Эх сурвалжийг харах

[runtimes] Back ported fix for #1119 to 3.6.

badlogic 7 жил өмнө
parent
commit
681584056b

BIN
spine-as3/spine-as3-example/lib/spine-as3.swc


+ 4 - 3
spine-as3/spine-as3/src/spine/animation/AnimationState.as

@@ -129,6 +129,9 @@ package spine.animation {
 			if (from == null) return true;
 			if (from == null) return true;
 
 
 			var finished : Boolean = updateMixingFrom(from, delta);
 			var finished : Boolean = updateMixingFrom(from, delta);
+			
+			from.animationLast = from.nextAnimationLast;
+			from.trackLast = from.nextTrackLast;
 
 
 			// Require mixTime > 0 to ensure the mixing from entry was applied at least once.
 			// Require mixTime > 0 to ensure the mixing from entry was applied at least once.
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
@@ -140,9 +143,7 @@ package spine.animation {
 				}
 				}
 				return finished;
 				return finished;
 			}
 			}
-	
-			from.animationLast = from.nextAnimationLast;
-			from.trackLast = from.nextTrackLast;
+				
 			from.trackTime += delta * from.timeScale;
 			from.trackTime += delta * from.timeScale;
 			to.mixTime += delta * to.timeScale;
 			to.mixTime += delta * to.timeScale;
 			return false;
 			return false;

+ 3 - 2
spine-c/spine-c/src/spine/AnimationState.c

@@ -325,6 +325,9 @@ int /*boolean*/ _spAnimationState_updateMixingFrom (spAnimationState* self, spTr
 
 
 	finished = _spAnimationState_updateMixingFrom(self, from, delta);
 	finished = _spAnimationState_updateMixingFrom(self, from, delta);
 
 
+	from->animationLast = from->nextAnimationLast;
+	from->trackLast = from->nextTrackLast;
+
 	/* Require mixTime > 0 to ensure the mixing from entry was applied at least once. */
 	/* Require mixTime > 0 to ensure the mixing from entry was applied at least once. */
 	if (to->mixTime > 0 && (to->mixTime >= to->mixDuration || to->timeScale == 0)) {
 	if (to->mixTime > 0 && (to->mixTime >= to->mixDuration || to->timeScale == 0)) {
 		/* Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame). */
 		/* Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame). */
@@ -336,8 +339,6 @@ int /*boolean*/ _spAnimationState_updateMixingFrom (spAnimationState* self, spTr
 		return finished;
 		return finished;
 	}
 	}
 
 
-	from->animationLast = from->nextAnimationLast;
-	from->trackLast = from->nextTrackLast;
 	from->trackTime += delta * from->timeScale;
 	from->trackTime += delta * from->timeScale;
 	to->mixTime += delta * to->timeScale;
 	to->mixTime += delta * to->timeScale;
 	return 0;
 	return 0;

+ 4 - 3
spine-libgdx/spine-libgdx/src/com/esotericsoftware/spine/AnimationState.java

@@ -166,6 +166,9 @@ public class AnimationState {
 
 
 		boolean finished = updateMixingFrom(from, delta);
 		boolean finished = updateMixingFrom(from, delta);
 
 
+		from.animationLast = from.nextAnimationLast;
+		from.trackLast = from.nextTrackLast;
+
 		// Require mixTime > 0 to ensure the mixing from entry was applied at least once.
 		// Require mixTime > 0 to ensure the mixing from entry was applied at least once.
 		if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 		if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 			// Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame).
 			// Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame).
@@ -177,8 +180,6 @@ public class AnimationState {
 			return finished;
 			return finished;
 		}
 		}
 
