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+/******************************************************************************
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+ * Spine Runtime Software License - Version 1.1
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+ *
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+ * Copyright (c) 2013, Esoteric Software
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+ * All rights reserved.
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+ *
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+ * Redistribution and use in source and binary forms in whole or in part, with
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+ * or without modification, are permitted provided that the following conditions
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+ * are met:
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+ *
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+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
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+ * be purchased from Esoteric Software and the license must remain valid:
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+ * http://esotericsoftware.com/
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+ * 2. Redistributions of source code must retain this license, which is the
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+ * above copyright notice, this declaration of conditions and the following
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+ * disclaimer.
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+ * 3. Redistributions in binary form must reproduce this license, which is the
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+ * above copyright notice, this declaration of conditions and the following
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+ * disclaimer, in the documentation and/or other materials provided with the
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+ * distribution.
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+ *
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+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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+ *****************************************************************************/
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+
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+package spine.starling {
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+import flash.display.Bitmap;
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+import flash.display.BitmapData;
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+import flash.geom.Point;
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+import flash.geom.Rectangle;
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+
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+import spine.atlas.AtlasPage;
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+import spine.atlas.AtlasRegion;
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+import spine.atlas.TextureLoader;
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+
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+import starling.textures.SubTexture;
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+import starling.textures.Texture;
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+
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+public class SingleTextureLoader implements TextureLoader {
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+ private var pageBitmapData:BitmapData;
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+
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+ /** @param object A Bitmap or BitmapData. */
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+ public function SingleTextureLoader (object:*) {
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+ if (object is BitmapData)
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+ pageBitmapData = BitmapData(object);
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+ else if (object is Bitmap)
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+ pageBitmapData = Bitmap(object).bitmapData;
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+ else
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+ throw new ArgumentError("object must be a Bitmap or BitmapData.");
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+ }
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+
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+ public function loadPage (page:AtlasPage, path:String) : void {
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+ page.rendererObject = Texture.fromBitmapData(pageBitmapData);
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+ page.width = pageBitmapData.width;
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+ page.height = pageBitmapData.height;
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+ }
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+
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+ public function loadRegion (region:AtlasRegion) : void {
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+ var image:SkeletonImage = new SkeletonImage(Texture(region.page.rendererObject));
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+ if (region.rotate) {
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+ image.setTexCoordsTo(0, region.u, region.v2);
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+ image.setTexCoordsTo(1, region.u, region.v);
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+ image.setTexCoordsTo(2, region.u2, region.v2);
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+ image.setTexCoordsTo(3, region.u2, region.v);
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+ } else {
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+ image.setTexCoordsTo(0, region.u, region.v);
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+ image.setTexCoordsTo(1, region.u2, region.v);
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+ image.setTexCoordsTo(2, region.u, region.v2);
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+ image.setTexCoordsTo(3, region.u2, region.v2);
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+ }
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+ region.rendererObject = image;
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+ }
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+
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+ public function unloadPage (page:AtlasPage) : void {
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+ BitmapData(pageBitmapData).dispose();
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+ }
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+}
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+
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+}
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