@@ -341,7 +341,7 @@ void spBone_localToWorld(spBone *self, float localX, float localY, float *worldX
}
void spBone_parentToWorld(spBone *self, float localX, float localY, float *worldX, float *worldY) {
- if (self->parent != NULL) {
+ if (self->parent == NULL) {
*worldX = localX;
*worldY = localY;
} else {