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[godot] Fix Linux C# build.

Mario Zechner 2 жил өмнө
parent
commit
80f5973623

+ 1 - 1
spine-godot/build/build-v4.sh

@@ -70,7 +70,7 @@ elif [[ "$OSTYPE" == "darwin"* ]]; then
 else
 	os="linux"
 	cpus=$(grep -c ^processor /proc/cpuinfo)
-	godot_exe="godot.linux.editor$dev_extension.x86_64$mono_extension"
+	godot_exe="godot.linuxbsd.editor$dev_extension.x86_64$mono_extension"
 	godot_exe_host=$godot_exe
 fi