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@@ -55,8 +55,8 @@ var TurbulenzEngine = WebGLTurbulenzEngine.create({canvas: canvas});
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var graphicsDevice = TurbulenzEngine.createGraphicsDevice({});
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var graphicsDevice = TurbulenzEngine.createGraphicsDevice({});
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var draw2D = Draw2D.create({graphicsDevice: graphicsDevice});
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var draw2D = Draw2D.create({graphicsDevice: graphicsDevice});
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-//load("spineboy", 0.6);
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-load("hero", 1);
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+load("spineboy", 0.6);
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+//load("hero", 1);
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//load("goblins", 1);
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//load("goblins", 1);
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var atlas;
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var atlas;
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