 
-		from.animationLast = from.nextAnimationLast;
-		from.trackLast = from.nextTrackLast;
 		from.trackTime += delta * from.timeScale;
 		from.trackTime += delta * from.timeScale;
 		to.mixTime += delta * to.timeScale;
 		to.mixTime += delta * to.timeScale;
 		return false;
 		return false;
@@ -535,7 +536,7 @@ public class AnimationState {
 					    delay += duration * (1 + (int)(last.trackTime / duration));
 					    delay += duration * (1 + (int)(last.trackTime / duration));
 					else
 					else
 					    delay += duration;
 					    delay += duration;
-					delay -= data.getMix(last.animation, animation);				
+					delay -= data.getMix(last.animation, animation);
 				}	else
 				}	else
 					delay = 0;
 					delay = 0;
 			}
 			}

+ 23 - 22
spine-lua/AnimationState.lua

@@ -209,9 +209,9 @@ function TrackEntry:setTimelineData(to, mixingToArray, propertyIDs)
 				local entry = mixingTo[ii]
 				local entry = mixingTo[ii]
 				local skip = false
 				local skip = false
 				if not entry:hasTimeline(id) then
 				if not entry:hasTimeline(id) then
-					if entry.mixDuration > 0 then 
+					if entry.mixDuration > 0 then
 						timelineData[i] = DIP_MIX
 						timelineData[i] = DIP_MIX
-						timelineDipMix[i] = entry 
+						timelineDipMix[i] = entry
 						skip = true
 						skip = true
 						break
 						break
 					end
 					end
@@ -291,7 +291,7 @@ function AnimationState:update (delta)
 					current.delay = 0
 					current.delay = 0
 				end
 				end
 			end
 			end
-			
+
 			if not skip then
 			if not skip then
 				local _next = current.next
 				local _next = current.next
 				if _next then
 				if _next then
@@ -328,7 +328,7 @@ function AnimationState:update (delta)
 							from = from.mixingFrom
 							from = from.mixingFrom
 						end
 						end
 					end
 					end
-					
+
           current.trackTime = current.trackTime + currentDelta
           current.trackTime = current.trackTime + currentDelta
         end
         end
 			end
 			end
@@ -342,8 +342,11 @@ function AnimationState:updateMixingFrom (to, delta)
 	local from = to.mixingFrom
 	local from = to.mixingFrom
 	if from == nil then return true end
 	if from == nil then return true end
 
 
- 	local finished = self:updateMixingFrom(from, delta)
-	
+	local finished = self:updateMixingFrom(from, delta)
+
+	from.animationLast = from.nextAnimationLast
+	from.trackLast = from.nextTrackLast
+
 	-- Require mixTime > 0 to ensure the mixing from entry was applied at least once.
 	-- Require mixTime > 0 to ensure the mixing from entry was applied at least once.
 	if (to.mixTime > 0 and (to.mixTime >= to.mixDuration or to.timeScale == 0)) then
 	if (to.mixTime > 0 and (to.mixTime >= to.mixDuration or to.timeScale == 0)) then
 		-- Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame).
 		-- Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame).
@@ -355,8 +358,6 @@ function AnimationState:updateMixingFrom (to, delta)
 		return finished
 		return finished
 	end
 	end
 
