|
@@ -60,7 +60,7 @@ namespace Spine.Unity.Editor {
|
|
|
SerializedProperty initialFlipX, initialFlipY;
|
|
|
SerializedProperty meshGeneratorSettings;
|
|
|
SerializedProperty allowMultipleCanvasRenderers, separatorSlotNames, enableSeparatorSlots, updateSeparatorPartLocation;
|
|
|
- SerializedProperty raycastTarget;
|
|
|
+ SerializedProperty raycastTarget, maskable;
|
|
|
|
|
|
readonly GUIContent UnscaledTimeLabel = new GUIContent("Unscaled Time",
|
|
|
"If enabled, AnimationState uses unscaled game time (Time.unscaledDeltaTime), " +
|
|
@@ -107,6 +107,7 @@ namespace Spine.Unity.Editor {
|
|
|
material = so.FindProperty("m_Material");
|
|
|
color = so.FindProperty("m_Color");
|
|
|
raycastTarget = so.FindProperty("m_RaycastTarget");
|
|
|
+ maskable = so.FindProperty("m_Maskable");
|
|
|
|
|
|
// SkeletonRenderer
|
|
|
additiveMaterial = so.FindProperty("additiveMaterial");
|
|
@@ -295,6 +296,7 @@ namespace Spine.Unity.Editor {
|
|
|
EditorGUILayout.Space();
|
|
|
EditorGUILayout.LabelField("UI", EditorStyles.boldLabel);
|
|
|
EditorGUILayout.PropertyField(raycastTarget);
|
|
|
+ if (maskable != null) EditorGUILayout.PropertyField(maskable);
|
|
|
|
|
|
EditorGUILayout.BeginHorizontal(GUILayout.Height(EditorGUIUtility.singleLineHeight + 5));
|
|
|
EditorGUILayout.PrefixLabel("Match RectTransform with Mesh");
|