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@@ -104,6 +104,7 @@ namespace Spine {
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skeletonData.height = GetFloat(skeletonMap, "height", 0);
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skeletonData.height = GetFloat(skeletonMap, "height", 0);
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skeletonData.fps = GetFloat(skeletonMap, "fps", 0);
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skeletonData.fps = GetFloat(skeletonMap, "fps", 0);
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skeletonData.imagesPath = GetString(skeletonMap, "images", null);
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skeletonData.imagesPath = GetString(skeletonMap, "images", null);
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+ skeletonData.audioPath = GetString(skeletonMap, "audio", null);
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}
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}
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// Bones.
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// Bones.
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@@ -293,6 +294,7 @@ namespace Spine {
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data.Int = GetInt(entryMap, "int", 0);
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data.Int = GetInt(entryMap, "int", 0);
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data.Float = GetFloat(entryMap, "float", 0);
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data.Float = GetFloat(entryMap, "float", 0);
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data.String = GetString(entryMap, "string", string.Empty);
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data.String = GetString(entryMap, "string", string.Empty);
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+ data.AudioPath = GetString(entryMap, "audio", string.Empty);
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skeletonData.events.Add(data);
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skeletonData.events.Add(data);
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}
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}
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}
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}
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