers.cs
  19. 2 4
      spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs
  20. 1 1
      spine-unity/Assets/spine-unity/Mesh Generation/DoubleBuffered.cs
  21. 1 1
      spine-unity/Assets/spine-unity/Mesh Generation/DoubleBufferedMesh.cs
  22. 1 1
      spine-unity/Assets/spine-unity/Mesh Generation/ISimpleMeshGenerator.cs
  23. 1 1
      spine-unity/Assets/spine-unity/Mesh Generation/ISubmeshedMeshGenerator.cs
  24. 1 1
      spine-unity/Assets/spine-unity/Mesh Generation/SpineMesh.cs
  25. 1 4
      spine-unity/Assets/spine-unity/Modules/CustomMaterials/Editor/SkeletonRendererCustomMaterialsInspector.cs
  26. 1 4
      spine-unity/Assets/spine-unity/Modules/CustomMaterials/SkeletonRendererCustomMaterials.cs
  27. 1 4
      spine-unity/Assets/spine-unity/Modules/Ghost/SkeletonGhost.cs
  28. 31 4
      spine-unity/Assets/spine-unity/Modules/Ghost/SkeletonGhostRenderer.cs
  29. 1 4
      spine-unity/Assets/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdoll2DInspector.cs
  30. 1 4
      spine-unity/Assets/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdollInspector.cs
  31. 1 4
      spine-unity/Assets/spine-unity/Modules/Ragdoll/SkeletonRagdoll.cs
  32. 2 4
      spine-unity/Assets/spine-unity/Modules/Ragdoll/SkeletonRagdoll2D.cs
  33. 1 1
      spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs
  34. 1 1
      spine-unity/Assets/spine-unity/Modules/SkeletonRenderSeparator/Editor/SkeletonPartsRendererInspector.cs
  35. 32 4
      spine-unity/Assets/spine-unity/SkeletonAnimator.cs
  36. 31 4
      spine-unity/Assets/spine-unity/SkeletonExtensions.cs
  37. 31 5
      spine-unity/Assets/spine-unity/SkeletonUtility/Editor/SkeletonUtilityBoneInspector.cs
  38. 31 5
      spine-unity/Assets/spine-unity/SkeletonUtility/Editor/SkeletonUtilityInspector.cs
  39. 31 6
      spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs
  40. 31 6
      spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtilityBone.cs
  41. 31 5
      spine-unity/Assets/spine-unity/SpineAttributes.cs

+ 30 - 0
spine-c/include/spine/extension.h

@@ -1,3 +1,33 @@
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
 /*
  Implementation notes:
 

+ 32 - 7
spine-unity/Assets/Examples/Getting Started/Scripts/BasicPlatformerController.cs

@@ -1,9 +1,34 @@
-
-
-/*****************************************************************************
- * Basic Platformer Controller created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
 
 using UnityEngine;
 using System.Collections;
@@ -190,4 +215,4 @@ public class BasicPlatformerController : MonoBehaviour {
 		return 1f + Random.Range(-maxOffset, maxOffset);
 	}
 	#endregion
-}
+}

+ 31 - 6
spine-unity/Assets/Examples/Getting Started/Scripts/ConstrainedCamera.cs

@@ -1,9 +1,34 @@
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
 
-
-/*****************************************************************************
- * Constrained Camera created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+// Contributed by: Mitch Thompson
 
 using UnityEngine;
 using System.Collections;
@@ -24,4 +49,4 @@ public class ConstrainedCamera : MonoBehaviour {
 
 		transform.position = Vector3.Lerp(transform.position, goalPoint, smoothing * Time.deltaTime);
 	}
-}
+}

+ 1 - 1
spine-unity/Assets/Examples/Getting Started/Scripts/SpineBeginnerTwo.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 using Spine.Unity;
 

+ 1 - 1
spine-unity/Assets/Examples/Getting Started/Scripts/SpineBlinkPlayer.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 using Spine.Unity;
 

+ 1 - 1
spine-unity/Assets/Examples/Getting Started/Scripts/SpineboyBeginnerInput.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 
 public class SpineboyBeginnerInput : MonoBehaviour {

+ 1 - 1
spine-unity/Assets/Examples/Getting Started/Scripts/SpineboyBeginnerModel.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 
 [SelectionBase]

+ 1 - 1
spine-unity/Assets/Examples/Getting Started/Scripts/SpineboyBeginnerView.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 using Spine.Unity;
 

+ 31 - 5
spine-unity/Assets/Examples/Scripts/Chimera.cs

@@ -1,9 +1,35 @@
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
 
+// Contributed by: Mitch Thompson
 
-/*****************************************************************************
- * Basic Platformer Controller created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
 using UnityEngine;
 using Spine.Unity;
 
@@ -20,4 +46,4 @@ public class Chimera : MonoBehaviour {
 	void Start() {
 		GetComponent<SkeletonRenderer>().skeleton.FindSlot(targetSlot).Attachment = SpineAttachment.GetAttachment(attachmentPath, skeletonDataSource);
 	}
-}
+}

