|
@@ -14,11 +14,11 @@ To use spine-unity in your own Unity project first:
|
|
|
|
|
|
Next, there are a few options for importing Spine skeletons into your Unity project:
|
|
|
|
|
|
-*The hard way*
|
|
|
+**The hard way**
|
|
|
|
|
|
1. Follow the [setup video](https://www.youtube.com/watch?v=-V84OIvZdQc) to manually set up the assets for a skeleton in Unity. This video may prove useful to understand how the pieces fit together.
|
|
|
|
|
|
-*The easy way*
|
|
|
+**The easy way**
|
|
|
|
|
|
1. Place the JSON, atlas and PNG files exported from Spine into your Unity project directory.
|
|
|
1. Right click the JSON file and click `Spine`, `Ingest` to create the Unity assets.
|
|
@@ -26,7 +26,7 @@ Next, there are a few options for importing Spine skeletons into your Unity proj
|
|
|
|
|
|
The [readme PDF](https://raw.githubusercontent.com/EsotericSoftware/spine-runtimes/master/spine-unity/README.pdf) illustrates these steps.
|
|
|
|
|
|
-*The easier way*
|
|
|
+**The easier way**
|
|
|
|
|
|
1. Drag and drop a folder containing the JSON, atlas and PNG files exported from Spine directly into Unity.
|
|
|
1. Drag the prefab that was created into your scene.
|