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Update CHANGELOG.md

John 8 years ago
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CHANGELOG.md

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 ### Unreal Engine 4
  * Fixed renderer to work with 3.6 changes
 
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  * **Breaking changes**
   *  `MeshAttachment.parentMesh` is now a private field to enforce using the `.ParentMesh` setter property in external code. The `MeshAttachment.ParentMesh` property is an appropriate replacement wherever `.parentMesh` was used.