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@@ -8,15 +8,18 @@ import 'spine_flutter.dart';
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class SpineWidgetController {
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class SpineWidgetController {
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SkeletonDrawable? _drawable;
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SkeletonDrawable? _drawable;
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+ double _offsetX = 0, _offsetY = 0, _scaleX = 1, _scaleY = 1;
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final void Function(SpineWidgetController controller)? onInitialized;
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final void Function(SpineWidgetController controller)? onInitialized;
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- bool initialized = false;
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+ final void Function(SpineWidgetController controller)? onBeforeUpdateWorldTransforms;
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+ final void Function(SpineWidgetController controller)? onAfterUpdateWorldTransforms;
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+ final void Function(SpineWidgetController controller, Canvas canvas)? onBeforePaint;
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+ final void Function(SpineWidgetController controller, Canvas canvas)? onAfterPaint;
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- SpineWidgetController([this.onInitialized]);
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+ SpineWidgetController({this.onInitialized, this.onBeforeUpdateWorldTransforms, this.onAfterUpdateWorldTransforms, this.onBeforePaint, this.onAfterPaint});
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void _initialize(SkeletonDrawable drawable) {
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void _initialize(SkeletonDrawable drawable) {
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if (_drawable != null) throw Exception("SpineWidgetController already initialized. A controller can only be used with one widget.");
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if (_drawable != null) throw Exception("SpineWidgetController already initialized. A controller can only be used with one widget.");
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_drawable = drawable;
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_drawable = drawable;
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- initialized = true;
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onInitialized?.call(this);
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onInitialized?.call(this);
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}
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}
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@@ -49,6 +52,19 @@ class SpineWidgetController {
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if (_drawable == null) throw Exception("Controller is not initialized yet.");
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if (_drawable == null) throw Exception("Controller is not initialized yet.");
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return _drawable!;
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return _drawable!;
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}
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}
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+
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+ void _setCoordinateTransform(double offsetX, double offsetY, double scaleX, double scaleY) {
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+ _offsetX = offsetX;
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+ _offsetY = offsetY;
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+ _scaleX = scaleX;
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+ _scaleY = scaleY;
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+ }
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+
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+ Offset toSkeletonCoordinates(Offset position) {
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+ var x = position.dx;
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+ var y = position.dy;
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+ return Offset(x / _scaleX - _offsetX, y / _scaleY - _offsetY);
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+ }
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}
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}
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enum AssetType { Asset, File, Http, Drawable }
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enum AssetType { Asset, File, Http, Drawable }
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@@ -166,7 +182,6 @@ class SpineWidget extends StatefulWidget {
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}
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}
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class _SpineWidgetState extends State<SpineWidget> {
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class _SpineWidgetState extends State<SpineWidget> {
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- SkeletonDrawable? skeletonDrawable;
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@override
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@override
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void initState() {
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void initState() {
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@@ -179,16 +194,12 @@ class _SpineWidgetState extends State<SpineWidget> {
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}
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}
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void loadDrawable(SkeletonDrawable drawable) {
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void loadDrawable(SkeletonDrawable drawable) {
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- skeletonDrawable = drawable;
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- widget._controller._initialize(skeletonDrawable!);
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- skeletonDrawable?.update(0);
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+ widget._controller._initialize(drawable);
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+ drawable.update(0);
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setState(() {});
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setState(() {});
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}
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}
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void loadFromAsset(String skeletonFile, String atlasFile, AssetType assetType) async {
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void loadFromAsset(String skeletonFile, String atlasFile, AssetType assetType) async {
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- late Atlas atlas;
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- late SkeletonData skeletonData;
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-
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switch (assetType) {
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switch (assetType) {
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case AssetType.Asset:
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case AssetType.Asset:
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loadDrawable(await SkeletonDrawable.fromAsset(skeletonFile, atlasFile));
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loadDrawable(await SkeletonDrawable.fromAsset(skeletonFile, atlasFile));
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@@ -206,9 +217,9 @@ class _SpineWidgetState extends State<SpineWidget> {
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@override
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@override
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Widget build(BuildContext context) {
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Widget build(BuildContext context) {
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- if (skeletonDrawable != null) {
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+ if (widget._controller._drawable != null) {
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print("Skeleton loaded, rebuilding painter");
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print("Skeleton loaded, rebuilding painter");
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- return _SpineRenderObjectWidget(skeletonDrawable!, widget._fit, widget._alignment, widget._boundsProvider, widget._sizedByBounds);
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+ return _SpineRenderObjectWidget(widget._controller._drawable!, widget._controller, widget._fit, widget._alignment, widget._boundsProvider, widget._sizedByBounds);
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} else {
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} else {
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print("Skeleton not loaded yet");
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print("Skeleton not loaded yet");
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return const SizedBox();
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return const SizedBox();
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@@ -217,23 +228,24 @@ class _SpineWidgetState extends State<SpineWidget> {
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@override
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@override
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void dispose() {
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void dispose() {
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- skeletonDrawable?.dispose();
