@@ -11,9 +11,6 @@ UMySceneComponent::UMySceneComponent(const FObjectInitializer& ObjectInitializer
// Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features
// off to improve performance if you don't need them.
PrimaryComponentTick.bCanEverTick = true;
-
- // ...
- spColor_create();
}