 
-	from.animationLast = from.nextAnimationLast
-	from.trackLast = from.nextTrackLast
 	from.trackTime = from.trackTime + delta * from.timeScale
 	from.trackTime = from.trackTime + delta * from.timeScale
 	to.mixTime = to.mixTime + delta * to.timeScale
 	to.mixTime = to.mixTime + delta * to.timeScale
 	return false;
 	return false;
@@ -376,10 +377,10 @@ function AnimationState:apply (skeleton)
       applied = true
       applied = true
 			local currrentPose = MixPose.currentLayered
 			local currrentPose = MixPose.currentLayered
 			if i == 0 then currentPose = MixPose.current end
 			if i == 0 then currentPose = MixPose.current end
-			
+
 			-- Apply mixing from entries first.
 			-- Apply mixing from entries first.
 			local mix = current.alpha
 			local mix = current.alpha
-			if current.mixingFrom then 
+			if current.mixingFrom then
 				mix = mix * self:applyMixingFrom(current, skeleton, currentPose)
 				mix = mix * self:applyMixingFrom(current, skeleton, currentPose)
 			elseif current.trackTime >= current.trackEnd and current.next == nil then
 			elseif current.trackTime >= current.trackEnd and current.next == nil then
 				mix = 0
 				mix = 0
@@ -401,7 +402,7 @@ function AnimationState:apply (skeleton)
 				for i,timeline in ipairs(timelines) do
 				for i,timeline in ipairs(timelines) do
 					local pose = MixPose.currentPose
 					local pose = MixPose.currentPose
 					if timelineData[i] >= FIRST then pose = MixPose.setup end
 					if timelineData[i] >= FIRST then pose = MixPose.setup end
-					
+
 					if timeline.type == Animation.TimelineType.rotate then
 					if timeline.type == Animation.TimelineType.rotate then
 						self:applyRotateTimeline(timeline, skeleton, animationTime, mix, pose, timelinesRotation, i * 2,
 						self:applyRotateTimeline(timeline, skeleton, animationTime, mix, pose, timelinesRotation, i * 2,
 							firstFrame) -- FIXME passing ii * 2, indexing correct?
 							firstFrame) -- FIXME passing ii * 2, indexing correct?
@@ -472,7 +473,7 @@ function AnimationState:applyMixingFrom (to, skeleton, currentPose)
 			local dipMix = timelineDipMix[i]
 			local dipMix = timelineDipMix[i]
 			alpha = alpha * math_max(0, 1 - dipMix.mixtime / dipMix.mixDuration)
 			alpha = alpha * math_max(0, 1 - dipMix.mixtime / dipMix.mixDuration)
 		end
 		end
-		
+
 		if not skipSubsequent then
 		if not skipSubsequent then
 			from.totalAlpha = from.totalAlpha + alpha
 			from.totalAlpha = from.totalAlpha + alpha
 			if timeline.type == Animation.TimelineType.rotate then
 			if timeline.type == Animation.TimelineType.rotate then
@@ -492,11 +493,11 @@ function AnimationState:applyMixingFrom (to, skeleton, currentPose)
 end
 end
 
 
 function AnimationState:applyRotateTimeline (timeline, skeleton, time, alpha, pose, timelinesRotation, i, firstFrame)
 function AnimationState:applyRotateTimeline (timeline, skeleton, time, alpha, pose, timelinesRotation, i, firstFrame)
-	if firstFrame then 
+	if firstFrame then
 		timelinesRotation[i] = 0
 		timelinesRotation[i] = 0
 		timelinesRotation[i+1] = 0
 		timelinesRotation[i+1] = 0
 	end
 	end
-	
+
   if alpha == 1 then
   if alpha == 1 then
     timeline:apply(skeleton, 0, time, nil, 1, pose, MixDirection._in)
     timeline:apply(skeleton, 0, time, nil, 1, pose, MixDirection._in)
     return
     return
@@ -584,7 +585,7 @@ function AnimationState:queueEvents (entry, animationTime)
 
 
   -- Queue complete if completed a loop iteration or the animation.
   -- Queue complete if completed a loop iteration or the animation.
   local queueComplete = false
   local queueComplete = false
-  if entry.loop then 
+  if entry.loop then
     queueComplete = duration == 0 or (trackLastWrapped > entry.trackTime % duration)
     queueComplete = duration == 0 or (trackLastWrapped > entry.trackTime % duration)
   else
   else
     queueComplete = (animationTime >= animationEnd and entry.animationLast < animationEnd)
     queueComplete = (animationTime >= animationEnd and entry.animationLast < animationEnd)
@@ -650,11 +651,11 @@ function AnimationState:setCurrent (index, current, interrupt)
     if interrupt then queue:interrupt(from) end
     if interrupt then queue:interrupt(from) end
     current.mixingFrom = from
     current.mixingFrom = from
     current.mixTime = 0
     current.mixTime = 0
-		
+
 		if from.mixingFrom and from.mixDuration > 0 then
 		if from.mixingFrom and from.mixDuration > 0 then
 			current.interruptAlpha = current.interruptAlpha * math_min(1, from.mixTime / from.mixDuration)
 			current.interruptAlpha = current.interruptAlpha * math_min(1, from.mixTime / from.mixDuration)
 		end
 		end
-		
+
 		from.timelinesRotation = {};
 		from.timelinesRotation = {};
   end
   end
 
