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@@ -1255,7 +1255,7 @@ namespace Spine {
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/// <summary>Returns true if this entry is for the empty animation. See <see cref="AnimationState.SetEmptyAnimation(int, float)"/>,
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/// <see cref="AnimationState.AddEmptyAnimation(int, float, float)"/>, and <see cref="AnimationState.SetEmptyAnimations(float)"/>.
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- public bool IsEmptyAnimation { get { return animation == AnimationState.EmptyAnimation; }}
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+ public bool IsEmptyAnimation { get { return animation == AnimationState.EmptyAnimation; } }
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/// <summary>
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/// <para>
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