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@@ -131,9 +131,10 @@ public class Animation {
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/** Sets the value(s) for the specified time.
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* @param events May be null to not collect fired events.
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* @param setupPose True when the timeline is mixed with the setup pose, false when it is mixed with the current pose.
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- * Passing true when alpha is 1 is slightly more efficient.
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- * @param mixingOut True when mixing over time toward the setup or current pose, false when mixing toward the keyed pose.
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- * Used for timelines with instant transitions, eg draw order, attachment visibility, scale sign. */
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+ * Passing true when alpha is 1 is slightly more efficient for most timelines.
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+ * @param mixingOut True when changing alpha over time toward 0 (the setup or current pose), false when changing alpha
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+ * toward 1 (the timeline's pose). Used for timelines with instant transitions, eg draw order, attachment
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+ * visibility, scale sign. */
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public void apply (Skeleton skeleton, float lastTime, float time, Array<Event> events, float alpha, boolean setupPose,
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boolean mixingOut);
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