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@@ -147,8 +147,8 @@ spine.Bone.prototype = {
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m11 = -m11;
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}
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var invDet = 1 / (m00 * m11 - m01 * m10);
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- world[0] = (dx * m00 * invDet - dy * m01 * invDet);
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- world[1] = (dy * m11 * invDet - dx * m10 * invDet);
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+ world[0] = dx * m00 * invDet - dy * m01 * invDet;
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+ world[1] = dy * m11 * invDet - dx * m10 * invDet;
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},
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localToWorld: function (local) {
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var localX = local[0], localY = local[1];
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