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[cocos2d] Fixed VS 2015 solution.

Mario Zechner 7 년 전
부모
커밋
68f329c4fc

+ 1 - 2
spine-cocos2dx/README.md

@@ -38,8 +38,7 @@ The Spine cocos2d-x example works on Windows and Mac OS X.
 7. Click `Configure`. This will download the cocos2d-x dependency and wire it up with the example source code in `spine-runtimes/spine-cocos2dx/example`. The download is 400mb, so get yourself a cup of tea.
 7. Open the file `spine-cocos2dx\example\cocos2d\cocos\2d\cocos2dx.props` and remove the `libSpine.lib` entry from the `<AdditionalDependencies>` tag.
 8. Open the `spine-runtimes/spine-cocos2dx/example/proj.win32/spine-cocos2d-x.sln` file in Visual Studio 2015. Visual Studio may ask you to install the Windows XP/7 SDK, which you should install.
-9. Expand the cocos2d_libs sub project and delete the `editor-support/spine` group. This will remove the outdated Spine cocos2d-x runtime shipped by cocos2d-x from your build.
-9. Expand `References` of the cocos2d_libs sub project, and remove the entry for `libSpine`, which should be marked with an error.
+9. Expand `References` of the libcocos2d sub project, and remove the entry for `libSpine`, which should be marked with an error.
 9. Right click the `spine-cocos2d-x` project in the solution explorer and select `Set as Startup Project` from the context menu
 10. Click `Local Windows Debugger` to run the example
 

+ 43 - 49
spine-cocos2dx/example/proj.win32/spine-cocos2d-x.sln

@@ -1,49 +1,43 @@
-
-Microsoft Visual Studio Solution File, Format Version 12.00
-# Visual Studio 14
-VisualStudioVersion = 14.0.24720.0
-MinimumVisualStudioVersion = 10.0.40219.1
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "spine-cocos2d-x", "spine-cocos2d-x.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
-	ProjectSection(ProjectDependencies) = postProject
-		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
-	EndProjectSection
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos2d\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbullet", "..\cocos2d\external\bullet\proj.win32\libbullet.vcxproj", "{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}"
-EndProject
-Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "librecast", "..\cocos2d\external\recast\proj.win32\librecast.vcxproj", "{41E34993-647E-4282-8384-4AB1AE31A452}"
-EndProject
-Global
-	GlobalSection(SolutionConfigurationPlatforms) = preSolution
-		Debug|Win32 = Debug|Win32
-		Release|Win32 = Release|Win32
-	EndGlobalSection
-	GlobalSection(ProjectConfigurationPlatforms) = postSolution
-		{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.ActiveCfg = Debug|Win32
-		{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.Build.0 = Debug|Win32
-		{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.ActiveCfg = Release|Win32
-		{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.Build.0 = Release|Win32
-		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32
-		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
-		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
-		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32
-		{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
-		{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
-		{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
-		{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
-		{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Debug|Win32.ActiveCfg = Debug|Win32
-		{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Debug|Win32.Build.0 = Debug|Win32
-		{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Release|Win32.ActiveCfg = Release|Win32
-		{012DFF48-A13F-4F52-B07B-F8B9D21CE95B}.Release|Win32.Build.0 = Release|Win32
-		{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.ActiveCfg = Debug|Win32
-		{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.Build.0 = Debug|Win32
-		{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.ActiveCfg = Release|Win32
-		{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.Build.0 = Release|Win32
-	EndGlobalSection
-	GlobalSection(SolutionProperties) = preSolution
-		HideSolutionNode = FALSE
-	EndGlobalSection
-EndGlobal
+
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 14
+VisualStudioVersion = 14.0.25420.1
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "spine-cocos2d-x", "spine-cocos2d-x.vcxproj", "{76A39BB2-9B84-4C65-98A5-654D86B86F2A}"
+	ProjectSection(ProjectDependencies) = postProject
+		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E} = {98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}
+	EndProjectSection
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libcocos2d", "..\cocos2d\cocos\2d\libcocos2d.vcxproj", "{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libbox2d", "..\cocos2d\external\Box2D\proj.win32\libbox2d.vcxproj", "{929480E7-23C0-4DF6-8456-096D71547116}"
+EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "librecast", "..\cocos2d\external\recast\proj.win32\librecast.vcxproj", "{41E34993-647E-4282-8384-4AB1AE31A452}"
+EndProject
+Global
+	GlobalSection(SolutionConfigurationPlatforms) = preSolution
+		Debug|Win32 = Debug|Win32
+		Release|Win32 = Release|Win32
+	EndGlobalSection
+	GlobalSection(ProjectConfigurationPlatforms) = postSolution
+		{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.ActiveCfg = Debug|Win32
+		{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Debug|Win32.Build.0 = Debug|Win32
+		{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.ActiveCfg = Release|Win32
+		{76A39BB2-9B84-4C65-98A5-654D86B86F2A}.Release|Win32.Build.0 = Release|Win32
+		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.ActiveCfg = Debug|Win32
+		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Debug|Win32.Build.0 = Debug|Win32
+		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.ActiveCfg = Release|Win32
+		{98A51BA8-FC3A-415B-AC8F-8C7BD464E93E}.Release|Win32.Build.0 = Release|Win32
+		{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.ActiveCfg = Debug|Win32
+		{929480E7-23C0-4DF6-8456-096D71547116}.Debug|Win32.Build.0 = Debug|Win32
+		{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.ActiveCfg = Release|Win32
+		{929480E7-23C0-4DF6-8456-096D71547116}.Release|Win32.Build.0 = Release|Win32
+		{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.ActiveCfg = Debug|Win32
+		{41E34993-647E-4282-8384-4AB1AE31A452}.Debug|Win32.Build.0 = Debug|Win32
+		{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.ActiveCfg = Release|Win32
+		{41E34993-647E-4282-8384-4AB1AE31A452}.Release|Win32.Build.0 = Release|Win32
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+EndGlobal

