@@ -2,7 +2,7 @@
#define SHADER_MATHS_INCLUDED
#if defined(USE_LWRP)
-#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
+#include "Packages/com.unity.render-pipelines.lightweight/ShaderLibrary/Core.hlsl"
#elif defined(USE_URP)
#include "Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl"
#else
@@ -4,7 +4,7 @@
#define SHADER_SHARED_INCLUDED