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super.dispose();
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super.dispose();
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+ widget._controller._drawable?.dispose();
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}
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}
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}
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}
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class _SpineRenderObjectWidget extends LeafRenderObjectWidget {
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class _SpineRenderObjectWidget extends LeafRenderObjectWidget {
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final SkeletonDrawable _skeletonDrawable;
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final SkeletonDrawable _skeletonDrawable;
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+ final SpineWidgetController _controller;
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final BoxFit _fit;
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final BoxFit _fit;
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final Alignment _alignment;
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final Alignment _alignment;
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final BoundsProvider _boundsProvider;
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final BoundsProvider _boundsProvider;
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final bool _sizedByBounds;
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final bool _sizedByBounds;
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- _SpineRenderObjectWidget(this._skeletonDrawable, this._fit, this._alignment, this._boundsProvider, this._sizedByBounds);
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+ const _SpineRenderObjectWidget(this._skeletonDrawable, this._controller, this._fit, this._alignment, this._boundsProvider, this._sizedByBounds);
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@override
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@override
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RenderObject createRenderObject(BuildContext context) {
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RenderObject createRenderObject(BuildContext context) {
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- return _SpineRenderObject(_skeletonDrawable, _fit, _alignment, _boundsProvider, _sizedByBounds);
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+ return _SpineRenderObject(_skeletonDrawable, _controller, _fit, _alignment, _boundsProvider, _sizedByBounds);
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}
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}
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@override
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@override
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@@ -248,6 +260,7 @@ class _SpineRenderObjectWidget extends LeafRenderObjectWidget {
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class _SpineRenderObject extends RenderBox {
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class _SpineRenderObject extends RenderBox {
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SkeletonDrawable _skeletonDrawable;
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SkeletonDrawable _skeletonDrawable;
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+ SpineWidgetController _controller;
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double _deltaTime = 0;
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double _deltaTime = 0;
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final Stopwatch _stopwatch = Stopwatch();
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final Stopwatch _stopwatch = Stopwatch();
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BoxFit _fit;
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BoxFit _fit;
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@@ -255,7 +268,7 @@ class _SpineRenderObject extends RenderBox {
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BoundsProvider _boundsProvider;
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BoundsProvider _boundsProvider;
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bool _sizedByBounds;
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bool _sizedByBounds;
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Bounds _bounds;
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Bounds _bounds;
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- _SpineRenderObject(this._skeletonDrawable, this._fit, this._alignment, this._boundsProvider, this._sizedByBounds): _bounds = _boundsProvider.computeBounds(_skeletonDrawable);
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+ _SpineRenderObject(this._skeletonDrawable, this._controller, this._fit, this._alignment, this._boundsProvider, this._sizedByBounds): _bounds = _boundsProvider.computeBounds(_skeletonDrawable);
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set skeletonDrawable(SkeletonDrawable skeletonDrawable) {
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set skeletonDrawable(SkeletonDrawable skeletonDrawable) {
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if (_skeletonDrawable == skeletonDrawable) return;
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if (_skeletonDrawable == skeletonDrawable) return;
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@@ -368,7 +381,9 @@ class _SpineRenderObject extends RenderBox {
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_deltaTime = _stopwatch.elapsedTicks / _stopwatch.frequency;
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_deltaTime = _stopwatch.elapsedTicks / _stopwatch.frequency;
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_stopwatch.reset();
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_stopwatch.reset();
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_stopwatch.start();
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_stopwatch.start();
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+ _controller.onBeforeUpdateWorldTransforms?.call(_controller);
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_skeletonDrawable.update(_deltaTime);
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_skeletonDrawable.update(_deltaTime);
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+ _controller.onAfterUpdateWorldTransforms?.call(_controller);
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markNeedsPaint();
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markNeedsPaint();
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}
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}
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@@ -403,12 +418,13 @@ class _SpineRenderObject extends RenderBox {
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break;
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break;
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}
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}
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+ var offsetX = offset.dx + size.width / 2.0 + (_alignment.x * size.width / 2.0);
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+ var offsetY = offset.dy + size.height / 2.0 + (_alignment.y * size.height / 2.0);
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canvas
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canvas
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- ..translate(
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- offset.dx + size.width / 2.0 + (_alignment.x * size.width / 2.0),
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- offset.dy + size.height / 2.0 + (_alignment.y * size.height / 2.0))
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+ ..translate(offsetX, offsetY)
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..scale(scaleX, scaleY)
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..scale(scaleX, scaleY)
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..translate(x, y);
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..translate(x, y);
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+ _controller._setCoordinateTransform(x + offsetX / scaleY, y + offsetY / scaleY, scaleX, scaleY);
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}
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}
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@override
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@override
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@@ -420,7 +436,9 @@ class _SpineRenderObject extends RenderBox {
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canvas.save();
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canvas.save();
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_setCanvasTransform(canvas, offset);
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_setCanvasTransform(canvas, offset);
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+ _controller.onBeforePaint?.call(_controller, canvas);
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_skeletonDrawable.renderToCanvas(canvas);
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_skeletonDrawable.renderToCanvas(canvas);
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+ _controller.onAfterPaint?.call(_controller, canvas);
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canvas.restore();
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canvas.restore();
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SchedulerBinding.instance.scheduleFrameCallback(_beginFrame);
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SchedulerBinding.instance.scheduleFrameCallback(_beginFrame);
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