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@@ -113,7 +113,7 @@ namespace Spine.Unity {
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Initialize();
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}
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- public void Initialize () {
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+ public virtual void Initialize () {
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bone = null;
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valid = skeletonRenderer != null && skeletonRenderer.valid;
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if (!valid) return;
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@@ -137,7 +137,7 @@ namespace Spine.Unity {
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skeletonRenderer.OnRebuild -= HandleRebuildRenderer;
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}
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- public void LateUpdate () {
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+ public virtual void LateUpdate () {
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if (!valid) {
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Initialize();
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return;
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