@@ -207,9 +207,10 @@ package spine.animation {
if (from.mixingFrom != null) applyMixingFrom(from, skeleton, currentPose);
var mix : Number = 0;
- if (to.mixDuration == 0) // Single frame mix to undo mixingFrom changes.
+ if (to.mixDuration == 0) { // Single frame mix to undo mixingFrom changes.
mix = 1;
- else {
+ currentPose = MixPose.setup;
+ } else {
mix = to.mixTime / to.mixDuration;
if (mix > 1) mix = 1;
}