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@@ -9,7 +9,9 @@ namespace UnrealBuildTool.Rules
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{
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{
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PrivatePCHHeaderFile = "Private/SpineEditorPluginPrivatePCH.h";
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PrivatePCHHeaderFile = "Private/SpineEditorPluginPrivatePCH.h";
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PCHUsage = PCHUsageMode.UseSharedPCHs;
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PCHUsage = PCHUsageMode.UseSharedPCHs;
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+#if UE_4_24_OR_LATER
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DefaultBuildSettings = BuildSettingsVersion.V1;
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DefaultBuildSettings = BuildSettingsVersion.V1;
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+#endif
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PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Public"));
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PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Public"));
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PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "../SpinePlugin/Public/spine-cpp/include"));
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PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "../SpinePlugin/Public/spine-cpp/include"));
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