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@@ -290,7 +290,6 @@ namespace Spine.Unity.Editor {
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setTextureImporterSettings = EditorGUILayout.Toggle(new GUIContent("Apply Atlas Texture Settings", "Apply the recommended settings for Texture Importers."), showHierarchyIcons);
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if (EditorGUI.EndChangeCheck()) {
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EditorPrefs.SetBool(SET_TEXTUREIMPORTER_SETTINGS_KEY, showHierarchyIcons);
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- SpineEditorHierarchyHandler.HierarchyIconsOnPlaymodeStateChanged();
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}
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EditorGUILayout.LabelField("Editor Instantiation", EditorStyles.boldLabel);
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