@@ -51,7 +51,8 @@
### Unreal Engine 4
* Fixed renderer to work with 3.6 changes
-## C\#
+C#
+----
* **Breaking changes**
* `MeshAttachment.parentMesh` is now a private field to enforce using the `.ParentMesh` setter property in external code. The `MeshAttachment.ParentMesh` property is an appropriate replacement wherever `.parentMesh` was used.