 
@@ -711,7 +712,7 @@ function AnimationState:addAnimation (trackIndex, animation, loop, delay)
   local entry = self:trackEntry(trackIndex, animation, loop, last)
   local entry = self:trackEntry(trackIndex, animation, loop, last)
   local queue = self.queue
   local queue = self.queue
   local data = self.data
   local data = self.data
-  
+
   if not last then
   if not last then
     self:setCurrent(trackIndex, entry, true)
     self:setCurrent(trackIndex, entry, true)
     queue:drain()
     queue:drain()
@@ -786,7 +787,7 @@ function AnimationState:trackEntry (trackIndex, animation, loop, last)
   entry.trackTime = 0
   entry.trackTime = 0
   entry.trackLast = -1
   entry.trackLast = -1
   entry.nextTrackLast = -1
   entry.nextTrackLast = -1
-  entry.trackEnd = 999999999  
+  entry.trackEnd = 999999999
   entry.timeScale = 1
   entry.timeScale = 1
 
 
   entry.alpha = 1
   entry.alpha = 1
@@ -807,7 +808,7 @@ function AnimationState:disposeNext (entry)
     queue:dispose(_next)
     queue:dispose(_next)
     _next = _next.next
     _next = _next.next
   end
   end
-  entry.next = nil 
+  entry.next = nil
 end
 end
 
 
 function AnimationState:_animationsChanged ()
 function AnimationState:_animationsChanged ()
@@ -816,10 +817,10 @@ function AnimationState:_animationsChanged ()
 	self.propertyIDs = {}
 	self.propertyIDs = {}
 	local propertyIDs = self.propertyIDs
 	local propertyIDs = self.propertyIDs
 	local mixingTo = self.mixingTo
 	local mixingTo = self.mixingTo
-	  
+
 	for i, entry in pairs(self.tracks) do
 	for i, entry in pairs(self.tracks) do
 		if entry then
 		if entry then
-			entry:setTimelineData(nil, mixingTo, propertyIDs)			
+			entry:setTimelineData(nil, mixingTo, propertyIDs)
 		end
 		end
 	end
 	end
 end
 end

BIN
spine-starling/spine-starling-example/lib/spine-as3.swc


BIN
spine-starling/spine-starling/lib/spine-as3.swc


+ 3 - 3
spine-ts/build/spine-all.js

@@ -1211,6 +1211,8 @@ var spine;
 			if (from == null)
 			if (from == null)
 				return true;
 				return true;
 			var finished = this.updateMixingFrom(from, delta);
 			var finished = this.updateMixingFrom(from, delta);
+			from.animationLast = from.nextAnimationLast;
+			from.trackLast = from.nextTrackLast;
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 					to.mixingFrom = from.mixingFrom;
 					to.mixingFrom = from.mixingFrom;
@@ -1219,8 +1221,6 @@ var spine;
 				}
 				}
 				return finished;
 				return finished;
 			}
 			}
-			from.animationLast = from.nextAnimationLast;
-			from.trackLast = from.nextTrackLast;
 			from.trackTime += delta * from.timeScale;
 			from.trackTime += delta * from.timeScale;
 			to.mixTime += delta * to.timeScale;
 			to.mixTime += delta * to.timeScale;
 			return false;
 			return false;
@@ -9907,7 +9907,7 @@ var spine;
 			else {
 			else {
 				for (var i = 0; i < config.atlasPages.length; i++) {
 				for (var i = 0; i < config.atlasPages.length; i++) {
 					if (config.atlasPagesContent && config.atlasPagesContent[i]) {
 					if (config.atlasPagesContent && config.atlasPagesContent[i]) {
-						assets.loadTextureData(config.atlasPages[i], config.atlasPagesContent[0]);
+						assets.loadTextureData(config.atlasPages[i], config.atlasPagesContent[i]);
 					}
 					}
 					else {
 					else {
 						assets.loadTexture(config.atlasPages[i]);
 						assets.loadTexture(config.atlasPages[i]);

