Эх сурвалжийг харах

[unity] Renamed editor script `PointFollowerEditor` to `PointFollowerInspector`. Editor scripts moved accordingly to previous commit 59746cc: "Lots of files and components moved to new directories for restructuring cleanup".

Harald Csaszar 6 жил өмнө
parent
commit
64a6ae4034
60 өөрчлөгдсөн 13 нэмэгдсэн , 32 устгасан
  1. 2 0
      CHANGELOG.md
  2. 2 2
      spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor.meta
  3. 0 0
      spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor/SkeletonRagdoll2DInspector.cs
  4. 0 0
      spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor/SkeletonRagdoll2DInspector.cs.meta
  5. 0 0
      spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor/SkeletonRagdollInspector.cs
  6. 0 0
      spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor/SkeletonRagdollInspector.cs.meta
  7. 2 2
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types.meta
  8. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/AnimationReferenceAssetEditor.cs
  9. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/AnimationReferenceAssetEditor.cs.meta
  10. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/SkeletonDataAssetInspector.cs
  11. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/SkeletonDataAssetInspector.cs.meta
  12. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/SpineAtlasAssetInspector.cs
  13. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/SpineAtlasAssetInspector.cs.meta
  14. 2 2
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components.meta
  15. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerGraphicInspector.cs
  16. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerGraphicInspector.cs.meta
  17. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs
  18. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs.meta
  19. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoundingBoxFollowerInspector.cs
  20. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoundingBoxFollowerInspector.cs.meta
  21. 1 1
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/PointFollowerInspector.cs
  22. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/PointFollowerInspector.cs.meta
  23. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonAnimationInspector.cs
  24. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonAnimationInspector.cs.meta
  25. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs
  26. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs.meta
  27. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonMecanimInspector.cs
  28. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonMecanimInspector.cs.meta
  29. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonRendererCustomMaterialsInspector.cs
  30. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonRendererCustomMaterialsInspector.cs.meta
  31. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonRendererInspector.cs
  32. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonRendererInspector.cs.meta
  33. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonUtilityBoneInspector.cs
  34. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonUtilityBoneInspector.cs.meta
  35. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonUtilityInspector.cs
  36. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonUtilityInspector.cs.meta
  37. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Shaders.meta
  38. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Shaders/SpineSpriteShaderGUI.cs
  39. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Shaders/SpineSpriteShaderGUI.cs.meta
  40. 2 2
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility.meta
  41. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetDatabaseAvailabilityDetector.cs
  42. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetDatabaseAvailabilityDetector.cs.meta
  43. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs
  44. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs.meta
  45. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineInspectorUtility.cs
  46. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineInspectorUtility.cs.meta
  47. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineMaskUtilities.cs
  48. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineMaskUtilities.cs.meta
  49. 2 2
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows.meta
  50. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonBaker.cs
  51. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonBaker.cs.meta
  52. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonBakingWindow.cs
  53. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonBakingWindow.cs.meta
  54. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonDebugWindow.cs
  55. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonDebugWindow.cs.meta
  56. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs
  57. 0 0
      spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs.meta
  58. 0 7
      spine-unity/Assets/Spine/Editor/spine-unity/Modules/CustomMaterials/Editor.meta
  59. 0 5
      spine-unity/Assets/Spine/Editor/spine-unity/Modules/Ragdoll/Editor.meta
  60. 0 9
      spine-unity/Assets/Spine/Editor/spine-unity/Modules/Shaders/Sprite.meta

+ 2 - 0
CHANGELOG.md

@@ -173,6 +173,8 @@
   * Moved `AttachmentTools.cs` to `Utility` directory.
   * Moved `AttachmentTools.cs` to `Utility` directory.
   * Moved `SkeletonExtensions.cs` to `Utility` directory.
   * Moved `SkeletonExtensions.cs` to `Utility` directory.
   * Moved `Modules/YieldInstructions` directory to `Utility/YieldInstructions`.
   * Moved `Modules/YieldInstructions` directory to `Utility/YieldInstructions`.
+  * Moved corresponding editor scripts of the above components to restructured directories as well.
+  * Renamed inspector editor class `PointFollowerEditor` to `PointFollowerInspector` for consistency reasons.
   
   
 ### XNA/MonoGame
 ### XNA/MonoGame
 * Updated to latest MonoGame version 3.7.1
 * Updated to latest MonoGame version 3.7.1

+ 2 - 2
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Shaders/Sprite/Editor.meta → spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor.meta

@@ -1,7 +1,7 @@
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+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdoll2DInspector.cs → spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor/SkeletonRagdoll2DInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdoll2DInspector.cs.meta → spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor/SkeletonRagdoll2DInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdollInspector.cs → spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor/SkeletonRagdollInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Ragdoll/Editor/SkeletonRagdollInspector.cs.meta → spine-unity/Assets/Spine Examples/Scripts/Sample Components/SkeletonUtility Modules/Editor/SkeletonRagdollInspector.cs.meta


+ 2 - 2
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Ragdoll.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types.meta