+ 237 - 230
spine-cocos2dx/example/proj.win32/spine-cocos2d-x.vcxproj

@@ -1,233 +1,240 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
-  <ItemGroup Label="ProjectConfigurations">
-    <ProjectConfiguration Include="Debug|Win32">
-      <Configuration>Debug</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-    <ProjectConfiguration Include="Release|Win32">
-      <Configuration>Release</Configuration>
-      <Platform>Win32</Platform>
-    </ProjectConfiguration>
-  </ItemGroup>
-  <PropertyGroup Label="Globals">
-    <ProjectGuid>{76A39BB2-9B84-4C65-98A5-654D86B86F2A}</ProjectGuid>
-    <RootNamespace>test_win32</RootNamespace>
-    <Keyword>Win32Proj</Keyword>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <CharacterSet>Unicode</CharacterSet>
-    <WholeProgramOptimization>true</WholeProgramOptimization>
-    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
-    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
-    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
-    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
-    <ConfigurationType>Application</ConfigurationType>
-    <CharacterSet>Unicode</CharacterSet>
-    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
-    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
-    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
-    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
-  </PropertyGroup>
-  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
-  <ImportGroup Label="ExtensionSettings">
-  </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
-    <Import Project="..\cocos2d\cocos\2d\cocos2d_headers.props" />
-  </ImportGroup>
-  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
-    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
-    <Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
-    <Import Project="..\cocos2d\cocos\2d\cocos2d_headers.props" />
-  </ImportGroup>
-  <PropertyGroup Label="UserMacros" />
-  <PropertyGroup>
-    <_ProjectFileVersion>12.0.21005.1</_ProjectFileVersion>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration).win32\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
-    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
-    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration).win32\</IntDir>
-    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
-    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
-    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
-    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
-    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
-    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
-    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
-    <IncludePath>$(VC_IncludePath);$(WindowsSdk_71A_IncludePath);</IncludePath>
-  </PropertyGroup>
-  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
-  </PropertyGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
-    <ClCompile>
-      <Optimization>Disabled</Optimization>
-      <AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END);$(SolutionDir)..\..\..\spine-c\spine-c\include;$(SolutionDir)..\..\src;$(IncludePath)</AdditionalIncludeDirectories>
-      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
-      <MinimalRebuild>false</MinimalRebuild>
-      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
-      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
-      <PrecompiledHeader>
-      </PrecompiledHeader>
-      <WarningLevel>Level3</WarningLevel>
-      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
-      <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
-      <MultiProcessorCompilation>true</MultiProcessorCompilation>
-    </ClCompile>
-    <Link>
-      <AdditionalDependencies>%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
-      <OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
-      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END)</AdditionalLibraryDirectories>
-      <GenerateDebugInformation>true</GenerateDebugInformation>
-      <SubSystem>Windows</SubSystem>
-      <TargetMachine>MachineX86</TargetMachine>
-    </Link>
-    <PostBuildEvent>
-      <Command>
-      </Command>
-    </PostBuildEvent>
-    <PreLinkEvent>
-      <Command>
-      </Command>
-    </PreLinkEvent>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup>
-    <CustomBuildStep>
+<?xml version="1.0" encoding="utf-8"?>
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <ItemGroup Label="ProjectConfigurations">
+    <ProjectConfiguration Include="Debug|Win32">
+      <Configuration>Debug</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+    <ProjectConfiguration Include="Release|Win32">
+      <Configuration>Release</Configuration>
+      <Platform>Win32</Platform>
