|
@@ -141,9 +141,20 @@ namespace Spine.Unity.Editor {
|
|
|
|
|
|
separatorSlotNames = so.FindProperty("separatorSlotNames");
|
|
separatorSlotNames = so.FindProperty("separatorSlotNames");
|
|
separatorSlotNames.isExpanded = true;
|
|
separatorSlotNames.isExpanded = true;
|
|
|
|
+
|
|
|
|
+ EditorApplication.playModeStateChanged += OnPlaymodeChanged;
|
|
}
|
|
}
|
|
|
|
|
|
void OnDisable () {
|
|
void OnDisable () {
|
|
|
|
+ EditorApplication.playModeStateChanged -= OnPlaymodeChanged;
|
|
|
|
+ DisableEditReferenceRectMode();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ void OnPlaymodeChanged (PlayModeStateChange mode) {
|
|
|
|
+ DisableEditReferenceRectMode();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ void DisableEditReferenceRectMode () {
|
|
foreach (UnityEngine.Object c in targets) {
|
|
foreach (UnityEngine.Object c in targets) {
|
|
SkeletonGraphic component = (SkeletonGraphic)c;
|
|
SkeletonGraphic component = (SkeletonGraphic)c;
|
|
component.EditReferenceRect = false;
|
|
component.EditReferenceRect = false;
|