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@@ -278,7 +278,6 @@ namespace Spine.Unity {
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}
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protected override void Awake () {
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-
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base.Awake();
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this.onCullStateChanged.AddListener(OnCullStateChanged);
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@@ -293,7 +292,7 @@ namespace Spine.Unity {
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}
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#endif
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Initialize(false);
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- Rebuild(CanvasUpdate.PreRender);
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+ if (this.IsValid) Rebuild(CanvasUpdate.PreRender);
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}
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#if UNITY_EDITOR
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