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 0 - 0
spine-ts/build/spine-all.js.map


+ 2 - 2
spine-ts/build/spine-canvas.js

@@ -1211,6 +1211,8 @@ var spine;
 			if (from == null)
 			if (from == null)
 				return true;
 				return true;
 			var finished = this.updateMixingFrom(from, delta);
 			var finished = this.updateMixingFrom(from, delta);
+			from.animationLast = from.nextAnimationLast;
+			from.trackLast = from.nextTrackLast;
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 					to.mixingFrom = from.mixingFrom;
 					to.mixingFrom = from.mixingFrom;
@@ -1219,8 +1221,6 @@ var spine;
 				}
 				}
 				return finished;
 				return finished;
 			}
 			}
-			from.animationLast = from.nextAnimationLast;
-			from.trackLast = from.nextTrackLast;
 			from.trackTime += delta * from.timeScale;
 			from.trackTime += delta * from.timeScale;
 			to.mixTime += delta * to.timeScale;
 			to.mixTime += delta * to.timeScale;
 			return false;
 			return false;

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 0 - 0
spine-ts/build/spine-canvas.js.map


+ 2 - 2
spine-ts/build/spine-core.js

@@ -1211,6 +1211,8 @@ var spine;
 			if (from == null)
 			if (from == null)
 				return true;
 				return true;
 			var finished = this.updateMixingFrom(from, delta);
 			var finished = this.updateMixingFrom(from, delta);
+			from.animationLast = from.nextAnimationLast;
+			from.trackLast = from.nextTrackLast;
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 					to.mixingFrom = from.mixingFrom;
 					to.mixingFrom = from.mixingFrom;
@@ -1219,8 +1221,6 @@ var spine;
 				}
 				}
 				return finished;
 				return finished;
 			}
 			}
-			from.animationLast = from.nextAnimationLast;
-			from.trackLast = from.nextTrackLast;
 			from.trackTime += delta * from.timeScale;
 			from.trackTime += delta * from.timeScale;
 			to.mixTime += delta * to.timeScale;
 			to.mixTime += delta * to.timeScale;
 			return false;
 			return false;

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 0 - 0
spine-ts/build/spine-core.js.map


+ 2 - 2
spine-ts/build/spine-threejs.js

@@ -1211,6 +1211,8 @@ var spine;
 			if (from == null)
 			if (from == null)
 				return true;
 				return true;
 			var finished = this.updateMixingFrom(from, delta);
 			var finished = this.updateMixingFrom(from, delta);
+			from.animationLast = from.nextAnimationLast;
+			from.trackLast = from.nextTrackLast;
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 					to.mixingFrom = from.mixingFrom;
 					to.mixingFrom = from.mixingFrom;
@@ -1219,8 +1221,6 @@ var spine;
 				}
 				}
 				return finished;
 				return finished;
 			}
 			}
-			from.animationLast = from.nextAnimationLast;
-			from.trackLast = from.nextTrackLast;
 			from.trackTime += delta * from.timeScale;
 			from.trackTime += delta * from.timeScale;
 			to.mixTime += delta * to.timeScale;
 			to.mixTime += delta * to.timeScale;
 			return false;
 			return false;

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 0 - 0
spine-ts/build/spine-threejs.js.map