+    </ProjectConfiguration>
+  </ItemGroup>
+  <PropertyGroup Label="Globals">
+    <ProjectGuid>{76A39BB2-9B84-4C65-98A5-654D86B86F2A}</ProjectGuid>
+    <RootNamespace>test_win32</RootNamespace>
+    <Keyword>Win32Proj</Keyword>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <WholeProgramOptimization>true</WholeProgramOptimization>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
+    <ConfigurationType>Application</ConfigurationType>
+    <CharacterSet>Unicode</CharacterSet>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0'">v120</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '12.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v120_xp</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0'">v140</PlatformToolset>
+    <PlatformToolset Condition="'$(VisualStudioVersion)' == '14.0' and exists('$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A')">v140_xp</PlatformToolset>
+  </PropertyGroup>
+  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
+  <ImportGroup Label="ExtensionSettings">
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
+    <Import Project="..\cocos2d\cocos\2d\cocos2d_headers.props" />
+  </ImportGroup>
+  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
+    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
+    <Import Project="..\cocos2d\cocos\2d\cocos2dx.props" />
+    <Import Project="..\cocos2d\cocos\2d\cocos2d_headers.props" />
+  </ImportGroup>
+  <PropertyGroup Label="UserMacros" />
+  <PropertyGroup>
+    <_ProjectFileVersion>12.0.21005.1</_ProjectFileVersion>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration).win32\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
+    <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)$(Configuration).win32\</OutDir>
+    <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration).win32\</IntDir>
+    <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
+    <CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
+    <CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+    <CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
+    <IncludePath>$(VC_IncludePath);$(WindowsSdk_71A_IncludePath);</IncludePath>
+  </PropertyGroup>
+  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
+    <LibraryPath>$(MSBuildProgramFiles32)\Microsoft SDKs\Windows\v7.1A\lib;$(LibraryPath)</LibraryPath>
+  </PropertyGroup>
+  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
+    <ClCompile>
+      <Optimization>Disabled</Optimization>
+      <AdditionalIncludeDirectories>$(EngineRoot)external;$(EngineRoot)cocos\audio\include;$(EngineRoot)external\chipmunk\include\chipmunk;$(EngineRoot)extensions;..\Classes;..;%(AdditionalIncludeDirectories);$(_COCOS_HEADER_WIN32_BEGIN);$(_COCOS_HEADER_WIN32_END);$(SolutionDir)..\..\..\spine-c\spine-c\include;$(SolutionDir)..\..\src;$(IncludePath)</AdditionalIncludeDirectories>
+      <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_MATH_DEFINES;GL_GLEXT_PROTOTYPES;CC_ENABLE_CHIPMUNK_INTEGRATION=1;COCOS2D_DEBUG=1;_CRT_SECURE_NO_WARNINGS;_SCL_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
+      <MinimalRebuild>false</MinimalRebuild>
+      <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
+      <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
+      <PrecompiledHeader>
+      </PrecompiledHeader>
+      <WarningLevel>Level3</WarningLevel>
+      <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
+      <DisableSpecificWarnings>4267;4251;4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
+      <MultiProcessorCompilation>true</MultiProcessorCompilation>
+    </ClCompile>
+    <Link>
+      <AdditionalDependencies>%(AdditionalDependencies);$(_COCOS_LIB_WIN32_BEGIN);$(_COCOS_LIB_WIN32_END)</AdditionalDependencies>
+      <OutputFile>$(OutDir)$(ProjectName).exe</OutputFile>
+      <AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories);$(_COCOS_LIB_PATH_WIN32_BEGIN);$(_COCOS_LIB_PATH_WIN32_END)</AdditionalLibraryDirectories>
+      <GenerateDebugInformation>true</GenerateDebugInformation>
+      <SubSystem>Windows</SubSystem>
+      <TargetMachine>MachineX86</TargetMachine>
+    </Link>
+    <PostBuildEvent>
+      <Command>
+      </Command>
+    </PostBuildEvent>
+    <PreLinkEvent>
+      <Command>
+      </Command>
+    </PreLinkEvent>
+  </ItemDefinitionGroup>
+  <ItemDefinitionGroup>
+    <CustomBuildStep>
       <Command>if not exist "$(OutDir)" mkdir "$(OutDir)"
 xcopy "$(ProjectDir)..\Resources" "$(OutDir)" /D /E /I /F /Y
-      </Command>
-      <Outputs>$(TargetName).cab</Outputs>
-      <Inputs>$(TargetFileName)</Inputs>
-    </CustomBuildStep>
-  </ItemDefinitionGroup>
-  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
-    <ClCompile>
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