@@ -117,6 +117,10 @@ void spSkeleton_dispose (spSkeleton* self) {
spSlot_dispose(self->slots[i]);
FREE(self->slots);
+ for (i = 0; i < self->ikConstraintsCount; ++i)
+ spIkConstraint_dispose(self->ikConstraints[i]);
+ FREE(self->ikConstraints);
+
FREE(self->drawOrder);
FREE(self);
}