+ 32 - 6
spine-unity/Assets/Examples/Scripts/FootSoldierExample.cs

@@ -1,9 +1,35 @@
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
 
-
-/*****************************************************************************
- * FootSoldierExample created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
 using UnityEngine;
 using System.Collections;
 using Spine.Unity;
@@ -73,4 +99,4 @@ public class FootSoldierExample : MonoBehaviour {
 			skeletonAnimation.skeleton.SetAttachment(eyesSlot, eyesOpenAttachment);
 		}
 	}
-}
+}

+ 1 - 1
spine-unity/Assets/Examples/Scripts/RaggedySpineboy.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 using Spine.Unity;
 

+ 1 - 1
spine-unity/Assets/Examples/Scripts/SpineGauge.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 using Spine.Unity;
 

+ 1 - 1
spine-unity/Assets/Examples/Scripts/SpineboyPole.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 using Spine.Unity;
 

+ 32 - 4
spine-unity/Assets/spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs

@@ -1,7 +1,35 @@
-/*****************************************************************************
- * Automatic import and advanced preview added by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
+
 #define SPINE_SKELETON_ANIMATOR
 #define SPINE_BAKING
 

+ 1 - 1
spine-unity/Assets/spine-unity/Editor/AssetDatabaseAvailabilityDetector.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 
 namespace Spine.Unity.Editor {
 	public static class AssetDatabaseAvailabilityDetector {

+ 32 - 4
spine-unity/Assets/spine-unity/Editor/SkeletonAnimatorInspector.cs

@@ -1,7 +1,35 @@
-/*****************************************************************************
- * SkeletonAnimatorInspector created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
+
 using UnityEditor;
 using UnityEngine;
 

+ 32 - 5
spine-unity/Assets/spine-unity/Editor/SkeletonBaker.cs

@@ -1,7 +1,35 @@
-/*****************************************************************************
- * SkeletonBaker added by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
+
 #define SPINE_SKELETON_ANIMATOR
 
 using UnityEngine;
@@ -1478,4 +1506,3 @@ namespace Spine.Unity.Editor {
 	}
 
 }
-	

+ 31 - 4
spine-unity/Assets/spine-unity/Editor/SpineAttributeDrawers.cs

@@ -1,8 +1,35 @@
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
 
-/*****************************************************************************
- * Spine Attribute Drawers created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
 using UnityEngine;
 using UnityEditor;
 using System;

+ 2 - 4
spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs

@@ -30,10 +30,8 @@
 
 #pragma warning disable 0219
 
-/*****************************************************************************
- * Spine Editor Utilities created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+// Contributed by: Mitch Thompson
+
 #define SPINE_SKELETONANIMATOR
 using UnityEngine;
 using UnityEditor;

+ 1 - 1
spine-unity/Assets/spine-unity/Mesh Generation/DoubleBuffered.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 
 namespace Spine.Unity {

+ 1 - 1
spine-unity/Assets/spine-unity/Mesh Generation/DoubleBufferedMesh.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections;
 
 namespace Spine.Unity {

+ 1 - 1
spine-unity/Assets/spine-unity/Mesh Generation/ISimpleMeshGenerator.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?namespace Spine.Unity.MeshGeneration { 
+namespace Spine.Unity.MeshGeneration { 
 	// Typically, each ISpineMeshGenerator implementation will handle double-buffering meshes, handling any other optimization behavior
 	// and operating on assumptions (eg, only handling one skeleton, not updating triangles all the time).
 	// The Scale property allows generated mesh to match external systems like Canvas referencePixelsPerUnit

+ 1 - 1
spine-unity/Assets/spine-unity/Mesh Generation/ISubmeshedMeshGenerator.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 using System.Collections.Generic;
 
 namespace Spine.Unity.MeshGeneration {

+ 1 - 1
spine-unity/Assets/spine-unity/Mesh Generation/SpineMesh.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?using UnityEngine;
+using UnityEngine;
 
 namespace Spine.Unity {
 	public static class SpineMesh {

+ 1 - 4
spine-unity/Assets/spine-unity/Modules/CustomMaterials/Editor/SkeletonRendererCustomMaterialsInspector.cs

@@ -28,10 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?/*****************************************************************************
- * SkeletonRendererCustomMaterialsInspector created by Lost Polygon
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+// Contributed by: Lost Polygon
 
 using System;
 using System.Collections.Generic;

+ 1 - 4
spine-unity/Assets/spine-unity/Modules/CustomMaterials/SkeletonRendererCustomMaterials.cs

@@ -28,10 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?/*****************************************************************************
- * SkeletonRendererCustomMaterials created by Lost Polygon
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+// Contributed by: Lost Polygon
 
 using System;
 using System.Collections.Generic;

+ 1 - 4
spine-unity/Assets/spine-unity/Modules/Ghost/SkeletonGhost.cs

@@ -28,10 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?/*****************************************************************************
- * SkeletonGhost created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+// Contributed by: Mitch Thompson
 
 using UnityEngine;
 using System.Collections.Generic;