+ 2 - 2
spine-ts/build/spine-webgl.js

@@ -1211,6 +1211,8 @@ var spine;
 			if (from == null)
 			if (from == null)
 				return true;
 				return true;
 			var finished = this.updateMixingFrom(from, delta);
 			var finished = this.updateMixingFrom(from, delta);
+			from.animationLast = from.nextAnimationLast;
+			from.trackLast = from.nextTrackLast;
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 					to.mixingFrom = from.mixingFrom;
 					to.mixingFrom = from.mixingFrom;
@@ -1219,8 +1221,6 @@ var spine;
 				}
 				}
 				return finished;
 				return finished;
 			}
 			}
-			from.animationLast = from.nextAnimationLast;
-			from.trackLast = from.nextTrackLast;
 			from.trackTime += delta * from.timeScale;
 			from.trackTime += delta * from.timeScale;
 			to.mixTime += delta * to.timeScale;
 			to.mixTime += delta * to.timeScale;
 			return false;
 			return false;

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 0 - 0
spine-ts/build/spine-webgl.js.map


+ 3 - 3
spine-ts/build/spine-widget.js

@@ -1211,6 +1211,8 @@ var spine;
 			if (from == null)
 			if (from == null)
 				return true;
 				return true;
 			var finished = this.updateMixingFrom(from, delta);
 			var finished = this.updateMixingFrom(from, delta);
+			from.animationLast = from.nextAnimationLast;
+			from.trackLast = from.nextTrackLast;
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 				if (from.totalAlpha == 0 || to.mixDuration == 0) {
 					to.mixingFrom = from.mixingFrom;
 					to.mixingFrom = from.mixingFrom;
@@ -1219,8 +1221,6 @@ var spine;
 				}
 				}
 				return finished;
 				return finished;
 			}
 			}
-			from.animationLast = from.nextAnimationLast;
-			from.trackLast = from.nextTrackLast;
 			from.trackTime += delta * from.timeScale;
 			from.trackTime += delta * from.timeScale;
 			to.mixTime += delta * to.timeScale;
 			to.mixTime += delta * to.timeScale;
 			return false;
 			return false;
@@ -9244,7 +9244,7 @@ var spine;
 			else {
 			else {
 				for (var i = 0; i < config.atlasPages.length; i++) {
 				for (var i = 0; i < config.atlasPages.length; i++) {
 					if (config.atlasPagesContent && config.atlasPagesContent[i]) {
 					if (config.atlasPagesContent && config.atlasPagesContent[i]) {
-						assets.loadTextureData(config.atlasPages[i], config.atlasPagesContent[0]);
+						assets.loadTextureData(config.atlasPages[i], config.atlasPagesContent[i]);
 					}
 					}
 					else {
 					else {
 						assets.loadTexture(config.atlasPages[i]);
 						assets.loadTexture(config.atlasPages[i]);

Файлын зөрүү хэтэрхий том тул дарагдсан байна
+ 0 - 0
spine-ts/build/spine-widget.js.map


+ 3 - 2
spine-ts/core/src/AnimationState.ts

@@ -114,6 +114,9 @@ module spine {
 
 
 			let finished = this.updateMixingFrom(from, delta);
 			let finished = this.updateMixingFrom(from, delta);
 
 
+			from.animationLast = from.nextAnimationLast;
+			from.trackLast = from.nextTrackLast;
+
 			// Require mixTime > 0 to ensure the mixing from entry was applied at least once.
 			// Require mixTime > 0 to ensure the mixing from entry was applied at least once.
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 			if (to.mixTime > 0 && (to.mixTime >= to.mixDuration || to.timeScale == 0)) {
 				// Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame).
 				// Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame).
@@ -125,8 +128,6 @@ module spine {
 				return finished;
 				return finished;
 			}
 			}
 
 
-			from.animationLast = from.nextAnimationLast;
-			from.trackLast = from.nextTrackLast;
 			from.trackTime += delta * from.timeScale;
 			from.trackTime += delta * from.timeScale;
 			to.mixTime += delta * to.timeScale;
 			to.mixTime += delta * to.timeScale;
 			return false;
 			return false;

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