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@@ -151,6 +151,7 @@ RectTransform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 592567554}
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m_RootOrder: 1
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@@ -256,6 +257,9 @@ MonoBehaviour:
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materialsInsideMask: []
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materialsOutsideMask: []
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disableRenderingOnOverride: 1
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+ physicsPositionInheritanceFactor: {x: 1, y: 1}
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+ physicsRotationInheritanceFactor: 1
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+ physicsMovementRelativeTo: {fileID: 0}
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updateTiming: 1
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unscaledTime: 0
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_animationName: run
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@@ -272,6 +276,7 @@ MeshRenderer:
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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+ m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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@@ -320,6 +325,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -7.83, y: 0, z: 5.66}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 3
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@@ -352,6 +358,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 592567554}
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m_RootOrder: 2
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@@ -434,6 +441,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0, y: 0, z: 0}
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+ m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1911967440}
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- {fileID: 71621967}
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@@ -489,6 +497,7 @@ Canvas:
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m_OverridePixelPerfect: 0
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m_SortingBucketNormalizedSize: 0
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m_AdditionalShaderChannelsFlag: 0
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+ m_UpdateRectTransformForStandalone: 0
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_TargetDisplay: 0
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@@ -518,6 +527,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 1911967440}
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m_RootOrder: 0
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@@ -554,6 +564,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -3.7153435, y: -0.0017910004, z: 5.9292965}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 2
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@@ -583,6 +594,7 @@ GameObject:
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m_Component:
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- component: {fileID: 1369381601}
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- component: {fileID: 1369381600}
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+ - component: {fileID: 1369381602}
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m_Layer: 0
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m_Name: Directional Light
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m_TagString: Untagged
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@@ -662,10 +674,31 @@ Transform:
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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+--- !u!114 &1369381602
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+MonoBehaviour:
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+ m_ObjectHideFlags: 0
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+ m_CorrespondingSourceObject: {fileID: 0}
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+ m_PrefabInstance: {fileID: 0}
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+ m_PrefabAsset: {fileID: 0}
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+ m_GameObject: {fileID: 1369381599}
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+ m_Enabled: 1
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+ m_EditorHideFlags: 0
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+ m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
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+ m_Name:
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+ m_EditorClassIdentifier:
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+ m_Version: 1
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+ m_UsePipelineSettings: 1
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+ m_AdditionalLightsShadowResolutionTier: 2
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+ m_LightLayerMask: 1
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+ m_CustomShadowLayers: 0
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+ m_ShadowLayerMask: 1
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+ m_LightCookieSize: {x: 1, y: 1}
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+ m_LightCookieOffset: {x: 0, y: 0}
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--- !u!1 &1407691187
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GameObject:
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m_ObjectHideFlags: 0
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@@ -745,6 +778,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 4.8, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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@@ -811,6 +845,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 5
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@@ -843,6 +878,7 @@ RectTransform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 592567554}
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m_RootOrder: 3
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@@ -930,6 +966,7 @@ RectTransform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 592567554}
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m_RootOrder: 4
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@@ -1019,9 +1056,10 @@ MonoBehaviour:
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color: {r: 1, g: 1, b: 1, a: 1}
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maxRenderTextureSize: 1024
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quad: {fileID: 0}
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+ quadMaterial: {fileID: 2100000, guid: 4c507f887c6274a44a603d96e0eabf2a, type: 2}
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renderTexture: {fileID: 0}
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targetCamera: {fileID: 0}
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- quadMaterial: {fileID: 2100000, guid: 4c507f887c6274a44a603d96e0eabf2a, type: 2}
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+ shaderPasses: ffffffff
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--- !u!114 &1786065615
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -1057,6 +1095,9 @@ MonoBehaviour:
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materialsInsideMask: []
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materialsOutsideMask: []
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disableRenderingOnOverride: 1
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+ physicsPositionInheritanceFactor: {x: 1, y: 1}
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+ physicsRotationInheritanceFactor: 1
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+ physicsMovementRelativeTo: {fileID: 0}
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updateTiming: 1
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unscaledTime: 0
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_animationName: run
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@@ -1073,6 +1114,7 @@ MeshRenderer:
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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+ m_StaticShadowCaster: 0
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m_MotionVectors: 1
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m_LightProbeUsage: 1
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m_ReflectionProbeUsage: 1
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@@ -1121,6 +1163,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 2.38, y: 0, z: 5.66}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 4
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@@ -1164,6 +1207,7 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: -4.7074776, y: 0.042612553, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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+ m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 592567554}
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m_Father: {fileID: 0}
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@@ -1199,6 +1243,7 @@ RectTransform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.3, y: 0.3, z: 0.3}
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+ m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1089682727}
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m_Father: {fileID: 592567554}
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@@ -1233,6 +1278,7 @@ MonoBehaviour:
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additiveMaterial: {fileID: 2100000, guid: 2e8245019faeb8c43b75f9ca3ac8ee34, type: 2}
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multiplyMaterial: {fileID: 2100000, guid: e74a1f8978a7da348a721508d0d58834, type: 2}
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screenMaterial: {fileID: 2100000, guid: bab24c479f34eec45be6ea8595891569, type: 2}
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+ m_SkeletonColor: {r: 1, g: 1, b: 1, a: 1}
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initialSkinName: default
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initialFlipX: 0
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initialFlipY: 0
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@@ -1240,6 +1286,14 @@ MonoBehaviour:
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startingLoop: 1
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timeScale: 1
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freeze: 0
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+ layoutScaleMode: 0
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+ referenceSize: {x: 2145.5999, y: 1302.059}
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+ referencePivot: {x: 0.63858336, y: 0.010301443}
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+ referencePivotOffset: {x: 1370.1444, y: 13.413086}
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+ referenceScale: 1
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+ rectTransformSize: {x: 2145.5999, y: 1302.059}
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+ rectTransformPivot: {x: 0, y: 0}
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+ editReferenceRect: 0
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updateWhenInvisible: 3
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allowMultipleCanvasRenderers: 0
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canvasRenderers: []
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@@ -1247,16 +1301,20 @@ MonoBehaviour:
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enableSeparatorSlots: 0
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separatorParts: []
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updateSeparatorPartLocation: 1
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+ updateSeparatorPartScale: 0
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disableMeshAssignmentOnOverride: 1
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+ physicsPositionInheritanceFactor: {x: 1, y: 1}
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+ physicsRotationInheritanceFactor: 1
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+ physicsMovementRelativeTo: {fileID: 0}
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meshGenerator:
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settings:
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useClipping: 1
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zSpacing: 0
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- pmaVertexColors: 1
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tintBlack: 0
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- canvasGroupTintBlack: 0
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- calculateTangents: 0
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+ canvasGroupCompatible: 0
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+ pmaVertexColors: 1
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addNormals: 0
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+ calculateTangents: 0
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immutableTriangles: 0
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updateTiming: 1
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unscaledTime: 0
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@@ -1296,8 +1354,10 @@ MonoBehaviour:
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color: {r: 1, g: 1, b: 1, a: 1}
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maxRenderTextureSize: 1024
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quad: {fileID: 0}
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+ quadMaterial: {fileID: 2100000, guid: afeb0ae2ea2cda94796515bf8d1b3cb1, type: 2}
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renderTexture: {fileID: 0}
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targetCamera: {fileID: 0}
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+ shaderPasses: ffffffff
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customRenderRect: {fileID: 1089682727}
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meshRendererMaterialForTexture:
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- texture: {fileID: 2800000, guid: 4ea2c33e839afb34c98f66e892b3b2d2, type: 3}
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