+ 31 - 4
spine-unity/Assets/spine-unity/Modules/Ghost/SkeletonGhostRenderer.cs

@@ -1,7 +1,34 @@
-/*****************************************************************************
- * SkeletonGhostRenderer created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
 
 using UnityEngine;
 using System.Collections;

+ 1 - 4
spine-unity/Assets/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdoll2DInspector.cs

@@ -28,10 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?/*****************************************************************************
- * SkeletonRagdoll2D added by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+// Contributed by: Mitch Thompson
 
 using UnityEngine;
 using UnityEditor;

+ 1 - 4
spine-unity/Assets/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdollInspector.cs

@@ -28,10 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?/*****************************************************************************
- * SkeletonRagdoll added by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+// Contributed by: Mitch Thompson
 
 using UnityEngine;
 using UnityEditor;

+ 1 - 4
spine-unity/Assets/spine-unity/Modules/Ragdoll/SkeletonRagdoll.cs

@@ -28,10 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?/*****************************************************************************
- * SkeletonRagdoll added by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+// Contributed by: Mitch Thompson
 
 using UnityEngine;
 using System.Collections;

+ 2 - 4
spine-unity/Assets/spine-unity/Modules/Ragdoll/SkeletonRagdoll2D.cs

@@ -28,10 +28,8 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?/*****************************************************************************
- * SkeletonRagdoll2D added by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+// Contributed by: Mitch Thompson
+
 //#define FLIPDEBUG
 
 using UnityEngine;

+ 1 - 1
spine-unity/Assets/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?/******************************************************************************
+/******************************************************************************
  * Spine Runtimes Software License
  * Version 2.3
  * 

+ 1 - 1
spine-unity/Assets/spine-unity/Modules/SkeletonRenderSeparator/Editor/SkeletonPartsRendererInspector.cs

@@ -28,7 +28,7 @@
  * POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-?/******************************************************************************
+/******************************************************************************
  * Spine Runtimes Software License
  * Version 2.3
  * 

+ 32 - 4
spine-unity/Assets/spine-unity/SkeletonAnimator.cs

@@ -1,7 +1,35 @@
-/*****************************************************************************
- * SkeletonAnimator created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
+
 //#define USE_SPINE_EVENTS // Uncomment this define to use C# events to handle Spine events. (Does not disable Unity AnimationClip Events)
 
 using UnityEngine;

+ 31 - 4
spine-unity/Assets/spine-unity/SkeletonExtensions.cs

@@ -1,7 +1,34 @@
-/*****************************************************************************
- * Spine Extensions by Mitch Thompson and John Dy
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson and John Dy
 
 using UnityEngine;
 using Spine;

+ 31 - 5
spine-unity/Assets/spine-unity/SkeletonUtility/Editor/SkeletonUtilityBoneInspector.cs

@@ -1,9 +1,35 @@
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
 
-
-/*****************************************************************************
- * Skeleton Utility created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
 using UnityEngine;
 using UnityEditor;
 using System.Collections.Generic;

+ 31 - 5
spine-unity/Assets/spine-unity/SkeletonUtility/Editor/SkeletonUtilityInspector.cs

@@ -1,9 +1,35 @@
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
 
-
-/*****************************************************************************
- * Skeleton Utility created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
 using UnityEngine;
 using UnityEditor;
 

+ 31 - 6
spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtility.cs

@@ -1,9 +1,34 @@
-
-
-/*****************************************************************************
- * Skeleton Utility created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
 
 using UnityEngine;
 using System.Collections;

+ 31 - 6
spine-unity/Assets/spine-unity/SkeletonUtility/SkeletonUtilityBone.cs

@@ -1,9 +1,34 @@
-
-
-/*****************************************************************************
- * Skeleton Utility created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
 
 using System;
 using System.IO;

+ 31 - 5
spine-unity/Assets/spine-unity/SpineAttributes.cs

@@ -1,9 +1,35 @@
+/******************************************************************************
+ * Spine Runtimes Software License v2.5
+ *
+ * Copyright (c) 2013-2016, Esoteric Software
+ * All rights reserved.
+ *
+ * You are granted a perpetual, non-exclusive, non-sublicensable, and
+ * non-transferable license to use, install, execute, and perform the Spine
+ * Runtimes software and derivative works solely for personal or internal
+ * use. Without the written permission of Esoteric Software (see Section 2 of
+ * the Spine Software License Agreement), you may not (a) modify, translate,
+ * adapt, or develop new applications using the Spine Runtimes or otherwise
+ * create derivative works or improvements of the Spine Runtimes or (b) remove,
+ * delete, alter, or obscure any trademarks or any copyright, trademark, patent,
+ * or other intellectual property or proprietary rights notices on or in the
+ * Software, including any copy thereof. Redistributions in binary or source
+ * form must include this license and terms.
+ *
+ * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
+ * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
+ * USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
+ * IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ *****************************************************************************/
+
+// Contributed by: Mitch Thompson
 
-
-/*****************************************************************************
- * Spine Attributes created by Mitch Thompson
- * Full irrevocable rights and permissions granted to Esoteric Software
-*****************************************************************************/
 using UnityEngine;
 using System.Collections;