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@@ -353,7 +353,7 @@ void AnimationState::update(float delta) {
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float nextTime = current._trackLast - next->_delay;
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float nextTime = current._trackLast - next->_delay;
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if (nextTime >= 0) {
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if (nextTime >= 0) {
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next->_delay = 0;
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next->_delay = 0;
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- next->_trackTime = current._timeScale == 0 ? 0 : (nextTime / current._timeScale + delta) * next->_timeScale;
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+ next->_trackTime += current._timeScale == 0 ? 0 : (nextTime / current._timeScale + delta) * next->_timeScale;
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current._trackTime += currentDelta;
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current._trackTime += currentDelta;
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setCurrent(i, next, true);
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setCurrent(i, next, true);
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while (next->_mixingFrom != NULL) {
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while (next->_mixingFrom != NULL) {
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