@@ -1,7 +1,7 @@
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+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/AnimationReferenceAssetEditor.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/AnimationReferenceAssetEditor.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/AnimationReferenceAssetEditor.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/AnimationReferenceAssetEditor.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonDataAssetInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/SkeletonDataAssetInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonDataAssetInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/SkeletonDataAssetInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineAtlasAssetInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/SpineAtlasAssetInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineAtlasAssetInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Asset Types/SpineAtlasAssetInspector.cs.meta


+ 2 - 2
spine-unity/Assets/Spine/Editor/spine-unity/Modules/BoundingBoxFollower.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components.meta

@@ -1,7 +1,7 @@
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+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/SkeletonGraphic/Editor/BoneFollowerGraphicInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerGraphicInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/SkeletonGraphic/Editor/BoneFollowerGraphicInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerGraphicInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/BoneFollowerInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/BoneFollowerInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoneFollowerInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/BoundingBoxFollower/Editor/BoundingBoxFollowerInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoundingBoxFollowerInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/BoundingBoxFollower/Editor/BoundingBoxFollowerInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/BoundingBoxFollowerInspector.cs.meta


+ 1 - 1
spine-unity/Assets/Spine/Editor/spine-unity/Editor/PointFollowerEditor.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/PointFollowerInspector.cs

@@ -37,7 +37,7 @@ namespace Spine.Unity.Editor {
 	using Event = UnityEngine.Event;
 	using Event = UnityEngine.Event;
 
 
 	[CustomEditor(typeof(PointFollower)), CanEditMultipleObjects]
 	[CustomEditor(typeof(PointFollower)), CanEditMultipleObjects]
-	public class PointFollowerEditor : Editor {
+	public class PointFollowerInspector : Editor {
 		SerializedProperty slotName, pointAttachmentName, skeletonRenderer, followZPosition, followBoneRotation, followSkeletonFlip;
 		SerializedProperty slotName, pointAttachmentName, skeletonRenderer, followZPosition, followBoneRotation, followSkeletonFlip;
 		PointFollower targetPointFollower;
 		PointFollower targetPointFollower;
 		bool needsReset;
 		bool needsReset;

+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/PointFollowerEditor.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/PointFollowerInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonAnimationInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonAnimationInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonAnimationInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonAnimationInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/SkeletonGraphic/Editor/SkeletonGraphicInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonGraphicInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonMecanimInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonMecanimInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonMecanimInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonMecanimInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/CustomMaterials/Editor/SkeletonRendererCustomMaterialsInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonRendererCustomMaterialsInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/CustomMaterials/Editor/SkeletonRendererCustomMaterialsInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonRendererCustomMaterialsInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonRendererInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonRendererInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonRendererInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonRendererInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/SkeletonUtility/Editor/SkeletonUtilityBoneInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonUtilityBoneInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/SkeletonUtility/Editor/SkeletonUtilityBoneInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonUtilityBoneInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/SkeletonUtility/Editor/SkeletonUtilityInspector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonUtilityInspector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/SkeletonUtility/Editor/SkeletonUtilityInspector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Components/SkeletonUtilityInspector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Shaders.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Shaders.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Shaders/Sprite/Editor/SpineSpriteShaderGUI.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Shaders/SpineSpriteShaderGUI.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Shaders/Sprite/Editor/SpineSpriteShaderGUI.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Shaders/SpineSpriteShaderGUI.cs.meta


+ 2 - 2
spine-unity/Assets/Spine/Editor/spine-unity/Modules/BoundingBoxFollower/Editor.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility.meta

@@ -1,7 +1,7 @@
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 licenseType: Free
 licenseType: Free
 DefaultImporter:
 DefaultImporter:
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+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/AssetDatabaseAvailabilityDetector.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetDatabaseAvailabilityDetector.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/AssetDatabaseAvailabilityDetector.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/AssetDatabaseAvailabilityDetector.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineEditorUtilities.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineEditorUtilities.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineInspectorUtility.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineInspectorUtility.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineInspectorUtility.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineInspectorUtility.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineMaskUtilities.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineMaskUtilities.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpineMaskUtilities.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/SpineMaskUtilities.cs.meta


+ 2 - 2
spine-unity/Assets/Spine/Editor/spine-unity/Modules/CustomMaterials.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows.meta

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+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonBaker.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonBaker.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonBaker.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonBaker.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonBakingWindow.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonBakingWindow.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonBakingWindow.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonBakingWindow.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonDebugWindow.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonDebugWindow.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SkeletonDebugWindow.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SkeletonDebugWindow.cs.meta


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpinePreferences.cs → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs


+ 0 - 0
spine-unity/Assets/Spine/Editor/spine-unity/Editor/SpinePreferences.cs.meta → spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs.meta


+ 0 - 7
spine-unity/Assets/Spine/Editor/spine-unity/Modules/CustomMaterials/Editor.meta

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spine-unity/Assets/Spine/Editor/spine-unity/Modules/Ragdoll/Editor.meta

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+ 0 - 9
spine-unity/Assets/Spine/Editor/spine-unity/Modules/Shaders/Sprite.meta

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