@@ -286,6 +286,7 @@ public class SkeletonComponent : MonoBehaviour {
#if UNITY_EDITOR
void OnDrawGizmos() {
+ // Make selection easier by drawing a clear gizmo over the skeleton.
if (vertices == null) return;
Vector3 gizmosCenter = new Vector3();
Vector3 gizmosSize = new Vector3();
@@ -288,6 +288,7 @@ public class SkeletonComponent : MonoBehaviour {